|
/raffle
|
# ? Sep 3, 2019 20:41 |
|
|
# ? May 30, 2024 14:55 |
|
I think I am partially at fault for the creation of mobiglass. When I was active on the RSI forums, I was shilling hard for some sort of in Game Browser that would let you access game information, LFG, in-universe lore news etc. Like the galnet from E:D. Or like those third party overlays that you have for MMOs, that help with coordinating raids and stuff. Just a convenient way to access game information without tabbing out. In my defense, I never thought you could gently caress this concept up so badly.
|
# ? Sep 3, 2019 20:41 |
|
Jonny Shiloh posted:Was it this thread where they had Crobear running up to shoot a basketball hoop, and he fell flat on his face miles from the hoop after bouncing on a little trampoline? God drat that made me laugh. Maltloaf posted:
|
# ? Sep 3, 2019 20:44 |
|
Lord Stimperor posted:I think I am partially at fault for the creation of mobiglass. When I was active on the RSI forums, I was shilling hard for some sort of in Game Browser that would let you access game information, LFG, in-universe lore news etc. You sir are a pioneer of gaming. Sadly Roberts ripped you off.
|
# ? Sep 3, 2019 20:45 |
|
Tane
|
# ? Sep 3, 2019 20:57 |
|
Interrupting the years of amazing content to bring you another: Subreddit temperature check Let's see what's hot in the sub today. Looks like... not very loving much, to be honest. The recent announcement about super good-for-Star-Citizen development schedule changes, followed by the absolute slaughterhouse that was last Friday's roadmap update, has pretty much stifled both positive and negative conversation. Here's a discussion about another high-profile departure, this time some character artist? Fat lot of good he managed to do. In the absence of gnashing and wailing, the people who like to roleplay that Star Citizen is an actual game have returned I love it when Citizens try to excuse the project by holding it up against, whatever the current hot thing is. In this case, Cyberpunk. Reminder: in 2012, Witcher 2 had just been released. CD Projekt Red has released an entire other game (of the decade), plus two expansion packs, in the time Star Citizen has been in development. Definitely comparable! That's basically it. Nothing else is generating any discussion at all- it's dead on the sub right now. Looking for it to be completely quiet until the patch is swiftly punted out the door at the end of this month with no features.
|
# ? Sep 3, 2019 21:00 |
|
Thank'ee ma'am, I doff my fedora to you.
|
# ? Sep 3, 2019 21:09 |
|
I'm not even going to "hello" this because its p sketch, but someone has been very, very, very, VERY adamant that parts of the latest citcon demos are done with a different engine other than lumberyard/cryengine this person was right in the past about a few things (I know the criminal gameplay thing was one, I think the animation/AI problems were others) and I don't think they work there anymore but this is so loving hilarious to me that I can barely believe it sorry to interrupt the thread flashbacks, please continue
|
# ? Sep 3, 2019 21:31 |
|
lol this is real
|
# ? Sep 3, 2019 21:36 |
|
TheAgent posted:I'm not even going to "hello" this because its p sketch, but someone has been very, very, very, VERY adamant that parts of the latest citcon demos are done with a different engine other than lumberyard/cryengine I mean if it turns out to be true that's hilarious but how would they even disguise it. It's not like there's that many commercial engines available, and Unreal has a very distinct look from CryEngine that would be immediately visible. But let's say it was true. There could be only two implications that I can see: * They fully, completely understand that CryEngine is hosed for them and they're actually making the switch, but lying to backers (by omission). Funny because it completely validates everything that was said about the engine and the lawsuit, and because backers will see it as a sure-fire sign of success instead of another giant glaring red flag. -OR- * They have yet another loving contractor doing work for them but they've burned basically everyone who works in CryEngine so they're now just generating blatantly fake videos in other engines that can never, ever be translated back to the game proper. They've crossed the line into outright fraud at this point.
|
# ? Sep 3, 2019 21:40 |
|
TheAgent posted:I'm not even going to "hello" this because its p sketch, but someone has been very, very, very, VERY adamant that parts of the latest citcon demos are done with a different engine other than lumberyard/cryengine Switching engine midstream again. Are they afraid of Crytek? Or are they now realizing how unsuitable Cryengine/Lumberyard is? Is it going to take more than 2 days this time?
