"No defined ETA" on PP for Xbox game pass: https://www.pcgamer.com/phoenix-point-has-been-delayed-on-xbox-game-pass-and-the-microsoft-store/quote:"The fact is we dropped the ball," the announcement reads. "We were exceedingly busy getting the game itself ready, and being inexperienced with Game Pass and the Microsoft Store, we simply had not properly prepared the groundwork to get the game released on time on these platforms. Compared to other platforms we’re on these platforms require a number of prerequisites, from Microsoft certification to legal documentation review. While these are now mostly complete, they have given rise to a number of new delays." A take on this would be for "the problems" to be related to the EGS exclusivity, but given the state the game launched in, what has been said by the devs could probably be taken at face value. The lack of ETA is, of course, a bit worrying. That Italian Guy fucked around with this message at 14:53 on Dec 6, 2019 |
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# ? Dec 6, 2019 14:45 |
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# ? Jun 2, 2024 06:42 |
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That Italian Guy posted:"No defined ETA" on PP for Xbox game pass: https://www.pcgamer.com/phoenix-point-has-been-delayed-on-xbox-game-pass-and-the-microsoft-store/ damnit also lol them going from "this has nothing to do with us, totally microsofts fault" to "we hosed up"
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# ? Dec 6, 2019 14:59 |
Communist Thoughts posted:damnit Eh I mean, they definitely tried to get the best spin for it, but according to Reddit: quote:We said we were waiting for certification - which is completely true. We got passed for certification late on the 4th and gave the green light to go live on the store. This is the point where we discovered there were a few things we hadn't got into place correctly to go live on the store. TL;DR: They got certified for the version they submitted, but the version they submitted didn't work
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# ? Dec 6, 2019 15:12 |
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VolticSurge posted:WE'LL UNLEASH ALL OUR FORCES WE WON'T CUT THEM ANY SLACK OH, WE ARE THE VALIANT INFANTRYYYYY
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# ? Dec 6, 2019 16:21 |
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Not to say that the game doesn't have a whole bunch of issues right now but I certainly feel that people who complain about "cover icons lie to me" and "you can't even tell chance to kill an enemy" are completely missing the point. It's not XCOM: Another One, it's X-Com 2 if anything. A lot of that information isn't abstracted the way it is in XCOM because it aims to be a completely different kind of game.
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# ? Dec 6, 2019 16:35 |
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I've been following this game for a bit because a Factorio streamer I like was super into it and... I guess I admit I didn't really know what XCOM games were after all this time somehow. But I actually love turn based tactical games and was thinking of getting this. Sounds like maybe down the line this might be worth it, but maybe not as a first go-round, but what would be a good entry point into this series/genre for someone who hasn't played one?
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# ? Dec 6, 2019 16:43 |
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charity rereg posted:I've been following this game for a bit because a Factorio streamer I like was super into it and... I guess I admit I didn't really know what XCOM games were after all this time somehow. But I actually love turn based tactical games and was thinking of getting this. Xcom 2 is the way to go. Maybe without dlc your first few runs.
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# ? Dec 6, 2019 16:49 |
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charity rereg posted:I've been following this game for a bit because a Factorio streamer I like was super into it and... I guess I admit I didn't really know what XCOM games were after all this time somehow. But I actually love turn based tactical games and was thinking of getting this. If you haven't played new-gen XCOM you really should. They are Good poo poo.
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# ? Dec 6, 2019 17:16 |
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charity rereg posted:I've been following this game for a bit because a Factorio streamer I like was super into it and... I guess I admit I didn't really know what XCOM games were after all this time somehow. But I actually love turn based tactical games and was thinking of getting this. Get XCOM enemy within or XCOM 2 without any of its DLC
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# ? Dec 6, 2019 17:22 |
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Dancer posted:If you haven't played new-gen XCOM you really should. They are Good poo poo. ^^^2012's Enemy Unknown + the Enemy Within expansion is also not a bad way to dive in, although it may be overwhelming at first.
