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Megazver posted:Numenera's writing is pretty bad. I couldn't endure it long enough to get to the cool world-building. (Which, in either case, is not even them and I could just read the RPG sourcebooks instead.) I’m not so sure the issue is that it’s dry, my favourite book is probably the driest work of fiction ever written (an economics history textbook from a universe where the British won the American Revolutionary War) and I didn’t find PoE engaging. I think the real clue is in how almost everyone who is talking about PoE’s merits, or lack thereof, is talking about the setting. Even when the complaints are generally about the writing being dry, it’s usually in reference to the setting stuff. That’s because the plot totally failed to be compelling or memorable. Which is fatal to making a great RPG.
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# ? Nov 11, 2019 13:35 |
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# ? Jun 6, 2024 01:06 |
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itry posted:And that pen! Kim's pen is nice and all, but that one's clearly better. Looking at the items on the wiki, I apparently also missed out on something called a "tare pile" somewhere? divx posted:How does the good cop/bad cop stat under your officer profile work? Mine just says 10 so I assume you get a point for being a good cop and lose a point for being a bad cop. Is it refering to the quality of your police work or if you're a dick? ... I love Baldur's Gate style combat, have a high tolerance for RPG exposition, and rarely abandon games, period. The tediously boring writing and the boringly tedious combat got me to drop Pillars just as I got to the first real city. Xander77 fucked around with this message at 14:07 on Nov 11, 2019 |
# ? Nov 11, 2019 13:36 |
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Lil Swamp Booger Baby posted:That's not really the problem, the issue isn't necessarily the specifics of the setting but how it's presented. PoE's method of divulging its lore is pretty dry and voluminous while also coming off extremely artificial. It feels lifeless, the distance between the writers and you is very thin, every bit of worldbuilding and lore in PoE had the writers' voices being excessively obvious. Disco Elysium is far more natural and doesn't feel so forced. Reveilled posted:I’m not so sure the issue is that it’s dry, my favourite book is probably the driest work of fiction ever written (an economics history textbook from a universe where the British won the American Revolutionary War) and I didn’t find PoE engaging. I think the real clue is in how almost everyone who is talking about PoE’s merits, or lack thereof, is talking about the setting. Even when the complaints are generally about the writing being dry, it’s usually in reference to the setting stuff. Yeah I think you have it exactly right. You can look at how people who praise PoE's writing go mostly towards the premise, the idea of it being 1790s USA or whatever, and assume the intrinsic interestingness of the setting is sufficient for good writing. It reminds me a lot of doing worldbuilding where you can spend days and days with your friends putting together the coolest setting possible with a continent of cat people who are socialists who have a frosty relationship with the psychometry using wizards of the middle continent who have due to that a weird idea of property being people and isn't that interesting and fantastical and novel and also... and no one realises you've totally forgotten to tell a story. PoE is a story told by the Encyclopedia skill. PS: the psychometry wizards were super cool Fangz fucked around with this message at 13:55 on Nov 11, 2019 |
# ? Nov 11, 2019 13:45 |
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Xander77 posted:Where can you get it?
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# ? Nov 11, 2019 13:57 |
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Hogama posted:From Lena on Day 1.
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# ? Nov 11, 2019 14:06 |
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Patch notes just went up:quote:Fixed autopsy dialogue when asking Kim about wounds you caused causing the player to get stuck in dialogue.
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# ? Nov 11, 2019 14:23 |
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Xander77 posted:Huh. Do you still get the "reality lowdown" suggestion? Yeah, you can still get the recommendation. Also, having just tested it again with a 3/3/3/3 build and looking at every available node in the Whirling, I was able to obtain it with a combination of saying we're in the Whirling-in-Rags because it was on my room key, not getting "we live in Revachol" correct, and then correctly identifying the current year as '51. The last bit may or may not be the most relevant part, since that was when I got the pen, but I didn't exactly exhaust permutations of the conversation.
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# ? Nov 11, 2019 14:26 |
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steinrokkan posted:Also Empathy told me that, ultimately, his concern for the working class was genuine, and who am I to doubt Empathy. Empathy is a neo liberal ultra centrist. Do not trust it and it’s apparent concern for the working class
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# ? Nov 11, 2019 14:32 |
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Generally the skills can be trusted if they go against their biases. If Empathy (whose bias is *moralist* - i.e status quo supporting) is telling you the guy launching the revolution actually means it, then I think it has a point. Similar to how suggestion can be trusted when it tells you to go in sober with the Lillienne date, etc. If the advice to support Evrart comes from Rhetoric then I would be more suspicious of it.
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# ? Nov 11, 2019 14:42 |
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Neurosis posted:Patch notes just went up: good stuff, seems like a big patch. Notes also here: https://store.steampowered.com/news/?appids=632470
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# ? Nov 11, 2019 15:26 |
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the new patch notes have some really amusing stuff, like "Idiot doom spiral VO volume turned down slightly."