|
# ? Sep 3, 2019 21:41 |
|
I've been lurking in this chain of threads since the first one. Back then I was in a LTR with someone, and was rooming with a friend in the finished attic of her house. Between then and now: * I got a new job, working remotely for the first time * I bought a house with the person I was in a relationship with * That relationship ended when they moved across the continent * I started a new relationship, and 2 years later married that person * I planned and put on a one-day local tech conference, solo and self-financed * I sold the house and moved most of the way across the continent * I changed jobs after a 4.5 year tenure * I learned how winter sports work, and learned how to hike/camp at elevation and in low temps without dying * I travelled internationally and transoceanically for the first time * I made new friends and continued to evolve as a person Compared to what CIG has managed in the same timespan, I'm the most self-actualized entity in the universe.
|
# ? Sep 3, 2019 21:43 |
|
Fidelity https://old.reddit.com/r/starcitizen/comments/cz677a/a_friend_and_i_discovered_an_anomaly_on_aberdeen/
|
# ? Sep 3, 2019 21:46 |
|
TheAgent posted:I'm not even going to "hello" this because its p sketch, but someone has been very, very, very, VERY adamant that parts of the latest citcon demos are done with a different engine other than lumberyard/cryengine This is the easiest thing to believe. They probably have had a couple folks loving around with UE a few years ago.
|
# ? Sep 3, 2019 21:54 |
|
Sarsapariller posted:I mean if it turns out to be true that's hilarious but how would they even disguise it. It's not like there's that many commercial engines available, and Unreal has a very distinct look from CryEngine that would be immediately visible. Why disguise it? They don't have to convince real people with thinking brains, only backers. Easy peasy.
|
# ? Sep 3, 2019 21:55 |
|
gently caress that's almost ps2 graphics
|
# ? Sep 3, 2019 21:59 |
|
https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/star-citizen-alpha-3-6-2f-ptu-2749409-patch-notes Known Issues Players will not respawn after their ship is is blown up via the no fly zone. Replaceme balls are inside Teach's ship shop. Powering on the 890 may cause a client crash. Bug Fixes Compatible stations should now properly refuel large ships. One bug fix, three new bugs Staggered Development
|
# ? Sep 3, 2019 21:59 |
|
Strangler 42 posted:Switching engine midstream again. Are they afraid of Crytek? Or are they now realizing how unsuitable Cryengine/Lumberyard is? Is it going to take more than 2 days this time? This would tend to imply that they're way more shook by this than their reactions so far might imply. Amusingly, I know a Seattle-based device driver debugger that would jump at the chance to have a play with a middleware translator. Simply use his mating call in the subreddit; 'You're no games developer'. XK posted:lol this is real His signature is a damped oscillation. Sarsapariller posted:I mean if it turns out to be true that's hilarious but how would they even disguise it. They wouldn't need to if they could sell a tangible benefit to the player.
|
# ? Sep 3, 2019 22:02 |
|
Tane
|
# ? Sep 3, 2019 22:02 |
|
TheAgent posted:I'm not even going to "hello" this because its p sketch, but someone has been very, very, very, VERY adamant that parts of the latest citcon demos are done with a different engine other than lumberyard/cryengine Is it the Handwaveime Engine that Chris "Vitamins" Roberts design while on his 4 hour run and then coded during his 12 hour a day of coding? Cos if so I'm in.
|
# ? Sep 3, 2019 22:03 |
|
TheAgent posted:I'm not even going to "hello" this because its p sketch, but someone has been very, very, very, VERY adamant that parts of the latest citcon demos are done with a different engine other than lumberyard/cryengine
|
# ? Sep 3, 2019 22:04 |
|
Or maybe the will go for the Tickler in Black engine.
|
# ? Sep 3, 2019 22:06 |
|
Lord Stimperor posted:These are terrifying Realtalk, it's because of depression, but this thread and all the stupid poo poo that comes with it have been so loving entertaneing it's Unreal engine 4.
|
# ? Sep 3, 2019 22:08 |
|
Any change of engine and I say bye bye CIG Frankfurt. I'm calling it (on behalf of my master, Derek Smart)
|
# ? Sep 3, 2019 22:09 |
|
called it
|
# ? Sep 3, 2019 22:09 |
|
Kosumo posted:Any change of engine and I say bye bye CIG Frankfurt. I'm not buying that either. CIG is dumb, but not that dumb.
|
# ? Sep 3, 2019 22:20 |
|
backers on the other hand..