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# ? Dec 6, 2019 17:22 |
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As people have mentioned the DLC makes Xcom 2 much harder but you can launch the game without it so don't worry if the cheapest option is a bundle with the DLC. Just shut it off for the first couple of runs. Phoenix Point is just more fiddly and less fun at this point. We'll see how it goes after a few patches.
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# ? Dec 6, 2019 17:31 |
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xcom eu ain't no xcom without Zhang. Zhang rules. kneel before Zhang.
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# ? Dec 6, 2019 17:34 |
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upgunned shitpost posted:xcom eu ain't no xcom without Zhang. Dorn when?
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# ? Dec 6, 2019 17:35 |
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Ersatz posted:Seriously, just start with 2012's Enemy Unknown and look forward to several hundred hours of your life disappearing into one of the most satisfying game series ever released. Game is just a wee bit too bland without expansion. Consider that the phone version isn't even available stand-alone. The expansion experience is just fine for a first-time player (like I was when I got it).
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# ? Dec 6, 2019 17:35 |
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Back Hack posted:Dorn when? Phoenix Point: DOORN NO
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# ? Dec 6, 2019 17:38 |
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charity rereg posted:I've been following this game for a bit because a Factorio streamer I like was super into it and... I guess I admit I didn't really know what XCOM games were after all this time somehow. But I actually love turn based tactical games and was thinking of getting this. Get Battletech instead of the nu-XCOM. It's extremely similar but cuts some of the worst bullshit. Especially the part where enemies get a free movement, during your turn, if any single one of their vauge "squad" gets so much as a single tile of LOS on it.
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# ? Dec 6, 2019 17:38 |
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I play Factorio so there's only so many more hundreds of hours to give
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# ? Dec 6, 2019 17:38 |
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DatonKallandor posted:Get Battletech instead of the nu-XCOM. It's extremely similar but cuts some of the worst bullshit. Especially the part where enemies get a free movement, during your turn, if any single one of their vauge "squad" gets so much as a single tile of LOS on it. Get all three, they're all excellent games
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# ? Dec 6, 2019 17:40 |
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I highly recommend starting with XCOM 2012 instead of XCOM 2. In my opinion XCOM 1 was a way better game.
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# ? Dec 6, 2019 17:41 |
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RBA Starblade posted:Get all three, they're all excellent games
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# ? Dec 6, 2019 17:41 |
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DatonKallandor posted:Get Battletech instead of the nu-XCOM. It's extremely similar but cuts some of the worst bullshit. Especially the part where enemies get a free movement, during your turn, if any single one of their vauge "squad" gets so much as a single tile of LOS on it. I really like xcom 2 with wotc, but i dunno about its suitability for a first time. I can, however, recommend Battletech with zero qualifications, it's so loving good.
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# ? Dec 6, 2019 17:42 |
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I couldn't get into battletech, its so unbelievably slow.
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# ? Dec 6, 2019 17:42 |
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dogstile posted:I couldn't get into battletech, its so unbelievably slow. You can speed the animations up if you want now but it's a different pace for sure
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# ? Dec 6, 2019 17:43 |
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DatonKallandor posted:Get Battletech instead of the nu-XCOM. It's extremely similar but cuts some of the worst bullshit. Especially the part where enemies get a free movement, during your turn, if any single one of their vauge "squad" gets so much as a single tile of LOS on it. If this wasn't a thing you would kill all aliens immediately since you activate them out of cover. It is also offset since the aliens do the same thing if they run into you on their turn, instead of shooting you full of holes.
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# ? Dec 6, 2019 17:44 |
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It's only necessary because they did some downright idiotic abstraction with unactivated enemies. And even then it's not actually necessary because there's mods that remove it and it plays much better that way. Also agreed that XCOM 1 is better than XCOM 2. It just has a more satisfying tech curve and story progression.
