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Omobono posted:I reread the line of sight rules and E6 has line of sight to Ash. This means the elite demon will move to E6 and attack both Ash and me, then the normal demon will move to E7 and attack Ash. But yeah, if I get barely above-average draws, Ash kills both of them this turn - especially if you've softened them up.
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# ? Oct 9, 2019 19:25 |
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# ? Jun 5, 2024 20:50 |
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its fine, everything is fine. I am going to be going as slow as a rat can go next turn in all likelihood.
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# ? Oct 9, 2019 22:09 |
Mountain Pass, Round 7BPending actions from last Round posted:- Master Splinter has lost Feedback Loop during her Long Rest. 5. Master Splinter the Vermling Mindthief (AtomikKrab) posted:- Master Splinter uses Cranium Overload (bot)! Moves4 to C7. 29. Wind Demons posted:- Wind Demon 6(E) focuses Ash! Flies4 to F7. Attacks Ash for 3 (2base, +1mod) damage. Attacks Rocky for 0 (2base, NULLmod) damage. Q: After determining focus, how exactly does a monster chose its destination hex and how does it maximize its attack on its focus and any additional targets? It will determine its final destination hex (the hex where it can attack it's focus) by using the prioritization rules below at the beginning of its turn. The evaluation is first done using the monster's current movement range. If the monster can't reach a hex from which to attack using the movement it has this turn, the rules are re-evaluated assuming infinite movement. Also, the monster uses its current attack when determining its attack/movement options, even if it may have a different (or no) attack when it eventually reaches its destination hex. If there are multiple hexes that meet the criteria, players decide ties. 1st - Attack its primary focus, losing/avoiding disadvantage if possible 2nd - Attack as many extra targets as possible 3rd - If there are still multiple attack locations with an equal number of different extra targets, use the focus rules (least amount of movement points*, then proximity, then initiative) from its starting position to determine which secondary target (in addition to the previous target(s)) should be included in the attack (repeating for a tertiary target, etc.) and select the attack location which includes these targets. 4th - Lose disadvantage on the extra targets (all equal priority, players decide ties) 5th - Use the least amount of movement points* *Around walls, obstacles and hazards (if possible) using the normal, jumping and flying movement rules See also https://boardgamegeek.com/geeklist/234575/item/5887989#item5887989 for an example. 50. Inox Guards posted:- Inox Guard 1 focuses Ash! Moves2 to D7. 81. Rocky the Savvas Cragheart (Omobono) posted:- Rocky uses Explosive Punch (bot)! Moves2 to door hex. 86. Pikachu the Vermling Beast Tyrant (dwarf74) posted:Pikachu the Vermling Beast Tyrant discards Howling Bolts! Concentrated Rage effect: Ash gains +3ATK until the end of the Round. END OF ROUND ACTIONS posted:- The Monsters deck is shuffled! EDIT: fixed postions for the monsters and Rocky since the Elite Wind Demon had Range4! Inox Guard 4 has suffered 2 damage from Rock Slide as well. Active players please discuss your options itt and provide your STEP A Orders via PM/email with this format: - Initiative: xx - Card 1: name - Card 2: name You can consult the (mobile friendly) spreadsheet to see which cards are available and decide your next moves. DEADLINE FOR EVERYTHING IS 3AM EST (As always, please let me know if you need an extension!) That Italian Guy fucked around with this message at 10:55 on Oct 10, 2019 |
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# ? Oct 10, 2019 10:03 |
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The elite Not that it really matters E: anyways I'm outspeeding anything dangerous the guards can do and hopefully pushing 5 into a trap. I'll facetank for Ash if need be, I'm still at full HP. E2: actually with my push 2 it matters if guards 5 and 4 are one hex backwards. Omobono fucked around with this message at 10:33 on Oct 10, 2019 |
# ? Oct 10, 2019 10:28 |
Omobono posted:The elite I'm really good at counting hexes, apparently
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# ? Oct 10, 2019 10:47 |
Fixed the positions, everything else should be about the same except that Inox Guard 4 has suffered 2 damage as well:
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# ? Oct 10, 2019 10:53 |
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Confirming, I'm taking care of pushing 4 and 5 into traps with this positioning.
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# ? Oct 10, 2019 11:05 |
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I will be going quite slow for a ratthief, mindscrewing a guard into sharpness if the guard is still alive, otherwise if I can't do that i'm stealing stuff.
