Junkrat is thankfully just slightly weirder talent-wise. I like it. I was worried he was completely hosed.
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# ? Sep 26, 2019 16:52 |
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# ? Jun 5, 2024 18:18 |
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Most of the heroes were more fun to play like 2 years ago and that sucks
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# ? Sep 26, 2019 18:30 |
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Grimdude posted:I heard they broke Whitemane like they did with Tyrande. Now they both suck at healing AND damage. Tyrande is still one of the top healers though. Whitemane got multiple nerfs so it's not like she's suddenly bad, she was already a little rough.
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# ? Sep 26, 2019 18:42 |
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Grimdude posted:I heard they broke Whitemane like they did with Tyrande. If by "broken" you mean the "why would you use anything else" kind of broken, yeah. The issue with Whitemane's rework is that she pretty much only has one build now and that feels like chewing glass if you happened to be a Whitemane player before the rework because at that time she had three or four.
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# ? Sep 26, 2019 19:31 |
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Well what's the one build
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# ? Sep 27, 2019 01:42 |
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Maybe different in ranked but I've actually seen, not an exaggeration, 0 Tyrandes in maybe a month at least? Even the few ranked ones I didn't see her. If she's busted apparently nobody knows or cares to play her anyway.
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# ? Sep 27, 2019 20:59 |
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This game is often clunky and weird, but there is some level of pure joy of playing a game as Butcher against a bad Murky that is pure nirvana
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# ? Sep 29, 2019 05:49 |
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the yellow dart posted:This game is often clunky and weird, but there is some level of pure joy of playing a game as Butcher against a bad Murky that is pure nirvana Ugh, I was on the other side of one of those earlier. My team's Murky died 21 times total over the course of the match, and Butcher had his quest done very, very quickly. We did not win.
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# ? Sep 29, 2019 09:53 |
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appropriatemetaphor posted:Well what's the one build Level 1: Pity the Frail Level 4: Unwavering Faith Level 7: Scarlet Wrath Level 10: Whatever Level 13: Saintly Greatstaff Level 16: lol who cares Level 20: Fanatical Power Just beat the poo poo out of people with a stick - it's really, really, really effective. You don't really come online until you hit Level 13, but once you do you'll hit 90k to 100k healing in a match easily.
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# ? Sep 29, 2019 14:04 |
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Two of the stompiest games I have ever been in were me as Nova and having a good Butcher on my side. I would initiate and get them low and then butcher would charge and finish them off. Both games ended well before the 20 minute mark with the butchers having 30+ kills.
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# ? Sep 29, 2019 15:46 |
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Losing badly against a Butcher always sucks because you know that he's a poo poo hero and he's probably just feeding off of some lovely teammate. It's like when you're off in your lane and you see Medivh/Kael get their quest in like 4 minutes and you go "Come on guys."
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# ? Sep 29, 2019 16:52 |
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Alternatively, when you have a Butcher on your team who has 30 meat 15 minutes in, and you realize that at this point the Murky is actively hunting him. Fun times!
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# ? Sep 29, 2019 20:36 |
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I immediately start groaning if I see a butcher on either team because either they get shut down and the game is largely a 5v4 or they pull off meatquest and they just delete a player or two as soon as a teamfight starts. Butcher just makes matches less fun.
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# ? Sep 29, 2019 22:01 |
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Adding that quest to Butcher was the worst thing they ever did to him.
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# ? Sep 29, 2019 22:19 |
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How did Butcher use to work? He still had the meat but no quest?
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# ? Sep 30, 2019 14:42 |
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I think you had to collect enough meat to stop losing it on death. And then it stopped stacking extra unless you picked the (usually bad) talent that lets you keep stacking off hero kills. I don't think it was that different from what it is now, I don't remember if he still got the attack speed bonus upon "quest completion". I want to say no?
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# ? Sep 30, 2019 14:47 |
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I looked it up on heroes patch notes. There used to be no quest and each meat you ate increased attack damage by 1%, max of 25%, and it all disappeared on death. His AA damage was also natively 20% higher or so but it still seems much weaker than the current version. This was changed to the first quest version in fall of 2016.
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# ? Sep 30, 2019 14:59 |
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The spotlight video doesn’t delve into talents, but puts it like this: One stack for minions, three stacks for heroes. Every stack increases attack damage, all stacks are lost upon death. e;f,b
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# ? Sep 30, 2019 15:03 |
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Played around a bit with the Junkrat reword last night. I'm a fan so far, I feel the new talents help to vary up his gameplay quite a bit. I was taking the talent that increases attack damage for 6 seconds after hitting an enemy with a trap or mine, as well as the one that reduces landmine CD if you land the explosion. Trapping an enemy, hitting them with a mine, instant CD so you hit them with another mine, you can pretty easily get 10-20 seconds of damage buff if you're landing all your stuff. He's definitely way more capable of burst damage than he ever was before.
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# ? Sep 30, 2019 15:06 |
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Butcher also had a a talent called Abattoir that kept you from losing any of your meat and it was drat-near mandatory. Instead of cutting it because it was too strong and went against the core concept of Butcher's back-and-forth damage bonus, they kept it as part of the original rework and then made it baseline as part of the adjustments afterwards.
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# ? Sep 30, 2019 15:08 |
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Blizzard are bad at balancing games
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# ? Sep 30, 2019 16:51 |
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Moola posted:Blizzard are bad at
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# ? Sep 30, 2019 17:05 |
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I just noticed the game expects you to win 50 league games to be eligible for end of season rewards? That seems pretty high. Used to be you just had to get a rank. :/ Oh, estimated wait at this time of day 10 minutes. Okay back to qm, nevermind.