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# ? Dec 6, 2019 17:48 |
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Peachfart posted:If this wasn't a thing you would kill all aliens immediately since you activate them out of cover. It is also offset since the aliens do the same thing if they run into you on their turn, instead of shooting you full of holes. There's a new game+ option to turn on the chance for the aliens to do just that that no one ever activates for obvious reasons
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# ? Dec 6, 2019 17:48 |
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aliens getting to move into cover but not attack when spotted is a compromise because it also doesn’t let them attack when they reveal on their turn, so (barring one dumb exception) you can never have an alien you’ve never seen before show up and dome someone on the same turn. this schrodinger’s alien system is an extremely problematic compromise since it makes good play dependent on gaming sightlines, makes tactics like flanking and melee risky for the wrong reasons, and makes revealing a single tile of LOS on your last move disproportionately dangerous compared to the start of your turn. but its collateral damage aside, it does have a good reason to exist and does largely accomplish what I think they wanted.
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# ? Dec 6, 2019 17:56 |
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I would be completely happy with Xcom2012+DLC plus phoenix point's LOS and shooting mechanics. The think I particularly like in PP is when you over over a square it shows lines to enemies you'll have LoS to if you move. I don't have xcom 2 yet, it hasn't been cheap enough for me to pick up. I don't know how folks watch beagle play long war anymore. Every time I tune in its just his parade line of soldiers moving very slowly through a map. Rarely, something goes pear shaped and the way he gets out of it is pretty cool but the play is overall solved and boring. Xcom is interesting to watch when things are out of control.
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# ? Dec 6, 2019 18:03 |
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charity rereg posted:I've been following this game for a bit because a Factorio streamer I like was super into it and... I guess I admit I didn't really know what XCOM games were after all this time somehow. But I actually love turn based tactical games and was thinking of getting this. Get xcom 2 if you haven’t played it. It’s cheaper and has years worth of extra polish, mods, and content.
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# ? Dec 6, 2019 18:15 |
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Boogalo posted:I don't know how folks watch beagle play long war anymore. Every time I tune in its just his parade line of soldiers moving very slowly through a map. Rarely, something goes pear shaped and the way he gets out of it is pretty cool but the play is overall solved and boring. Xcom is interesting to watch when things are out of control. He doesn't really play it anymore - he was on a bit of a kick for a few streams recently but it was the first time in a year or more. His Xcom game is his own cobbled-together XCOM 2 modset Operators Vs Aliens which strips out a lot of your high-end abilities and free actions and tries to focus the game more on tough firefights. The early few streams of that were full of terrible situations going way out of control and were some fun watches, though it too kind of stabilised in the mid-game. I think he's restarting it again shortly after beefing up the aliens.
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# ? Dec 6, 2019 18:19 |
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Watching a stream of the game now, I'm already seeing a couple quality of life features the new XCOM did that this game purposely ignored: 1. You don't auto-loot an area once you pacify an area, anything you don't pick up while enemies are still alive gets left behind. 2. The game doesn't auto-replenish ammo or items once they're used. Which is confusing, everything I've seen so far suggest the game is balanced around auto-replenishment because even manufacturing simple items such as new magazines and grenades is expensive.
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# ? Dec 6, 2019 18:37 |
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Imo, a run of Xcom Enemy Unknown, then Enemy Within, then EW impossible, then long war 1 until you get sick of the interesting but ultimately too RNG-dependent mechanics, then Xcom 2 to see those mechanics done well, then WOTC, then modding. Once you’re done that, Phoenix point might be patched!
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# ? Dec 6, 2019 18:39 |
Back Hack posted:Watching a stream of the game now, I'm already seeing a couple quality of life features the new XCOM did that this game purposely ignored: I think if there's something that's indicative of how much they didn't look at modern games is: how the hell do you live to see "EVAC ALL" be one of the most endorsed mods for any new XCOM game and not add an EVAC ALL button to your game.
