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clean ayers act
Aug 13, 2007

How do I shot puck!?
Finished this, like someone else said the game was fine, felt like it could have been really good with another few months of development.
Maybe i'm an idiot but i thought the map was atrocious. Combined with the lack of fast travel and it made for some frustrating times.

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codo27
Apr 21, 2008

I'm, I dunno how far through it, really. But yeah, the game is a bit of a clusterfuck and really needs a directors cut or definitive edition or something. So tired of the Uncharted/ Tomb Raider gimmicks getting around everywhere, no fast travel, so much unnecessary tedium. Combat is awful. And did I mention? Cameron's voice acting is loving absolutely atrocious. I dont blame him for being disinterested in this constant banter with BD1, but jesus

Babysitter Super Sleuth
Apr 26, 2012

my posts are as bad the Current Releases review of Gone Girl

I think what throws the combat off is that there was clearly an executive call to ape the soulsborne style of methodical, punishing action interplay, but the controls and the overall level design are yearning to be a fast paced juggle brawler, the delayed attack combos are even straight up a mechanic cribbed from Devil May Cry. The end result, while not terrible, is very clearly suffering from getting the worst of both worlds.

Spergatory
Oct 28, 2012
Cameron Monaghan grew up as a TV actor, and it shows; all of the scenes where he is doing mocap and interacting with other people and being directed are great. But the incidental gameplay dialogue sounds like what it is; a guy alone in a recording booth reading a bunch of lines with little context or thought. It's not uncommon for "real" actors to think that voice acting is just a lesser subset of what they do so of course they can do it without extra training. And the results are often... well, what you see here. Basically, I don't think he was big timing them or anything, I think he's just not a good voice actor. Voice acting is a separate skill from regular acting, and it's likely that neither he nor the devs realized that until it was too late to fix it.

TheCenturion
May 3, 2013
HI I LIKE TO GIVE ADVICE ON RELATIONSHIPS
I just noticed that the ps4 controller led follows the color of your lightsaber.

codo27
Apr 21, 2008

https://www.somethingawful.com/guides/guide-how-survive/1/ posted:

If you're playing a pc game, then your main character will be some utterly generic, homogenized boring guy voiced by the same jackass who reads out movie previews:

"In a world gone mad... where the hunted has become the hunted... one man stands alone... a rogue adventurer, setting out to participate in particularly rogue things... he must avenge his father's death while saving the world from the dreaded evil wizard Latrino of the Blue Disk Clan... can he save the world... before he destroys himself?"

It's also noteworthy that when a pc RPG employs voice acting, even the biggest and most capable stars lose all talent the moment they step into the recording room. When you hear your character being voiced by Mark Hamill halfheartedly mutter "I can't take any chances, I must track Dorfgannon down before more innocent lives are lost," the sense that he's really thinking "I was Luke loving Skywalker, I used to bang Harrison Ford and now I'm doing this poo poo" is frighteningly palpable. If the game is a port from a Japanese title, there's a chance that the English dub may be fatal.


TheCenturion
May 3, 2013
HI I LIKE TO GIVE ADVICE ON RELATIONSHIPS
Also, if you’re looking at the map, BD will trill to alert you to incoming hostiles.

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund

TheCenturion posted:

I just noticed that the ps4 controller led follows the color of your lightsaber.

If you have that PC gamesense poo poo or whatever on, apparently it does the same with your peripherals that support it.

Babysitter Super Sleuth
Apr 26, 2012

my posts are as bad the Current Releases review of Gone Girl

Finally finished this! While I certainly have complaints (among many other things, lol that they couldn’t resist putting fuckin Vader in, no matter how little sense it makes ) and felt like the combat system never quite pulled itself together, I had a good enough time and hope that if respawn gets contracted to make fallen order 2, they take the chance to polish some poo poo up.

SirSamVimes
Jul 21, 2008

~* Challenge *~


Babysitter Super Sleuth posted:

Finally finished this! While I certainly have complaints (among many other things, lol that they couldn’t resist putting fuckin Vader in, no matter how little sense it makes ) and felt like the combat system never quite pulled itself together, I had a good enough time and hope that if respawn gets contracted to make fallen order 2, they take the chance to polish some poo poo up.

How does it not make sense for Vader to be at the headquarters of the team he leads when they've just secured an item that is of massive value and significance to the Empire?

