What word best describes your year? This poll is closed. |
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Twee | 4 | 1.28% | |
Goose | 34 | 10.90% | |
Strand | 22 | 7.05% | |
Bowsette | 115 | 36.86% | |
poo poo | 46 | 14.74% | |
Kirby | 31 | 9.94% | |
Sonic | 14 | 4.49% | |
I told you I don't like these polls | 46 | 14.74% | |
Total: | 312 votes |
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Prop Wash posted:When we say "rushed ending" do we mean even more rushed than Human Revolution? All of these things are correct, however the first mission isn't really up to the quality of the rest of the game, and you can quickly upgrade your augs to fix the annoyances you mentioned. Once you get to Prague and can free roam about it turns into cyber thief simulator and is loving great! Would definitely recommend sticking with it if you enjoyed HR as it fixes a lot of that game's issues as well.
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# ? Dec 29, 2019 00:52 |
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# ? May 31, 2024 03:48 |
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Bring back deus ex, square, you cowards
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# ? Dec 29, 2019 00:54 |
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Adam Jensen in Kingdom Hearts
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# ? Dec 29, 2019 00:55 |
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bushisms.txt posted:Whew jojo rabbit is so good, best war movie this decade? Jojo rabbit is my favorite joestar
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# ? Dec 29, 2019 01:22 |
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Scarjo Rabbit
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# ? Dec 29, 2019 01:41 |
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CharlieFoxtrot posted:Adam Jensen in Smash
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# ? Dec 29, 2019 01:57 |
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Relax Or DIE posted:So what kinds of changes have y'all gone through regarding taste/relations in video games this year (or even over the decade if you wanna get big?) Within the last several years I finally realized that I actually innately dislike multiplayer games. Any kind of competitive element combined with test of skill turns me into a frothy-mouthed rear end in a top hat who hates everyone but especially myself. The trouble is that my brain readily gets addicted to mastering a game, so in that regard I find them fun, but every other part of the multiplayer experience - teammates, enemies, winning or losing graciously, etc. - all cause my brain to inevitably short circuit and bring about seriously negative vibes. And then I went one layer higher and started imagining that for all the times that some slick motherfucker owned me in TF2 or whatever and I lost my poo poo, how often I was that slick motherfucker causing that same kind of rage in somebody else, and that thought kinda permanently ruined the concept for me. Relatedly, with Payday 2 more or less imploding I just sort of shook free of caring about team-based co-op stuff. I played through the Borderlands remaster with a friend and that was A+ good times, but I don't think I'll ever go back to full blown "hop into random lobbies with goons" experience. And while I was drifting away from it already, Blizzard had to go and be a poo poo so I went from taking a break from playing co-op vs. AI in Heroes of the Storm to dropping it entirely. The only other thing close to co-op I messed around with was Destiny 2, and I have to admit for an anti-social person like myself the ad-hoc co-op by way of zone events is a pretty good compromise. Too bad I had to crowbar myself away from Destiny 2 because I was definitely becoming addicted to that too. An actual big shift in my tastes has been with Bethesda-style open world games. Aside from playing some hours into both FO3 and New Vegas and bouncing off for one reason or another, I didn't have a ton of experience with them. I also have always had a bit of a grudge against fantasy stuff for being so cookie-cutter and predictable. Then for reasons I don't entirely remember (it might have literally been "I want to be a big buff orc lady who clowns on fools with a big smashy hammer" now that I think about it) I decided I wanted to finally play Skyrim and that was what opened the door. That game absolutely absorbed me like very few other games ever have. That led to me jumping into Fallout 4 not long after, and I enjoyed that too up until burning out on it. The main takeaway wasn't even "fantasy is good actually" or "RPGs are fun, no, really!" it was that it cemented that I love trekking through the wilderness and filling out a map and exploring the "empty spaces" inbetween as much as I enjoy the hacky slashy action and roleplaying. Quiet moonlit nights in Skyrim have a power of their own. In a similar vein I finally went back to see what all the fuss was about with Minecraft. I had eschewed it years and years ago because that was back when survival mode required you to have the wiki open at all times and the difficulty wasn't modular. Hopping into a game with a friend, just exploring and mining and getting into (mis)adventure had a similar feel to Skyrim albeit obviously more nebulous and self-directed. Setting sail across the ocean to explore the next nearest continent had a genuine feel of adventure even if the mechanical spoils weren't anything incredible. We didn't stick with it for very long, but it was still good times. Lastly, roguelites. I wasn't a stranger to them, but I stumbled into the world of Binding of Isaac streamers this year and spent a silly amount of time watching them play. So then I decided to go for it and play the game for myself...and it turns out I'm pretty drat good at it. It's hard to tell if another one is going to click for me as thoroughly as Isaac did, but there's certainly no shortage of them in my backlog. (There could turn out to be some bleedover with shmups and/or bullet hell games too, a genre I've wanted to like but never quite got into outside of 1-2 specific games.) Finally, while they're still mere plans rather than anything concrete, I've had a strong urge to take a fresh crack at Dark Souls and/or its ilk, particularly Sekiro. I've also had nebulous plans to get into streaming for most of the year with one source of content being exploring retro games since I didn't really get into non-PC games until Pokemon Red on Gameboy and Goldeneye on N64; never owned a NES or SNES and growing up my brother only cared about Sega. So for example, while I've absorbed plenty of it through osmosis, I do not know the true pleasures of Super Mario Bros. 3. This could also lead to me finally getting into JRPGs, since I plan on checking out Chrono Trigger at the bare minimum. On a more personal level, this year is the year where I started to try and get on top of my mental illness and while it's still rough I've gotten a lot better about identifying how I'm feeling and what sort of games fit well with that mood and what games definitely do not. It sucks that I just can't deal with certain types of games on the reg, but at least it also means I don't go into games with the completely wrong mood and write them off because of it.
