|
that was a bug from some time ago, but this happens in the initial file creation so i assume your file was just one of those made when the bug was active.
|
# ? Jan 12, 2020 14:13 |
|
|
# ? May 31, 2024 07:35 |
|
Quite possibly! Good to know that one's been fixed.
|
# ? Jan 12, 2020 14:54 |
|
Posting for goon role on NGU. Great game man. Shamt in discord.
Onion Rings fucked around with this message at 16:10 on Jan 12, 2020 |
# ? Jan 12, 2020 16:06 |
|
posting for NGU Goon role. Yeehaw.
|
# ? Jan 12, 2020 16:08 |
|
eh might as well too. in the discord ed thanks OJ MIST 2 THE DICK fucked around with this message at 17:29 on Jan 12, 2020 |
# ? Jan 12, 2020 16:09 |
|
I'm about to Maxx my Yellow Heart and I have 200k AP, should I buy another heart or buy an additional accessory slot? I have four slots atm. For context I am currently waiting for my ring of apathy to get high enough level to kill that titan and can barely manually kill bosses in the beardverse (but I can only get my drop rate on the equipment up to like 3.4% so I've only managed to get one drop so far). A digger slot would help with that as I currently need one on Adventure Stats just to survive there but I can buy that second digger with exp once I save up for a day or two. 100 HOGS AGREE fucked around with this message at 16:25 on Jan 12, 2020 |
# ? Jan 12, 2020 16:21 |
|
Hmm, is this screen supposed to show daycare speed upgrades? I've got bonuses from PP and challenges (and maybe a few more things, I dunno?) but this tab has always said just this.
|
# ? Jan 12, 2020 17:09 |
|
Mr. Peepers posted:
speed is different then happiness speed is the absolute cap reduction and that's what you get from the normal challenges/perks/AP speed boost Happiness is the multiplicative bonus applied afterwards, but the only happiness thing pre evil is the daycare digger
|
# ? Jan 12, 2020 17:33 |
|
OJ MIST 2 THE DICK posted:speed is different then happiness Ah, right you are. Hey something, could speed get added to that page as well?
|
# ? Jan 12, 2020 17:35 |
|
Is there any way to buy energy/magic speed in bulk? It’s so many levels between actually making a difference that I basically avoid it at all costs since I can only by one point at a time.
|
# ? Jan 12, 2020 18:05 |
|
Ugly In The Morning posted:Is there any way to buy energy/magic speed in bulk? It’s so many levels between actually making a difference that I basically avoid it at all costs since I can only by one point at a time. Max level is 50, then you're done.
|
# ? Jan 12, 2020 18:08 |
|
Dr. Arbitrary posted:Max level is 50, then you're done. Good to know, but it would be awesome if I could just buy the rest in one click or whatever. Oh well, I’ll just finish it out. Thanks for the heads up!
|
# ? Jan 12, 2020 18:13 |
|
100 HOGS AGREE posted:I'm about to Maxx my Yellow Heart and I have 200k AP, should I buy another heart or buy an additional accessory slot? I have four slots atm. I'd go with a Red Heart first, the 10% extra XP is nice and you'll really want that drop chance in the near future. Relatively soon-ish you'll be able to knock out the easy challenges and put a dent in the harder ones like no rebirth, and that's a big boost of AP. That's about the time I picked up some extra accessory slots.
|
# ? Jan 12, 2020 18:30 |
|
So, is there anyway to get informed of when the Evil adventure areas open up? I already knew when Evilverse did from seeing it on the wiki by accident a while back, but at some point I did get PPPL unlocked. I just didn't know until like right now because the Boss Fight logs don't tell you when it happens. Just kinda have to know or learn by accident it feels like Granted my Adventure stats aren't high enough to handle it yet, but still.
|
# ? Jan 12, 2020 18:45 |
|
So i minimised the game and went out for the day. While that happened my laptop went into sleep mode. It might be an obvious one, but does the game think it's been offline during that time? It's just that some of my bars don't seem to have progressed at all, like my fruits. Kin fucked around with this message at 19:37 on Jan 12, 2020 |
# ? Jan 12, 2020 18:53 |
|
sleep mode = basically stop running programs, so yeah.
|
# ? Jan 12, 2020 21:40 |
|
You do not get offline progress in ngu when your computer is in sleep mode. It basically pauses everything.
|
# ? Jan 12, 2020 22:02 |
|
The Fool posted:You do not get offline progress in ngu when your computer is in sleep mode. It basically pauses everything. I have a theory that doing a hard shutdown and restart instead of waking it from sleep would give you offline progress
|
# ? Jan 12, 2020 22:05 |
|
You get offline progress based on the save you loaded - once it goes to sleep it's not also saving online anymore, so you can 'reclaim' that lost progress by loading your online save once you get back in.
