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https://www.youtube.com/watch?v=r33HV7JNGas "Infinity Battlescape has already done a better job of achieving its combat focused goals than other early development space games that have literally 600 times the budget." E: https://i.imgur.com/2f4oac7.gifv
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# ? Sep 17, 2019 20:32 |
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# ? Jun 5, 2024 20:06 |
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Psh, I'll bet it doesn't even have caves
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# ? Sep 17, 2019 20:34 |
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Scruffpuff posted:Space Court isn't entirely boring. My favorite part was when the cult theorycrafted whether or not the judge would compromise her work ethic because her dad something something space, therefore she'd see the incredible things CIG was trying to do. The arrogance was staggering - the fact that they equate Chris Roberts's brain-fart with some kind of monumental advancement in our understanding and appreciation of space exploration - and that their failed-model viewer is so incredible that a US judge would literally sacrifice her job to defend it.
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# ? Sep 17, 2019 20:36 |
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This aged like fine wine.
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# ? Sep 17, 2019 20:38 |
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Those comments aged well E: fb
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# ? Sep 17, 2019 20:39 |
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All 3 of those comments are absolutely perfect. I particularly like the one about if the judge were a "gamer" which carries in it two implications, which I suspect are being projected by the poster: 1) As a gamer, a US judge will render a judgement based on that fact and not based on the case, sacrificing her career in order to defend a cult. Because "game." 2) The comment about the "space connection" is dipping deep into the well the entire project springs from: if you keep saying it's a space game, it somehow becomes a space game, despite being pure poo poo and literally the worst "space game" ever devised by man, to the point where it's pretty much not even qualified to be called such. This is the poo poo right here. This is where the years and years of Mirifibot are going to start paying off very heavy dividends, as the waveform collapses and the walls of reality are closing in on the cult, each thing that happens will come with a fully curated set of original backer defenses courtesy of Mirificus.
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# ? Sep 17, 2019 20:49 |
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https://twitter.com/RobertsSpaceInd/status/1174026681427742720 Tweeted article: https://www.gamestar.de/artikel/star-citizen-jetzt-schon-spielen-community,3348746.html From the article page:
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# ? Sep 17, 2019 20:54 |
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drat, the all caps on "NOW" certainly seems like a desperate prayer to all who are still watching this shitshow - "It's real now, guys! It's real now! Log in, but buy ships first! Yes, yes, buy ships, and then log in! We can't be a scam if you can log in NOW can we? Right??!?! Hello? Is anyone listening?!?"
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# ? Sep 17, 2019 20:56 |
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Note how they don’t specify the era
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# ? Sep 17, 2019 20:56 |
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Stop and look at the image in that tweet. Stop. Ignore the Star Citizenium that makes you scroll down. What the gently caress intern did that
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# ? Sep 17, 2019 20:58 |
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fuctifino posted:$100,000? One Hundred Thousand Lollers
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# ? Sep 17, 2019 21:01 |
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Spiderdrake posted:Stop and look at the image in that tweet. Stop. Ignore the Star Citizenium that makes you scroll down. ROFL I can't believe I missed that. Really, all those guys look kinda familiar.
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# ? Sep 17, 2019 21:03 |
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W O W https://twitter.com/Mr_Hasgaha/status/1174040315193384960 Lol and the cherry on top is that the full article is paywalled
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# ? Sep 17, 2019 21:03 |
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I never thought I'd see the day, but Cubeworld is releasing before Star Citizen. Am I dead? Is this some weird purgatory? When you think about it purgatory is just early access hell, so it makes sense.
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# ? Sep 17, 2019 21:04 |
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This is honestly the absolute best timeline.
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# ? Sep 17, 2019 21:07 |
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Quavers posted:https://twitter.com/RobertsSpaceInd/status/1174026681427742720 I like how they got both Masterchief and Ironman in the same shot.
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# ? Sep 17, 2019 21:08 |
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stingtwo posted:Not only is the game just completely worthless, so are the people working at CIG. Nah, nobody would be able to build anything if they were working on this mess, with a complete lack of architecture or planning. That's just how software is. And also why SC will literally never be done, because the people at the helm are asleep at the wheel.
