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This is also one of the missed opportunities in Changeling's ToJ scenarios - there's no good 'storm the gates of Arcadia to take revenge on the bastards' option.
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# ? Oct 25, 2019 04:38 |
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# ? Jun 3, 2024 23:57 |
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Loomer posted:This is also one of the missed opportunities in Changeling's ToJ scenarios - there's no good 'storm the gates of Arcadia to take revenge on the bastards' option. Those ToJ scenarios for Changeling are hysterically bad. I remember reading through them at work one morning because I was bored. e: I actually bought a used copy online that came in recently. Fantastic condition for less than $5. joylessdivision fucked around with this message at 05:04 on Oct 25, 2019 |
# ? Oct 25, 2019 04:57 |
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Loomer posted:No one is proposing ignoring the difference. The symbolic re-enactment of the murder is, however, a necessary precondition for the consumption of the blood to take place - without the act of shedding the blood, the blood is not available to consume. Actually, you'd probably be the best person to ask - is there a blood magic or discipline anywhere in V:tM for more abstract "energy vampire" style feeding, albeit which still inflicts lethal damage? Like, you fill up your blood pool but your victim just greys and withers rather than bleeds? Ferrinus fucked around with this message at 05:26 on Oct 25, 2019 |
# ? Oct 25, 2019 05:23 |
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Loomer posted:This is also one of the missed opportunities in Changeling's ToJ scenarios - there's no good 'storm the gates of Arcadia to take revenge on the bastards' option. Let's be perfectly honest. The bastards are probably the ones that got kicked back to Earth.
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# ? Oct 25, 2019 05:31 |
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Mulva posted:Let's be perfectly honest. Yeah, only good Sidhe were the one house that stayed behind and sided with the commoners.
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# ? Oct 25, 2019 05:52 |
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Ferrinus posted:Actually, you'd probably be the best person to ask - is there a blood magic or discipline anywhere in V:tM for more abstract "energy vampire" style feeding, albeit which still inflicts lethal damage? Like, you fill up your blood pool but your victim just greys and withers rather than bleeds? CoD has them: https://whitewolf.fandom.com/wiki/Psychic_Vampire In WoD psychic vampirism was wrote as mortal Numina: https://whitewolf.fandom.com/wiki/Psychic_(WOD) If you're looking for ideas, there might be some merit in looking at the White Court Vampires from FATE: Dresden Files, too.
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# ? Oct 25, 2019 05:55 |
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joylessdivision posted:Those ToJ scenarios for Changeling are hysterically bad. I remember reading through them at work one morning because I was bored. They're the worst in the book, and that's saying something. Ferrinus posted:Actually, you'd probably be the best person to ask - is there a blood magic or discipline anywhere in V:tM for more abstract "energy vampire" style feeding, albeit which still inflicts lethal damage? Like, you fill up your blood pool but your victim just greys and withers rather than bleeds? Unfortunately my knowledge is mostly limited to the demographics, history and politics. I only ever bother with the mechanics for specific builds for games so my level of actual system mastery is a bit wonky. The only discipline that does it is Valeren from DAV20, from a quick google, as a 5-dot power. Path of Blood is sometimes depicted as leaving empty husks but still involves a very direct bleeding. I vaguely recall a ritual that does something similar. I don't think there's anything else that allows the more abstract style in what I've read, though I do vaguely recall a sidebar in some KoTE content that suggested ways cainites could try and learn to do it, but as a very optional rule. Mulva posted:Let's be perfectly honest. Oh, definitely. But since All Sidhe Are Bastards the best ToJ path for Changeling is a mass commoner revolt that culminates in storming Arcadia to liberate the Dreaming Proletariat from the eternal monarchy.
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# ? Oct 25, 2019 05:58 |
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Loomer posted:Unfortunately my knowledge is mostly limited to the demographics, history and politics. I only ever bother with the mechanics for specific builds for games so my level of actual system mastery is a bit wonky. The only discipline that does it is Valeren from DAV20, from a quick google, as a 5-dot power. Path of Blood is sometimes depicted as leaving empty husks but still involves a very direct bleeding. I vaguely recall a ritual that does something similar. I don't think there's anything else that allows the more abstract style in what I've read, though I do vaguely recall a sidebar in some KoTE content that suggested ways cainites could try and learn to do it, but as a very optional rule. Yeah, it looks like some variant of Valeren 5 can allow a vampire to subsist on breath rather than blood - which means among other things that ceasing to spill blood doesn't actually break the curse. Although, if it were up to me, I'd have just swapped that with something else since every last vampire absolutely having to extract something's blood from its body to survive scans much better.