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# ? Oct 10, 2019 13:28 |
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It sounds like you guys have this room kinda down! The two of you can take point. I will go kinda medium-fast, aiming to go after Rocky, so Ash can do some clean-up (if it's even needed). This is going ... really well. Ash did a ... uh ... lot of damage. My deck is getting awfully heavy with bad modifiers, FWIW, so I have some bad attacks in my near future.
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# ? Oct 10, 2019 14:42 |
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Wind demons are apparently delicious
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# ? Oct 10, 2019 16:12 |
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Some Numbers posted:Wind demons are apparently delicious
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# ? Oct 10, 2019 16:15 |
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How much damage do those trap deal by the way?
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# ? Oct 10, 2019 16:27 |
Omobono posted:How much damage do those trap deal by the way? At Scenario Lvl2, Traps do 4 damage each. You can check Scenario related info at the bottom of the stats screenshot:
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# ? Oct 10, 2019 16:28 |
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Omobono posted:How much damage do those trap deal by the way? Ash doesn't have a huge attack this time but can also do trap pushing and at least do one big bite.
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# ? Oct 10, 2019 16:31 |
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Thanks With some neutral modifiers we might be able to clean the room in two turns. Then again, :gloomhaven: can always happen.
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# ? Oct 10, 2019 17:30 |
Heads-up: as per my previous note, I won't have access to the laptop I've been using to run updates while I wait for my PC to be fixed, so we'll have to skip the update today. EDIT: in the meantime, if you need your GH fix, Isaac was guest as SHUX talking about the new standalone/expansion boxed content for the game (all the new classes are spoiler free, since they are the equivalent of the "basic" ones for the original game): https://www.youtube.com/watch?v=4iu8O8ELazA That Italian Guy fucked around with this message at 12:24 on Oct 11, 2019 |
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# ? Oct 11, 2019 09:50 |
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Omobono posted:Thanks The two healthy Inox will take enough damage from traps and your attacks to drop them to zero. Splinter will get the last one. Ash is on clean-up this time; anything that's still alive can eat a big attack, and if everything works out, another Push into another trap. I don't think it will take that long. Of course, the Inox get some say in it, I suppose.
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# ? Oct 11, 2019 13:46 |
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Two turns total. The one when we breached, and the current one.
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# ? Oct 11, 2019 14:24 |
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Omobono posted:Two turns total. The one when we breached, and the current one. I plan to stamina pot back Howling Bolts so I can push Ash towards the door next round, but I feel no need for a rest of any kind, yet.
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# ? Oct 11, 2019 14:35 |
Mountain Pass, Round 8APending actions from last Round posted:- None! ROUND REVEAL posted:All the decks the players have chosen are available as a (mobile friendly) spreadsheet in separate tabs. The cards that have been selected for the current round are marked in yellow. Discarded cards will be marked in light red, while lost cards will be marked in deep red. Cards in the active slot will be marked in green. Available items are also shown there." Rocky (Hand7, Discarded2, Active1, Lost1) is acting at initiative 29 with Rumbling Advance and Crater. 29. Rocky the Savvas Cragheart (Omobono) posted:
35. Pikachu the Vermling Beast Tyrant (dwarf74) posted:
71. Master Splinter the Vermling Mindthief (AtomikKrab) posted:
DEADLINE FOR EVERYTHING IS: TONIGHT, 3AM EST (As always, please let me know if you need an extension!)
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# ? Oct 12, 2019 12:26 |
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Orders in, I'm hopefully murdering 4 and 5 with googles and traps.
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# ? Oct 12, 2019 13:45 |
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Odds are good Ash will murder the other one. After that I'll move him away - unless something goes wrong of course!
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# ? Oct 12, 2019 14:31 |
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Omobono posted:Orders in, I'm hopefully murdering 4 and 5 with googles and traps. If you don't do at least 3 damage to one of them with Crater, push it into the trap at B6 and leave the trap at B5 unsprung. That way if Ash successfully murders Guard 1, I can swing him around behind splinter with to B7 and push him into the trap at B6.
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# ? Oct 12, 2019 14:39 |
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I am gonna loot the chest guys. Sorry but imma rat thief!
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# ? Oct 13, 2019 01:27 |
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AtomikKrab posted:I am gonna loot the chest guys. Sorry but imma rat thief!