|
# ? Jan 12, 2020 22:11 |
|
Ghostlight posted:You get offline progress based on the save you loaded - once it goes to sleep it's not also saving online anymore, so you can 'reclaim' that lost progress by loading your online save once you get back in. Better catch it before it does an autosave, because it won’t prompt you to load a save when you wake the computer, it’ll just pick up where it was when it fell asleep
|
# ? Jan 12, 2020 22:36 |
|
something posted:Got some feedback from steam forums, so i took another crack at the ui layout: I agree with the colors being a bit difficult to read. What are we looking at in the screenshot though? The 5x5 grid are cards that are available to cast, the gold circle how many you have, the grey square its mana cost, the % how much increase it gives to the relevant stat and the colored text their rarity? The text at the top, "I'd Tap That", isn't that exactly what M:TG has trademarked? Tapping cards?
|
# ? Jan 12, 2020 23:14 |
|
Tapping cards was patented, which means it specifically has to be taking place in the same context as MTG tapping to count (ie: to demonstrate the activation of a card ability exhausting the card) and because it was a patent it's since expired and now anyone can use tapping in their games. "Tapping" as a phrase referring to the mechanic is trademarked along with its 'T' symbol, but the word is now almost certainly genericised, and probably entirely unenforceable against a single line pun without any connection to actual game mechanics. IANAL
|
# ? Jan 12, 2020 23:31 |
|
Ineptitude posted:I agree with the colors being a bit difficult to read. Not quite. The big card is the currently selected card, with the full info. The small card pod with the blue corner bits is the same as the big card. The gold circle is the Tier of the card (something you'll upgrade to make the cards give more stats). The squarish icons are each of the different mana costs. The grey square in the smaller pods is the total mana cost for each card, AKA the sum of the individual costs.
|
# ? Jan 12, 2020 23:50 |
|
So there's not a lot there at the moment, but I have to say the presentation for Bureaucrats & Barbarians is top notch.
|
# ? Jan 13, 2020 04:58 |
|
Ghostlight posted:So there's not a lot there at the moment, but I have to say the presentation for Bureaucrats & Barbarians is top notch.
|
# ? Jan 13, 2020 16:24 |
|
Ghostlight posted:So there's not a lot there at the moment, but I have to say the presentation for Bureaucrats & Barbarians is top notch. This seems interesting but also seems like there's maybe a day of play time. It does claim to be alpha though and seems to have an excellent core. Is the dev posting plans anywhere or is this the only communication channel?
|
# ? Jan 13, 2020 16:25 |
|
DACK FAYDEN posted:This owns, but I'm stalling hard at the $1m mark. Just no way to make enough money to buy more packs and my first few Amateur packs gave me a bunch of stuff that... doesn't seem to make any more money than my existing engine, plus stuff I can never afford the Antiques costs for. There's card rarity, each card pack has a rare that is really really really good. Also experiment, you want to increase your stack and deck size and basically run max size stacks unless the card is rare. You get a refund when you deactive card so don't worry about playing with stuff. The trick with going to the next pack of cards is to learn something new. For the second you want to start looking at the more global bonuses and start figuring out what they do. The "stats" screen explains most of them.
|
# ? Jan 13, 2020 16:27 |
|
pixaal posted:There's card rarity, each card pack has a rare that is really really really good. Also experiment, you want to increase your stack and deck size and basically run max size stacks unless the card is rare. You get a refund when you deactive card so don't worry about playing with stuff. edit: although finally opening another Safe Space after spending 1.8 million on a starter pack, getting me to the 11th card slot to just run the Transports, is helping DACK FAYDEN fucked around with this message at 16:57 on Jan 13, 2020 |
# ? Jan 13, 2020 16:53 |
|
Simulated cardwear and no sleeving options, this is anxiety-inducing.
|
# ? Jan 13, 2020 17:10 |
|
KazigluBey posted:Simulated cardwear and no sleeving options, this is anxiety-inducing. (and you can mitigate it with the guy that mitigates it)
|
# ? Jan 13, 2020 17:23 |
|
Yeah I know, it's just funny they put it in and are hinting that eventually it might have a mechanic effect. Shoutout to all the peeps who never sleeve cards and end up with congealed decks, always fun to see them trying to shuffle those.