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# ? Oct 25, 2019 07:06 |
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Valeren is based on KotE philosophy and it's explicitly from an attempt to not be quite so....vampire. And the power he mentions is specifically from the Watcher Salubri, the ones who were made to stay behind and keep searching for knowledge and enlightenment. Their Valeren is even more like Chi'iu Muh. And to be fair it doesn't work for long. You get Path/Road level in days before you need actual blood. All it's going to do is vastly decrease the amount of actual feeding you need to indulge in, but it's not nothing I guess. It's just not an answer, which may be why Saulot set his clan up for destruction. Just bored with that experiment I guess.
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# ? Oct 25, 2019 07:23 |
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I told my friend about the Magic Girl idea for Demon The Whateverthelatestversionis and they've found a group at their local game shop looking for an ST and they're going to run it without revealing the Demon aspect to it just yet so I'll let y'all know what happens if they get it going.
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# ? Oct 25, 2019 07:26 |
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Ferrinus posted:Yeah, it looks like some variant of Valeren 5 can allow a vampire to subsist on breath rather than blood - which means among other things that ceasing to spill blood doesn't actually break the curse. Although, if it were up to me, I'd have just swapped that with something else since every last vampire absolutely having to extract something's blood from its body to survive scans much better. Not on an individual level, at any rate, but that's to be expected as the curse is effectively communal (and arguably as much on Caine-the-Human as Caine-the-Vampire). This is why I was pondering it as a radical end-game - if you can get everyone to stop drinking blood and reinforcing it you might have a shot, but individual vampires doing so are powerless against the constant reinforcement of the nightly ritual by others.
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# ? Oct 25, 2019 07:34 |
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Loomer posted:They're the worst in the book, and that's saying something. Yeah. For a book that's nothing but bland toolkits, it was the blandest toolkit-iest.
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# ? Oct 25, 2019 15:29 |
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Tonight I'm running the second adventure of the second book of Darkness Revealed. Which will reveal to the players the existence of the Doyen. Should be fun!
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# ? Oct 25, 2019 21:10 |
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John Wilkes Booth toreador confirm/deny
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# ? Oct 27, 2019 01:10 |
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Deny. As a Toreador, he'd have been remembered as a great actor involved with some political trivia.
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# ? Oct 27, 2019 02:24 |
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booth was a ghoul
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# ? Oct 27, 2019 02:28 |
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You are all wrong. John Wilkes Booth is a Tzimisce from Dracula's Southern Days who was last sighted in London in 1879. I am deadly serious.
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# ? Oct 27, 2019 02:32 |
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That's so much weirder than anything I'd have come up with.
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# ? Oct 27, 2019 03:24 |
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Loomer posted:You are all wrong. John Wilkes Booth is a Tzimisce from Dracula's Southern Days who was last sighted in London in 1879. Huh. WoD canon-wise, that kinda makes sense.
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# ? Oct 27, 2019 13:53 |
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Dawgstar posted:Huh. WoD canon-wise, that kinda makes sense. how
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# ? Oct 27, 2019 16:58 |
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Loomer posted:You are all wrong. John Wilkes Booth is a Tzimisce from Dracula's Southern Days who was last sighted in London in 1879. Thank you so much for existing Loomer.
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# ? Oct 27, 2019 17:14 |
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Loomer posted:This is also one of the missed opportunities in Changeling's ToJ scenarios - there's no good 'storm the gates of Arcadia to take revenge on the bastards' option. My favorite Changeling character concept that I've been sitting on waiting for a chance to play it is a nuclear scientist from the Manhattan Project who got Rip van Winkle'd into the present during his Durance. He'd promptly sign on with the Summer Court and start making plans for a cold iron bomb to nuke Arcadia.
