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now that all melee weapons have like 30% base crit ive mostly turned all my old stand bys into pure cirt builds with steel/sac steel and blood rush and honestly im killing easier than before probably a more optimal way but all melee just feels super good now so im not going to bother
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# ? Nov 6, 2019 22:12 |
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# ? May 23, 2024 16:46 |
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Vasca Kavats on the plains should have a chance of giving cattecodes when you scan them. They don't, because cattecodes are a plat market item, but they should.
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# ? Nov 6, 2019 22:15 |
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thats probably something they'll change like how plains launch starchart sentient enemies didnt drop sentient cores but they eventually got around to adding that
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# ? Nov 6, 2019 22:20 |
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Avulsion posted:How do you make Garuda unkillable? She seems uniquely vulnerable to being shot in the back. Max strength and range, no duration, Quick Thinking, all umbral mods albeit not fully leveled up, and I use the Furis with the life steal augment and a decent Riven. One bullet fills my health to full so I have infinite energy, and because the ability that turns enemies into health scales off strength, you'll get crazy health per second with 200+% power strength. That's basically it.
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# ? Nov 6, 2019 22:35 |
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Anora posted:Spy missions, crack vaults in your operator form. that seems like way more effort than just sitting in eso in spoiler mode for a few waves
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# ? Nov 6, 2019 22:44 |
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I need to stop playing Wukong for everything but I love melee too much. Gimme your best Valkyr builds. I have her prime cooking and never gave her much of my time.
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# ? Nov 6, 2019 22:47 |
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valkyrs exalted is supposed to be really good with melee 3.0 i hear
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# ? Nov 6, 2019 22:59 |
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Inzombiac posted:I need to stop playing Wukong for everything but I love melee too much. Eternal War, lots of duration, your favorite melee weapon.
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# ? Nov 6, 2019 23:21 |
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Inzombiac posted:I need to stop playing Wukong for everything but I love melee too much. Get your War Cry going as soon as you can, then keep the slaughter moving forward so that it never drops. Pair this style of build with an extremely slow, powerful melee weapon that you would find too clumsy to use otherwise - I use a Fragor Prime. You can rely pretty much entirely on your melee throughout, only needing to dip into Hysteria in order to heal or protect yourself (or just for the style points). Still, if you're gonna go to town, might as well go in a Lincoln.
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# ? Nov 6, 2019 23:26 |
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Thanks! Her style game is pretty great and I want to be more active than just letting my little brother shoot stuff while I check my phone. drat Monkey King made me lazy.
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# ? Nov 6, 2019 23:48 |
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Inaros with Rank 3 Arcane Grace seems like a glaring design flaw. I can AFK in the middle of 30 lvl 100+ grineer and my health goes up. Any ideas for a good Drakgoon build? Gas/Slash 100% status?
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# ? Nov 7, 2019 00:32 |
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Put my first prime (Saryn) in the oven. What are some good builds? At first glance, I feel like maximizing range is a solid plan for those spores.
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# ? Nov 7, 2019 00:41 |
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Ytlaya posted:For those "invasion" things where you choose either the Grineer or the Corpus, do you only get the item if your side ends up winning (and you've done it three times of course)? MR9 (the stealth test) is notoriously unfair, it's like someone ported a bad forced stealth sequence directly into Warframe. Insta-fail if you get spotted. No primary/secondary weapons, melee only, have to stealth kill everyone. There are two ways people cheese it. 1) Use a throwing glaive. Wait around a corner until they turn their backs, throw your boomerang at them. 2) Use a gunblade, like a redeemer. Some people also like to run it with a Banshee, whose passive makes all her loud weapons silent.
