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I replied to their earlier vague response once their west coast office opened and they replied the earlier email was in error. Mine weren’t deleted but do need to be reactivated, and since I’ve done that already I guess I’m SOL for selling anything on MB for the next six days since I can’t log in here. I hope they are lvl 80 as expected when I get back, way to make Christmas even more stressful.
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# ? Dec 23, 2019 18:35 |
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# ? Jun 11, 2024 15:28 |
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Mizaq posted:I replied to their earlier vague response once their west coast office opened and they replied the earlier email was in error. Mine weren’t deleted but do need to be reactivated, and since I’ve done that already I guess I’m SOL for selling anything on MB for the next six days since I can’t log in here. I hope they are lvl 80 as expected when I get back, way to make Christmas even more stressful. Bro, they're retainers. Relax.
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# ? Dec 23, 2019 18:54 |
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Wrestlepig posted:graha tia’s story is pretty close to Desch and the tower of Owen from ff13 (tiny lore/ref spoiler) Desch is in fact G'raha's og ancestor
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# ? Dec 23, 2019 19:10 |
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Summoner 50-60: Help Y'shtola's sister straight up kill an Ascian. Why wasn't this in the MSQ, this is easily the most plot-relevant job quest.
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# ? Dec 23, 2019 19:52 |
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"Surely we can take the Warrior of Light where our master failed." - Lahabrea's Goons Good to see that he even taught them his stupidity.
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# ? Dec 23, 2019 19:55 |
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Yeah, the minor ascians don't get touched on too much. They're definitely out there, but they're either out of our scope or smart enough not to get involved with us.
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# ? Dec 23, 2019 19:59 |
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The Summoner questline deals with Allagans, Ascians, and primals. It definitely feels like the most plot-centric job.
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# ? Dec 23, 2019 20:13 |
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I finally made it to Doma! ..... god imperialism sucks so much....
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# ? Dec 23, 2019 20:24 |
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Everyone blames lahabrea for being really dumb but what about the two other ascians that I can't remember their names for. They were just as bad if not worse than him. Is it because lahabrea was a higher ranked ascian? But they're all black robes and red masked. It was probably explained but whats up with the white robe one, edi-something I think He was higher rank than the black robes one right?
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# ? Dec 23, 2019 20:26 |
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Velveteen posted:Everyone blames lahabrea for being really dumb but what about the two other ascians that I can't remember their names for. They were just as bad if not worse than him. Is it because lahabrea was a higher ranked ascian? But they're all black robes and red masked. It was probably explained but whats up with the white robe one, edi-something I think He was higher rank than the black robes one right? I don't remember exactly where you are, so I'll try to break it down. Black robe + mask is basically the standard uniform for ascians. 2.x spoilers Elidibus is the white robed ascian. He calls himself the emissary, but he's roughly the same rank as Lahabrea. Bit of a drama queen. 2.5 spoilers Nabriales exists and you kill him. 3.0 spoilers Igeyorhm is another powerful ascian, but where she ranks isn't clear at this point in the story. 4.5 spoilers Emet-Selch is the other high ranking ascian. He is inhabiting a clone body of the founding Garlean emperor. 5.0 spoilers Laha, Eli, and Emet are the three OG survivors of the ascians. Iggy was a sundered remnant of them, and elevated to her higher status, but is not as powerful as the three. Nabriales was similar but also a chump and I don't think he's ever brought up. Orcs and Ostriches fucked around with this message at 20:41 on Dec 23, 2019 |
# ? Dec 23, 2019 20:39 |
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In terms of robe and mask colours regarding hierarchy: Black-masked ascians are basically just grunts while the red-masked ascians (Lahabrea, Elidibus, Emet-Selch) are their leaders. Elidibus' wears white robes because of his role as the "emissary" but for all intents and purposes he's still another ascian working towards the same goal.
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# ? Dec 23, 2019 20:45 |
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Blueberry Pancakes posted:Also, Lakshmi has a giant tail that isn't shown in-game for some reason. PS3 limitations
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# ? Dec 23, 2019 20:53 |
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I’m pretty sure it’s reflective of a broken part of my soul, but... I think I kinda like Eureka. Admittedly I’ve only done 1-9 so far, and I’m sure the grind ramps up hard from here. But it tickles all the nostalgia spots in my brain for FFXI in ways that actual FFXI probably wouldn’t. I have a lot of fondness for XI, but I’m pretty sure I’d hate actually playing it in TYOOL 2019. As something mindless to do while watching Netflix, I like it!
