|
Elyv posted:the base stats on this are aggressive enough that I don't think you necessarily need more than like 10 satyrs in your Gruul aggro deck to play like 2; after all, Zhur-Taa Goblin sees standard play so if you can reasonably expect this to buff 1-2 other dudes then it's already at least comparable if not better There are 0 standard legal satyrs right now. I agree that it doesn't take a lot, but it does take some.
|
# ? Dec 29, 2019 01:57 |
|
|
# ? Jun 3, 2024 13:05 |
|
Tom Clancy is Dead posted:I don't think we can say that's good until we see more constructed playable satyrs. It's a 2/2 haste with conditional CA, reminiscent of Robber of the Rich, but with an extra color and legendary. 2/2 Haste for 2 is a playable card in standard aggro if unexciting. The draw effect is a very good side benefit, and if this card lost the Satyr Lord ability and wasn't Legendary I could see just jamming four of these and four Zhur-Taa Goblins in Gruul aggro and being very happy with the two-drop slot. As is I'd jam one of these, maybe three if there's a Satyr you'd already want a playset of. If there's a 3/3 for 3 Satyr with some non-haste abilities that make it great, then this into that would be quite the beating.
|
# ? Dec 29, 2019 02:03 |
|
That's fair, I'm assuming that we'll end up with enough independently playable satyrs and that's not a guarantee.
|
# ? Dec 29, 2019 02:03 |
|
Jabor posted:To some extent you can compare it to xur-ta goblin - compare the choice of being a 3/3, vs. card advantage when you attack with 3 creatures. It's ok if you're on the play but looks infinitely worse when it doesn't beat anything that comes down by turn 2 in most decks except Goose and it needs friends to get it's trigger when it's simply not going to survive combat. Chucking a card at random is also incredibly sketch because the main way this thing doesn't become a joke turned sideways is holding something with open mana and there's a 1 in X chance you pitch your trick to it's effect. I don't know what Gruul would cut to add this thing and unless Satyrs are suddenly a real tribe (when nothing in the previous Theros block for either Satrys or the actual pushed Theros tribe Minotaurs makes me think that's gonna happen) I don't see this thing seeing play, at least until Light Up The Stage rotates with no real current replacement for it.
|
# ? Dec 29, 2019 02:16 |
|
Reprint Firedrinker, cowards!
|
# ? Dec 29, 2019 02:20 |
|
there is already a conditional 2/2 haste for 2 in standard that gives you conditional card advantage and Robber of the Rich sees 0 play
|
# ? Dec 29, 2019 02:23 |
|
Mr. Locke posted:It's ok if you're on the play but looks infinitely worse when it doesn't beat anything that comes down by turn 2 in most decks except Goose and it needs friends to get it's trigger when it's simply not going to survive combat. Chucking a card at random is also incredibly sketch because the main way this thing doesn't become a joke turned sideways is holding something with open mana and there's a 1 in X chance you pitch your trick to it's effect. I don't know what Gruul would cut to add this thing and unless Satyrs are suddenly a real tribe (when nothing in the previous Theros block for either Satrys or the actual pushed Theros tribe Minotaurs makes me think that's gonna happen) I don't see this thing seeing play, at least until Light Up The Stage rotates with no real current replacement for it. If you have one other satyr in play when you play this, it's similar to a zhur-taa goblin with both modes chosen. if you're able to play one afterwards it's a lot more damage than that. Obviously it's not a slam dunk but I really don't think it would take a whole lot and I'm mostly treating that last line as flavor text
|
# ? Dec 29, 2019 02:27 |
|
Drawing cards from your own deck is significantly better than drawing cards from your opponent's deck that you may not get a chance to cast before Robber dies. I can see playing a one-of this with no synergy, although realistically Satyrs are mostly aggro flavoured and they'll probably push at least one for constructed.
|
# ? Dec 29, 2019 02:30 |
|
I do think the draw effect is better than Robber's by a good margin. The question is how often you get to trigger it with a reasonably profitable attack, and how bad is the G in the cost.Hellsau posted:The draw effect is a very good side benefit, and if this card lost the Satyr Lord ability and wasn't Legendary I could see just jamming four of these and four Zhur-Taa Goblins in Gruul aggro and being very happy with the two-drop slot. Kind of a moot point, but I'm skeptical RG has the lands to support 8 cards that cost RG as it's 2-drops, even if they get a temple.
|
# ? Dec 29, 2019 02:31 |
|
It's nearly there - 9 Forest, 9 Mountain, 4 Stomping Ground gives you 13 sources of each colour in a 22 land deck, which makes it work. The problem is you struggle to build a manabase to both do that and hit double-coloured costs, which is something you really want to do. I guess if literally everything you want to play is RG up until, like, 5 drops, then you could make it work though. Jabor fucked around with this message at 02:43 on Dec 29, 2019 |
# ? Dec 29, 2019 02:41 |
|
Giving voyaging satyr haste in pioneer with nykthos is a very small but nonzero niche
|
# ? Dec 29, 2019 02:44 |
|
The satyrs printed so far are p terrible as a whole. They gotta make some good ones this set I guess
|
# ? Dec 29, 2019 07:42 |
|
Firedrinker, Boon, Wayfinder, and Voyaging have all seen a good amount of play.
