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MarcusSA posted:Which one one of the N30 pros would be the best? I see that one has concave buttons and one doesn’t? According to Miyamoto himself, the concave buttons were an improvement over the original design and he wished he'd thought of it. Personally I don't like them, they're rough on the thumbs and I've been playing long enough that I always know what button I'm pressing. I guess back in those days the diamond shaped button layout was new and confusing
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# ? Sep 8, 2019 02:57 |
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# ? Jun 6, 2024 06:05 |
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ImpAtom posted:It comes out October, not September. As a backer going by the backer demo that hasnt been updated in a year, the combat and traversal is really solid. What I can't be sure about at all is the plot.
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# ? Sep 8, 2019 03:11 |
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gently caress you all, Wrecking Crew unironically owns, and holy poo poo, I didn't know the very excellent Fire 'N Ice was the sequel to Solomon's Key!
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# ? Sep 8, 2019 03:14 |
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Heath posted:The American style purple and lavender buttons are like the real American SNES controller and X and Y are concave. The other one has the all four rounded Japan/European style buttons. I picked up the American style one for that reason. Ahhhh! OK that makes sense! Yeah I was 99% sure that was the one I wanted anyway and its like what I remember. The fact that you can pair the controller with like 4 different things and its very well made is amazing.
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# ? Sep 8, 2019 03:25 |
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Rupert Buttermilk posted:The other day, I was kind of paralyzed by options, when it came to either playing SNES games, or Genesis/Megadrive games (via the Classics Collection). I love both systems, and I spent way too long trying to decide. Remember back in the day when you could only rent what was available at whatever store you happened to be in? I'm two pages behind but wanted to say I think this is an awesome idea and I would probably participate, especially since I have NES / SNES / Genesis on my Switch and would emulate anything else.
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# ? Sep 8, 2019 03:29 |
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So...astral chain. I got to case 3 and was hoping to opposite of most..I want a super simple button mashy combat. I never get along with Platinum games. Is it worth it to play the "unchained" mode?
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# ? Sep 8, 2019 03:39 |
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RandomFerret posted:According to Miyamoto himself, the concave buttons were an improvement over the original design and he wished he'd thought of it. This concept reached its apex form with the GameCube which gave the buttons atypical sizes, placements, and an overall hierarchy that matches the range of your thumb, with no abrasive buttons I think the concave buttons are dope tho, I get lost on the Switch Pro all the time
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# ? Sep 8, 2019 03:39 |
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Rupert Buttermilk posted:gently caress you all, Wrecking Crew unironically owns I'm not very good at it because I'm a dumb dumb but unlike a lot of the other black box games the design of Wrecking Crew means it doesn't really age the same way a lot of them have. Then again, I'm also the person that will say Clu Clu Land is good so
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# ? Sep 8, 2019 03:40 |
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tensai posted:So...astral chain. I got to case 3 and was hoping to opposite of most..I want a super simple button mashy combat. I never get along with Platinum games. Is it worth it to play the "unchained" mode? Combat's a lot more forgiving than the game makes it out to be; Smack/shoot things with your X-Baton, press ZL when it flashes, and dodge as necessary. You don't absolutely need Slash countering and the like to survive like in Metal Gear Rising, they just make combat more interesting if you want to take advantage of it, and the only technique you really need is knowing to put your Chain in the way of an enemy setting up to charge.
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# ? Sep 8, 2019 03:50 |
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RandomFerret posted:Drift just means the centre of the analogue stick is moving off from where the system thinks it is. That can result in any number of control issues, depending on the game. Character moving when they shouldn't, not moving when they should, going in a slightly wrong direction, too slow, etc. Some games have a big enough dead zone in the centre that it doesn't even make a noticeable difference What if I'm only noticing control issues in one game? Like I said, I'm sometimes having trouble playing Smash with the Joycon sideways. When attached to the Switch, it's fine for the most part
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# ? Sep 8, 2019 04:34 |
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when its physically attached maybe theres a higher polling rate or soemething, which counteracts controller wonk?? i dunno
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# ? Sep 8, 2019 04:42 |
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Maybe you just aren't good at Smash?