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# ? Dec 23, 2019 21:03 |
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BGrifter posted:I’m pretty sure it’s reflective of a broken part of my soul, but... Have you clicked off the Echo buff and tried it without it? Because if not, that would probably change your opinion on it quite a bit.
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# ? Dec 23, 2019 21:07 |
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Maguoob posted:Have you clicked off the Echo buff and tried it without it? Because if not, that would probably change your opinion on it quite a bit. Yeah, that’s probably a huge part of why I’m enjoying it no doubt.
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# ? Dec 23, 2019 21:11 |
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I spent half an hour clearing FATEs to get enough bicolor gemstones to craft my 71 HQ crafter gear, is that like FF11
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# ? Dec 23, 2019 21:11 |
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CharlieFoxtrot posted:I spent half an hour clearing FATEs to get enough bicolor gemstones to craft my 71 HQ crafter gear, is that like FF11 No, because you came out of it with something to show for that half an hour. Now if you spent half an hour chocoboing/walking there...
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# ? Dec 23, 2019 21:18 |
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Didn't ffxi crafting have a bunch of dumb bullshit like the in-game time of day and the map direction you were facing having an impact on success or failure? Also you could just fail to craft something and lose your materials.
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# ? Dec 23, 2019 21:42 |
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Leal posted:PS3 limitations But she is in the first expac not on PS3... Or was that the joke
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# ? Dec 23, 2019 21:48 |
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Cactrot posted:Didn't ffxi crafting have a bunch of dumb bullshit like the in-game time of day and the map direction you were facing having an impact on success or failure? Also you could just fail to craft something and lose your materials. Those were all myths people believed in because crafting is all rng you have no control over.
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# ? Dec 23, 2019 21:51 |
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Cactrot posted:Didn't ffxi crafting have a bunch of dumb bullshit like the in-game time of day and the map direction you were facing having an impact on success or failure? Also you could just fail to craft something and lose your materials. You can still lose your materials in this game if a craft fails.
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# ? Dec 23, 2019 21:51 |
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Cactrot posted:Didn't ffxi crafting have a bunch of dumb bullshit like the in-game time of day and the map direction you were facing having an impact on success or failure? Also you could just fail to craft something and lose your materials. lmao hell yeah it did Leofish posted:You can still lose your materials in this game if a craft fails. yeah, but there’s actual gameplay involved where it’s “you” failing, not a single dice roll controlling the fate of millions of gil in materials there were a couple crafts - mostly repairing fishing poles, which of course could break because ff11 was personally offended that you were playing it - that couldn’t fail and lose you materials. unless, of course, you zoned while doing it, which would dump your stuff into the void. the best fishing rod, lu shang’s, was from a quest that required handing in ten thousand (10,000) moat carp for the rod and a key item outright mocking you for doing it. pour out a 40 for those poor souls who tried to repair their lu shang’s on the selbina-mhaura boat, zoned automatically when the ride ended during the craft, and lost ten thousand loving fish worth of fishing rod
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# ? Dec 23, 2019 21:59 |
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FFXI sounds terrible.
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# ? Dec 23, 2019 22:08 |
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It sounds like exactly the sort of game I would have loved if I was a neet in 2005, and would find unplayable at any other time
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# ? Dec 23, 2019 22:30 |
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XIV Blue Mage would fit in perfectly with XI, which is the most damning indictment of that boondoggle of a job I can conceive of.
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# ? Dec 23, 2019 22:44 |
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Yeah, I played FFXI for a bit recently and it's definitely the sort of game I would've wasted massive amounts of time on if I played it when I was a kid. But adult me can't justify spending $15 a month on something like that. It was also just really obtuse and I didn't feel like spending a bunch of time trying to figure out how to play.
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# ? Dec 23, 2019 22:46 |
CharlieFoxtrot posted:What is it about leatherworking that every other crafting story is "look how amazing you are, the world has never seen such brilliance" while LTW is "peon I hope you make something passable, also maybe you'll get thrown in jail for crimes"
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# ? Dec 23, 2019 22:47 |
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CharlieFoxtrot posted:What is it about leatherworking that every other crafting story is "look how amazing you are, the world has never seen such brilliance" while LTW is "peon I hope you make something passable, also maybe you'll get thrown in jail for crimes" It's because it's in the context of (2.0 minor spoilers) Gridania's policy that limits how much they can take from the forest. They can't harvest wood willy nilly and the same applies to the hide used for leather. As Gridania's premier workshop, the LTW guild has an image to keep up and that is being as efficient as they can be with their leather, so even "good" is just okay for their goods.
