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small ghost
Jan 30, 2013

Hel posted:

It's been a while since I played it but I thought the point was that Miller wasn't actually in on it, and he felt betrayed when he realised late in the game. iirc the only one of your crew that was actually in on it was Ocelot and the real big boss.

This is correct iirc, that's why him and Ocelot have the one of us will have to kill the other conversation. He didn't know, and he was devastated to find out.

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Kitfox88
Aug 21, 2007

Anybody lose their glasses?
Oh then never mind i totally misread it :downs:

Leal
Oct 2, 2009
Working with Diamond Dogs must be great. You get your 3 meals, you get your room and board covered, and best of all your boss is the one going out and doing poo poo!

Sure you might have to blow up a shack with flashlights in it every now and then, but looks like you get a lot of downtime.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



*gathers squad of the highest-tier elite recruits* "I need you to go find me some metal"

CJacobs
Apr 17, 2011

Reach for the moon!
Alright check this out guys. I need you to go find me exactly 20 Black Carrots. Not 19, not 21. Exactly 20. Big Papa needs more stuffin's for his e-cigar okay.

* STAFF MEMBER HAS DIED *

haveblue
Aug 15, 2005



Toilet Rascal
You have had a long and distinguished military career. Your skills in multiple areas of combat and field operations are excellent. You have experience in many theaters and many situations. You have been selected to join this elite military unit because you are the best of the best. Now take care of this lizard I found.

small ghost
Jan 30, 2013

Somewhere out there there's an alternate timeline where everything else is the same but the sole mission of Outer Heaven is just to collect one of every animal on earth so Big Boss can eat it. And I wish that that's the timeline we got to play.

Randalor
Sep 4, 2011



Wait, you mean Outer Heaven isn't just a corporation staffed by soldiers that Venom Snake aggressively headhunted away from his competition?

I ask this as someone who quit playing MGSV after the tutorial because holy hell, 45 minutes for a glorified tutorial is too drat long.

Opopanax
Aug 8, 2007

I HEX YE!!!


Werong Bustope posted:

Somewhere out there there's an alternate timeline where everything else is the same but the sole mission of Outer Heaven is just to collect one of every animal on earth so Big Boss can eat it. And I wish that that's the timeline we got to play.

That’s the platform the real Big Boss set up, Outer Markhor

CJacobs
Apr 17, 2011

Reach for the moon!
Gotta watch out for them Deadly Poisonous Zanzibar Hamsters.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Boss's love for animals was so great he gave his left arm to be able to hold poison hamsters without fear

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


Randalor posted:

Wait, you mean Outer Heaven isn't just a corporation staffed by soldiers that Venom Snake aggressively headhunted away from his competition?

I ask this as someone who quit playing MGSV after the tutorial because holy hell, 45 minutes for a glorified tutorial is too drat long.

Agreed that the tutorial is brutal but after that it's a phenomenal game.

Danaru
Jun 5, 2012

何 ??

I was going to :goonsay: about how Zanzibarland Big Boss was Naked Snake and not Venom, but now I have the image in my head of Venom and Naked switching between the two bases constantly like a 90s teen comedy and giggling about how nobody figures it out.

Everyone has figured it out, but they let them think they're fooling everyone

Kit Walker
Jul 10, 2010
"The Man Who Cannot Deadlift"

Inzombiac posted:

Agreed that the tutorial is brutal but after that it's a phenomenal game.

MGSV has such a strange arc where I feel like I spent an hour or two on a lot of the earliest missions, slowly got quicker and better as I got a better sense for enemy AI and abilities, got better still as my buddies improved, and then I got the rocket fist and wormhole fulton and all that other poo poo didn’t matter anymore because I could have my dog bark to lure some enemies over and then rocket punch them in the dick and/or rear end from around the corner before I sent them home through space-time

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


See, that's why I loved it.

The best open world games need to have a tipping point where it goes "Yep, you're a god now. Here's a ton of fun toys, go nuts."

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



It has so many great toys later on, but they can be kinda obfuscated by the upgrade tree structure. Like, I did my last dozen or so side ops having a blast just sneaking around with the teleport arm and wormhole fulton, two things I never even noticed as possibilities on my first playthrough.

Gann Jerrod
Sep 9, 2005

A gun isn't a gun unless it shoots Magic.

Kennel
May 1, 2008

BAWWW-UNH!
The Boss I know wants to taste every animal he meets.

