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Wafflecopper posted:feather is a deck that promotes my opponents itching their balls for 2 minutes every single turn while they decide "should I remove my opponent's creature with a spell I get back for free with no downside and swing in against his now-empty board" Well they do have to figure out how many times they need to cast Gods Willing before their next untap so they can be sure you can't meaningfully interact with them while they kill all your poo poo.
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# ? Sep 18, 2019 04:47 |
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# ? Jun 10, 2024 13:14 |
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Chadzok posted:I think feather is a pretty unique and cool deck which promotes the use of otherwise completely unplayable trash cards? Now it's just some dev's obnoxious pushed pet deck that makes me roll my eyes.
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# ? Sep 18, 2019 04:48 |
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God's Willing is a cool and good card that really, really, really should not have been printed while a method to make it something you can do every. single. turn. exists.
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# ? Sep 18, 2019 05:04 |
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Wafflecopper posted:feather is a deck that promotes my opponents itching their balls for 2 minutes every single turn while they decide "should I remove my opponent's creature with a spell I get back for free with no downside and swing in against his now-empty board" This I would be more willing to accept it if people played it as fast as RDW but it's silly how slow those games get
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# ? Sep 18, 2019 05:06 |
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No Wave posted:i felt that way pre-gods willing. No, they’ve been trying to give Boros design space that isn’t just “turn ‘em sideways for years and Feather is a great card for that. She enables a completely new archetype for a color combination that hasn’t had a good card advantage engine since... uh basically ever. It’s also the straight up easier deck to beat ever, sure sometimes they just HAVE IT like Simic Flash and you were always going to die, but the deck won’t have the infinite free removal engine that gave it true gas vs Vamps/WW
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# ? Sep 18, 2019 05:24 |
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i love getting counterspelled seven turns in a row cool game
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# ? Sep 18, 2019 09:25 |
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Funky Valentine posted:God's Willing is a cool and good card that really, really, really should not have been printed while a method to make it something you can do every. single. turn. exists. I don't think the combo is breaking standard lol, it's a neat interaction but not impossible to beat
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# ? Sep 18, 2019 12:01 |
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Generally if a deck isn't doing something kinda busted, it's not going to be a good constructed deck.
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# ? Sep 18, 2019 12:21 |
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The big problem with the Feather deck is that it's half creatures and half pump spells and the deck folds if it draws one without the other. You can win a lot of games against Feather by removing their one creature because they never end up drawing another one and sit with a Gird for Battle and 2 Defiant Strikes in hand.
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# ? Sep 18, 2019 12:40 |
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Feather pilots on Arena are notoriously terrible, they almost always play poo poo non-stop in hope of a goldfish but scoop when opponent shows bare minimum of early interaction.
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# ? Sep 18, 2019 13:06 |
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fatherboxx posted:Feather pilots on Arena are notoriously terrible, they almost always play poo poo non-stop in hope of a goldfish but scoop when opponent shows bare minimum of early interaction. They also seem to take ages to do their turns. I wish they'd put the chess clock in bo1
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# ? Sep 18, 2019 13:27 |
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Feather is a midrange deck that requires a skilled pilot, it’s not an aggro deck and if you play it like one you lose a lot.
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# ? Sep 18, 2019 13:55 |
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Equally playing against it rewards holding up removal if they tap out to play a creature, I got burned last night playing mono-red when I chose to run out Viashino Pyromancer instead of holding up Shock which could have gotten a 10th District Legionnaire
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# ? Sep 18, 2019 14:16 |
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I cant see how holding the shock up works in you favor unless opponent plays a pump into empty mana or only has gird (sorcery speed).... maybe I'm misunderstanding it. (And if they tapped out you can just shock it next turn.)
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# ? Sep 18, 2019 14:38 |
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MikeCrotch posted:The big problem with the Feather deck is that it's half creatures and half pump spells and the deck folds if it draws one without the other. You can win a lot of games against Feather by removing their one creature because they never end up drawing another one and sit with a Gird for Battle and 2 Defiant Strikes in hand. I was using Squee to get around this. Always a creature available in that case. Made the deck pretty consistent.
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# ? Sep 18, 2019 15:23 |
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I wonder how Naya Feather would be. I'd be worried about losing consistency a bit but replace the reckless rage with Domri's Ambush, and putting in Seasons of Growth. It seems like the support for a tri-color deck will be weaker come Eldraine, but maybe?? Gargos and Feather in the same deck seems like it would own even if it would never, ever work out
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# ? Sep 18, 2019 17:01 |
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Kashuno posted:I wonder how Naya Feather would be. I'd be worried about losing consistency a bit but replace the reckless rage with Domri's Ambush, and putting in Seasons of Growth. It seems like the support for a tri-color deck will be weaker come Eldraine, but maybe?? Gargos and Feather in the same deck seems like it would own even if it would never, ever work out This took second in that weekly pro streamer tourney this week
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# ? Sep 18, 2019 17:02 |
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Naya Feather rules you dinguses. You complete buffoons.
