https://www.courtlistener.com/docket/6256484/108/3/crytek-gmbh-v-cloud-imperium-games-corp/ the letter chain is in attachments. Crytek posted:#:1576 Amazon posted:Hi Avni- sorry for the late reply as I've been traveling a bit.
|
|
# ? Jan 19, 2020 16:08 |
|
|
# ? Jun 6, 2024 11:44 |
|
Starcitizen: too big to fail?
|
# ? Jan 19, 2020 16:21 |
|
Lou Takki posted:Starcitizen: too big, You had the wrong punctuation.
|
# ? Jan 19, 2020 16:25 |
|
Heads up, an upcoming indie space game that features space legs (inside a ship), multi-player and multi-crew action, with each player operating a different in-ship subsystem. Clearly this is a Strike Commander situation where lesser devs have copied the ideas of his Christness before he finished his own game: https://www.youtube.com/watch?v=njj3mmyYGJ4
|
# ? Jan 19, 2020 16:32 |
|
Dark Off posted:https://www.courtlistener.com/docket/6256484/108/3/crytek-gmbh-v-cloud-imperium-games-corp/ Kind of interesting that they were worried about the CE licensing (May 2019) specifically due to this quote: quote:Amazon granted CIG a license to use in Star Citizen and Squadron 42 not only Lumberyard, but also the version of CryEngine that was embedded in the G source code. They got a reply in the same month, confirming the situation. But then in June 2019 the new lawyers used that exact quote as a hook for their new argument: That kind of suggests that the Amazon licensing of CE to CIG doesn't have them that spooked. (Possibly for the reasons hav suggests? That it's not just a case of changing the headers etc...)
|
# ? Jan 19, 2020 16:35 |
|
But all of this will pale when the Hello Kitty wars hit...
|
# ? Jan 19, 2020 16:39 |
|
shrach posted:This seems irrelevant to the motion to dismiss though. Crytek aren't arguing any of this in their motion to dismiss. The motion to dismiss here is from Crytek, so the only relevant facts are the ones that Crytek presents, namely that discovery has produced information that underlines the concept that their claim is not ‘ripe’, the portion they used is redacted because it refers to privileged information gained during discovery. CI!G appears to be trying to pin this onto a lack of ‘delivery method’, which suggests to me that Crytek have gotten hold of details of a timely deal. Utter theory; SQ42 as a new console exclusive.
|
# ? Jan 19, 2020 16:49 |
|
Hav posted:The motion to dismiss here is from Crytek, so the only relevant facts are the ones that Crytek presents, namely that discovery has produced information that underlines the concept that their claim is not ‘ripe’, the portion they used is redacted because it refers to privileged information gained during discovery. I guess we will find out soon enough on the motion to dismiss but I find the argument that the claim is not yet ripe as funny as the CIG lawyers apparently, because no one (apart from Crytek apparently) needed discovery to know that the game doesn't even exist yet and CIG have admitted that since the start, even using it as a defence.
|
# ? Jan 19, 2020 17:19 |
|
Gort posted:Rebel Galaxy: Outlaw is a modern take on Privateer. AFAIK, it's unplayable on M+KB and the devs have a attitude that this is not a big deal.
|
# ? Jan 19, 2020 17:24 |
|
Dark Off posted:https://www.courtlistener.com/docket/6256484/108/3/crytek-gmbh-v-cloud-imperium-games-corp/ Was Amazon sold 3.7 or 3.8? If 3.8 and CIG never made the necessary code updates to 3.8 couldn't their liability rest on that point?
|
# ? Jan 19, 2020 17:30 |
|
"Fake it until you make it" The Visionary: Out For Pledges In Hollywood Valley
|
# ? Jan 19, 2020 17:31 |
|
monkeytek posted:Was Amazon sold 3.7 or 3.8? If 3.8 and CIG never made the necessary code updates to 3.8 couldn't their liability rest on that point? Amazon Lumberyard is based on CE 3.8 Whether or not Crytek sold Amazon previous versions too, for third-party licensing, is yet to be made public. There's been no official statement from Crytek or Amazon on that matter.
|
# ? Jan 19, 2020 17:35 |
|
Personally I wait for Lumberyard to collapse. I don't know how that thing can be considered successful if no one's using it.
|
# ? Jan 19, 2020 18:20 |
|
Aqua Seafoam Shame posted:Heads up, an upcoming indie space game that features space legs (inside a ship), multi-player and multi-crew action, with each player operating a different in-ship subsystem. Clearly this is a Strike Commander situation where lesser devs have copied the ideas of his Christness before he finished his own game: Fidelitious.
