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# ? Sep 15, 2019 05:50 |
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# ? Jun 5, 2024 05:10 |
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Secondly, let me skip cutscenes. I dont really give a poo poo as to why anythings happening at the start and your basic tutorial is so boring and plodding that I can only wonder how anyone still convinces devs that we need 20 mins of text, audio, and mindless walking/escorting until i can shoot someone in a shootman game
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# ? Sep 15, 2019 05:51 |
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Oh and i played the first two borderland games before randy became so gross sex pest and the only reason i say that is because i know who the gently caress lilith and fat velma are and i dont care for their intros. They arent cool or interesting. The into cutscene to the game sucked poo poo too
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# ? Sep 15, 2019 05:53 |
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Anyways i never experienced good gunnery because i only got to lile lvl 10 or something but what i did shoot and murder was okay I GUESS but nothing felt new, unique, or worthwhile. Not given you a means to test a character first before selecting it as your personal avatar is also nuts in a 3rd game in a series.
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# ? Sep 15, 2019 05:55 |
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Gotta say though that i was reminded of the gross joke weapon in the game that refers to a pitchford quote about his weird sexual comments and thats a level of introspectivityness that i do not care for and am slightly disgusted by
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# ? Sep 15, 2019 05:56 |
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Which led to me remembering that claptrap aint the same voice actor, iirc, because pitchfords a cheap bastard.
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# ? Sep 15, 2019 05:57 |
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And gently caress me i aint using the Epic Game Store to scan my pc for friends so i can auto add them to a coop session because i dont really like epic
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# ? Sep 15, 2019 05:58 |
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Borderlands 3 devs. Stop making maps so loving huge if you aint gonna give me the means to summon a hoverboard or plane or whatever at will. I shouldnt have to "catch a ride" in specific locations because i did that years ago and it sucks
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# ? Sep 15, 2019 06:00 |
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Why cant game devs have escort quest characters move at the same speed as the player? Why am i always 50% faster than them and playing an elaborate game of red light green light against myself?
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# ? Sep 15, 2019 06:02 |
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they were pretty upfront in all of the marketing that it was going to be a very low effort sequel to fund Randy's sex crimes
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# ? Sep 15, 2019 06:02 |
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Look Obama hoped for change once and so do i let me loving bitch about borderlands and wish that people werent so loving stupid in rainbow six siege WHY DID YOU WATCH ME DIE I HAVE THE SHYWJSJWORCU
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# ? Sep 15, 2019 06:04 |
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Anyways at least the gun drops sometimes graces me with legendaries even at low levels even though they still kinda sucked for what they were and im tired of shooting skags and shotguns are broken cause they ragdoll people all the time and drat wouldnt it have been cool if you could have had an AI buddy that followed you around and used special abilities and poo poo?
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# ? Sep 15, 2019 06:06 |
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I mean if you do end up playing this game kill chubby or loot monsters cause they fart out guns from their corpses when they die which is nice so i give borderpoop 3 a 9 out of 10 yumps
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# ? Sep 15, 2019 06:07 |
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Or about 4 out of 5 refunds Which is what i did cause gently caress off and innovate you perverted fuckstain. The only reason anyone cares that you own duke nukem is because other people could make a better duke nukem forever with their eyes closed
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# ? Sep 15, 2019 06:09 |
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Jobbo_Bot is broken. Who is controlling it this week?
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# ? Sep 15, 2019 06:11 |
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Star citizen is great and Chris Roberts played it once
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# ? Sep 15, 2019 06:17 |
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Mirificus posted:https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/is-cig-holding-out-on-us/2325331 quote:People will keep yelling that Chris messed it up, that a lot of the early work was just dumped for no good reason. They have no evidence for this, and it seems highly unlikely. So SC development start 2010 then? MedicineHut fucked around with this message at 06:41 on Sep 15, 2019 |
# ? Sep 15, 2019 06:38 |
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Jobbo_Fett posted:Star citizen is great and Chris Roberts played it once
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# ? Sep 15, 2019 07:10 |
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quote:One thing I will tell you.. when you play a single player campaign normally what you have are cinematics (Whether in engine on rails or pre-recorded) followed by perhaps a wander around a small space like inside an aircraft or space ship - then you get in cockpit and do missions. One of first that broke this tradition was Mass Effect, you went planetside and there were things you could do within small areas but it was still mission based timeline. have citizens ever played a video game
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# ? Sep 15, 2019 07:10 |
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1stGear posted:have citizens ever played a video game Yes, he's describing wing commander. now, if you mean other games then who knows. probably not anything from this century.