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# ? Dec 23, 2019 22:54 |
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I approve. Also what is the actual value of the bonus from Ingenuity, it's weird that all the other skills have percentages but that one is just "more effective", is it worthwhile to use
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# ? Dec 23, 2019 22:59 |
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I have no idea and have relied on the teamcraft simulator to tell me which was better at any given moment
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# ? Dec 23, 2019 23:01 |
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CharlieFoxtrot posted:I approve. It lowers the recipe's level by 5(?) levels. It's hard to quantify what this does accurately, but it increases progress efficiency always, and quality efficiency only if the recipe is higher level than yours. My advice is to not bother using it unless you're doing starred recipes at level cap.
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# ? Dec 23, 2019 23:03 |
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CharlieFoxtrot posted:I approve. HellCopter posted:I have no idea and have relied on the teamcraft simulator to tell me which was better at any given moment My rotation for HQ 80 2-star crafts stacks the two.
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# ? Dec 23, 2019 23:04 |
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Fister Roboto posted:It lowers the recipe's level by 5(?) levels. It's hard to quantify what this does accurately, but it increases progress efficiency always, and quality efficiency only if the recipe is higher level than yours. My advice is to not bother using it unless you're doing starred recipes at level cap. The nifty thing about Reflect -> Manipulation -> Ingenuity -> Innovation as shown in Hokkaido's rotation is that it puts the item back at full durability too
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# ? Dec 23, 2019 23:16 |
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Fister Roboto posted:It lowers the recipe's level by 5(?) levels. It's hard to quantify what this does accurately, but it increases progress efficiency always, and quality efficiency only if the recipe is higher level than yours. My advice is to not bother using it unless you're doing starred recipes at level cap. Ingenuity was changed, it no longer lowers recipe level, it just gives a nondescript buff to Touch and Synthesis actions (IIRC from when I looked for the math, it's around 20%) that stacks with Innovation. There's no reason not to use it and Innovation at the same time if you have the CP for that. Edit: of course it could be they just changed the text without changing how the actual ability works, EponymousMrYar fucked around with this message at 23:22 on Dec 23, 2019 |
# ? Dec 23, 2019 23:20 |
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I just found out old astrologian cards were way more fun than the current ones. The new ones are a pretty lame 6% damage boost for everything.
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# ? Dec 23, 2019 23:24 |
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Velveteen posted:I just found out old astrologian cards were way more fun than the current ones. They really weren't.
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# ? Dec 23, 2019 23:25 |
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No they weren't. It was a garbage system where the cards were "The Balance" and "The Other Ones". No one gave a gently caress about any of the buffs except the balance because it was just stupidly far and away the best one and there was no reason to do anything as astro except fish for Balance.
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# ? Dec 23, 2019 23:26 |
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Velveteen posted:I just found out old astrologian cards were way more fun than the current ones. They were fun in theory but in effect it was all just fishing for the Balance.
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# ? Dec 23, 2019 23:26 |
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EponymousMrYar posted:Ingenuity was changed, it no longer lowers recipe level, it just gives a nondescript buff to Touch and Synthesis actions (IIRC from when I looked for the math, it's around 20%) that stacks with Innovation. There's no reason not to use it and Innovation at the same time if you have the CP for that. Yeah no it has the exact same effect as old Ingenuity just with a more ambiguous tooltip now for some reason. You can test it out on teamcraft, it increases quality efficiency on starred recipes but not on unstarred ones, which is consistent with the idea that it lowers the recipe level.
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# ? Dec 23, 2019 23:32 |
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# ? Jun 11, 2024 15:28 |
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Velveteen posted:I just found out old astrologian cards were way more fun than the current ones. agreeing with the chorus, this was one of those things that looks neat but gets optimized trivially. our first a12s clear was in no small part due to our ast rolling a shitload of balances. also, this is the card potencies on release - balance got put down to 10% fairly quickly, and even then it was a game of rolling the dice and losing out unless you got a six
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# ? Dec 23, 2019 23:33 |