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Valve are so focused on their own little bubble that I really wouldn't put it past them to release this game as VR exclusive. Just leave it to the community to hack it into a playable non-VR version.
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# ? Nov 18, 2019 13:45 |
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# ? May 30, 2024 01:59 |
I'm willing to bet money it'll be VR exclusive
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# ? Nov 18, 2019 13:48 |
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ErrEff posted:Valve are so focused on their own little bubble that I really wouldn't put it past them to release this game as VR exclusive. Just leave it to the community to hack it into a playable non-VR version. Sounds like a Win-Win for Valve. Focus and release on the thing they love working on and let the community handle the rest with the tools they (probably) provide.
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# ? Nov 18, 2019 14:00 |
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EA Sports posted:the main reason steam is the size that it is is forcing people to adopt it back in the day. I didn't find out about steam until I tried to join a counterstrike server and WON was down for the whole day. This is exactly why (well, it and the billions of years worth of rumors, code leaks and now supposedly a verified leaker giving away the prerecorded reveal interview that explains why Valve might be doing this) Valve doing a VR exclusive Half-Life game makes perfect sense. They've literally never been afraid of pissing off their own customers, or publisher, or general partners. Nobody liked it when Valve delayed Half-Life 2 at the last minute and then decided to make Steam a requirement for playing the game and the game's launch was a total shitshow by all accounts. But it all worked out famously well in the end. Valve is out of touch enough that they absolutely will try a repeat of that but with VR, despite extremely different (and difficult) market conditions. They don't think that a multiple hundred dollar (if not thousand) investment is going to be an insurmountable obstacle for Half-Life fans. A part of that trust is undoubtedly because the game itself will be a full-fledged, polished, single player Valve FPS like in the good old days, but with a modern touch and deep VR integration, running on a brand new engine. Or that's what Valve thinks it will be, at least. But here's the thing: even with all the strong rumors and corroborated sources in the world, for all we know, somebody's been building up to one of the biggest gaming related hoaxes in years for the last couple of months. It's all or nothing. If they really announce this next Wednesday, I guarantee you it won't just be a Half-Life themed VR shooting gallery, because that's in direct opposition to what Valve has been saying about their "flagship" VR title. But who the gently caress knows anymore, it's Valve. Maybe next Wednesday is when they announce In the Valley of Gods is now available on Steam. Maybe that's why some of the Campo Santo guys still have the game on their Twitter bios and one of the promo art guys is talking about hunkering down and getting ready to ship.
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# ? Nov 18, 2019 14:23 |
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Even if HLAlyx is real I doubt it would actually be fully featured compared to how massive games are now. CDPR is 550 people and they're basically all working on Cyberpunk, I dont believe that Valve would put more than 50 people on a game for very long these days.
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# ? Nov 18, 2019 14:28 |
Having looked at all sides of it for a bit I'm gonna go with
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# ? Nov 18, 2019 15:14 |
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No Wave posted:Even if HLAlyx is real I doubt it would actually be fully featured compared to how massive games are now. CDPR is 550 people and they're basically all working on Cyberpunk, I dont believe that Valve would put more than 50 people on a game for very long these days. Valve employs like 350 people. There's a lot of manpower there, even discounting people who'd be on other projects or doing Steam support etc. And even then, remember that Cyberpunk is a fully fledged massive RPG with an open world. HLVR would be a tightly focused narrative-driven FPS like Half-Life 2 was. If you go back and play that game today, you'll notice it's not very long at all by modern standards. I could totally see a VR "flagship" title come in at around that same length. That said, because lol, here's the original source document. What do I spy with my little eye on top of the page, in bold, added since I last saw it yesterday? "leak" posted:Update: Before you read, here's something you should know: PC Gamer decided to run this story, with this document linked inside of it. This was an awful decision on their part, as it has the possibility to delay the actual teaser, or release of the game. You should be ashamed of yourselves for deciding to run a story for clicks alone. I personally ask that you stop supporting them, and support Tyler McVicker, a content creator who runs stories on Nintendo, Valve, and Bethesda instead, as he puts much, much more effort into his content. If you're looking for full information on HLVR, and HL:A, I suggest this video. I think a certain Valve news reporter may be slightly regretting putting his whole reputation on the line for this Wednesday's supposed announcement
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# ? Nov 18, 2019 15:21 |
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mods change my name to content creator tyler mcvicker
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# ? Nov 18, 2019 15:33 |
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Triarii posted:I feel like we need to come up with a new term for the "walking simulator" genre now that Death Stranding has come out and shown us what an actual walking simulator is like.