|
# ? Sep 3, 2019 22:21 |
|
Sarsapariller posted:Interrupting the years of amazing content to bring you another: The character artist had a hand in developing the 'Ironman' helmet hud for the marvel movies afaik, so that would be quite a blow to citizens bullet point list of notable talent at CI(not G). I'm glad I've never bothered with making a account, some of the people there are a bit too weird.
|
# ? Sep 3, 2019 22:34 |
|
TheAgent posted:I'm not even going to "hello" this because its p sketch, but someone has been very, very, very, VERY adamant that parts of the latest citcon demos are done with a different engine other than lumberyard/cryengine I'm curious which parts specifically it might be. It'd be worth looking closely at the clips if we knew.
|
# ? Sep 3, 2019 22:39 |
|
We still getting free, fully discounted crobear probations? I need that bear! (USER WAS PUT ON PROBATION FOR THIS POST)
|
# ? Sep 3, 2019 22:43 |
|
what did I miss? The Something Awful Forums > Discussion > Games > Stupid Crowdfunding Accomplishments Mausoleum > Store Citizer: Death of a Space Thread? https://i.imgur.com/IEVPGoG.gifv zcrow fucked around with this message at 22:57 on Sep 3, 2019 |
# ? Sep 3, 2019 22:54 |
|
mdxi posted:I've been lurking in this chain of threads since the first one. Back then I was in a LTR with someone, and was rooming with a friend in the finished attic of her house. Between then and now: Congrats on getting poo poo done and sharing it with us. Who knew this was also a motivational thread!
|
# ? Sep 3, 2019 23:14 |
|
mdxi posted:I've been lurking in this chain of threads since the first one. Back then I was in a LTR with someone, and was rooming with a friend in the finished attic of her house. Between then and now: * went back to rehab because my drinking problem wasn't under control * got my drinking problem under control * started a new relationship * made waaaaaay more money than a drunk like myself should * made some decent scratch from the company sale where I was employed for 12 years * put $10k of that to start Love Pledge * got engaged * planned a wedding * smoked some fine rear end weed * started a porn company (early days) * went back to rehab because starting a porn company and hanging out with porn stars and drugs and alcohol and crazy sex fueled parties isn't really conducive to recovery * finally released Love Pledge (to high tier backers)
|
# ? Sep 3, 2019 23:22 |
|
skeletors_condom posted:So many good gifs. Many are totally new to me. That is the terrible secret of space.
|
# ? Sep 3, 2019 23:22 |
|
I just remembered something from the cold war thread. It was posted ages ago, but I think it is an apt comparison for Star Citizen. Soviets and later Russians have had this old strategic bomber, TU-95 "Bear" that was first flown in 1952. They have flown it literally for decades near US airspace, near where it has always been intercepted by US planes. Bear has stayed the same, but the planes intercepting it have changed hell of a lot during the years. https://imgur.com/gallery/sAQfWtM "Star Citizen development"
|
# ? Sep 3, 2019 23:22 |
|
https://twitter.com/ggAsuna/status/1164862528767311873 https://twitter.com/ggAsuna/status/1164894536700768257
|
# ? Sep 3, 2019 23:29 |
|
https://twitter.com/RobertsSpaceInd/status/1168997159682879488 Store Citizer: Hold on tight and enjoy the ride
|
# ? Sep 3, 2019 23:36 |
|
https://www.newsweek.com/star-citizen-director-chris-roberts-reveal-how-fix-anthem-1401588 Chris Roberts on How To Fix ANTHEM quote:Do you still feel pressure to work long hours on Star Citizen even if there's no big publisher involved? Furthermore quote:The two groups of people for us that maybe get bad hours are the testers and live release people. The coders have done their stuff, but then the testers have to play it to make sure it doesn't break, and the live release peole need to make sure it uploads to the cloud and everything. They tend to work late, but then we also don't have them come in so early in the day. And then also some of them have to be around on the weekends. If a server blows up on the weekend and you've got 100,000 playing, they're all screaming bloody murder. Why the gently caress is your Q&A staff complaining about the long hours if you give them good benefits and poo poo?
|
# ? Sep 3, 2019 23:39 |
|
|
# ? Sep 3, 2019 23:45 |
|
|
# ? May 30, 2024 14:55 |
|
TheAgent posted:
Pay me my final paycheck. That mocap scene with the ping pong balls wasn't exactaly easy.
|
# ? Sep 3, 2019 23:49 |