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# ? Oct 27, 2019 19:08 |
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Tuxedo Catfish posted:My favorite Changeling character concept that I've been sitting on waiting for a chance to play it is a nuclear scientist from the Manhattan Project who got Rip van Winkle'd into the present during his Durance. Wouldn't the act of exploding count as forging the iron? Or is this an in-built irony?
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# ? Oct 27, 2019 19:14 |
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Gerund posted:Wouldn't the act of exploding count as forging the iron? Or is this an in-built irony?
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# ? Oct 27, 2019 19:33 |
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Gerund posted:Wouldn't the act of exploding count as forging the iron? Or is this an in-built irony? Well, at any rate, nothing about his plan is supposed to be well-advised.
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# ? Oct 27, 2019 19:45 |
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Tuxedo Catfish posted:My favorite Changeling character concept that I've been sitting on waiting for a chance to play it is a nuclear scientist from the Manhattan Project who got Rip van Winkle'd into the present during his Durance. This needs to end with said Changeling riding the bomb down like Dr. Strangelove.
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# ? Oct 27, 2019 22:04 |
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Anyone wanna help me come up with NPCs for a Masquerade game set in Vegas (using the Rev/V20 setting)? Ive read through what little there is about Vegas in Nights of Prophecy and Havens of the Damned, using the mage book for descriptions of the Strip and downtown Vegas (so the city is permalocked into some hazy 2008-2010 timeframe) So far I have: - Prince Benedic, who sits in his opulent mansion and doesnt care what you do as long as you follow the rules - Montrose, the Nosferatu sheriff/seneschal whos been around before Vegas even existed - Sands, a Toreador architect and one of the harpies - Rothstein, the Giovanni mobster whos claimed the city as domain - Dante, the other Giovanni, the one who runs the Venetian and thinks all sect conflicts are bullshit - Margaret, she spends her time rubbing elbows with all the billionares, celebrities and casino owners. Not sure whether to make her Ventrue or Toreador - Howard Hughes. Hes a Malkavian who faked his death and now lives on the Strip under different pseudonyms. He spends all his time sitting in his room watching television and movies, and sometimes the tv gives hims ~visions~ - Papillon, the Tremere regent. She's a former stage magician's assistant who never got a fair chance because of her gender, so she started dabbling in real magic to gain an edge. The Chantry is inside the Luxor, because what's a better place to do your wizardry than a giant black pyramid that shoots out a pillar of light every night? I'd like to come up with a handful more vampires, especially Anarchs and possible undercover Sabbat infiltrators. Spitball some ideas if you like.
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# ? Oct 28, 2019 00:17 |
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It seems impossible that Vegas isnt an independent state held by the Gios. There could be a Cam "Prince" who doesn't actually control anything; the story is the cam trying to change that, but "Gios run Vegas" is pretty ironclad in my mind
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# ? Oct 28, 2019 00:53 |
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Vegas features in the opening fiction for both the Player's Guide to the Camarilla and the Sabbat and it mentioned a couple. You had Duke, who was a Ventrue ghoul who got Embraced as a "reward" for being savaged by a pair of Sabbat scouts. The scouts themselves were a Natural Born Killers-esque pair - a male Lasombra and a female Toreador antitribu - that you could probably rework easily enough into a more long term scouting pair.
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# ? Oct 28, 2019 00:57 |
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If you don't include an Art Bell Nosferatu you are doing Vegas wrong. https://www.youtube.com/watch?v=2Lh-upLjk5Y
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# ? Oct 28, 2019 00:58 |
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HerraS posted:
The Greek is a Brujah anarch, convinced that the payouts happening every night across the city can be read and divined. Perfecting those divinations are the first step in him taking control of the casinos from the mob, Giovanni, and Prince. They call her Mesa, because they think she sleeps in the sands outside of the city. (She doesn't always; it's easier for her to roost in Reno, but it's safer for her if the Vegas leeches don't know that.) She's a Gangrel who's been banned from entering Vegas proper, so if you want to meet her you need to go to the edge of town. Her offense? Killing Kindred for hire--and she'll work for you if you meet her price.