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# ? Nov 7, 2019 00:43 |
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I did the MR9 test yesterday, figured out a reliable route after a few tries without looking at any guides
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# ? Nov 7, 2019 00:50 |
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BurntCornMuffin posted:Put my first prime (Saryn) in the oven. What are some good builds? At first glance, I feel like maximizing range is a solid plan for those spores. yeah get range as high as you can without tanking strength too much and you will wipe the map clean just using it for a bit will give you a sense for when it's appropriate to just spore a single enemy and kill it to spread and when it's time to hit 4 and just annihilate everything. it's an incredibly strong frame honestly, it's not my most played in terms of time played but in terms of enemies killed it's certainly #1 and it's not even close
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# ? Nov 7, 2019 00:51 |
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BurntCornMuffin posted:Put my first prime (Saryn) in the oven. What are some good builds? At first glance, I feel like maximizing range is a solid plan for those spores. you 100% want 280 range over everything else augment is kind of to taste, now that im done with ESO i mostly use her 3 aug with daikyu + augment and a nikana and just melee everything to death creating gas clouds and being immortal i can post my build in a bit
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# ? Nov 7, 2019 00:56 |
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I could also use some saryn prime tips. Either I don't instagib the entire map like everyone claims or I die wayyyy too quickly for anything to happen. I got the regenerative molt augment which seems to help a bit, but it still seems ultra squish I seem to do really bad with most frames that don't have a defensive mechanism
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# ? Nov 7, 2019 00:58 |
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keep in mind that the molt is also a high threat target that enemies will want to attack over you. its not just there for the heal augment. drop that poo poo whenever you get in trouble another popular option is running adaptation in place of the augment and just relying on repair/elevate for heals
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# ? Nov 7, 2019 01:01 |
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What's a good build for Redeemer Prime? All 4 elements/status mods, primed pressure point, Primed Fury - but anything else?
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# ? Nov 7, 2019 01:42 |
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double arcanes just a QoL boost not needed, keep 3 up 100% while using daikyu/aug + a nikana so you can't die obviously swap out umbrals and primed mod if you dont have them still be fine just rely on melee and every time you hit an enemy you create 14m gas cloud and heal yourself to full at that str everything will be dying pretty instantly to spores barring sortie/lich/eso missions so outside stationary stuff rely more on your 4 to clear rooms
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# ? Nov 7, 2019 01:50 |
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Looks like a Forma/Exilus adapter invasion is going on.
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# ? Nov 7, 2019 01:52 |
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Phobophilia posted:MR9 (the stealth test) is notoriously unfair, it's like someone ported a bad forced stealth sequence directly into Warframe. Insta-fail if you get spotted. No primary/secondary weapons, melee only, have to stealth kill everyone. You can also deploy archguns in it; I cheesed the MR 19 stealth mission that way.
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# ? Nov 7, 2019 02:01 |
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Berke Negri posted:
I would say this is, perversely, too much strength. Which sounds weird to newbies, but if your spores kill enemies instantly, they'll be better against individual enemies at the cost of map clear. 200+ range and everything else closer to 100 is the more traditional way to get like 80% team damage.
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# ? Nov 7, 2019 02:12 |
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Bloody Emissary posted:You can also deploy archguns in it; I cheesed the MR 19 stealth mission that way. I did the same recently, and am still a little stressed out about it. Even with the archguns I failed and got spotted several times, because the MR 19 mission is multiple vertical levels of wide, long planes broken up by narrow columns, and either there would be one guy in the back whose patrol route never took him into my sights until I moved forward, or he was far enough away that the game didn't load him in until I got closer. I can't even imagine doing the MR 19 test the "proper" way.
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# ? Nov 7, 2019 02:16 |
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BurntCornMuffin posted:Put my first prime (Saryn) in the oven. What are some good builds? At first glance, I feel like maximizing range is a solid plan for those spores. Range is king and you may want to either not buff or even tank STR a bit. It's important to let the spores mature a but as new enemies spawn. Too much STR and stuff will melt but you'll have to recast all the time.
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# ? Nov 7, 2019 02:17 |
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Tulip posted:I would say this is, perversely, too much strength. Which sounds weird to newbies, but if your spores kill enemies instantly, they'll be better against individual enemies at the cost of map clear. its too much str if you're fighting like level 30 enemies but at that point who honestly gives a poo poo just hit 4 and kill them 1 isnt saryns only OP move
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# ? Nov 7, 2019 02:31 |
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you definitely want 280 range on saryn though. if you can't fit close to 200% str doing that because of overextended its like, whatever, but you want maximum range as your first priority edit: there's definitely a pervasive belief that you want to tank strength on saryn so her little spore meter never disappears but it's forgetting that what you want is everything to be dead as fast as possible decaying spore rate doesnt mean you hosed up it means everything is dead Berke Negri fucked around with this message at 02:56 on Nov 7, 2019 |
# ? Nov 7, 2019 02:37 |
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similarly I never really had much of a problem killing things too fast. that is to say, saryn's 1 us a free handed move. so you press one and the shoot your target almost simultaneously and suddenly everything is spored and quickly dying. more strength means that damage ramps up more quickly, which sure that isn't really needed but it's nice and goes well with toxic lash and miasma, and I think increases the speed boost you get from molt. my saryn is sitting at 250 or 265 range because I'm balancing that with 200ish strength and I think a single duration mod primarily for toxic lash, though this slightly helps with spore damage falling down and keeping it up between targets. I've found this to be far more than adequate for eso and other missions. in eso, rather than range being the determining factor between me and another saryn sporing the whole map and getting top damage, the important thing usually just cast timing wrt spawns.
