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The Perfect Cell blasts Android Sixteen, smashing the body, tearing the flesh, and severing the head! The severed part sails off in an arc!
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# ? Oct 7, 2019 00:08 |
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# ? May 18, 2024 22:24 |
Nessus posted:Can a dwarf use the Destructo Disk to substitute for an axe? Woops. I had the wrong thread opened!!
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# ? Oct 7, 2019 00:49 |
Thanks for the info, all.Nettle Soup posted:Pretty much. I've got to the point where I run a destress or whatever it is in dfhack every now and again. Even Toady has admitted it's broken, so I don't feel too bad about it.
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# ? Oct 7, 2019 03:56 |
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Is anyone able to take over the current LP? We lost an overseer right after my turn ended, so you'd get the next year to yourself.
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# ? Oct 7, 2019 04:17 |
Sankis posted:Woops. I had the wrong thread opened!!
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# ? Oct 7, 2019 04:50 |
Captain Invictus posted:The Perfect Cell blasts Android Sixteen, smashing the body, tearing the flesh, and severing the head! The severed part sails off in an arc! "I've been injured recently, but feel better now."
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# ? Oct 7, 2019 16:18 |
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So, for some dwarves, life in a fortress is just a morbid shitshow of endless trauma that will inevitably drive them insane? Is that it? Why even live (as a dwarf)? Captain Invictus posted:The Perfect Cell blasts Android Sixteen, smashing the body, tearing the flesh, and severing the head! The severed part sails off in an arc! Now I want to see an armless, legless dwarf gnaw a forgotten beast to death. Teriyaki Koinku fucked around with this message at 16:40 on Oct 7, 2019 |
# ? Oct 7, 2019 16:37 |
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Just saw this post on reddit about how to extract venom from weapons and apply them to your own weapons and even your teeth and fingers... anyone else know about this? quote:I've tried looking up methods of poisoning weapons but they usually involved forgotten beasts or fortress mode. This method was discovered when I found a pool of venom randomly while stabbing things with poisoned darts. I then messed around with those pools which led to this.
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# ? Oct 7, 2019 21:18 |
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Teriyaki Koinku posted:So, for some dwarves, life in a fortress is just a morbid shitshow of endless trauma that will inevitably drive them insane? Is that it? Almost, but it's more... like, life in a fortress is always a morbid shitshow of endless trauma, but dwarves handle it differently. The difference is that some dwarves (1) get a huge kick out of certain positive experiences, (2) prioritize those positive experiences over other tasks they could be doing, and (3) prefer experiences that are readily available in your fort. Other dwarves are missing one or more of those three factors.
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# ? Oct 7, 2019 21:32 |
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Dwarves will sometimes get a bad thought from being away from family because they emigrated to your fortress alone, or because they've been too busy working, which makes sense even if it's kind of obnoxious. But dwarves will also get a bad thought from being away from family because they've spent all their recreational time praying instead of socializing, or even because they coincidentally happened to be next to someone else in the tavern and fraternized with them instead. If this goes on long enough it will eventually go from affecting focus (a meter that affects crafting and causes a few other job-related issues, but usually won't debilitate the dwarf by itself) to affecting stress (the meter that eventually causes melancholy, berserking, etc.) This single factor doesn't affect stress very much by itself. But now combine that with food preferences, drink preferences, work satisfaction, worship, acquisition of new belongings... e: Basically you can't actually make a dwarf be happy about everything, it ranges from impractical (requiring you to micro-manage their relationships, grow every single crop imaginable, etc.) to literally impossible. The best you can do is filter for dwarves who like the things you can provide so much that they eventually just achieve a state of semi-permanent bliss. (This used to be a fair description of all dwarves, so all the change has really done is made is so you have to deal with entire waves of useless burnouts before things finally stabilize, if you're one of the apparently somewhat rare people who play fortresses for that long.) Tuxedo Catfish fucked around with this message at 21:46 on Oct 7, 2019 |
# ? Oct 7, 2019 21:37 |
So Math posted:Is anyone able to take over the current LP? We lost an overseer right after my turn ended, so you'd get the next year to yourself. I'll do it but if agreed, know that I'll go in completely blind and under no circumstance will I read the rest of the lp thread before my turn is finished. Edit: I'd just need to know any gimmicks, how people have been doing their turn write ups (i. e. is it in character? ) and whether I need to use a graphical tileset Sankis fucked around with this message at 22:23 on Oct 7, 2019 |
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# ? Oct 7, 2019 21:58 |
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Ambaire posted:Just saw this post on reddit about how to extract venom from weapons and apply them to your own weapons and even your teeth and fingers... anyone else know about this? It’s ridiculous how insanely complicated it is as a workaround for something that hasn’t been implemented proper. Toady should just program it in.