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# ? Sep 8, 2019 04:45 |
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Mercury Crusader posted:They were good in the NES days. Probably the best game on the Atari 2600 (and the second best selling game on the entire system) was 1982's Pitfall! https://www.youtube.com/watch?v=MhXMYw1lXY0 Three years later Super Mario Bros came out with the NES. That was the jump from Atari 2600 to NES - and it makes the difference between the NES and the SNES look tiny. The best selling game on the entire system, of course, was the legendary Atari 2600 port of Pac-Man that arguably destroyed the entire North American video game market in 1982. https://www.youtube.com/watch?v=HL2p2ANFlQ4 (The reason the ghosts appear to jump around is that the limits of the Atari 2600 meant that only one ghost could be displayed on any frame.) And then there are the RPGs. Before The Legend of Zelda and Dragon Quest 1 came out in early 1986 RPGs were a PC-exclusive thing driven by walls of text and normally more math than you could shake a stick at. Compared to the NES the SNES was a disappointment - yes it was a better system, but the NES was revolutionary and groundbreaking, while the best games on the SNES are mostly sequels and logical iterations, and almost any standard by which the NES is short of good games is one in which good games almost did not exist at all before the NES showed what could be done. (And Clu Clu Land was arguably the second best example in its genre of Pac-man like move-and-dodge vertically and horizontally single screen games with extreme and relevant hardware limits. Calling it good is fair, as is being glad the genre disappeared).
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# ? Sep 8, 2019 04:51 |
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Clu Clu Land cannot fail, it can only be failed
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# ? Sep 8, 2019 04:58 |
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MarcusSA posted:Maybe you just aren't good at Smash? Thank you for that helpful comment
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# ? Sep 8, 2019 05:02 |
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The best Smash players use intentionally broken controllers, so you're one step away from going pro.
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# ? Sep 8, 2019 05:11 |
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neonchameleon posted:The best selling game on the entire system, of course, was the legendary Atari 2600 port of Pac-Man that arguably destroyed the entire North American video game market in 1982. Having played a lot of it as a kid I can say that this video is a little unfair, the effect on a CRT in the 80s was more like the ghosts flickered very perceptibly, which arguably was on-brand for ghosts. The port was still poo poo though and absolutely deserved the thrashing it got.
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# ? Sep 8, 2019 05:14 |
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Just played an hour and change of Kirby Golf with a pal and it fuckin rips. Great experience on NSO due to lag being not important. Just super fun in general.
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# ? Sep 8, 2019 05:32 |
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neonchameleon posted:Probably the best game on the Atari 2600 (and the second best selling game on the entire system) was 1982's Pitfall! I kinda compare Pitfall to Super Mario Bros. in that those are games that appear to push the stock hardware to the maximum limit, and in that regard Pitfall and lot of Activision's output on the Atari was impressive. The difference is that developers found out how to push beyond the NES's limits with mapper chips and such, which turned the console, based on 1983 hardware, into a ridiculous platform where the evolution of games in on it truly impressed. Kirby's Adventure came out like ten years after the Famicom's debut and looks like it shouldn't even be possible on that hardware. SNES did those specialized chips to extend the limits of the hardware, bit I feel as if the jump from 1990 to 1996 wasn't as noticeable. And like you mentioned, games on the SNES were the logical progression of NES, which is fine, and the console has a lot of titles that stand the test of time. But the jump from, say, Zelda 1 to LttP isn't as big a jump as from Adventure on Atari to Zelda 1. That all being said, retro game retrospectives are so focused on "here are the best games" and not so much "how did we get here" or "why should we care about game history" especially in a time where people simultaneously care about game archival but not so much game history.
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# ? Sep 8, 2019 05:33 |
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Why is the height of DQ11's modern quality of life features the ability to invert your camera controls? Is it really so much to ask for a text speed option or a camera sensitivity slider? I get it was originally developed years ago and on the 3DS, but that still should have been just as ridiculous there as it is here.
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# ? Sep 8, 2019 05:46 |
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nessin posted:Why is the height of DQ11's modern quality of life features the ability to invert your camera controls? Is it really so much to ask for a text speed option or a camera sensitivity slider? I get it was originally developed years ago and on the 3DS, but that still should have been just as ridiculous there as it is here. Forget it Jake, it's Dragon Quest.
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# ? Sep 8, 2019 05:46 |
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Well, I was going to re-up on my Switch Online subscription, since it seemed like there would be more stuff to look forward to with the SNES games added to the mix, but recent news has caused me to hold back on that for now. Looks like all future NES/SNES games released on the service will no longer adhere to a monthly schedule.
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# ? Sep 8, 2019 05:52 |
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Botman posted:Well, I was going to re-up on my Switch Online subscription, since it seemed like there would be more stuff to look forward to with the SNES games added to the mix, but recent news has caused me to hold back on that for now. Be brave, be safe!