The Zombie Guy
Oct 25, 2008

Leal posted:

Working with Diamond Dogs must be great. You get your 3 meals, you get your room and board covered, and best of all your boss is the one going out and doing poo poo!


See, out of all the batshit crazy things in the MGS universe, this is the least believable.

I'll believe in the amphibious mute sniper before I believe in somebody who doesn't immediately use their rank to delegate the bitch work.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Intended to give Control a quick look yesterday and just got completely sucked in to a second playthrough. drat that game is so good despite its flaws, just the feeling of power you get unlocking your skills pretty early on is amazing. I'm doing a million times better than my first confused playthrough, especially having a better idea of the map and what skill tree to focus on based on my play style (unlock every launch upgrade ASAP for the early game, imo). I just beat Salvador in one go, the boss that took me like two days the first time around, and unlocks the amazing levitate power.
I guess this time around, my favorite little thing is me :smug:

MadDogMike
Apr 9, 2008

Cute but fanged

The Zombie Guy posted:

See, out of all the batshit crazy things in the MGS universe, this is the least believable.

I'll believe in the amphibious mute sniper before I believe in somebody who doesn't immediately use their rank to delegate the bitch work.

Does Big Boss ever do paperwork? Outsourcing ALL of that sure seems like a massive privilege in a military organization.

bewilderment
Nov 22, 2007
man what



Miller heads the paperwork.

On base Big Boss does give speeches and probably handles some training too, mostly offscreen.

Thinky Whale
Aug 2, 2012

All that most maddens and torments; all that stirs up the lees of things; all truth with malice in it; all that cracks the sinews and cakes the brain; all the subtle demonisms of life and thought; all evil were visibly personified, and made practically assailable in Fry.
Venom Snake's job is to keep everyone motivated and horny.

moosecow333
Mar 15, 2007

Super-Duper Supermen!
Do you think people get to pick their name on Motherbase, or do they need to pull two pieces of paper from a bowl and that’s their name.

The Zombie Guy
Oct 25, 2008

moosecow333 posted:

Do you think people get to pick their name on Motherbase, or do they need to pull two pieces of paper from a bowl and that’s their name.

"Goddamn it guys, I got Moon Moon."

Kit Walker
Jul 10, 2010
"The Man Who Cannot Deadlift"

Captain Hygiene posted:

Intended to give Control a quick look yesterday and just got completely sucked in to a second playthrough. drat that game is so good despite its flaws, just the feeling of power you get unlocking your skills pretty early on is amazing. I'm doing a million times better than my first confused playthrough, especially having a better idea of the map and what skill tree to focus on based on my play style (unlock every launch upgrade ASAP for the early game, imo). I just beat Salvador in one go, the boss that took me like two days the first time around, and unlocks the amazing levitate power.
I guess this time around, my favorite little thing is me :smug:

The gradual ascent from Director with a weird handgun to Flying Death Goddess Janitor’s Assistant is really fun. Just raining down destruction on your enemies as you tear the walls apart and use even their corpses against them

My Lovely Horse
Aug 21, 2010

moosecow333 posted:

Do you think people get to pick their name on Motherbase, or do they need to pull two pieces of paper from a bowl and that’s their name.
I was gonna say you know it's based on their accomplishments and now I'm thinking what a great MGS gag it would have been if all the E rank dudes would have had names like Timid Platypus and it had slowly built towards more badass names until all the S++ guys came in with Ravaging Crocodile and Silent Tiger.

small ghost
Jan 30, 2013

moosecow333 posted:

Do you think people get to pick their name on Motherbase, or do they need to pull two pieces of paper from a bowl and that’s their name.

I've always imagined it as being a giant slot machine with only two wheels and a massive lever.

Just Offscreen
Jun 29, 2006

We must hope that our current selves will one day step aside to make room for better versions of us.

moosecow333 posted:

Do you think people get to pick their name on Motherbase, or do they need to pull two pieces of paper from a bowl and that’s their name.

It's two giant wheels from the price is right- complete with sound effects.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Holy poo poo. I think GTA 3 made a subtle joke through it's mechanics. On the way to get a hidden package I ran over a homeless looking guy, only him I was careful not to he just jumped under the car. When I came back out of the alley, like 20 cash icons had appeared where he was. It was a loaded Hobo.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Finished replaying Control, man it goes by fast when you go in actually know what you're doing. But it's so drat good, absolutely GOTY. For all that the combat gameplay is awesome, one of my favorite things I'd forgot about is right near the end. You do your big task, then game over, credits roll - but then they become weird and corrupted, and you "wake up" as an office drone doing meaningless repetitive tasks at a weird static version of the Bureau, looping through the same things as you realize how to break yourself out of it and get to the true revelations & ending. Just great, this game manages to hit some perfect notes in both gameplay and setting/worldbuilding.