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# ? Oct 28, 2019 01:10 |
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Folks I'm reading the deviant backer stuff and it's good
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# ? Oct 28, 2019 01:37 |
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BENGHAZI 2 posted:Folks I'm reading the deviant backer stuff and it's good Deviant's really good. It's some of the most mechanically involved character generation, owing to how Variations and Scars are presented as customizable, reskinnable parts with optional keywords and ratings, but it's very receptive to making characters who feel cool and unique both for their abilities and their weaknesses. And it's got this Merit: Deviant: the Renegades posted:Armed and Extremely Dangerous (•••) (Overt) While it's been described as being closest in power level to Hunter, the power of an individual deviant is directly proportional to his Scars. A deviant can have one or two very effective powers – and suffer some really debilitating weaknesses in exchange, like needing to perform regular repair actions on their own body, or being so fragile that suffering any damage at all leaves them unable to walk on their own power.
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# ? Oct 28, 2019 01:49 |
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Deviant's also cool conceptually because your starting Variations/Scars being the game's power level means that if you're building a character concept up, you can start with the basic 2 dots (+1 free from your origin) as someone relatively normal with one or two small weird tricks, and by the time you get to 7 or 10 points you're at "oh, I made a Batman villain. And like, a strong one." almost by accident. Like the first idea I came up with someone with constant Camouflage up. At the lowest power level, it just means you're usually hard to see, but you can concentrate and be normal again. At 7 or 10 total variations, he's spreading it by touch (Sacred Flesh) and his own version covers all senses and can only be turned off with focus that, if interrupted, he can't try again for the scene.
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# ? Oct 28, 2019 02:13 |
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Elvis 👏 vampire 👏
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# ? Oct 28, 2019 04:32 |
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HerraS posted:Anyone wanna help me come up with NPCs for a Masquerade game set in Vegas (using the Rev/V20 setting)? Ive read through what little there is about Vegas in Nights of Prophecy and Havens of the Damned, using the mage book for descriptions of the Strip and downtown Vegas (so the city is permalocked into some hazy 2008-2010 timeframe) All I can think of is a Tremere/Malkavian who's trying to do Tarot/Poker magic like in Tim Powers book.
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# ? Oct 28, 2019 05:35 |
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HerraS posted:Anyone wanna help me come up with NPCs for a Masquerade game set in Vegas (using the Rev/V20 setting)? Are the PCs going to have any political juice (i.e. should we set aside some obvious "influence zones" for them to own) or do you expect raw neonates? Some possibilities: An Anarch coterie (headed by a Brujah embraced during the height of mob influence) manages bookmaking around the ponies in exchange for providing "tribute" to the Prince's discretionary budget. Very confrontational if they think anyone's making a play for their turf. A blood sorcerer (clan of your choice) has hooks in the police force and uses Thau to investigate and deal with Masquerade breaches and unsanctioned Embraces. Can be paid off to cover up your crime without alerting the Prince, or to shift blame to someone else. A lot of the city's neonates owe them favors, and due to their corruption, the court has an overoptimistic estimate of how much trouble there is in the city. Possibly secret Sabbat or Setite.
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# ? Oct 28, 2019 06:54 |
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For Vegas: Jones is a Nosferatu hitman. He mostly gets rid of mortals who knows too much, but might be hired for any kind of job. He's killed a few vampires for archons before. He died during WWI and got embraced in the trenches. His face is horribly disfigured, a so-called "geule cassé". He usually wears an old gas mask to hide it, using Obfuscate to look inconspicuous when needed. Personality-wise, he's msotly emotionless, almost machine-like. It's all about the job. Really, this is his coping mechanism after the War and becomign a vampire broke his mind. Combat wise, he's a master of weaponry instead of supernatural mgiht. He's a good sniper, always aims for the head in a firefight (lethal on vamps, surpsingly effective). Knows how to create and use explosives, traps, etc. Mostly, he's there to work as an obstacle hired by an antagonist or someone the PCs can work with depending on circumstances. Definitely meant to be creepy.
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# ? Oct 28, 2019 07:12 |
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MonsieurChoc posted:For Vegas: Expanding on this idea: his wounds aren't his Nosferatu tell - it's his breathing. His rattling breath continues, even in undeath, forever trapped in the last moments of terminal phosgene inhalation.
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# ? Oct 28, 2019 07:30 |
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# ? Jun 3, 2024 23:57 |
Teller as Tremere Primogen, Penn as his 220-year-old ghoul with Potence 4 and specialties in Ironic Murder.
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# ? Oct 28, 2019 08:13 |