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# ? Oct 7, 2019 22:49 |
Tuxedo Catfish posted:Dwarves will sometimes get a bad thought from being away from family because they emigrated to your fortress alone, or because they've been too busy working, which makes sense even if it's kind of obnoxious.
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# ? Oct 7, 2019 22:56 |
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Nessus posted:Do the dwarflets that your dwarves beget eventually develop a preference for things they have laying around, or do they always develop completely random longings for things they've never heard of, and which indeed may not exist? I'm pretty sure it's the latter, but I haven't thought to test it deliberately.
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# ? Oct 7, 2019 23:03 |
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Were it to be that an engraving of a cheese wheel flanked by three five-pointed stars did not exist we would be obligated to invent it.
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# ? Oct 8, 2019 00:38 |
Sankis posted:I'll do it but if agreed, know that I'll go in completely blind and under no circumstance will I read the rest of the lp thread before my turn is finished. We've been passing the game around via a complete LNP package. We've been sticking with a specific tileset for consistency, but you should be able to just unzip, zoom in two clicks with the mouse wheel (we set up a very specific resolution in the ini to make screenshots the right size, and a bit of zoom is needed to make the text clear) and go. There's been little specific gimmick. I started it with a "this haunted volcano is sucking us in, and I am strangely obsessed with it" notion that a few others went with, but there's no need to do anything other than play natural.
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# ? Oct 8, 2019 04:24 |
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Sankis posted:I'll do it but if agreed, know that I'll go in completely blind and under no circumstance will I read the rest of the lp thread before my turn is finished. That's fine. I ended my turn setting up the next player who vanished, so it's probably best to ignore that part anyway. But maybe don't ignore the active lava flow dribbling down the mountain from my last update? All the tiles/mods are bundled in the giant zip we've been passing around on dropbox. I'll PM a link.
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# ? Oct 8, 2019 09:03 |
So Math posted:That's fine. I ended my turn setting up the next player who vanished, so it's probably best to ignore that part anyway. But maybe don't ignore the active lava flow dribbling down the mountain from my last update? Sounds good! If pm doesn't work for some reason my email is my username at gmail.
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# ? Oct 8, 2019 19:13 |
What does it mean if I got the message that the king arrived only for the Outpost liason to show up and no one else? Any chance he'll come later or did he die enroute or something?
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# ? Oct 12, 2019 03:27 |
Might have been the king died offsite and his heir was already at the fortress and inherited the title.
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# ? Oct 12, 2019 03:31 |
That's the thing. My nobles list has no king, either.
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# ? Oct 12, 2019 03:47 |
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Volcano ghost demon king
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# ? Oct 12, 2019 04:12 |
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Just finished the last part of Honeystoker during my lunch break today. drat, what a great series that was! The beginning was kind of slow-going, but the middle was great and the ending chapters were amazing. Bravo! Btw, I would totally pay money to read a comic or graphic novel with Atir as the protagonist (with a prologue or Gaiden side comic about the adventures of Mosus and the goblin). Any other Krugg series you all recommend working on through now? Teriyaki Koinku fucked around with this message at 10:14 on Oct 14, 2019 |
# ? Oct 14, 2019 10:11 |
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Bastion of Beasts and the followup Largegate, assuming you've not watched Monsterkiller yet.
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# ? Oct 14, 2019 10:18 |
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Captain Invictus posted:Bastion of Beasts and the followup Largegate, assuming you've not watched Monsterkiller yet. Haven't seen any of those yet, thanks! At first, I was rolling at my eyes at the whole "ya bastards" and whistling gimmick, but the narrative and artwork really got me hooked and only then I could see it for the gold it really was. It also helps I'm not really familiar with the endgame spoiler content of Dwarf Fortress itself, so the (Honeystoker ending chapters spoilers) demon creatures and their lairs at Profaneblocked and Gugo Oozeburial himself really unnerved me and had me tense about what was to come like the Eclipse in Berserk, well done. Teriyaki Koinku fucked around with this message at 11:44 on Oct 14, 2019 |
# ? Oct 14, 2019 11:34 |
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Hi folks, I wanted you to know I just created a base building megathread here. Hope you find it helpful, and please leave comments in the thread, thanks.
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# ? Oct 21, 2019 16:31 |
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I gave in and couldn't wait for the steam release of this so I got the latest file and fired it up. It's been years since I've played. I'm kind of disturbed by how well I remember the UI.