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# ? Nov 11, 2019 15:53 |
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how do you get past the haunted furnace and curtain in the cursed store if you don't have good physical instrument to yell into the formerMegazver posted:Numenera's writing is pretty bad. I couldn't endure it long enough to get to the cool world-building. (Which, in either case, is not even them and I could just read the RPG sourcebooks instead.) what's wrong with Numenera's writing
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# ? Nov 11, 2019 15:58 |
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Its Coke posted:what's wrong with Numenera's writing The writers think that vomiting up the whole thesaurus makes them look clever. It's the worst in the final chapter, where even the most banal actions and feelings are described through paragraphs of blithering non-sense, apparently in an effort to sell you on the oulandishness of The Bloom, not realizing that the more you describe the alien, the less interesting it becomes. steinrokkan fucked around with this message at 16:17 on Nov 11, 2019 |
# ? Nov 11, 2019 16:13 |
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I'll say this: PoE 1 was one hell of a thing to play through as a new parent.
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# ? Nov 11, 2019 16:38 |
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Fangz posted:Yeah I think you have it exactly right. You can look at how people who praise PoE's writing go mostly towards the premise, the idea of it being 1790s USA or whatever, and assume the intrinsic interestingness of the setting is sufficient for good writing. It reminds me a lot of doing worldbuilding where you can spend days and days with your friends putting together the coolest setting possible with a continent of cat people who are socialists who have a frosty relationship with the psychometry using wizards of the middle continent who have due to that a weird idea of property being people and isn't that interesting and fantastical and novel and also... and no one realises you've totally forgotten to tell a story. Again, only talking about Deadfire, but I quite enjoyed the writing in that game. The conflict eeach character was going through felt believable and engaging which is a big ask I think when one of the problems is "sexy fish man is just getting too much pussy and dick". I never finished the first game but really liked the prose, characters and world of Deadfire and thought it really pulled off a "one massive story point explored in a thousand ways through side quests" narrative. I think Tyranny is pretty cool too, but it's a game with a really clear vision in mind. The routes where you're a "hero" or "go it alone" are incredibly boring and tacked-on, and seem to be there because they *have* to be even though the entire point of the game is explored in the two main routes.
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# ? Nov 11, 2019 16:38 |
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Ephemeron posted:I'll say this: PoE 1 was one hell of a thing to play through as a new parent. Dad gaming is in.
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# ? Nov 11, 2019 16:41 |
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PoE1 does actually have a strong themes that runs through the game on colonialism and its legacy. Deadfire is more quick to give you a clear picture because as I said its more confident in itself and not initially playing it as safe, but PoE1 does a good job tying a good deal of its narrative into those themes, namely the revelation that the gods themselves are the creations and legacy of a horrible colonialist state that continue to subjugate the world even though they are long gone.
Accordion Man fucked around with this message at 16:55 on Nov 11, 2019 |
# ? Nov 11, 2019 16:50 |
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Is going to the islets on the boat after the tribunal near the end? It definitely feels like things are starting to head towards an ending but I've also only been playing for ~20 hours while taking my time and I remember hearing estimates of ~60 hours.
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# ? Nov 11, 2019 16:57 |
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garfield hentai posted:Is going to the islets on the boat after the tribunal near the end? It definitely feels like things are starting to head towards an ending but I've also only been playing for ~20 hours while taking my time and I remember hearing estimates of ~60 hours.
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# ? Nov 11, 2019 16:58 |
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50 hours is 2 fairly completionist playthroughs. I got 70+ hours in two playthroughs, but I was writing guides, frequently reloading, and not necessarily turning the game off while doing something else.
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# ? Nov 11, 2019 17:07 |
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I did one playthrough, fairly complete as far as clearing tasks off my ledger, at 26.
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# ? Nov 11, 2019 17:12 |
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Its Coke posted:how do you get past the haunted furnace and curtain in the cursed store if you don't have good physical instrument to yell into the former Find some clothing that makes you feel tough? I also had some success with woading my face up with coal dust but you need enough Authority to not be ashamed to do it. I think it's technically a side quest so that's really the only way in.
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# ? Nov 11, 2019 17:19 |
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I kind of figured that sacrificing my tie to make the molotov cocktail that I threw way off to the side was indicative of things wrapping up but figured I'd ask since the site itself advertises it as a "colossal 60 hour game". I absolutely loved what I've played, the dialogue was all incredible and everything was insanely detailed and my 1551 build only saw half of what the game has to offer. I don't see how an indie studio would be able to keep up this quality level over anything much bigger and I'd much rather have this smaller better game than a bigger less ambitious one. Still though, even reading this article now, it seems insanely misleading. If it didn't explicitly list off that the five areas were just sub areas where you could walk through all of them in five minutes, I would assume that Martinaise as a whole was one of these five areas.