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# ? Nov 18, 2019 15:41 |
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Getting mad at the idea of creating exclusives to sell platforms is the hottest of takes.
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# ? Nov 18, 2019 16:04 |
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I'd be kind of annoyed if the first Half Life game in over a decade was exclusive to a 1000 dollar VR platform...but not really that annoyed because the last time I tried to play HL2 it lost me pretty quick. I loved it the first time I played it but the pace is pretty glacial in the beginning.
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# ? Nov 18, 2019 16:09 |
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Making a VR game is downright normal next to Valve trying to make their own line of PCs or their very own OS.
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# ? Nov 18, 2019 16:20 |
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Pretty sure HL:Alyx will be a VR spinoff, linking HL2 to the soon-to-be-released HL3. I, for one, can not wait for HL3.
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# ? Nov 18, 2019 16:21 |
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pseudorandom name posted:Getting mad at the idea of creating exclusives to sell platforms is the hottest of takes. I don't think anyone is particularly mad at it. If anything it's practically inevitable so everyone's just like "Yep, that's gonna be it."
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# ? Nov 18, 2019 16:29 |
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VR is real and my friend so I love this rumor. You do have to be out of your mind to think that a made for virtual reality game can be modded to play flatscreen though, they are completely different experiences in just the controls.
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# ? Nov 18, 2019 16:39 |
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The Chad Jihad posted:There's only one mid 2000s console game with good music You know, I kind of miss Mechassault. I would go around in the Uziel variant with gauss rifles and kneecap Atlas players since they inevitably were too concerned with the other assault mechs to realize I was murdering them.
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# ? Nov 18, 2019 16:46 |
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https://www.rockpapershotgun.com/2019/11/18/planet-zoo-is-temporarily-a-game-about-mass-producing-knackered-warthogs/quote:those who had got in early on endangered, prestige or hard-to-breed animals are now hoarding them, only selling them for wild sums. Prices have soared, making gorillas, tigers and the rest completely inaccessible to new players, while Pandas have become virtually mythical: beasts that might as well be made from pure diamond. quote:Oh, and to make matters even more splendid, the animals people are selling on are the ones with genetic mutations that make them undesirable for further breeding – they might be highly susceptible to disease, tiny, incredibly short-lived, or even completely infertile. These sell for the lowest prices as well, naturally. Starting off as a new player, then, with your tiny pool of CC, you’re going to be spending a lot of time scrolling through pages and pages of dying mutants, desperately seeking something that won’t horrify your guests, and might have a chance of breeding. quote:any attempt to simulate an economy risks also simulating economics, which is what we call it when millions of individual, rational decisions act together to create utter madness on a grand scale. Now, unfortunately, economics has happened to Planet Zoo. Video games once again helping prove that Capitalism is horrible.
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# ? Nov 18, 2019 17:11 |
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You don't understand, they just didn't implement the free market the right way. Capitalism is fine.
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# ? Nov 18, 2019 17:22 |
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StrixNebulosa posted:Hey, it's okay to disagree with me! And you're right, Hitman is a really flexible game. I just like instinct a lot for how it helps with stealth and with how it highlights interactable items. Sorry about that! Being chased in games is super uncomfortable for me too but not a deal-breaker, so I'll be more explicit about those sequences in the future. Triarii posted:I feel like we need to come up with a new term for the "walking simulator" genre now that Death Stranding has come out and shown us what an actual walking simulator is like. Excuse me, Miasmata came out seven years ago and is the hardest of hardcore walking sims, featuring momentum as you descend slopes, stumbling over rocky terrain, and tumbling head over heels from first person if you fail to walk your rear end in a reasonable, upright manner. Broken Cog posted:I can't envision Valve releasing a new Half Life game as a VR exclusive. Valve releasing a killer VR exclusive was exactly what they needed to do when they first launched the Vive, to push more early adopters. Now that that ship has sailed and VR has settled into a niche gaming experience for like 0.1% of the market to play fancy tech demos for 15 minutes at a time, I'm sure that's exactly what they'll do.
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# ? Nov 18, 2019 17:28 |
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Too Shy Guy posted:Excuse me, Miasmata came out seven years ago and is the hardest of hardcore walking sims, featuring momentum as you descend slopes, stumbling over rocky terrain, and tumbling head over heels from first person if you fail to walk your rear end in a reasonable, upright manner.