BizarroAzrael
Apr 6, 2006

"That must weigh heavily on your soul. Let me purge it for you."

SirSamVimes posted:

How does it not make sense for Vader to be at the headquarters of the team he leads when they've just secured an item that is of massive value and significance to the Empire?

Especially given it's likely to draw a Jedi Master and the guy that just killed (?) Seventh Sister.

I just finished it too, I share the issues with the combat being a bit off, but it told a worthwhile piece of SW lore in a fun way.

Would love them to make combat a bit more polished and fair next go around, and it puts them in an interesting spot story-wise:

They need to ultimately excuse Cal and co from the Skywalker saga, but there's time before the Rebels emerge as a unified thing.

I'd quite like to play on the other side as an Inquisitor, might be some fun customisation scope and I'm getting into those characters and the aesthetic. Might be a way to remove Cal, downer though that would be. sure Merrin will be pregnant with his kid by then, just to make him even more like Kanan.

Alchenar
Apr 9, 2008

BizarroAzrael posted:

Especially given it's likely to draw a Jedi Master and the guy that just killed (?) Seventh Sister.

I just finished it too, I share the issues with the combat being a bit off, but it told a worthwhile piece of SW lore in a fun way.

Would love them to make combat a bit more polished and fair next go around, and it puts them in an interesting spot story-wise:

They need to ultimately excuse Cal and co from the Skywalker saga, but there's time before the Rebels emerge as a unified thing.

I'd quite like to play on the other side as an Inquisitor, might be some fun customisation scope and I'm getting into those characters and the aesthetic. Might be a way to remove Cal, downer though that would be. sure Merrin will be pregnant with his kid by then, just to make him even more like Kanan.


Sequel closing cutscene spoiler:
"he has your eyes"
"Let's name him Kyle. Kyle kestis"
"I changed my name to kestis to hide from the empire. Now it doesnt matter anymore we can use my father's name. Kyle Katarn"

Skippy McPants
Mar 19, 2009

Eh, I like Kyle Katarn okay, but I'm not desperate to have him back in the mainline continuity. I'd rather they tell new stories with new characters.

Vinylshadow
Mar 20, 2017

Kyle was already split into two characters anyway - Kanan and Cassian

TheCenturion
May 3, 2013
HI I LIKE TO GIVE ADVICE ON RELATIONSHIPS
I don't think the timeline would work for it to be Kyle; after all, Kyle steals the original Death Star plans in Dark Forces, and he wasn't a teenager at the time.

I just realized that the Inquisitor fortress run is intended to be a mirror to the fleeing the Venator run, only this time, Cal manages to do what needs doing, AND save his master. The game is him coming to terms with what happened during Order 66, and then basically getting a do-over.

There's also an interesting juxtaposition between Cal feeling like he failed his master and Trilla feeling that her master had failed her.

This game really reminds me of the original Assassin's Creed, in that there's a lot of good ideas here, but they don't quite come together they way they should. FO2 will be amazing, FO3 will be a masterpiece, FO4 will start to layer in unnecessary poo poo, and so on.

Needs some endgame QoL things, though, like fast-travel between meditation points, goody finders, and so on.

Babysitter Super Sleuth
Apr 26, 2012

my posts are as bad the Current Releases review of Gone Girl

Also make parry timing more consistent

BizarroAzrael
Apr 6, 2006

"That must weigh heavily on your soul. Let me purge it for you."

Babysitter Super Sleuth posted:

Also make parry timing more consistent

Yeah, just generally make the same rules apply to NPCs as to me.

TheCenturion
May 3, 2013
HI I LIKE TO GIVE ADVICE ON RELATIONSHIPS
And make the red flash mean the same thing for all mobs. And make Cal non-magnetic so charging mobs aren’t course-correcting 90 degrees. Lots of little tweaks.

Chevy Slyme
May 2, 2004

We're Gonna Run.

We're Gonna Crawl.

Kick Down Every Wall.
Is there any DLC planned for this game or am I safe to trade it in for gamespot bux?

Pirate Jet
May 2, 2010

Babysitter Super Sleuth posted:

I think what throws the combat off is that there was clearly an executive call to ape the soulsborne style of methodical, punishing action interplay, but the controls and the overall level design are yearning to be a fast paced juggle brawler, the delayed attack combos are even straight up a mechanic cribbed from Devil May Cry. The end result, while not terrible, is very clearly suffering from getting the worst of both worlds.