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# ? Dec 29, 2019 01:58 |
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Prop Wash posted:When we say "rushed ending" do we mean even more rushed than Human Revolution? When we say rushed ending we mean you beat a minor thug midboss, the games only boss, and you say a line that is "now to find the real villain" and literally at that moment the credits roll Game is fun despite not really being much of a leap beyond the previous game and lacking all the different locations of a proper DE. Prague is a fun play ground for the 20 hours or so you are there. The mtx, garbage vr mission mode, and lack of any ending sour it imo to a bargain bin purchase tier game Real hurthling! fucked around with this message at 02:03 on Dec 29, 2019 |
# ? Dec 29, 2019 02:01 |
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I've been realizing more and more that the main problem modern games need to address is making it fun or engaging to move through the environment. A lot of open world fatigue is due to many open world games just not being fun in any way to travel. Games like Horizon or Zelda keep it interesting by having the open world designed very meticulously, with little "levels" everywhere and gorgeous framing of the world. Unfortunately a lot of them just don't bother, as if it hasn't even occurred to them. Games like Infamous and Spiderman do it best, where you're zipping around and legit enjoying the travel
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# ? Dec 29, 2019 02:03 |
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Death stranding is a joy to play moment to moment
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# ? Dec 29, 2019 02:03 |
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I just faced an opponent in shadowverse whose name was the japanese for "C cups are the best"
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# ? Dec 29, 2019 02:08 |
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precision posted:I've been realizing more and more that the main problem modern games need to address is making it fun or engaging to move through the environment. A lot of open world fatigue is due to many open world games just not being fun in any way to travel. the main problem is that an open world seemed insanely cool when we were used to old games where we were limited by hardware and then we got to this point where its like look we can make actually arbirtrarily large environments and then it turned out that 90% of the time that sucks insanely badly compared to a well designed smaller world. the best open world games are games where the open world is part of an actual sandbox. minecraft is good to be open world. no mans sky having actual planets to go look around at and build a base or whatever is cool. the best non-sandbox open world is the metroidvania semi open thing where its non-linear with some gating and the world is really carefully designed. dark souls 1s world or hollow knights world are both more interesting than literally any fully open world game has ever managed and we need to stop just making big open fields/cities/whatever cos it just feeds a design document which has the word "busy work" printed in giant font and nothing else on it.
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# ? Dec 29, 2019 02:09 |
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like is buckwild that the "best" open world games are always the ones where you avoid actually being in an open world as much as possible and are given tools to just go straight to the actual content. i havnt played death stranding yet so dont AT ME about that
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# ? Dec 29, 2019 02:10 |
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bushisms.txt posted:Whew jojo rabbit is so good, best war movie this decade? Never heard of this movie, looked it up, saw it is by Taika Waititi, now I'm interested. What's good about it? Zaphod42 posted:Jojo rabbit is my favorite joestar That's just Joseph.
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# ? Dec 29, 2019 02:11 |
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Open level gameplay accomplishes way more than open world Hitman ftw
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# ? Dec 29, 2019 02:12 |
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also we need like a 10 year moratorium on using towers in any form in any game im going to blow my nut im gonna flip my bean i swear
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# ? Dec 29, 2019 02:15 |
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i blew out my nut climbing all the ubisoft towers, i had to get a donor replacement
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# ? Dec 29, 2019 02:19 |
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im here gaming, just having a ball, and i see a tower upon the horizon yonder and im just exclaiming "im gonna bust a dang nut if i gotta climb this sucker" im sick of it!!
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# ? Dec 29, 2019 02:20 |
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I liked how in Horizon the towers were dinosaurs
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# ? Dec 29, 2019 02:20 |
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boreizon zero (zero already means bad) yawn
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# ? Dec 29, 2019 02:21 |
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precision posted:I've been realizing more and more that the main problem modern games need to address is making it fun or engaging to move through the environment. A lot of open world fatigue is due to many open world games just not being fun in any way to travel. This variously bugs me in any given game, but it just destroys space games for me. Point your ship towards a waypoint, turn on thrusters, get up and make a sandwich. Ugh.