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# ? Nov 7, 2019 03:31 |
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eso saryns get real butt hurt about other saryns stealing their kills or screwing up their spore counts but to me im like thank god, i can just tune out for this mission and maybe cast miasma a few times
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# ? Nov 7, 2019 03:38 |
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Berke Negri posted:you definitely want 280 range on saryn though. if you can't fit close to 200% str doing that because of overextended its like, whatever, but you want maximum range as your first priority It's the difference between an ESO that feels like riding a bike down a smooth hill and an ESO that feels like riding a bike over gravel.
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# ? Nov 7, 2019 03:41 |
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if you're doing ESO you should be using a bomb mirage build at this point anyways that out damages saryn
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# ? Nov 7, 2019 03:43 |
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My mirage runs I always get like 10% damage but most kills by a considerable margin, I don't loving know what's going on with that.
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# ? Nov 7, 2019 03:45 |
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are you running the 2 aug with max range? it turns all drops into mines in like a 100m radius with a 60 meter explosion radius that ignores LoS so in ESO where things spawn consistently and densely the damage stacks stacks stacks
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# ? Nov 7, 2019 03:47 |
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Where is trading taking place in the game now? I lucked into a Redeemer and a Brakk riven last week and since I'm not that hot on those weapons and could use some plat, I felt I should pass them along.
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# ? Nov 7, 2019 03:56 |
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hello yes i am war fram I have become so powerful that I have become the weapon.
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# ? Nov 7, 2019 04:10 |
Berke Negri posted:eso saryns get real butt hurt about other saryns stealing their kills or screwing up their spore counts but to me im like thank god, i can just tune out for this mission and maybe cast miasma a few times
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# ? Nov 7, 2019 04:19 |
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honestly dont know in actual play environments it probably doesn't super matter anyways since miasma is a 100% viral proc that also has a gently caress off damage tick edit: i would guess...no, but i think anything dying still spreads the spores but still i think? spores spread if someone actually kills them, not if the spores kill them (or her 3 aug where any damage taken spreads spores) so its like a weird edge case follow up edit: just play bomb mirage for ESO Berke Negri fucked around with this message at 04:36 on Nov 7, 2019 |
# ? Nov 7, 2019 04:29 |
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bom mirage takes like 2 forma to make work and since its her 2 simaris wont even yell at you for spamming it unless you do it like 20 times
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# ? Nov 7, 2019 04:41 |
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Spores are pretty easy to understand but it's not made super clear anywhere because well we all know what game this is. You cast spore on a single target. If this target dies from any player killing it, from the spore damage itself, or if someone just shoots a spore, the spores spread. There can be, and on your initial target there will be, three spores on a target so you can shoot one without hitting the others. But for the most part this part is simple, the initial target of spore, the one you cast it on, always spreads the spores no matter how it dies. Everything that gets infected by spores by them spreading around, everyone you didn't initially cast it on, they spread spores when killed by players or when people pop the spores on them. If these targets die to spore damage then they don't spread the spore, but basically any other damage will spread the plague around. Initial spore targets spread spores no matter what, everyone else will not spread spores if they die to spore damage, otherwise they will spread spores no matter which player kills them. I'm not sure if a second Saryn's Miasma will get the combo damage from the first's spores, but it'll still be a big viral nuke that spreads those spores around more. I'm also not sure about environmental damage but thats generally not a thing the enemies worry about.
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# ? Nov 7, 2019 06:09 |
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# ? May 23, 2024 16:46 |
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Berke Negri posted:honestly dont know Wiki says: Miasma deals 400% damage to enemies affected by Spores, and spored enemies that die while sickened by Miasma will spread spores. So it's a way to speed up spore spread. I'm of the opinion that xSO Saryn wants as much ability strength as possible, but for missions like exterminates, you don't want too much. Getting spore'd is a death sentence for any enemy it touches, and therefore your objective is not to kill enemies as quickly as possible, but to sprint to the next pack of enemies and spread spores to them asap before your initially spore'd pack dies and your spore damage starts decaying.
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# ? Nov 7, 2019 06:17 |