Screaming Idiot
Nov 26, 2007

JUST POSTING WHILE JERKIN' MY GHERKIN SITTIN' IN A PERKINS!

BEATS SELLING MERKINS.

BioEnchanted posted:

It was a loaded Hobo.

You mean he was a ?

RareAcumen
Dec 28, 2012




Captain Hygiene posted:

Finished replaying Control, man it goes by fast when you go in actually know what you're doing. But it's so drat good, absolutely GOTY. For all that the combat gameplay is awesome, one of my favorite things I'd forgot about is right near the end. You do your big task, then game over, credits roll - but then they become weird and corrupted, and you "wake up" as an office drone doing meaningless repetitive tasks at a weird static version of the Bureau, looping through the same things as you realize how to break yourself out of it and get to the true revelations & ending. Just great, this game manages to hit some perfect notes in both gameplay and setting/worldbuilding.

Dylan talks about a dream that's exactly like the fake reality you get stuck in if you keep chatting with him

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



RareAcumen posted:

Dylan talks about a dream that's exactly like the fake reality you get stuck in if you keep chatting with him

:aaaaa:

It's so goddamn good, especially for being in what's at heart an action game. I can't wait for whatever they come up with next, especially since they're apparently determined to make every one of their games coexist together in some form.

Polaron
Oct 13, 2010

The Oncoming Storm

Captain Hygiene posted:

:aaaaa:

It's so goddamn good, especially for being in what's at heart an action game. I can't wait for whatever they come up with next, especially since they're apparently determined to make every one of their games coexist together in some form.

They're actually working on DLC for Control, including one that looks like it may involve Alan Wake.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Polaron posted:

They're actually working on DLC for Control, including one that looks like it may involve Alan Wake.

:tviv: I AM REALLY GLAD TO HEAR THAT

Just the few memos that referenced that were enough to blow my mind and make me finally get around to playing it too, I fuckin loved it especially in that context.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I'm kind of liking that GTA 3's missions seem to be growing in complexity as the islands go on. The first islands "Kill a bunch of targets" missions were generally a few standard swarms of enemies in certain areas, or a few cars to shake up. The first one on the second island has more interesting enemy placements, like the guys on the island in the park and the guys on the balconies on one side of the hotel across from the casino. Even the first Asuka mission spans both islands as you return to the first one to kill the Mafia Don.

LIVE AMMO COSPLAY
Feb 3, 2006

In Red Dead Online the piano players in the saloons are playing Christmas songs.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Captain Hygiene posted:

Finished replaying Control, man it goes by fast when you go in actually know what you're doing. But it's so drat good, absolutely GOTY. For all that the combat gameplay is awesome, one of my favorite things I'd forgot about is right near the end. You do your big task, then game over, credits roll - but then they become weird and corrupted, and you "wake up" as an office drone doing meaningless repetitive tasks at a weird static version of the Bureau, looping through the same things as you realize how to break yourself out of it and get to the true revelations & ending. Just great, this game manages to hit some perfect notes in both gameplay and setting/worldbuilding.

It's a great moment thematically because Jesse has spent all this time building up her powers, taking charge and generally being a badass in this weird world where everything finally makes sense to her, then it reverts to that mundane setting where she's another office drone performing repetitive tasks. But this part is also an illusion, and you as the player can break free from it without performing any of the tasks if you just beeline right to the director's office. Jesse realizes that she can essentially use her own memories to violate causality and put herself back in charge at the Bureau. It's just a very cool moment of Jungian synchronicity at work without having to come out and describe what's happening.

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Alhazred
Feb 16, 2011




It's kinda funny how much Rise of the Tomb Raider resembles Indiana Jones and the Last Crusade. Both Indy and Lara are after a source of eternal life. They both realize that their obsession with uncover artifacts is ruining their lives. Elsa and Ana's betrayal is revealed in almost exactly the same way (the villain threatens to kill them only to reveal that it was all an act). The source of eternal life is guarded by an ancient person in both game and movie. In the movie Indy's father is shot and Indy has to traverse a dangerous path to uncover the source, in the game Lara's friend is stabbed and Lara has to traverse a dangerous path to uncover the source. Both game and movie has a battle between the villains and the guardians of the source.

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