|
# ? Jan 19, 2020 18:59 |
|
Space court. Best court.
|
# ? Jan 19, 2020 19:01 |
|
AbstractNapper posted:Personally I wait for Lumberyard to collapse. honestly not a single game has come out yet for the engine I think and their MMO had a massive set back when they had to completely redesign their PVP because of how toxic it was becoming during closed testing
|
# ? Jan 19, 2020 19:04 |
|
SDC vs TURBOR 40 man wing fight. 12 vs 27. Biggest fight in SC History https://www.youtube.com/watch?v=RJtKoLTsdc8
|
# ? Jan 19, 2020 19:08 |
|
Blue On Blue posted:Squadron 42 features real-time render-to-texture comm feeds from NPCs. So, if the player has a comms call with Old Man, the wing leader will actually be in his cockpit and filmed live when responding. The team wanted to determine a gold standard for key video comms partners the player will interact with, including their wing leader, air traffic control, and an Idris captain. What it means is CIG once again chose the most difficult, time consuming, resource hogging, and absoloutely not necessary or useful way of doing something. This is one of those times when CIG truly did something never been done before, and as usual, the reason nobody has ever done it before is because its loving stupid.
|
# ? Jan 19, 2020 19:13 |
|
Aqua Seafoam Shame posted:Heads up, an upcoming indie space game that features space legs (inside a ship), multi-player and multi-crew action, with each player operating a different in-ship subsystem. Clearly this is a Strike Commander situation where lesser devs have copied the ideas of his Christness before he finished his own game: "Co-pilot tracks all objects around the ship" => proceeds to show 2D flat map of space. Uhhh, you might want to revisit that one...
|
# ? Jan 19, 2020 19:13 |
|
Cao Ni Ma posted:honestly not a single game has come out yet for the engine I think and their MMO had a massive set back when they had to completely redesign their PVP because of how toxic it was becoming during closed testing A PvP game becoming toxic? Who would have thunk?
|
# ? Jan 19, 2020 19:15 |
|
skeletors_condom posted:AFAIK, it's unplayable on M+KB and the devs have a attitude that this is not a big deal. Nah. It's playable. The default keybindings are just kinda awkward (but you can fully remap.)
|
# ? Jan 19, 2020 19:15 |
|
Cao Ni Ma posted:honestly not a single game has come out yet for the engine I think and their MMO had a massive set back when they had to completely redesign their PVP because of how toxic it was becoming during closed testing 2 games have, Amazons racing game based on their show The Grand Tour, the game is considered trash and a fighting game, everything else is in limbo or canceled. oh and a news story came out about how Amazon themselves hate working on the game engine. https://www.greenmangaming.com/newsroom/2019/06/19/lumberyard-game-engine-blamed-for-amazon-game-studios-lay-offs/ stingtwo fucked around with this message at 19:18 on Jan 19, 2020 |
# ? Jan 19, 2020 19:16 |
|
It is rather pointless and silly to sue a company that hasn't done anything yet.
|
# ? Jan 19, 2020 19:18 |
|
Scruffpuff posted:It is rather pointless and silly to sue a company that hasn't done anything yet. And yet that company is still raking in millions selling those nothing dreams.
|
# ? Jan 19, 2020 19:22 |
|
quote:We can confirm that yes, Amazon did license Lumberyard to CIG in 2016, and we included Cryengine (what you This is what we knew all along. But this is a legally distinct claim from the claim that "Amazon can licence us old Cry outside of Lumberyard" and still begs the question if they switched to the Lumberyard version they were licensed. One also has to wonder why this wasn't brought up front and center at the beginning. Maybe CIG wanted an affirmative ruling all along and now that Cry is trying to postpone the cases until CIG does something wrong that's why they're trotting it out now. One would expect a filing from Cry detailing the agreement with Amazon about what they can and can't license.
|
# ? Jan 19, 2020 19:24 |
|
Quavers posted:SDC vs TURBOR 40 man wing fight. 12 vs 27. Biggest fight in SC History Excellent. One of the reasons i hope SC actually turns out to be half decent. Get these toxic asshats out of the ED community for once and for all. EDIT: There are 39 ships there? Doesn't look like it. Also looks boring as hell. Agony Aunt fucked around with this message at 19:37 on Jan 19, 2020 |
# ? Jan 19, 2020 19:35 |
|
Agony Aunt posted:Also looks boring as hell. Mimics this thread a lot of times. Early days.
|
# ? Jan 19, 2020 20:07 |
|
I wonder if Crytek finally realized the futility of this case (and/or getting money out of CI!G) and is trying to get out without losing their bond? If the case was dismissed without prejudice would the bond be returned to Crytek?