|
# ? Dec 29, 2019 08:04 |
|
Guild Kit talk: I picked up the first 5 guild kits for pretty much close to 20bux each, but the Ravnica Allegiance ones seemed to have a smaller print run or some poo poo. I guess I missed the boato n them, as half of them are like 40-50+ now and all of those sweet guild themed sleeves by Ultra Pro are long gone too. Oh well I guess. I'll stick to CK's Battle Decks for somewhat balanced / non-collectible board game style play I guesssss.
|
# ? Dec 29, 2019 08:33 |
|
I try and buy a booster or two when I play at my lgs to support them. Pulled an alt art murderous rider this week. One of the few where I prefer the regular art.
|
# ? Dec 29, 2019 10:36 |
|
ilmucche posted:I try and buy a booster or two when I play at my lgs to support them. Pulled an alt art murderous rider this week. One of the few where I prefer the regular art.
|
# ? Dec 29, 2019 12:20 |
|
AlternateNu posted:It was 8 points of uncounterable damage...in the land slot! It was way more than 8, even. You played 9-10 deserts, all of which you could sac to it, and four of those pinged for 1 damage when they came into play. I've dealt more than 10 damage through lands several times in that Standard season. Shout out to Sunscorched Desert killing a Chandra which just went -3 for free before they got rid of the Planeswalker damage redirect rule.
|
# ? Dec 29, 2019 12:57 |
|
Please don't bully me, Gallia-san
|
# ? Dec 29, 2019 15:09 |
|
If anyone is bored on a Sunday morning, Kannister (The dude who won Mythic Champ 8 with Jund Food) is livestreaming some Pioneer MonoG Ramp at the minute and I like his streaming style, he's pretty chill. https://www.twitch.tv/kanister_mtg
|
# ? Dec 29, 2019 15:30 |
|
Bust Rodd posted:If anyone is bored on a Sunday morning, Kannister (The dude who won Mythic Champ 8 with Jund Food) is livestreaming some Pioneer MonoG Ramp at the minute and I like his streaming style, he's pretty chill. the channel would really benefit from a 'mute music' option
|
# ? Dec 29, 2019 15:51 |
|
|
# ? Dec 29, 2019 17:55 |
|
so why is that a rare? EDIT: i get that you can compare it with benalia but it's so much worse. I guess it's kind of fun, maybe i'm underestimating it idk. No Wave fucked around with this message at 18:09 on Dec 29, 2019 |
# ? Dec 29, 2019 18:02 |
|
No Wave posted:so why is that a rare? benalia was a mythic so that comparison isn't fair
|
# ? Dec 29, 2019 18:10 |
|
At one point that also domed the opponent, and they scaled it back.
|
# ? Dec 29, 2019 18:12 |
|
Two bodies, life and scry seems good, especially when it can feed into tribal synergy by loading the yard.
|
# ? Dec 29, 2019 18:13 |
|
History of Banalia, is that you?
|
# ? Dec 29, 2019 18:15 |
|
Tom Clancy is Dead posted:Firedrinker, Boon, Wayfinder, and Voyaging have all seen a good amount of play. Definitely but they don’t work together in the same deck at all.
|
# ? Dec 29, 2019 18:21 |
|
back in my day 2 generic and one black mana got you a single 2/2 zombie with minimal tribal support and we dealt with it lazy kids these days
|
# ? Dec 29, 2019 18:45 |
|
Benalia was also 1CC rather than 2C, and in a colour that should have better creatures. This card seems pretty decent if you have a deck where it's likely to hit with both verses, and +4 in the graveyard could be very relevant if the Escape mechanic is good.
|
# ? Dec 29, 2019 19:05 |
|
No Wave posted:so why is that a rare? would you want to see that at uncommon in limited
|
# ? Dec 29, 2019 19:13 |
|
Reprint patriarchs bidding
|
# ? Dec 29, 2019 19:23 |
|
Card seems good to me. Not a slam dunk in constructed, but potentially playable if the self mill is good.
|
# ? Dec 29, 2019 19:45 |
|
A minor point that makes playing multiple satyr lord a little more tolerable even though it's legendary - you can discard the spares as part of your card advantage, to filter through them and hunt for other 2-drops, or 1- or 3-drops. I still think this is mostly a limited card, but it'd be fun to see it in Gruul agro.
|
# ? Dec 29, 2019 20:35 |
|
Arcturas posted:A minor point that makes playing multiple satyr lord a little more tolerable even though it's legendary - you can discard the spares as part of your card advantage, to filter through them and hunt for other 2-drops, or 1- or 3-drops. I still think this is mostly a limited card, but it'd be fun to see it in Gruul agro. You might discard the spares to your card engine. The random really hurts it.
|
# ? Dec 29, 2019 20:46 |
|
ungulateman posted:
If nothing else this card will be a boon for cosplayers.
|
# ? Dec 29, 2019 20:47 |
|
PJOmega posted:You might discard the spares to your card engine. The random really hurts it.
|
# ? Dec 29, 2019 20:52 |
|
The deck that wants this card wants to be topdecking so the discard being random isn't always that bad. Draw a good card, play it. Draw a bad card, pitch it.
|
# ? Dec 29, 2019 20:56 |
|
i hope we get a mirran pirate satyr. a crew member if you will
|
# ? Dec 29, 2019 21:04 |
|
Seems like it would be good in an aggro deck where creatures are interchangeable to a point
|
# ? Dec 29, 2019 22:19 |
|
|
# ? Jun 3, 2024 13:05 |
|
the ability is literally desperate ravings, which was an extremely playable card for delver during SOM-INN standard just because all your cards did roughly the same thing.
|
# ? Dec 29, 2019 22:22 |