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# ? Nov 11, 2019 17:31 |
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Volte posted:It sounds like Harry making a terrible attempt at doing a voice, which I found oddly appropriate It is the same person! Another excuse to share this... https://youtu.be/RASePNexfgY cubicle gangster fucked around with this message at 17:45 on Nov 11, 2019 |
# ? Nov 11, 2019 17:39 |
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garfield hentai posted:Is going to the islets on the boat after the tribunal near the end? It definitely feels like things are starting to head towards an ending but I've also only been playing for ~20 hours while taking my time and I remember hearing estimates of ~60 hours. It is. I stayed up til 4am without knowing it after tribunal. Once you go there you'll start to really savour the words more and less runny roundy stuff. I would like a mod to change Sad FM to "Real Folk Blues". I played it pretty conservatively with a little gently caress da polis in it and got a great ending I didn't know I wanted till I got it, that was around 30 hours. Warm fuzzy ending with a little hope for him getting over it, vindication of his methods and validation as a functioning person. The estimates are daft, because you'll be back if you like it or turn off in 5 minutes if you don't. Review-this-one-before-lunch people just line chart time spent in first 4-10 hours playing it against steam achievements (which are there for dev feedback and a reviewer crutch as much as a player thing) are a terrible metric. It works for cinematic plot on rail games but doesn't lend itself to really big scope oddball things. Especially this type which is like asking how long it takes to read a deck of playing cards. Finish it, decide if you think a better or worse version of you again would win, or should die because he's a piece of poo poo. I played sad recovering alcoholic cop with a little commie rhetoric who thought picking up poo poo in a plastic bag would give him a win because its all connected but pushed down and hid from his hell. Game gave me poo poo for that, he ended up mocked by the voices as boring but he won. I want to see what happens to him if he didn't let desperation push him toward siding with a racist against his partner just for the case, or a roof over his head etc. My only regret is not speccing more into shivers. If they called it psychogeography I'd have mained it, my own stupidity for second guessing the skills. I didn't get its voice loud enough to appreciate it until towards the end. On the plus side, Conceptualization is loving hilarious to me. I'm cosplaying as that fucker. [e: removed typoes] wit fucked around with this message at 18:54 on Nov 11, 2019 |
# ? Nov 11, 2019 18:15 |
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I wonder if there's a mod to double or triple your running speed.
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# ? Nov 11, 2019 18:29 |
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I know there's no right or wrong way to play the game, but do you guys that already finished it think it's better to select three or four skills and put all your points into them or should you be more of a well rounded character?
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# ? Nov 11, 2019 18:40 |
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Go extreme.
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# ? Nov 11, 2019 18:49 |
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I just kinda put points wherever as I leveled and it went fine.
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# ? Nov 11, 2019 18:55 |
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there's no max and there's no min, read the INFO tab for all the skills and roll with whatever seems fun or most in line with what you want to roleplay
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# ? Nov 11, 2019 19:17 |
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Night10194 posted:I just kinda put points wherever as I leveled and it went fine. Then who was your buddy? Did you not really love your voices? Did you just spec in what was needed or sscum rolls or something? I didn't even think to just be level and level as needed. That's proto post ultra hardcore.
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# ? Nov 11, 2019 19:29 |
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I basically put points into whoever felt like they were telling me interesting stuff. I ended up with really high Psyche skills across the board, plus Visual Calc, and I put the 2 points I could into most of the Motorics because I thought it fit Harry kinda shaking himself off and climbing out of the hole.
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# ? Nov 11, 2019 19:31 |
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Xander77 posted:I wonder if there's a mod to double or triple your running speed. I don't know if this works, but it needs to be in the OP if it does You can use CheatEngine's basic Speedhack for faster running. itry fucked around with this message at 19:57 on Nov 11, 2019 |
# ? Nov 11, 2019 19:55 |
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itry posted:You can use CheatEngine's basic Speedhack for faster running.
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# ? Nov 11, 2019 20:00 |
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Open Cheat Engine, click Edit -> Settings -> Hotkeys In the list, pick any of the Speedhack items, select a key and a speed multiplier. Now you can use that key to change the speed of any game by the chosen coefficient. Use a 1* speed hotkey to return to default. It's a simple tool that can really improve a lot of games. steinrokkan fucked around with this message at 20:09 on Nov 11, 2019 |
# ? Nov 11, 2019 20:06 |
What's the deal with the Kim debrief? Is it only on the first day? I know I missed it Day 2 because he was away for the night. Day 3 I missed it and I reloaded and tried resting at both the whirling and the free shack. Can't tell if it's because it was 2 o clock or if debrief only happens that one time.
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# ? Nov 11, 2019 20:13 |
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The debrief is just for day 1, it's basically a tutorial.
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# ? Nov 11, 2019 20:18 |
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Xander77 posted:The debrief is just for day 1, it's basically a tutorial. stumped me a lot and i gathered crap just for it too. It was worded almost like a promise.
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# ? Nov 11, 2019 20:29 |
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Reveilled posted:(an economics history textbook from a universe where the British won the American Revolutionary War) That sounds like my jam. What's it called?
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# ? Nov 11, 2019 20:40 |
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# ? Jun 6, 2024 01:06 |
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Neurosis posted:Patch notes just went up: Improved cat clock material. Huh...
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# ? Nov 11, 2019 20:58 |