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# ? Sep 30, 2019 17:47 |
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Yeah I saw that requirement and went like gently caress that, no ranked for me under these conditions. Maybe their goal was eliminating people like me from ranked, in which case mission accomplished.
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# ? Sep 30, 2019 17:52 |
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Charles Bukowski posted:I just noticed the game expects you to win 50 league games to be eligible for end of season rewards? That seems pretty high. Used to be you just had to get a rank. :/
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# ? Sep 30, 2019 17:54 |
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I thought we still had 2 months left to get games in: https://news.blizzard.com/en-us/heroes-of-the-storm/23013883/2019-season-3-changes-and-updates
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# ? Sep 30, 2019 18:13 |
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I dunno the people who are "masters" who play no games and just ride a placement from years ago is kinda annoying.
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# ? Sep 30, 2019 22:13 |
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gently caress all these goddamn "in winnings games" quests for this event. Id rather not have to live in AI for 2 months.
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# ? Oct 1, 2019 06:27 |
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banned from Starbucks posted:gently caress all these goddamn "in winnings games" quests for this event. Id rather not have to live in AI for 2 months. Good thing that it only takes about a week to grind it out in AI, less than that if you do more than two event quests per day.
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# ? Oct 1, 2019 13:30 |
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hardest one is playing "x" games with a friend
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# ? Oct 1, 2019 19:25 |
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Paranoid Peanut posted:hardest one is playing "x" games with a friend Go into General Chat and say something like "lfg vs AI friend quest". You could also try Quick Match, but then you risk getting someone who tilts after one match, whereas your new vs AI friend will stay completely silent while you grind out those wins.
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# ? Oct 1, 2019 20:22 |
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Mierenneuker posted:Go into General Chat and say something like "lfg vs AI friend quest". You could also try Quick Match, but then you risk getting someone who tilts after one match, whereas your new vs AI friend will stay completely silent while you grind out those wins. As long as you win.
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# ? Oct 1, 2019 20:30 |
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Paranoid Peanut posted:hardest one is playing "x" games with a friend This used to be easy but everyone I know quit this game hard
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# ? Oct 2, 2019 10:07 |
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It's really a shame that LoL and DotA are so ridiculously complicated and have huge learning curves. I'd rather play a more populated game but gently caress having to learn how like a hundred heroes work, plus items, timings, etc.
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# ? Oct 2, 2019 19:43 |
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Last hitting alone is enough reason for me to give up on the genre once I realized Blizzard had basically given up on HOTS and their was not enough players to have balanced games. Blizzard really dropped the ball on this game badly it could have been such a smash hit.
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# ? Oct 2, 2019 19:53 |
Aaod posted:Last hitting alone is enough reason for me to give up on the genre once I realized Blizzard had basically given up on HOTS and their was not enough players to have balanced games. Blizzard really dropped the ball on this game badly it could have been such a smash hit. Last hitting and the very restrictive (relatively) comps are what makes changing game impossible. Hots is the only MOBA I can stomach, and I still do. It's a very interesting blend of tactics, strategy and mechanical skill I don't get anywhere else. I really sincerely something in the same vein pops up after this one is dead and gone.
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# ? Oct 2, 2019 23:42 |
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Grimdude posted:It's really a shame that LoL and DotA are so ridiculously complicated and have huge learning curves. I'd rather play a more populated game but gently caress having to learn how like a hundred heroes work, plus items, timings, etc.
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# ? Oct 3, 2019 00:03 |
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It took me 10 games but I got it. Felt weird playing an autochess that wasn't based on Warcraft 3 characters. Ok I still get confused on some of the ninjas and a few of the little gnomes but I made it, it felt kind of fun to be totally lost.
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# ? Oct 3, 2019 00:36 |
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Aaod posted:Last hitting alone is enough reason for me to give up on the genre once I realized Blizzard had basically given up on HOTS and their was not enough players to have balanced games. Blizzard really dropped the ball on this game badly it could have been such a smash hit. I don't agree with this completely. The only places where I would argue the ball was dropped were introducing those damnable lootboxes to pad Bobby K's savings account (I directly bought skins I liked on occasion then gave up putting money into the game after the lootboxes were introduced), and then dropping support for the pro leagues because maintaining them would have meant BK would have to buy one less yacht a year. The bigger factors working against it, in my estimation, were people wedding their personal identity to slavish imitation of the War3 engine's quirks and also misinformation. About the former, the Dota and LOL crowd HATED this game for daring to refine the MOBA formula with even things as minor as "no single map meta". I recall all the "ded gaem" spam coming from both of those crowds. The latter, recall IGN's infamous 6.5 review that reinforced the "can't spell ignorant without IGN" adage. It was (really, still is) the most accessible of the MOBAs in terms of gameplay. I've said in the past that I really enjoyed playing almost every War3 custom there was - with the exception of Dota Allstars because I could smell the toxic from a mile away (getting kicked from the lobby for daring to download the map from other players in-game for one, even if you were clearly downloading it at T1 speeds, where almost every other custom map host was generally tolerant of downloading the map as long as you obviously weren't on a 14.4 connection, was a very early red flag). Pity.
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# ? Oct 3, 2019 00:53 |
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# ? Jun 5, 2024 18:18 |
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It's hard to evaluate without knowing how much money it was losing. I imagine doing things at Blizzard costs 8x more than it would at a normal company. I'd like to believe that it was only slightly unprofitable then they gradually made a bunch of changes that made the game less fun starting around late 2017. But the reality is probably that it was losing 20 million dollars a year or more even when it was at its "peak".
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# ? Oct 3, 2019 01:02 |