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# ? Sep 17, 2019 21:12 |
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I caught up with the thread; ya'll need to post faster.
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# ? Sep 17, 2019 21:14 |
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Rotten Red Rod posted:W O W Ahahahaha their marketing is literally just photoshopping two fan images together. They couldn't even take a screenshot of their own videogame
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# ? Sep 17, 2019 21:16 |
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Zaphod42 posted:Ahahahaha their marketing is literally just photoshopping two fan images together. the gamestar article did that, not CIG
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# ? Sep 17, 2019 21:18 |
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This thread made me curious and so I followed up to see what Dual Universe and Battlescape Infinity was like, but both look to be kinda just multiplayer games with a few other bells and whistles? B:I at least has some kind of offline exploratory mode. My dream game is one that combines the procgen base building poo poo and space legs with literally everything else in Elite: Dangerous.
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# ? Sep 17, 2019 21:19 |
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At least their media purchase strategy matches their content creation strategy…
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# ? Sep 17, 2019 21:23 |
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Now do you hail to the Universe Queen of Marketing?
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# ? Sep 17, 2019 21:56 |
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Tippis posted:At least their media purchase strategy matches their content creation strategy… What if all the Archering wasn't Archer's fault? Maybe CR just finds things he thinks looks cool, and says he wants something like that. And no matter how much you try to get the same look and feel in something new, he just keeps sending it back for refactoring until it looks exactly like the cool thing he saw. Archer was making completely original work that after dozens of revisions just happens to look like he traced someone else's work.
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# ? Sep 17, 2019 22:01 |
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Spiderdrake posted:Always remember that people in this thread claim he is charismatic and an excellent salesman His watch has more charisma than he does. Chris is anti-charisma.
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# ? Sep 17, 2019 22:17 |
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Quavers posted:https://twitter.com/RobertsSpaceInd/status/1174026681427742720 50 PLAYER DEATHMATCHES!!!! CAN SOMEONE BE KILLED BEFORE THE SERVER DIES WITH 50 PLAYERS ON?
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# ? Sep 17, 2019 22:34 |
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Facebook Aunt posted:What if all the Archering wasn't Archer's fault? Maybe CR just finds things he thinks looks cool, and says he wants something like that. And no matter how much you try to get the same look and feel in something new, he just keeps sending it back for refactoring until it looks exactly like the cool thing he saw. Archer was making completely original work that after dozens of revisions just happens to look like he traced someone else's work. Not sure if your serious but he's been caught doing this with other companies and even his deviant art had clear tracings of reference photos or other peoples art. He's seriously just an untalented, plagerizing con-artist, much like the people he's worked for. https://www.reddit.com/r/quityourbullshit/comments/4c6spp/boardgame_maker_gets_caught_stealing_art_doubles/ Nicholas fucked around with this message at 22:48 on Sep 17, 2019 |
# ? Sep 17, 2019 22:45 |
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What happens when you die, anyway? Do you wake up in a wank tube an hours' travel away, or is there any sort of nearby respawn system?
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# ? Sep 17, 2019 22:46 |
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Jobbo_Fett posted:His watch has more charisma than he does. Chris is anti-charisma. Chris has exactly the kind of charisma that works on the kinds of people that are super invested in SC. By which I mean he has slightly more than the cultists, but since they have none themselves it LOOKS like he possesses infinite amounts to them.
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# ? Sep 17, 2019 22:51 |
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quote:Meanwhile screenshot-expert 'Hasgaha' is playing SC in search for the perfect motive for his artwork for hours or is creating spectacular trailers in day-long working sessions using video recordings from the game. "Los 50 de Roberts" sounds like a fun posse I wanna be part of. Like Los del Rio, but in space.
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# ? Sep 17, 2019 22:52 |
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Jonny Shiloh posted:LOL, is that how much it cost to produce the Illfonic Star Marine demo?