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# ? Oct 13, 2019 04:11 |
Mountain Pass, Round 8BPending actions from last Round posted:- None! 29. Rocky the Savvas Cragheart (Omobono) posted:- Rocky uses Rumbling Advance (bot)! Moves1 to E7. Ash and Inox Guard 1 suffer 1 splash damage! 35. Pikachu the Vermling Beast Tyrant (dwarf74) posted:Pikachu the Vermling Beast Tyrant discards Disorientating Roar! Concentrated Rage effect: Ash gains +3ATK until the end of the Round. 71. Master Splinter the Vermling Mindthief (AtomikKrab) posted:- Master Splinter uses Parasitic Influence (bot as a basic MOVE2)! Moves2 to D6. END OF ROUND ACTIONS posted:- EARTH is now waning. Active players please discuss your options itt, decide how many Rounds you're going to take before opening the next door and send me enough Rounds worth of orders to get there You can consult the (mobile friendly) spreadsheet to see which cards are available and decide your next moves. DEADLINE FOR EVERYTHING IS 3AM EST (As always, please let me know if you need an extension!)
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# ? Oct 13, 2019 12:21 |
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I've got two turns before a long rest. I can use boots to move to E3 and then a turn later heal up Ash. I'll scrounge some XP here and there if possible, but nothing serious. Who's breaching the last room? I'm still full HP (and two chainmail charges) so I can facetank a round, no problems.
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# ? Oct 13, 2019 13:14 |
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I'm going to move Ash into position. I can go late but without my direction, Ash won't move this turn. He'll hang by the door. I am doing fine. I am in no need of a rest and don't mind short resting after going in at this point. I think we've wrecked this dungeon.
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# ? Oct 13, 2019 13:27 |
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If ya'll can move up i'll do some moving if also you can get the bear to move his butt off that coin there will be looting, then spend next turn getting in door range before another long rest. I can't really go slow so can you move the bear fast? I can refresh my cloak? with the charm I think and be invisible for the door breach. AtomikKrab fucked around with this message at 13:39 on Oct 13, 2019 |
# ? Oct 13, 2019 13:34 |
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Wow 2 models is awesome.
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# ? Oct 13, 2019 13:56 |
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AtomikKrab posted:If ya'll can move up i'll do some moving if also you can get the bear to move his butt off that coin there will be looting, then spend next turn getting in door range before another long rest. I can't really go slow so can you move the bear fast? If you use a Loot card, you can loot the coin from under the bear, I think.
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# ? Oct 13, 2019 14:04 |
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AtomikKrab posted:If ya'll can move up i'll do some moving if also you can get the bear to move his butt off that coin there will be looting, then spend next turn getting in door range before another long rest. I can't really go slow so can you move the bear fast? I'm assuming nobody is breaching this round, right?
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# ? Oct 13, 2019 14:52 |
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Some Numbers posted:If you use a Loot card, you can loot the coin from under the bear, I think. Only a Command card will execute from the bear's location.
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# ? Oct 13, 2019 14:55 |
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So, two rounds to reposition, long rest, then Master Splinter goes in? In this case, I'm going to go slow on the breach turn and chuck rocks at whatever is inside. It's the last room, so loss cards are going to be thrown like candies.
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# ? Oct 13, 2019 15:28 |
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Narsham posted:Only a Command card will execute from the bear's location. If a player uses a Loot 1 action while standing next to the bear, they will pick up the coin from underneath it.
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# ? Oct 13, 2019 15:39 |
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Omobono posted:So, two rounds to reposition, long rest, then Master Splinter goes in? I am also totally okay breaching the next room without a rest. I got plenty of good stuff left. Just let me know how many turns to send in. dwarf74 fucked around with this message at 16:04 on Oct 13, 2019 |
# ? Oct 13, 2019 16:02 |
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we can do only one round, the only thing I'd need a second turn to is to heal Ash a bit (it's on a bottom, you see). I kinda need to rest though, my good stuff is gone and I need the googles back. E: we're not going to exhaust by running out of cards, so one extra turn to loot/move/heal/whatever is not a bad idea. Omobono fucked around with this message at 16:11 on Oct 13, 2019 |
# ? Oct 13, 2019 16:07 |
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Narsham posted:Only a Command card will execute from the bear's location. My post was aimed at the Mindthief, not the Beast Tyrant
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# ? Oct 13, 2019 16:13 |
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Omobono posted:we can do only one round, the only thing I'd need a second turn to is to heal Ash a bit (it's on a bottom, you see).
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# ? Oct 13, 2019 16:23 |
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# ? Jun 5, 2024 20:50 |
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Edit: I see that's one more round than either of you. Oops I'll revise. Splinter, how early will you breach? SalTheBard posted:Wow 2 models is awesome. dwarf74 fucked around with this message at 17:53 on Oct 13, 2019 |
# ? Oct 13, 2019 17:37 |