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Man, that's great. "Here, pay us a subscription for some basic game features and we'll let you run a private server. Except we need to run it and you need to buy our real money currency every month for that privilege." At least I'm assuming Bethesda is still hosting these private worlds on their server because otherwise it makes even less sense.
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# ? Oct 24, 2019 20:38 |
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# ? Jun 5, 2024 03:04 |
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the subscription service features don't even work properly https://www.youtube.com/watch?v=oHb_c0-XajU
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# ? Oct 24, 2019 21:34 |
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tbh i could probably reverse engineer f76's braindead AI patterns in my sleep. that's why they have to host this scam themselves, the second they let you connect offsite from their own machines they open the floodgates for private servers same story for sc2, though that'd be even worse for blizz because all the routines are stored locally. just in case you ever wondered why you can't even launch it without logging in to their servers first
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# ? Oct 24, 2019 23:04 |
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The White Dragon posted:tbh i could probably reverse engineer f76's braindead AI patterns in my sleep. that's why they have to host this scam themselves, the second they let you connect offsite from their own machines they open the floodgates for private servers which is kind of ironic because mods and private servers would make Fallout 76 and actually interesting game. but you can't sell people a red power armor texture if they have access to homebrew mods
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# ? Oct 24, 2019 23:09 |
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FoolyCharged posted:Man, that's great. "Here, pay us a subscription for some basic game features and we'll let you run a private server. Except we need to run it and you need to buy our real money currency every month for that privilege." It isn't even private, anyone on your friends list can view if you're in "your" server and join you without your invite. Plus servers aren't persistent, they're instanced. So you load into a completely loving empty/looted world because the timer reset is hot garbage. Plus apparently the storage crate eats anything you put into it, unrecoverably so. At this point Bethesda is to gaming as Trump is to politics, like it's not even fun to mock them anymore because I can't come up with anything any better than what they're doing to themselves.
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# ? Oct 24, 2019 23:20 |
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13Pandora13 posted:It isn't even private, anyone on your friends list can view if you're in "your" server and join you without your invite. Plus servers aren't persistent, they're instanced. So you load into a completely loving empty/looted world because the timer reset is hot garbage. And yet millions of people are still devoted to it through thick or thin, no matter how bad or hypocritical it gets.
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# ? Oct 25, 2019 00:53 |
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I think that only three people have bought fallout 76 in the past few months, so the only way to make more money off it is to start charging subscriptions to the few people brokebrained enough to be playing it continuously and enthusiastically
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# ? Oct 25, 2019 01:14 |
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Hot take: there hasn't been a tactical RPG released since Jagged Alliance 2* that has done the genre justice. X-COM 1 and 2 (the newer ones) are nowhere near as fun tactics-wise as JA2. *a CANADIAN-made masterpiece
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# ? Oct 25, 2019 01:17 |
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Did people like Moonlighter? It seems really dumb. Like, there's a whole mechanic of figuring out the price of objects by selling them in your store, but you can also just instantly convert them into gold for what appears to be one third of their ideal price while in dungeons... but doing that doesn't save any information about the thing. So you have to either write that down by hand, memorize it while in the dungeon, or just tediously gently caress around in your store in a way that feels like it earns you less gold than just staying in the dungeon.
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# ? Oct 25, 2019 01:44 |
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piratepilates posted:Hot take: there hasn't been a tactical RPG released since Jagged Alliance 2* that has done the genre justice. X-COM 1 and 2 (the newer ones) are nowhere near as fun tactics-wise as JA2. What about Silent Storm?
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# ? Oct 25, 2019 04:13 |
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SoR Blaze posted:What about Silent Storm? .......never played it, and you might have poked a giant hole in my take Should I give it a try?
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# ? Oct 25, 2019 04:51 |
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piratepilates posted:Hot take: there hasn't been a tactical RPG released since Jagged Alliance 2* that has done the genre justice. X-COM 1 and 2 (the newer ones) are nowhere near as fun tactics-wise as JA2. That's because you literally can't use any tactics in them.