|
# ? Jan 19, 2020 20:18 |
|
downout posted:I wonder if Crytek finally realized the futility of this case (and/or getting money out of CI!G) and is trying to get out without losing their bond? If the case was dismissed without prejudice would the bond be returned to Crytek? They should. The bond is a hedge against them losing the case or getting it dismissed with prejudice and paying legal costs. So if the judge lets them go away and refile its unlikely they'd lose it.
|
# ? Jan 19, 2020 20:28 |
|
downout posted:I wonder if Crytek finally realized the futility of this case (and/or getting money out of CI!G) and is trying to get out without losing their bond? If the case was dismissed without prejudice would the bond be returned to Crytek? I don't see a reality where CIG gets their legal fees paid tbh. You never know what a judge is going to do; but I can't see them making a useful case around withholding key evidence until discovery means the action was fruitless on the face of it and Cry should have known. Especially since they apparently handed code/patches over as a result of the lawsuit it's gonna be a real tight jam to argue it wasn't necessary.
|
# ? Jan 19, 2020 20:32 |
|
skeletors_condom posted:AFAIK, it's unplayable on M+KB and the devs have a attitude that this is not a big deal. It's made for gamepad and the devs recommend that, but it's ok with m+kb. E: so late. Sandepande fucked around with this message at 21:13 on Jan 19, 2020 |
# ? Jan 19, 2020 21:10 |
|
Hell, I've played both Privateers with M+KB (no money for a joystick or gamepad whatsoever at the time) and it was nightmarish to control especially when fighting the smaller enemy ships. I remember a magazine of the time wrote that one wouldn't play with a M+KB even in prison -- a joke... of some description.
|
# ? Jan 19, 2020 21:55 |
|
Aqua Seafoam Shame posted:Heads up, an upcoming indie space game that features space legs (inside a ship), multi-player and multi-crew action, with each player operating a different in-ship subsystem. Clearly this is a Strike Commander situation where lesser devs have copied the ideas of his Christness before he finished his own game: FPS Faster Than Light would scratch a different itch than Space-Toilet Simulator Citizen. Firefly-esque small-ship adventures would be a fun genre with the right gameplay mechanics.
|
# ? Jan 19, 2020 21:59 |
|
Aqua Seafoam Shame posted:Heads up, an upcoming indie space game that features space legs (inside a ship), multi-player and multi-crew action, with each player operating a different in-ship subsystem. Clearly this is a Strike Commander situation where lesser devs have copied the ideas of his Christness before he finished his own game: literally one guy made all of the spaceship/multi-crew gameplay mechanics that Chris promised, while his team of 500 is still struggling with the flight model after 8 years. But I bet the elevators aren’t physicalized, so it’s obviously a poo poo-tier non-fedelitous game. colonelwest fucked around with this message at 22:22 on Jan 19, 2020 |
# ? Jan 19, 2020 22:18 |
|
shrach posted:
|
# ? Jan 19, 2020 22:24 |
|
colonelwest posted:literally one guy made all of the spaceship/multi-crew gameplay mechanics that Chris promised, while his team of 500 is still struggling with the flight model after 8 years. Plus he said no to a feature request so he clearly does not understand game development.
|
# ? Jan 19, 2020 22:26 |
|
Pixelate posted:Kind of interesting that they were worried about the CE licensing (May 2019) specifically due to this quote: Yeah, not much has changed since then. And the latest discovery "revelations" are, as you can see, nothing new to CryTek. The issue is still about the size of the prize (regarding ripeness) and about if the GLA was still governing the work after SQ42 was made separate (i.e. can just a change of headers be enough to justify end of the GLA?). MedicineHut fucked around with this message at 22:44 on Jan 19, 2020 |
# ? Jan 19, 2020 22:38 |
|
Virtual Captain posted:"this is a meme by the way for any of you who haven't dealt with contractors in the past. Anytime someone says the job will be done in two weeks; they're memeing you. Run, there is no such thing [...] if somebody says two weeks for a job you are getting bamboozled" CryEngine is the house in the 1986 movie The Money Pit. CIG are the contractors saying “two weeks” while laughing their asses off. Amazon and CryTek are Tom Hanks and Shelly Long desperate for someone to completely refactor their failed investment.
|
# ? Jan 19, 2020 23:23 |
|
|
# ? Jun 6, 2024 11:44 |
|
downout posted:I wonder if Crytek finally realized the futility of this case (and/or getting money out of CI!G) and is trying to get out without losing their bond? If the case was dismissed without prejudice would the bond be returned to Crytek?
|
# ? Jan 19, 2020 23:49 |