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# ? Nov 18, 2019 17:39 |
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Too Shy Guy posted:Valve releasing a killer VR exclusive was exactly what they needed to do when they first launched the Vive, to push more early adopters. Now that that ship has sailed and VR has settled into a niche gaming experience for like 0.1% of the market to play fancy tech demos for 15 minutes at a time, I'm sure that's exactly what they'll do. ~BuT ThIs TiMe It's DifFeRenT~
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# ? Nov 18, 2019 17:40 |
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VR is cool (it's me, I'm the dipshit with two headsets*) but yeah, there's definitely not enough actual games for it compared to experiences and it limits how much use I get out of it. There's a lot of cool stuff it can do with seated-type things but everyone seems to make their games a room-scale thing and that's a pain in the rear end. AC7's VR mode makes me really want a full game like that instead of three missions. No man's sky was cool in VR but I wish it would just let me use a controller instead of all the motion control grip stuff. *I got a PSVR last year and it was cool enough I wanted more, but it was kind of underpowered, so when I got an actual gaming PC I got a rift S.
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# ? Nov 18, 2019 17:44 |
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fappenmeister posted:I saw that Kingdom Under Fire 2 is launching on Steam shortly. Anyone already playing via the publisher's website and have any thoughts about it? I enjoy it. Story is laughably bad and that korean pacing of story is there (Super slow, super generic characters yacking at you), but once you get into the RTS battles, its great. First 10 levels are tutorial, blast through them because they suck. Lvl 13 options open up for troops and selection, so it gets better.
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# ? Nov 18, 2019 17:48 |
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I spend hours playing Hot Dogs, Horseshoes and Handgrenades in VR weekly and man if Valve had their hands on it oh BOY would it be a good time. Those of you mocking VR now with the Oculus and Index sets out now are either being contrarian or haven't actually tried it, it is truly real this time. Not a replacement, but it's actually here now. It's cool as hell.
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# ? Nov 18, 2019 17:52 |
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Too Shy Guy posted:Valve releasing a killer VR exclusive was exactly what they needed to do when they first launched the Vive, to push more early adopters. Now that that ship has sailed and VR has settled into a niche gaming experience for like 0.1% of the market to play fancy tech demos for 15 minutes at a time, I'm sure that's exactly what they'll do. Xaris posted:pretty much. it's amusing calling all the VR hype 5 years ago as just another failed dump of VC and other money for people to get once and then sit in a cupboard collecting dust for years until it all ends up at a garage sale or Goodwill. maybe they could have done something with actually building up good games for it first, but they didn't, and now there's 50 different sets and everyonely has been burned and forgotten about it. The Index sold out immediately and initial orders only finished shipping the 24th of August (ahead of schedule by a month, mind you). Now the headset has been out long enough to prove there are no catastrophic flaws with it and they've had a couple months to build up stock ready to ship worldwide. If they are putting anything out, it's the perfect time.
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# ? Nov 18, 2019 18:07 |
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Det_no posted:The Index sold out immediately and initial orders only finished shipping the 24th of August (ahead of schedule by a month, mind you).
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# ? Nov 18, 2019 18:11 |
The Rage shotgun is better after a few upgrades, but if anything, they hosed up by making you so weak and pitiful in the beginning of the game. In Doom '16, for example, you're a fragile baby doom marine, but you can still melt faces with the pistol charge shot, still gently caress poo poo up with the first weapon upgrades. You're powerful, but not as powerful as you will be. In Rage, you're just not powerful at all.
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# ? Nov 18, 2019 18:16 |
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Cardiovorax posted:a fancy wearable monitor is worth to me at this time. You should actually try it if you have the opportunity, and with a PC headset. Yeah it's expensive and there is no way around that, especially because the nature of VR (running dual high resolution displays each with their own rendering pipeline since each eyeball gets it's own visual feed) means that it pushes graphics card harder than any 4K monitor could requiring beefy GPU power. You need the stations because that's how the system tracks your movement. Seeing that you describe it this way means you haven't actually tried it. Virtual Reality as it is these days is a fundamentally different experience than typical games, if it weren't then you'd have no need for the hyper specialized contr schemes that the headsets have.
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# ? Nov 18, 2019 18:19 |
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Even if VR is very cool, which it is, $1,000 on top of a computer to run it is a crazy ask for most people.