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# ? Sep 15, 2019 07:13 |
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Agony Aunt posted:Jobbo_Bot is broken. Who is controlling it this week? I might be controlling it. Borderlands 3 plays like it should have been a DLC. The funny is gone. I am disappoint.
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# ? Sep 15, 2019 07:30 |
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1stGear posted:have citizens ever played a video game Schrodinger's Vidya Game
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# ? Sep 15, 2019 07:32 |
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Ghostlight posted:hosed up if true https://www.youtube.com/watch?v=ZWq8ynUq7wM I think that's also the last time anyone has seen him actually try to play it in real time lmao.
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# ? Sep 15, 2019 08:05 |
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# ? Sep 15, 2019 11:20 |
Agony Aunt posted:So, i'm having a robust back and forth with one of the more stauch supporters of the game. Instead they gave a estimation for release, i think i can find more source for this if bother to look for it https://www.kickstarter.com/projects/cig/star-citizen
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# ? Sep 15, 2019 12:10 |
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Baxta posted:I might be controlling it. Borderlands 3 plays like it should have been a DLC. The funny is gone. I am disappoint. I like it so far coming fresh off a bl series replay the gunplay is way loving improved and the qol changes are nice writing didn't grab me until around I hit the main hub tho and tales still has the best writing in the series I need to hit the end game before I can give a decent impression tho, I'm barely late teens at this point (Randy would approve)
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# ? Sep 15, 2019 12:24 |
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Dark Off posted:they never did answer the call 2014 Can't you read commando ? It is written "ESTIMATION". It is not Chris's fault if his estimation was off by a digit ( 2014 -> 2024 ), poo poo happens, don't you know how game development works ?
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# ? Sep 15, 2019 12:35 |
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Also tales is kinda a weird thing, because the production costs were insanely high. it was a major, major loss for the company and probably one of the final nails in the telltale coffin the licensed music alone prob cost a poo poo load of money, they got some of the top VA talent for pretty much every single character, brought in outside writers and editors, and even so, the sales were extremely bad. it's one of my favorite choose your own adventure type games, especially the very last episode, but it's partly because the production value was so high it's a good example of "making an excellent product no one really wants" and what a game company should avoid trying to do unless they don't mind taking a huge bath sales wise
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# ? Sep 15, 2019 12:44 |
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Dark Off posted:they never did answer the call 2014 Yeah, its probably that sort of thing that some people point to as an excuse. Shame that guy refused to acknowledge CR on video saying SQ42 should be released that year.
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# ? Sep 15, 2019 13:08 |
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Agony Aunt posted:Yeah, its probably that sort of thing that some people point to as an excuse. well if you think about it, “year” could mean all kinds of things. like in the bible it says god made the world in 7 days but we now know that it actually took billions of earth years. and star citizen is a much greater undertaking, like they’re creating hundreds of worlds, and they aren’t even god, so obviously it’s going to take them longer. have some patience.
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# ? Sep 15, 2019 14:15 |
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Soricidus posted:well if you think about it, “year” could mean all kinds of things. like in the bible it says god made the world in 7 days but we now know that it actually took billions of earth years. and star citizen is a much greater undertaking, like they’re creating hundreds of worlds, and they aren’t even god, so obviously it’s going to take them longer. have some patience. Hmmm... weighty words! I shall ponder on this while imaginging flying a spaceship. Wheeeeeeee!