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# ? Dec 29, 2019 02:23 |
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It's pretty obvious that dmcv was made on a shoestring budget or something bc 90% of the levels are qliphot roots and the cutscenes are relatively restrained for a dmc game but holy poo poo this is probably the best feeling action game
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# ? Dec 29, 2019 02:24 |
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Horizon would be way better if it wasnt mimicking bad dying franchise far cry more than good healthy franchise mon hun ^^^ Hell yeah vvv
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# ? Dec 29, 2019 02:25 |
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Stux posted:also we need like a 10 year moratorium on using towers in any form in any game im going to blow my nut im gonna flip my bean i swear Yeah Breath of the Wild is pretty bad I agree
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# ? Dec 29, 2019 02:25 |
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Stux posted:boreizon zero (zero already means bad) yawn Wouldn't zero yawns be a good thing though
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# ? Dec 29, 2019 02:25 |
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CharlieFoxtrot posted:Yeah Breath of the Wild is pretty bad I agree you could remove like 50% of botws map and merge a bunch of the shrines into the beasts and the game would be better and remove every single combat shrine Help Im Alive posted:Wouldn't zero yawns be a good thing though im trying to just be an honest poster out here making my living please dont troll me
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# ? Dec 29, 2019 02:31 |
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Stux, you are again, was right
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# ? Dec 29, 2019 02:32 |
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Breath of the Wild combat gets infinitely better when you find out you can parry any guardian attack with any shield. Like, jesus was I bad at bad at that poo poo because I didn't think "wait, this lovely shield can reflect their lasers back at them???"
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# ? Dec 29, 2019 02:43 |
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i like botw combat, i like the actual gameplay and the shrines and i really loved the beasts designs and the concept for the puzzles even though they were too short, and i liked the "cities" or whatever and the characters. i stan sidon. im marry sidon. listen. i like sidon. i just dont care about big fields!!!!!!!
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# ? Dec 29, 2019 03:03 |
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Stux posted:i like botw combat, i like the actual gameplay and the shrines and i really loved the beasts designs and the concept for the puzzles even though they were too short, and i liked the "cities" or whatever and the characters. i stan sidon. im marry sidon. listen. i like sidon. It's environmental storytelling!
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# ? Dec 29, 2019 03:04 |
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In Death Stranding you build the towers yourself, that makes them (legitimately, unironically) more meaningful
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# ? Dec 29, 2019 03:06 |
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The only games that Stux is allowed to play for all of 2020 are the various different versions of Ys 1.
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# ? Dec 29, 2019 03:10 |
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Jay Rust posted:Bring back deus ex, square, you cowards I am okay with no more Deus Ex now that we are getting Cyberpunk 2077 very soon.
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# ? Dec 29, 2019 03:15 |
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so i'm not gonna tell you what to be hype for but cyberpunk 2077....
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# ? Dec 29, 2019 03:28 |
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Relax Or DIE posted:so i'm not gonna tell you what to be hype for but cyberpunk 2077.... do you want the prize, 1 (one) copy of the horny minesweeper game
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# ? Dec 29, 2019 03:38 |
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Here's my theory: In a video game if the things you are doing and experiencing are enjoyable from moment to moment, then you will generally like everything you do in that setting and whether it's open world, has towers or no towers, is 10 or 50 or 100 hours or whatever are largely immaterial and useless as a design principle that should be broadly applied to any other game.
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# ? Dec 29, 2019 03:50 |
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https://twitter.com/Daxelfrax/status/1210739415007424515 Resetti warned you, bro! Resetti warned you!!!
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# ? Dec 29, 2019 03:58 |
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i tallied all my games for the year and i didnt even play 10 games from 2019...
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# ? Dec 29, 2019 03:58 |
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FirstAidKite posted:Never heard of this movie, looked it up, saw it is by Taika Waititi, now I'm interested. What's good about it? It's unsubtly about the rise of fascism in modern society but Taika's patented charm keeps it from being preachy. It shows the horrors of war, while framing it as the Nazis would, glorious and necessary, even as the regime is coming apart at the seams. Scarjo can't quite hold on to an accent, but has an amazing scene that had her doing more work than her entire MCU career combined. But the heart of the film is the titular JoJo rabbit, a 10 year old self proclaimed swatztika fanatic versus his worst nightmare. I need to watch it again because there's a lot going on with the power of words, be it in daily speech, in propaganda or love letters.
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# ? Dec 29, 2019 04:11 |
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# ? May 31, 2024 03:48 |
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Doom - infobar Dark Souls - boss GTA - wasted! Legend of Zelda - game over screen Portal - target reticule Super Mario - star/coin counter Fallout - Pipboy Lego - studs/hearts Skyrim - compass What else am I missing? Rarity fucked around with this message at 04:15 on Dec 29, 2019 |
# ? Dec 29, 2019 04:12 |