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# ? Oct 25, 2019 04:55 |
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Martman posted:Did people like Moonlighter? It seems really dumb. Like, there's a whole mechanic of figuring out the price of objects by selling them in your store, but you can also just instantly convert them into gold for what appears to be one third of their ideal price while in dungeons... but doing that doesn't save any information about the thing. So you have to either write that down by hand, memorize it while in the dungeon, or just tediously gently caress around in your store in a way that feels like it earns you less gold than just staying in the dungeon. Everything I hear about Moonlighter is that it's basically just worse Recettear. (which is also pretty clunky in its own way but more cute and funny, if you can tolerate anime)
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# ? Oct 25, 2019 05:08 |
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piratepilates posted:.......never played it, and you might have poked a giant hole in my take Indeed you should. To this day I can't think of a game like it that did explodey buildings as well. Just be aware that the latter game can get a bit frustrating when the enemies start using mechs but those can be modded out. https://www.youtube.com/watch?v=XlKd9nLCP6A
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# ? Oct 25, 2019 09:38 |
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piratepilates posted:.......never played it, and you might have poked a giant hole in my take Silent Storm owns.
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# ? Oct 25, 2019 11:43 |
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All Bethesda developed games are mediocre trash with the depth of a puddle. Also most Final Fantasy games are boring trash and I'm not even inherently opposed to anime.
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# ? Oct 25, 2019 11:46 |
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Every Warframe character looks like something I'd hallucinate on a bad trip.
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# ? Oct 25, 2019 12:38 |
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Moonlighter is kind of bad; its a game about balancing two different jobs where you are allowed to take all the time you need, be poo poo at both of them, and not have any depth to either one. Reccetear is the superior choice which is weird as hell to say. piratepilates posted:Hot take: there hasn't been a tactical RPG released since Jagged Alliance 2* that has done the genre justice. X-COM 1 and 2 (the newer ones) are nowhere near as fun tactics-wise as JA2. Mario vs Rabbids is the best turn based tactics game this generation
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# ? Oct 25, 2019 12:46 |
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Silent storm was one of those games in the dark years that really scratched the XCOM itch like JA2 did. As mentioned, 2/3rds of the way through the game they introduce mechs which ruin everything, and even if you cut them out I'm not sure if there's a mod to fix the way skills grow, which is a terrible mistake that should have been caught well before the retail release. Until then, it's a pretty farking awesome game (roll a sniper, trust us).
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# ? Oct 25, 2019 13:41 |
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Silent Storm definitely owns but it's very clunky by today's standards. Still very fun to play, but IIRC the mod that speeds up combat animations is basically required, and the panzerkleins that get introduced late in the game are a bit of a pain and it may be worth moving those out too, but the game is definitely worth playing, especially if you like shooting the floorboards out from under people so they fall 2 stories.
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# ? Oct 25, 2019 14:14 |
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Some Jagged Alliance 2 love, hell yeah.
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# ? Oct 25, 2019 14:16 |
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Alright I am going to officially revise my last take in response to ongoing feedback: X-COM 2's tactical system is really annoying and requires way too much gaming of the "undiscovered enemies sit frozen until you uncover them". I'm tired of having to only reveal new tiles with the first few movements of my turn, and run around with my guys in a tight formation worrying about what they can see instead of how they're positioning and covering each other. Hot JA2 take: why the hell has no one come close to making this game, and I am so sick of having to do the intro and first few map tiles over again every time I decide to play 1.13 again.
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# ? Oct 25, 2019 14:28 |
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piratepilates posted:Alright I am going to officially revise my last take in response to ongoing feedback: It's a very repetitive intro, but you can be in control of the first airport within 2 minutes if you don't mind cheating. Also the absolute most fun I've had in a tactical game is spawning a single mercenary on the highest difficulty, never buying anything from Bobby Rays or hiring other mercenaries, and seeing how far I can get on a single life. I haven't tried it since they introduced food and water, that should make it even more interesting
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# ? Oct 25, 2019 14:48 |
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piratepilates posted:Hot JA2 take: why the hell has no one come close to making this game making games that are deep enough to be played for decades is antithetical to modern AAA game design
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# ? Oct 25, 2019 15:35 |
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Rutibex posted:making games is antithetical to modern AAA game design
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# ? Oct 25, 2019 15:41 |
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Rutibex posted:making games that are deep enough to be played for decades is antithetical to modern AAA game design ... oh god Baldurs Gate 3 is going to suck isn't it
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# ? Oct 25, 2019 15:41 |
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razorrozar posted:... oh god Baldurs Gate 3 is going to suck isn't it I mean that wont really be a change for the series
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# ? Oct 25, 2019 16:21 |
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Barudak posted:I mean that wont really be a change for the series
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# ? Oct 25, 2019 16:27 |
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razorrozar posted:... oh god Baldurs Gate 3 is going to suck isn't it i don't know why they are even calling it Baldurs Gate 3 if i can't import my character from Baldurs Gate 2. i want to play as the God of Murder
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# ? Oct 25, 2019 16:27 |
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literally the last 40% of persona 5 is genuinely bad, and while the final two dungeons are much better than the two before them (good god that ship in particular was the worst kind of slog) the end of the final battle where satan appears and makes you go super saiyan so you can shoot god in the loving head with a desert eagle was way, way, way better than the similar scene in persona 4.