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# ? Sep 15, 2019 14:27 |
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Baxta posted:I might be controlling it. Borderlands 3 plays like it should have been a DLC. The funny is gone. I am disappoint. So, worth waiting until it's $10 or so on a Steam sale in a few years?
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# ? Sep 15, 2019 14:40 |
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Bofast posted:So, worth waiting until it's $10 or so on a Steam sale in a few years? Well it aint going to steam for a year anyways thanks to exclusivity deals, but yeah get at heavily reduced price after release because its a giant "meh"
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# ? Sep 15, 2019 14:56 |
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Solid 5 out of 10 work from a state of the art advanced studio breaking the boundaries of gaming by reinovating absolutely nothing and potentially calling decade-old techniques something different like super server mesh operated cooperative landing and take-off modulation theory, otherwise known as drop-in drop-out coop. Now, Star Citizen on the other hand...
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# ? Sep 15, 2019 14:58 |
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I'm currently working as a research programmer at a university. Basically this means that when researchers need some software made for their projects, I help them make it, or just outright make it myself. Recently I've been working on VR stuff as part of a project that studies player experiences in VR, and the various factors that negatively or positively affect it (basically what will come out of this will be a set of guidelines for what to do and what not to do if you want to make a fun, playable VR experience). One of the very central "underline this poo poo three times so you don't forget" concepts is that you should be VERY careful about taking vision control away from the player. Don't do canned animations where the player's field of view is manipulated by the game and ignoring the player's actual head position, because that's a Autobahn speed shortcut to vomit city. I bring this up in the Star Citizen thread because cultists insist that VR support is coming and it will just be a case of ... I dunno, refactoring the graphics pipeline full stack backend occlusion containers to V2.1, or whatever the gently caress, and then CIG can put "vr-support = 1" into the config files and away we go. It's hilarious to think how miserable playing Star Citizen in VR would be. You need fast, steady framerates (90+ minimum, for two independent displays basically), you need to consider FoV and design your entire UI around VR. Even if CIG somehow did that, crobbert's genius "drunken sailor headbob, first person motion captured cinematic loving looks around my plane's cockpit before I take off" is just fundamentally incompatible with how VR games work.
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# ? Sep 15, 2019 15:06 |
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Der Shovel posted:I'm currently working as a research programmer at a university. Basically this means that when researchers need some software made for their projects, I help them make it, or just outright make it myself. Clearly you, and the people you're working with, do not understand VR development
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# ? Sep 15, 2019 15:08 |
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Vomiting is a sign of fidelity.
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# ? Sep 15, 2019 15:36 |
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Sarsapariller posted:Listen, lad. I built this best drat kingdom ever up from nothing. When I started here, all there was was evil publishers. Other kings said I was daft to build a castle near Elite Dangerous, but I built castle v1 all the same, just to show 'em. It sank into the CryEngine. So, I built castle v2. That sank into the Lumberyard. So, I built a castle v3. That did a full burn, crashed to desktop, then sank into the Unreal Engine, but the fourth one... hosted 50 players! And that's what you're gonna get, lad: the most fidelitous castle in the Stimpire.
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# ? Sep 15, 2019 15:51 |
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Facebook Aunt posted:Vomiting is a sign of fidelity.
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# ? Sep 15, 2019 15:52 |
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# ? Jun 5, 2024 05:10 |
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Der Shovel posted:I'm currently working as a research programmer at a university. Basically this means that when researchers need some software made for their projects, I help them make it, or just outright make it myself. You have an extremely cool job Yeah the VR thing has been known to be b.s. for literal years now. People have wedged the game into VorpX but it fundamentally doesn't support freelook modes- even trackIR support is lacking because headlook and not sitting in a cockpit just don't go well together. Chris basically stopped bringing up or considering VR around 2015 but the devs will still pretend like it's being worked on when whales ask them- this is yet another sign that they are willing to lie on camera about things. Ironically of course, Elite not only does VR extremely well but is so good in it that it's practically a flagship title for PCVR at this point.
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# ? Sep 15, 2019 15:54 |