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# ? Sep 18, 2019 17:06 |
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I really enjoy my Naya Feather deck. It's inconsistent and could probably use some work, especially because a few of its cards are rotating, but I learned to appreciate the split cards from the Guilds block.
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# ? Sep 18, 2019 17:17 |
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Naya Feather's mana is going to stink like hot garbage without checklands though.
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# ? Sep 18, 2019 17:17 |
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I was very happy and winning consistently with my Boros Feather deck. Naya Feather deck has been garbage for me though. I think the deck is too fragile for three colors. I found Seasons of Growth to be a win-more condition rather than an actual help to set up Feather. And as cool as Domri's Raid seems, that two mana cost really messes up the Dreadhorde Arcanists. Overall, it's too hard to put an early threat on the board, and by the time Feather comes out, the opponent has too many answers left in their hand.
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# ? Sep 18, 2019 17:25 |
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The Human Crouton posted:I was very happy and winning consistently with my Boros Feather deck. Naya Feather deck has been garbage for me though. I think the deck is too fragile for three colors. My use case for domri's ambush with arcanist is usually to use it on turn 3 to pump the arcanist, which lets me use it again when he attacks.
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# ? Sep 18, 2019 17:30 |
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The only 3 color deck in Standard is going to be Knights unless the format really slows down.
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# ? Sep 18, 2019 17:55 |
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Bust Rodd posted:The only 3 color deck in Standard is going to be Knights unless the format really slows down. the standard 2020 with cavalcade and rakdos is consistently fast- change my mind
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# ? Sep 18, 2019 17:57 |
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Cheen posted:the standard 2020 with cavalcade and rakdos is consistently fast- change my mind
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# ? Sep 18, 2019 18:21 |
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Bust Rodd posted:The only 3 color deck in Standard is going to be Knights unless the format really slows down. Nah there will be 3 colour decks but they will be more midrangey/controlly and more likely to be wedges than shards (because wedges can play 8 temples) Also the top mono coloured aggro decks are losing a ton (mono red, mono white and mono blue) so it remains to be seen how fast the format will really be. I suspect some form of knight deck will be the top aggro deck though.
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# ? Sep 18, 2019 18:22 |
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We don't know what the meta helldeck is going to be because it hasn't yet been invented by Strassky and StanCifka two weeks after release.
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# ? Sep 18, 2019 18:24 |
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Cheen posted:the standard 2020 with cavalcade and rakdos is consistently fast- change my mind There's an entire set of cards that aren't in the event
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# ? Sep 18, 2019 18:27 |
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I hope the Sultai Yarok shell will work in some form in standard. Rising Reef really helps smooth things out even without checklands
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# ? Sep 18, 2019 22:05 |
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Lotta "Draw your second card" effects
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# ? Sep 18, 2019 22:09 |
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Mono-G Henge Stompy? Jam in Kiora there too
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# ? Sep 18, 2019 22:12 |
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CharlieFoxtrot posted:I hope the Sultai Yarok shell will work in some form in standard. Rising Reef really helps smooth things out even without checklands Mono-black definitely looks like a deck you can roll your face on the keyboard on and win with, but I'm not sure it will be "good" so much as having a bonkers goldfish. Oh and yeah Gruul or Kiora Henge is probably real. Having ramp that draws cards and gains life while also having a land ramp you for 0 cost is pretty bonkers.
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# ? Sep 18, 2019 22:14 |
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Why the heck is the boomerang fairy mythic?
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# ? Sep 18, 2019 22:18 |
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CharlieFoxtrot posted:Mono-G Henge Stompy? Jam in Kiora there too Def. where it seems to fit best. At least Ghalta and Steelleaf Champ are loving off
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# ? Sep 18, 2019 22:22 |
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Hyper Crab Tank posted:Why the heck is the boomerang fairy mythic?
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# ? Sep 18, 2019 22:23 |
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Spiderdrake posted:Sometimes in testing a mythic will prove unfortunate in some capacity and get sent back to the files. They then have the option of putting in a "safe" Mythic - Archangel's Light is the usual example - or bumping a rare. In this case it looks entirely like they bumped a rare. Can't wait to open a 4-of in my first ten packs
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# ? Sep 18, 2019 22:25 |
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spoilers: it's mythic because of lucky clover shenanigans
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# ? Sep 18, 2019 22:31 |
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zoux posted:Can't wait to open a 4-of in my first ten packs There are a bunch of mythics in this set that I'm gonna be real mad I opened
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# ? Sep 18, 2019 22:31 |
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I don't know, at least half of them look fun to try out. Other than cauldron and mirror, the artifact cycle does look a little winmore. Mirror just looks like hot poo poo. Control looks a lot better with
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# ? Sep 18, 2019 22:42 |
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# ? Jun 10, 2024 13:14 |
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not gonna lie i had to read that about four times
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# ? Sep 18, 2019 22:45 |