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# ? Oct 25, 2019 22:11 |
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Persona 3 supremacy
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# ? Oct 25, 2019 22:33 |
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is pepsi ok posted:Persona 3 supremacy Persona 3 is fine but god drat Tartarus gets old after a while. have some different freeroam dungeons goddammit.
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# ? Oct 25, 2019 22:37 |
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The first Infamous is so loving annoying. Every enemy locks onto you perfectly and forces you to just fire wildly and leap around like jack rabbit on an electrified floor just so you don't get killed. On the other hand, I'm really enjoying The Outer Worlds.
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# ? Oct 25, 2019 22:49 |
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Since we're on the topic, I've always wondered this - towards the end of Persona 4 you corner the guy who you think is the murderer and you get a series of dialogue options. Initially I threw him in the TV (killing him) because they lead you to believe he's the guy, and then you get a really abrupt ending. That seemed weird so I looked it up online and it turns out if you make the right dialogue choices the game will continue and then you play one more level and find the real killer. My question is, was there some way I was supposed to know this and I just missed it? I never would have known if I didn't look it up.
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# ? Oct 25, 2019 23:46 |
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is pepsi ok posted:Since we're on the topic, I've always wondered this - towards the end of Persona 4 you corner the guy who you think is the murderer and you get a series of dialogue options. Initially I threw him in the TV (killing him) because they lead you to believe he's the guy, and then you get a really abrupt ending. That seemed weird so I looked it up online and it turns out if you make the right dialogue choices the game will continue and then you play one more level and find the real killer. I like when games do this. There are probably thousands of people who really think that rear end in a top hat inquisitor guy in Witcher 3 was the murderer you were looking for the whole time. They were not good investigators.
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# ? Oct 25, 2019 23:52 |
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is pepsi ok posted:Since we're on the topic, I've always wondered this - towards the end of Persona 4 you corner the guy who you think is the murderer and you get a series of dialogue options. Initially I threw him in the TV (killing him) because they lead you to believe he's the guy, and then you get a really abrupt ending. That seemed weird so I looked it up online and it turns out if you make the right dialogue choices the game will continue and then you play one more level and find the real killer. its foreshadowed subtly but its fairly easy to miss if you dont talk to everyone. the biggest tell is that there are a lot of things in Namatame's story that don't add up with the things your group knows. The Golden makes it easier because you get a social link with the real killer so it's a lot clearer that he's a sociopathic jackass. also, if you dont throw Namatame into the TV, you get a list of people to choose from, and it's pretty easy to process-of-elimination it from there. Nanako doesn't die if you don't kill Namatame or side with Adachi in The Golden. razorrozar fucked around with this message at 23:56 on Oct 25, 2019 |
# ? Oct 25, 2019 23:53 |
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is pepsi ok posted:Since we're on the topic, I've always wondered this - towards the end of Persona 4 you corner the guy who you think is the murderer and you get a series of dialogue options. Initially I threw him in the TV (killing him) because they lead you to believe he's the guy, and then you get a really abrupt ending. That seemed weird so I looked it up online and it turns out if you make the right dialogue choices the game will continue and then you play one more level and find the real killer. https://www.youtube.com/watch?v=bxO_wp0AQqY&t=18s
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# ? Oct 26, 2019 00:07 |
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razorrozar posted:its foreshadowed subtly but its fairly easy to miss if you dont talk to everyone. the biggest tell is that there are a lot of things in Namatame's story that don't add up with the things your group knows. The Golden makes it easier because you get a social link with the real killer so it's a lot clearer that he's a sociopathic jackass. Ok that explains a lot, thank you
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# ? Oct 26, 2019 00:34 |
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There's a reason why you've had HOLD OUT AND REACH OUT TO THE TRUTH beaten into your head for dozens of hours at that point.Chomp8645 posted:I like when games do this. Ruffian Price fucked around with this message at 03:41 on Oct 26, 2019 |
# ? Oct 26, 2019 03:31 |
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# ? Jun 5, 2024 03:04 |
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Ruffian Price posted:There's a reason why you've had HOLD OUT AND REACH OUT TO THE TRUTH beaten into your head for dozens of hours at that point. If it's never directly told, what is the subtext pointing towards that direction? That seems very interesting.
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# ? Oct 26, 2019 03:53 |