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Hogama
Sep 3, 2011
I wonder about the next Olympian niche.

We've got

-Weak & Charmed
-Doom, Blade Rifts & Offense Up
-Critical hits and stronger Casts
-Deflection & Defense Up
-Poison, Festive Fog & Health-based bonuses (some limited healing options & extra defense)
-Various speed-based boons (whether increasing your own mobility and attack speed or lowering enemies')
-Knockback & better treasure
-Lightning, all of the lightning
-A whole lot of general improvements at a cost of health and imposed restrictions

I'm at least doubting "life siphon" effects given the kind of game this is (although something like "phantom health" that ticks down constantly might work depending on implementation).

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Wafflecopper
Nov 27, 2004

I am a mouth, and I must scream

LifeLynx posted:

I hate using casts. Having limited resources really goes against my plan of dashing around avoiding attacks and hammering the attack and/or special button. I used to pick up the Artemis cast to stick a boss with it and get the bonus damage, but even that really disrupts my game flow. I'm sure there's some ultra damage combos where you just press the cast button and the screen clears, but it can't be as satisfying.

I'm the same. It seems like even if they're really powerful, it's still an extra layer of resource management to think about when I usually have enough on my hands dodging around the screen trying to avoid attacks and traps and watch enemies for tells. I do use them on bosses and priority targets because I love a good damage multiplier but that's all the micro I wanna do

Wafflecopper
Nov 27, 2004

I am a mouth, and I must scream

Hogama posted:

I wonder about the next Olympian niche.

Assuming it's Demeter I'm guessing there will be one or two food-related boons, maybe one that gives enemies a chance to drop it like the well bonus

TheGreatEvilKing
Mar 28, 2016





Well, I done hosed up.

Finally beat the Hydra and made it all the way to dad, only to gently caress up on the second form and then after dying (after Hades is within a few rocket hits) realize I should have just...run in the sunburst thing. Argh!

Oh well, back to bribing Meg.

bamhand
Apr 15, 2010

LifeLynx posted:

I hate using casts. Having limited resources really goes against my plan of dashing around avoiding attacks and hammering the attack and/or special button. I used to pick up the Artemis cast to stick a boss with it and get the bonus damage, but even that really disrupts my game flow. I'm sure there's some ultra damage combos where you just press the cast button and the screen clears, but it can't be as satisfying.

Get the Hermes legendary boon that auto returns your casts.

Also killing the last boss in his final phase in less than 10 seconds is actually very satisfying.

Hogama
Sep 3, 2011

Sulphagnist
Oct 10, 2006

WARNING! INTRUDERS DETECTED

I am downloading a 3.34 GB update so I think it's happening, folks.

MMF Freeway
Sep 15, 2010

Later!
I think they killed the shield :rip:

Hogama
Sep 3, 2011

Patch Notes posted:

We wanted to start the year off with a bang with this Major Update! It features a new Olympian, a new weapon variant, new activities, more story, and many other improvements. We plan to follow up with a couple of smaller patches while keeping a close eye on your feedback. Thank you very much for playing!

Highlights
• Demeter: the Goddess of Seasons brings winter to the Underworld! Seek out her powerful Boons
• Rod of Fishing: capture (& sell!!) Underworld river denizens with this new House Contractor item
• Aspect of Guan Yu: earn this unique new Aspect of the Eternal Spear, and vanquish your foes!
• Underworld Decor Galore: scores of new items are available at the newly renovated House Contractor!
• New Legendary Keepsake: forge an unbreakable bond with Dusa, and summon her to petrify your foes
• Boon Info & Victory Screen Update: pin multiple Boons onscreen for easy reference and sharing
• New Daedalus Hammer Upgrades: look for multiple new upgrades for each weapon
• New Story Events: uncover new secrets in hours of added narrative (with more than 1,000 new voice lines)

General Gameplay
• Increased prices of Boons sold by Charon
• Increased price of Daedalus Hammer sold by Charon
• Increased price of augmented Boons and Poms sold by Charon in the Temple of Styx
• Slightly reduced healing from tasty-looking Health Drops
• Reduced healing from Fountain Chambers; however, new House Contractor upgrades can increase it
• You may now encounter fishing points in various chambers, once you have the Rod of Fishing. Deliver your stock to the Head Chef in the House (who will take very good care of them)