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# ? Nov 18, 2019 18:23 |
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hell yeah can't wait for the same brain geniuses who made Artifact and cant make a decent UI to save their lives release a VR only title
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# ? Nov 18, 2019 18:24 |
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KakerMix posted:You should actually try it if you have the opportunity, and with a PC headset. Yeah it's expensive and there is no way around that, especially because the nature of VR (running dual high resolution displays each with their own rendering pipeline since each eyeball gets it's own visual feed) means that it pushes graphics card harder than any 4K monitor could requiring beefy GPU power. Orv posted:Even if VR is very cool, which it is, $1,000 on top of a computer to run it is a crazy ask for most people.
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# ? Nov 18, 2019 18:25 |
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It doesnt really matter how good the one thousand dollar peripheral that only runs on a powerful desktop is. you're an early adopter if you buy it and being an early adopter makes you a sucker.
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# ? Nov 18, 2019 18:28 |
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Orv posted:Even if VR is very cool, which it is, $1,000 on top of a computer to run it is a crazy ask for most people. No Wave posted:It doesnt really matter how good the one thousand dollar peripheral that only runs on a powerful desktop is. you're an early adopter if you buy it and being an early adopter makes you a sucker. That's where I'm at on VR. Let me know when it's under $300 and there are lots of games. Until then, it's going to be 3D TV to me.
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# ? Nov 18, 2019 18:32 |
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Look Sir Droids posted:That's where I'm at on VR. Let me know when it's under $300 and there are lots of games. Until then, it's going to be 3D TV to me. You can get a secondhand Rift S for 3 hundo if you look around, and there’s enough games to make it worth it. Elite Dangerous and House of the Dying Sun are great if you like space stuff, Beat Saber is good for a seated type deal, Superhot VR and Borderlands 2 VR are good shooters... most of the games I’ve had the best time with are conversions of existing games to VR but it’s really hard to describe the difference VR makes. Especially to anything where you’re driving or flying.
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# ? Nov 18, 2019 18:35 |
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There are sub-300 VR sets already, so if you want, I can tell you. I hear they're mostly kinda trash, though. You know what, just look here: https://www.pcmag.com/article/342537/the-best-virtual-reality-vr-headsets
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# ? Nov 18, 2019 18:36 |
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It's still loving hilarious that VR is in the early adoption phase after existing for more than 30 years.
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# ? Nov 18, 2019 18:37 |
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Cardiovorax posted:There are sub-300 VR sets already, so if you want, I can tell you. I hear they're mostly kinda trash, though. I'm also just not very interested in general and wouldn't want one that is kinda trash. Or a used one that has been sitting on some gamer's sweaty head. I'd spend that money upgrading or building a new PC way before I'd bother with VR. I think we're past the point of it being a fad or something, but it's still just a nice to have, like seat warmers in a car.
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# ? Nov 18, 2019 18:41 |
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SelenicMartian posted:It's still loving hilarious that VR is in the early adoption phase after existing for more than 30 years. 3D movies have been around a lot longer than that, and people who bought 3D tvs still ended up with abandoned hardware.
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# ? Nov 18, 2019 18:41 |
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Look Sir Droids posted:I'm also just not very interested in general and wouldn't want one that is kinda trash. Or a used one that has been sitting on some gamer's sweaty head. I'd spend that money upgrading or building a new PC way before I'd bother with VR.
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# ? Nov 18, 2019 18:43 |
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# ? May 30, 2024 01:59 |
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Sinteres posted:3D movies have been around a lot longer than that, and people who bought 3D tvs still ended up with abandoned hardware. 3D TVs still work as a TV though at least. This is a peripheral. Like if the PS4 flopped at least I'd have a nice media/blu-ray player. Hey though I found a thrift store that was overjoyed to take my HD-DVD player + collection! edit: Issue with VR is that there are billions of other amazing games that don't need VR. Even when there's a catalogue that's worth playing I can just not play some games and still be overwhelmed by the amount of content for my computer - which a billion companies are dying to make more accessible via streaming crap already. It's not like it's getting harder to PC game. poo poo, Intel's latest integrated GPU is worth a drat and we'll probably be seeing entry level gaming open up to even more people with even less hardware than ever. bus hustler fucked around with this message at 18:47 on Nov 18, 2019 |
# ? Nov 18, 2019 18:44 |