This is basically where I’m at, I remember some Respawn dude describing this game as “The Force Unleashed but with less Mountain Dew” while not realizing that TFU is a hilarious 2fast2furious exaggeration of the franchise and therefore the Mountain Dew is core to its identity. (TFU2 is like if Platinum made a Star Wars game.) Eventually your moveset and powers aren’t that far behind Galen Marek’s, and they give you enemy sets to match, but you’re still within the confines of these Dark Souls-esque controls and engine that aren’t built for fights against what the gently caress is that twelve combat droids aaaaaaAAAAAAAAAA.

Also gotta agree Cal’s voice actor is... he tries, but he has perpetual baby voice, and even serious and grave moments are delivered with an air of “oh BOY I get to be a REAL JEDI NOW!”

Trilla had a weird arc too, strange of the franchise that goes so hard on redemption to have an antagonist who’s basically a bad guy due to a misunderstanding and realizes just in time for her abdomen to be gone.

(TROS stuff) I mean this definitely isn’t Respawn’s fault but she’s surely more empathetic than Kylo Ren and even he got a better ending.

Pirate Jet fucked around with this message at 01:02 on Jan 21, 2020

ImpAtom
May 24, 2007

I honestly don't get the "this combat system isn't built for large numbers" when your force powers are hilariously OP and trivialize most fights against non-boss enemies and usually if they throw a big fight at you it is just after you got something that lets you tear through that fight like butter.

codo27
Apr 21, 2008

Pirate Jet posted:

still within the confines of these Dark Souls-esque controls and engine

I want to be very clear about this. This game shares nothing, absolutely nothing with the almighty Dark Souls. Any links made to it leading up to the release of this game were plain old false advertising, like an apple commercial

Pirate Jet
May 2, 2010

ImpAtom posted:

I honestly don't get the "this combat system isn't built for large numbers" when your force powers are hilariously OP and trivialize most fights against non-boss enemies

I mean, it's that. Fights become either a sensory overload clusterfuck or a force-push cakewalk.

codo27 posted:

I want to be very clear about this. This game shares nothing, absolutely nothing with the almighty Dark Souls. Any links made to it leading up to the release of this game were plain old false advertising, like an apple commercial

I like Dark Souls as much as the next guy but come on. I'm pretty sure Respawn didn't come up with weighty deliberate combat in a game where you can heal at checkpoints but it respawns enemies on their own.

Burginator
Sep 10, 2007

Two ALL BEEF patties,
Special Sauce?
Let Us Cheese.

codo27 posted:

I want to be very clear about this. This game shares nothing, absolutely nothing with the almighty Dark Souls. Any links made to it leading up to the release of this game were plain old false advertising, like an apple commercial

you're right

this game is good

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Burginator posted:

you're right

this game is beatable by me

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Yeah if this game was like Dark Souls then your lightsaber would clank off walls, the platforming would be extremely lovely, and Cal would control like the world's fattest padawan when he needs to stop and take a breath every time he does something other than powerwalk

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Fojar38 posted:

world's fattest padawan

Mods, I'm begging you

Kibayasu
Mar 28, 2010

There's definitely been a hutt species Jedi in the EU at some point.

ninjahedgehog
Feb 17, 2011

It's time to kick the tires and light the fires, Big Bird.


Hell yeah there was

https://starwars.fandom.com/wiki/Beldorion

Luisfe
Aug 17, 2005

Hee-lo-ho!
Just finished it, enjoyed it greatly!

And if there is ever a sequel, I would LOVE to have the option to use the saber+blaster combo, holy hell that would be really fun.



This and rogue one really, really make Vader feel terrifying. Monstrous, and unstoppable
Thoroughly enjoyed it. Loved the last set pieces. Kashyyk was the most annoying to navigate, and I would love it more if there was fast travel between meditation spots, but hell, it lasted just long enough.

Kibayasu
Mar 28, 2010

I’ve never been quite onboard with new Star Wars making such a show of force about the... Force when it comes to Vader. Tearing poo poo apart and throwing poo poo around to the level that he does now just comes off the same kind of absurd as Force Unleashed. Vader being unstoppable because he’s untouchable seems like it would feel better. That might be with a lightsaber or just casually brushing aside something you hucked at him but not because he can literally throw a room at you. Fallen Order was in a perfect place to do this with its focus on lightsaber combat and minor combat use of force powers but when Vader comes along it turns into a completely different game. I understand they couldn’t really take the chance of having it be a real fight immediately after Trilla with no rest point (I had no stims left myself) and Vader just standing around while you uselessly swung at him wouldn’t be much better but something could have been done.