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# ? Sep 17, 2019 22:52 |
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Find a video of Chris speaking for any length of time and then skip ahead to any point. Theres a 50% chance the first thing you'll hear is "UhmmMM"
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# ? Sep 17, 2019 22:53 |
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Rotten Red Rod posted:What happens when you die, anyway? Do you wake up in a wank tube an hours' travel away, or is there any sort of nearby respawn system? Wank pod millions of miles away. But you can buy a ship with a medical area which serves a spawn point. Mind you, those ships with spawn points do not exist yet. But you can buy them! They should be flyable soon. Mind you, the spawn point tech requires them to finish the next version of "persistence" So buy one.
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# ? Sep 17, 2019 22:54 |
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chaosapiant posted:This thread made me curious and so I followed up to see what Dual Universe and Battlescape Infinity was like, but both look to be kinda just multiplayer games with a few other bells and whistles? B:I at least has some kind of offline exploratory mode. My dream game is one that combines the procgen base building poo poo and space legs with literally everything else in Elite: Dangerous. DU - no-one knows cos of NDA, it's always seemed fishy to me. B:I - Large scale "Battlefield 2" in space looks good however I'm in the beta tier, I couldn't not get the controls working on the free weekend. I get the feeling at the moment it's more cool engine given a minimal game over refined balanced gameplay at this stage. I've been of the opinion Space Games are really hard to do well in the modern era. every attempt is critically flawed in someway.
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# ? Sep 17, 2019 23:06 |
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trucutru posted:Wank pod millions of miles away. I completely forgot that this was a thing they sold. How long ago was that? Three years?
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# ? Sep 17, 2019 23:15 |
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Nicholas posted:Find a video of Chris speaking for any length of time and then skip ahead to any point. Theres a 50% chance the first thing you'll hear is "UhmmMM" https://www.youtube.com/watch?v=b8fu6nCpruY
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# ? Sep 17, 2019 23:18 |
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ComposerGuy posted:Chris has exactly the kind of charisma that works on the kinds of people that are super invested in SC. Bluegobln posted:In short I trust CIG and Chris Roberts. I feel like if I had the money and the experience to do so, I could have been in his exact shoes, he thinks like I do and I see him talking passionately about Star Citizen and its clear we share a dream. Star Citizen and Squadron 42 will be released, probably as awesome as we hope, and despite the current uptrend of sci-fi and space games it will still probably change a lot of things in the gaming industry (and I think it already has started to).
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# ? Sep 17, 2019 23:19 |
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Lol, that's what the medical ship does? Man, they really are trying to build a space sim and Planetside at the same time. I wonder how exactly they expect that to work with the sparsity of the population all over the universe, even if they eventually do decent numbers on release. They haven't thought about it and will never release.
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# ? Sep 17, 2019 23:20 |
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Rotten Red Rod posted:Lol, that's what the medical ship does? Man, they really are trying to build a space sim and Planetside at the same time. I wonder how exactly they expect that to work with the sparsity of the population all over the universe, even if they eventually do decent numbers on release. They haven't thought about it and will never release. Yeah, its truly insane how much they continue to promise while considering the ramifications of absolutely none of it. The medical ship just makes no sense. The game where the medical ship makes sense doesn't fit the game where flying into battle and shooting people makes sense. If they were willing to be like EVE and have NPC "troopers" it'd work, but that's not ~fidelity~ and they've already pre-sold people marine experiences and space photographer experiences and space taxi experiences and... Its a blatant scam at this point, but since people have been into it for years and thousands of dollars, they won't see it. This is digital scientology.
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# ? Sep 17, 2019 23:28 |
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# ? Jun 5, 2024 20:06 |
Rotten Red Rod posted:What happens when you die, anyway? Do you wake up in a wank tube an hours' travel away, or is there any sort of nearby respawn system? There's some sort of proximity thing, so if you land in their big dumb city and then go fly around and die you respawn there, or at least you used to. It was how people were getting stuck in the city, unable to leave. They game would crash before they got far enough away to wake up at Olisar (where you wake up the other 90% of the time that you're not near enough to one of the two cities to respawn there).
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# ? Sep 17, 2019 23:30 |