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# ? Dec 6, 2019 18:47 |
VolticSurge posted:WE'LL UNLEASH ALL OUR FORCES WE WON'T CUT THEM ANY SLACK THE EDF DEPLOYS!
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# ? Dec 6, 2019 18:54 |
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Helmets are such a mistake. I only realised the other night that when you go to the character screen all your soldiers have pretty varied appearances, and then the helmet goes on for the battle and they all look identical. PS: as long as I've been negative, I think the problems are a series of poor choices and stylistic blandness that are holding back an interesting concept, and the game has potential to develop through DLC as long as the current problems are addressed and not ignored in favour of adding new things. Alchenar fucked around with this message at 19:41 on Dec 6, 2019 |
# ? Dec 6, 2019 19:25 |
So far I'm enjoying the general flow of this, flying around and scanning stuff without as much of the *a mission needs to happen NOW* that XCOM has. Combat that doesn't rely on pod management is nice, and your soldiers seem more capable than early game XCOM soldiers. Hitting and getting hit is much easier, especially up close, between many guns firing multiple times and the aiming circle giving you effectively guaranteed hits if you move in. Free aim is dope. Some melee soldier appeared, so we shot up its legs to hamper it. An alien with a grenade launcher appeared, so I had my sniper shoot its launcher and disable. I really like this feature. Still love the action point/TU hybrid system. Stepping out, shooting, and stepping back to cover or out of enemy LOS is nice. Free-firing to destroy cover is great. Nice to not need to waste grenades just to blow away some plywood. The LOS lines when plotting moves seem to lie a lot, especially with my sniper, which is loving annoying. It draws lines, I move there, and no shots are available to take. Critical bug to fix, IMO. I think someone posted that the game didn't make it clear enough that you need to aggressively perform area scans and go find poo poo, but that seemed emphasized well enough in the tutorial, and there's basically nothing else to do. I found a second base just by assuming it was important to explore a bunch. It looks like they mostly removed fuel management from the game (if I recall the last backer build correctly), which is welcome. That poo poo was annoying and just slowed the game down. I like the little story events. Trying to keep all the factions reasonably happy with me has been a balancing act. PP has rough edges, some of which are really annoying, but I'm enjoying it. It's not as good as XCOM (If I could choose only one series to play, it'd be XCOM), but it's different enough to be interesting.
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# ? Dec 6, 2019 19:27 |
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That Italian Guy posted:"No defined ETA" on PP for Xbox game pass: https://www.pcgamer.com/phoenix-point-has-been-delayed-on-xbox-game-pass-and-the-microsoft-store/ Having trouble making 'content' available? Whatever could they... upgunned shitpost posted:so it turns out there are silly hats and chest armours with ascots, which is a great look. but we are not allowed to have the silly hats or fashionable coats... unless you wanna reactivate the console and blindly pump in item id codes 'til you get lucky. ...I think I found it. Does Gamepass support microtransactions/DLC?
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# ? Dec 6, 2019 20:12 |
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Absolutely does.
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# ? Dec 6, 2019 20:33 |
Wow I was checking the DLCs and 3/4 of them look like base stuff that was taken out of the game. One of them is literally "Aerial interception and ufo missions"
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# ? Dec 6, 2019 21:28 |
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# ? Jun 2, 2024 06:42 |
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So, wait... if I kill an enemy human I can only get their equipment if I manage to get someone to loot them in the same round that they died? Does their gun melt in the rain or something? I also kinda hate the paralysis mechanic for captures. It takes multiple guys with stun guns to paralyze a siren (assuming it just doesn't kill them right away when it attacks back after each attempt). And you better hope you didn't accidentally cause it to bleed and you need to have someone hang out and babysit the loving thing to make sure it doesn't wake up. While all of this is "realistic" it also sucks assholes. Lexorin fucked around with this message at 22:08 on Dec 6, 2019 |
# ? Dec 6, 2019 22:06 |