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# ? Oct 24, 2019 23:29 |
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quote:At some point early on, perhaps before traitors, we'll also have to bring the fort in line with the new relationship model. This will expand what grudges and friendships mean, and it will also allow the new w.g. features like divorce and multiple lovers to happen in fort mode. I can't wait for my first mood spiral based on some dwarf finding out their spouse is cheating on them
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# ? Oct 27, 2019 01:35 |
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Just keep generating until you get a world where all Dwarven civs are polyamorous.
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# ? Oct 27, 2019 04:02 |
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Can't wait for a lady dwarf to go full Lorena Bobbitt on her husband.
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# ? Oct 27, 2019 04:05 |
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I want more marital drama in this game, including divorce proceedings. I want every dwarven marriage to basically be the Honeymooners with magma. I also want interspecies marriage so that someone can, in theory, marry a Minotaur or something. In general I want more possibilities for legal problems that would let me make use of my jail. Also a courtroom please.
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# ? Oct 27, 2019 04:46 |
I won't be happy until Dwarf Fortress is just simulating a fantasy game of ss13 with ai
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# ? Oct 27, 2019 05:00 |
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Shibawanko posted:I want more marital drama in this game, including divorce proceedings. I want every dwarven marriage to basically be the Honeymooners with magma. https://www.youtube.com/watch?v=T2SINs8e6sQ
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# ? Oct 27, 2019 05:07 |
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I installed this for the first time in probably like 5 years and played a fortress and adventurer and man Toady really needs to focus on making this more playable before adding more poo poo. I'm not talking about the UI or anything, I'm not one of the crazy people who think it's good but it's totally usable. It's a ton little things like piles of used clothing and junk dropping fps in fortress mode or adventure mode being unplayable when you go anywhere that has a significant population that need work. I know he wants to lean more towards the simulation side of things but what's the point when the simulation can't even be run beyond a certain point? Even if dwarfs got rid of used clothing with no fps hit does anyone really want to spend the majority of their time in a fortress churning out pants, shirts and shoes for 200+ dwarfs? He's dropped the economy before so it's not totally unprecedented to cut back on features in the name of gameplay. This is totally ignoring the fact that dwarfs are hosed in the head currently and you have to use a third party utility to keep a fortress from descending into civil war because someone went outside when it was raining, which I understand he intends to scale back. This game was amazing back in 2008, but it's not 2008 anymore and a lot of people have taken Toady's ideas from this and polished them into a more playable form even if they haven't matched them in scale. There needed to be a big pass where he cuts a bunch of tedious and fps killing stuff like 4 years ago.
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# ? Oct 27, 2019 05:24 |
toady doesn't play fortress mode and doesn't seem to understand why that's bad for the majority of his players, who exclusively play fortress mode. his development is not targeted toward improving fortress play simply because he doesn't know what's wrong with it through personal experience. i think the steam version is going to force him to grapple with those sorts of considerations though. the actual game is increasingly unsuited to showcasing the depth of the simulation beneath it, as it stands
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# ? Oct 27, 2019 06:31 |
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I mean take butchering an animal. It'd be fine if you got bones, meat and then horns or tusks if the creature had them but instead you get like 15 different body parts, some of which have no purpose except to rot away. It's awesome you can see dwarfs are specifically eating stuff like donkey brains but I think I'd be willing to give that part up. Or the fact every single digit on every hand or foot have to be represented individually, and we also need to know what kind of coating is on every single one of them if they're dirty.
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# ? Oct 27, 2019 07:00 |
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GokuGoesSSJ3 posted:does anyone really want to spend the majority of their time in a fortress churning out pants, shirts and shoes for 200+ dwarfs? You do know about the manager and work orders, correct? You can automate that...
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# ? Oct 27, 2019 07:37 |
At this point I think Toady is gonna Toady you're not wrong, of course, but history has shown that it's more likely we'll get a competitor doing stuff well (rimworld was so close...) than for him to do balance/tidy/etc passes. Maybe this will change when he has paying customers and a distributor prodding him but we'll need to wait and see.
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# ? Oct 27, 2019 08:22 |
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A competitor is never going do anything better than "so close" IMO, the core dwarf-fortressness is a product of toady being toady and people can't just deliberately reproduce that.
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# ? Oct 27, 2019 09:58 |
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# ? May 18, 2024 22:24 |
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It is up to toady to build the universe for the bottle and when he finishes it's up to us to create the bottle that can play it at a reasonable speed.
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# ? Oct 27, 2019 10:18 |