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# ? Sep 8, 2019 05:54 |
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Botman posted:Well, I was going to re-up on my Switch Online subscription, since it seemed like there would be more stuff to look forward to with the SNES games added to the mix, but recent news has caused me to hold back on that for now. That doesn't necessarily mean fewer releases though. It morel likely means they're not stuck making sure a release meets an arbitrary date with no leeway.
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# ? Sep 8, 2019 05:58 |
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Botman posted:Well, I was going to re-up on my Switch Online subscription, since it seemed like there would be more stuff to look forward to with the SNES games added to the mix, but recent news has caused me to hold back on that for now. the guarantee of having monthly access to a few ancient games that are probably OK at best and bad at worst...gone?? drat Bulgakov fucked around with this message at 06:03 on Sep 8, 2019 |
# ? Sep 8, 2019 05:59 |
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nessin posted:Why is the height of DQ11's modern quality of life features the ability to invert your camera controls? Is it really so much to ask for a text speed option or a camera sensitivity slider? I get it was originally developed years ago and on the 3DS, but that still should have been just as ridiculous there as it is here. Isn’t this stuff in the in game options menu
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# ? Sep 8, 2019 06:02 |
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Neddy Seagoon posted:That doesn't necessarily mean fewer releases though. It morel likely means they're not stuck making sure a release meets an arbitrary date with no leeway. Given the incredibly slow drip feed of NES games with the monthly schedule, I have my doubts that this won't be an excuse to slow the releases even further. I'd be happy to be wrong, though. Bulgakov posted:the guarantee of having monthly access to a few ancient games that are probably OK at best and bad at worst...gone?? It was the only reason I was still interested in the subscription service. I don't need it for Warframe, and the only online game I played that required a sub was Splatoon 2, and I quit after the final Splatfest.
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# ? Sep 8, 2019 06:08 |
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Botman posted:Well, I was going to re-up on my Switch Online subscription, since it seemed like there would be more stuff to look forward to with the SNES games added to the mix, but recent news has caused me to hold back on that for now. Hold your ground friend and we will pray for you 🙏🏻
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# ? Sep 8, 2019 06:08 |
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Fallom posted:Isn’t this stuff in the in game options menu No. There is nothing for text speed. There is an option for speeding up the camera, but it's about from the pace of a snail to a tortoise on the Indoor slider and only slightly better on the outdoor option. I'm not even convinced there is a difference in the indoor speed.
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# ? Sep 8, 2019 06:19 |
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Botman posted:Well, I was going to re-up on my Switch Online subscription, since it seemed like there would be more stuff to look forward to with the SNES games added to the mix, but recent news has caused me to hold back on that for now. gently caress, I thought I had too many great games to play but it looks like Nintendo is doomed
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# ? Sep 8, 2019 07:18 |
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They'll never get to the best SNES games at this rate, such as the Squaresoft games that will never be on the service or Bebe's Kids
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# ? Sep 8, 2019 07:20 |
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Mercury Crusader posted:They'll never get to the best SNES games at this rate they already have Star Fox
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# ? Sep 8, 2019 07:39 |
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I know it's probably not possible, but if this gets SNES SimCity I will never leave my toilet again.
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# ? Sep 8, 2019 07:46 |
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nintendo should make a 60fps version of snes star fox, like i think they kinda did but just for one of those 3 second wario games
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# ? Sep 8, 2019 07:46 |
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Give us Run Saber you absolute cowards
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# ? Sep 8, 2019 08:06 |
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A FUCKIN CANARY!! posted:I know it's probably not possible, but if this gets SNES SimCity I will never leave my toilet again. You will regret this!!!
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# ? Sep 8, 2019 08:10 |
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Zas posted:nintendo should make a 60fps version of snes star fox, like i think they kinda did but just for one of those 3 second wario games Stunt Race FX too.
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# ? Sep 8, 2019 08:13 |
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Consummate Professional posted:You will regret this!!! snes sim city only had mr wright there was no transportation advisor incidentally the transportation advisor wasn't in the snes version of sim city 2000 either
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# ? Sep 8, 2019 08:15 |
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Release Pikman 4 already. What’s the hold up
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# ? Sep 8, 2019 08:30 |
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# ? Jun 6, 2024 06:05 |
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I'm actually surprised Star Fox 2 wasn't part of the lineup. Guess they want that just on the SNES Mini for now to keep the backstock clearing out or something.
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# ? Sep 8, 2019 09:08 |