TulliusCicero
Jul 29, 2017



I actually think Rogue One still did Vader's subtle but menacing style well tbh, though some of that very fan service scene got a little over the top. He's a juggernaut of the force: no acrobatics or fancy poo poo. Just a cold, efficient, murder machine who effortlessly chokes and strikes down rebels, and wordlessly deflects and strikes down any dork foolish enough to try and fight him.

His fights in Rebels where he effortlessly destroys the two Jedi protags, and even his fight with Ahsoka were really good about showing his simple, but brutal and efficient style as well.

I can't comment on his presence in this game: haven't seen it yet

TulliusCicero fucked around with this message at 21:51 on Jan 21, 2020

codo27
Apr 21, 2008

Being the masochist I am, I was trying to backtrack on Dathomir, the worst level in gaming history, to reach an area I missed after a boss fight. Found something else instead. https://www.youtube.com/watch?v=izo8IJvJZyo (just uploaded, will take a lil while to process and then get to not-poo poo quality)

Kibayasu
Mar 28, 2010

TulliusCicero posted:

I actually think Rogue One still did Vader's subtle but mena cing style well tbh, though some of that very fan service scene got a little over the top. He's a juggernaut of the force: no acrobatics or fancy poo poo. Just a cold, efficient, murder machine who effortlessly chokes and strikes down rebels, and wordlessly deflects and strikes down any dork foolish enough to try and fight him.

His fights in Rebels where he effortlessly destroys the two Jedi protags, and even his fight with Ahsoka were really good about showing his simple, but brutal and efficient style as well.

I can't comment on his presence in this game: haven't seen it yet

You're right, I would say Rebels is the exception. Rogue 1 still felt a little too... gratuitous maybe? Fan service, like you said, but also a pretty short scene so they had to shove every single "evil" thing they could think of into 30 seconds of screen time. Rebels took like 60 seconds to have 4 lines of dialogue between Vader and Ahsoka at the end of that episode.

Babysitter Super Sleuth
Apr 26, 2012

my posts are as bad the Current Releases review of Gone Girl

Rogue One would have been fine if they only had the mustafar scene or the ending corridor sequence, having both is too much imo

Vinylshadow
Mar 20, 2017

Saving the Vader reveal for the absolute end of the movie would be ideal - you see the Star Destroyer pop out of hyperspace and start tearing things up and then you get to the rebels scrambling to deliver the plans and it goes dark, then you hear the breathing, the ignition of the saber, and the glow illuminating a familiar dark figure

Granted, that sorta weakens the start of A New Hope with Leia trying to play the innocent when Vader was literally right there a few hours ago, so...

Thom12255
Feb 23, 2013
WHERE THE FUCK IS MY MONEY

Vinylshadow posted:

Granted, that sorta weakens the start of A New Hope with Leia trying to play the innocent when Vader was literally right there a few hours ago, so...

It makes that scene hilarious as well as Vader's reaction.

Vinylshadow
Mar 20, 2017

Thom12255 posted:

It makes that scene hilarious as well as Vader's reaction.

Never before has an expressionless mask looked so done with Leia's nonsense

"You are paaaart of the rebel alliance and a traitor. Take her away!"

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund

Babysitter Super Sleuth posted:

Rogue One would have been fine if they only had the mustafar scene or the ending corridor sequence, having both is too much imo

This. They should have left him out and not shown him at all in the trailers so when the dark corridor lights up the entire theater loses their loving minds.

Like even moreso than they already did.

Thom12255 posted:

It makes that scene hilarious as well as Vader's reaction.

And this. It would just make that whole scene have a totally different vibe, in a great way.

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TulliusCicero
Jul 29, 2017



Vinylshadow posted:

Never before has an expressionless mask looked so done with Leia's nonsense

"You are paaaart of the rebel alliance and a traitor. Take her away!"

The idea of like 20 year old Leia lying through her teeth while smiling and blinking at Vader and his genuine reaction of "you little liar!" and scolding her makes everything so hilarious

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