|
# ? Jan 13, 2020 17:25 |
|
DACK FAYDEN posted:Yeah, I'm short on ceremonial arrowheads but running as many of them and the +max spaces as I can, it's just the money loop I'm short on - the issue is being able to sell all my antiquities, basically. At some point I should switch Market Strategist for Lost Transport but I have 12 copies of the former and only 3 of the latter so it's not cost-effective yet, and all my slots are taken up by passives (2 arrowheads, smoke break, 3 +slot cards, aggressive marketing, door-to-door salesman, then massive archaeological dig and market strategist are the only two doing any actual "profit" beyond the door-to-door which is a rounding error) so it's also not worth it to just swap them in. You only want to run arrowheads when you buy cards I'm at 8 stacks of 8 and just at the 1m cost per the 2nd booster. The increase sale cards increase how much you sell artifacts for, like a lot.
|
# ? Jan 13, 2020 17:33 |
|
pixaal posted:You only want to run arrowheads when you buy cards I'm at 8 stacks of 8 and just at the 1m cost per the 2nd booster.
|
# ? Jan 13, 2020 17:35 |
|
DACK FAYDEN posted:Arrowheads also have +50%/+100% sales bonus on them, they're outweighing any other passives I have at the moment. You are missing the really really REALLY important bits on them you swap them right before you buy cards do you see the +1 card and card cost multiplier that is less than 1 so it's a discount? Getting 3 or 4 times the cards per pack makes a massive loving difference. Also all the multipliers stack, lots of cards have stuff like +50% sales bonus that are really easy to get 20 copies of.
|
# ? Jan 13, 2020 19:49 |
|
Really though what you need to progress is Do not have evidence (red currency) building, when it reaches 1,000 it resets and fines you 10x your total. If this is anything but 0 you are going to get burned. It is designed to indicate less than legal activities such as insurance fraud. You need to off set this with something like a paper shredder. You don't want to increase your antiques more than you can sell, you want that to be as close to 0 as possible simply because they only exist to sell. You could stock pile them and sell them later like stock pile overnight or whatever but there isn't much of a point with only 3 booster types the game is under 8 hours in content hover over the income number after the green currency icon, this will tell you if you get a bonus from insurance or sales Getting from 100k to 1m was mostly just letting it sit for a few hours because I had to do stuff not at a computer. My setup was just run sales because I didn't have anything that was insurance fraud items. Getting from 1m to 10m was getting a piracy card and switching to an insurance fraud focus which is letting me mix some sales back in now on my way to 30m booster costs
|
# ? Jan 13, 2020 20:00 |
|
pixaal posted:You are missing the really really REALLY important bits on them you swap them right before you buy cards do you see the +1 card and card cost multiplier that is less than 1 so it's a discount? Getting 3 or 4 times the cards per pack makes a massive loving difference. Also all the multipliers stack, lots of cards have stuff like +50% sales bonus that are really easy to get 20 copies of. And it does look like the real solution is just more time to build up enough cash to get more packs to get more play area passives, so that I can actually commit more insurance fraud. Kind of a shame, there's no real paradigm shift there.
|
# ? Jan 13, 2020 20:05 |
|
DACK FAYDEN posted:Yeah, I know they also make pack purchases better, but their passives are also outweighing everything else I can do pound-for-pound (because they also have higher insurance production multipliers than anything else I've gotten) so it's not a swap in and out situation, they're full-time. That's what I was saying. There's a lot of RNG I was heavily limited on deck size I only had 8x8 when I first hit 1m, and I hit 1m in booster 1 and 2 costs before I even bought a booster 3. I did a lot of swapping around. The game is still really short (unless something else is going to get throw in my face, I'm going to buy every booster pack since there's a limited number). It's alpha but if anything is hidden it's going to be there. It's also alpha so it could just be a demo of how things are planned to interact it doesn't seem super balance. The balance is fine enough, but it feels like there's an optimal path and other options. That could also be due to the fact that each card set is also like 6-10 cards total. This is something that could be really interesting in 6 months.
|
# ? Jan 13, 2020 20:10 |
|
I take it that when i'm able to get an energy level in Wandoos XL in about a second and magic in about 10 that i should start using it over Wandoos Meh? I get levels on Meh in a fraction of a second so i get up to a several billion % bonus fairly quickly, but i take it that while it takes longer on XP at the minute, over a long run XP is going to completely dwarf Meh?
|
# ? Jan 13, 2020 21:10 |
|
pixaal posted:This is something that could be really interesting in 6 months.
|
# ? Jan 13, 2020 21:16 |
|
|
# ? May 31, 2024 07:35 |
|
Impressive, Idle Cardchat is somehow more insane-sounding than Idle Wizardchat or even Idle Alchemistchat.
|
# ? Jan 13, 2020 21:27 |