Infernal Arms, Aspects, & Abilities
📢 Stygian Blade (Zagreus): now also increases Dash distance
• Eternal Spear (Guan Yu): newly added! Seek Achilles to learn more (once you have several Aspects)
📢 Eternal Spear (Zagreus): now increases Attack damage and Dash-Strike damage
• Shield of Chaos: slightly increased Bull Rush charge up time; slightly reduced Bull Rush damage
• Shield of Chaos (Zagreus): reduced damage resistance
• Shield of Chaos (Zeus): increased damage of Throw special
• Shield of Chaos (Chaos): now throws additional Shields in a radial pattern
• Adamant Rail: no longer briefly slows foes on-hit

Boons & Blessings
• Demeter: newly added! Seek out 11 new Boons and 4 new Duo Boons
• Billowing Strength (Zeus): reduced power level; increased effect duration
• Zeus' Aid: reduced power scaling from improved rarity
• Scintillating Feast (Zeus x Dionysus): reduced damage
• Divine Dash (Athena): slightly reduced Deflect duration
• Athena's Aid: increased God Gauge cost and effect duration (it cannot be used quite as often)
• Merciful End (Athena x Ares): reduced damage; reduced appearance rate
• Spent Spirit (Athena x Aphrodite): reduced slow effect on foes' projectiles
• Reduced power level of Aphrodite's Weak Status Curse
• Broken Resolve (Aphrodite): newly added! Improves potency of Weak Status Curse
📢 Passion Dash (Aphrodite): now affects foes near your dash destination (rather than at the starting point)
• Crush Shot (Aphrodite): formerly Shatter Shot; updated effect
• Curse of Pain (Ares): slightly reduced damage
• Battle Rage (Ares): adjusted scaling from rarity and Poms (overall power level should be similar)
• Ares' Aid: reduced damage; increased move speed
• Hunting Blades (Ares x Artemis): reduced speed; reduced tracking
• Deadly Strike (Artemis): reduced Critical chance; increased damage to compensate
• Support Fire (Artemis): reduced damage
• Nasty Dash (Dionysus): formerly Drunken Dash; now deals several instances of damage and Hangover (formerly called Poison)
• Second Wind (Hermes): increased effect duration; increased power scaling from improved rarity
• Passing Through (Hermes): cut from game (Demeter is the new curator of slowing effects)
• Relative Speed (Hermes): cut from game (same reason)
• Quick Reload (Hermes): now offered by Hermes (donated by Artemis, who felt sorry for him)
• Slothful (Chaos): reduced how badly this curse can impair your move speed
📢 Defiance (Chaos): increased appearance rate
• Reduced power level of Chaos blessing effects at higher rarity

Daedalus Hammer Upgrades
• Cursed Slash (Blade): newly added! Restores health on-hit, but your life total is heavily reduced
• Shadow Slash (Blade): newly added! Deals bonus damage when striking foes in the back
• Serrated Edge (Spear): newly added! Your Dash-Strike hits multiple times but your Dash is shorter
📢 Charged Skewer (Spear): newly added! Press and hold to power up your Skewer special
• Quick Spin (Spear): no longer quite as quick
📢 Charged Throw (Shield): newly added! Press and hold to power up your Throw special
• World Smasher (Shield): newly added! Your Bull Rush is replaced with a powerful up-close strike
• Chain Shot (Bow): newly added! Your attack bounces between targets, dealing bonus damage
📢 Charged Volley (Bow): newly added! Press and hold to power up your Volley special
• Cluster Bomb (Rail): newly added! Your Bombard special fires a spread of 5 smaller bombs
• Hazard Bomb (Rail): newly added! Your Bombard special fires a big bomb that blasts the area around you, but can damage you ("Have you tried not standing there when it blows up?" --Hypnos)
• Delta Chamber (Rail): formerly Infinity Chamber ; now also fires in a 3-round burst
• Explosive Fire (Rail): cut from game

Foes & Encounters
• Introduction to Olympian Aid now gives you some God Gauge to use Poseidon's Call
📢 Thanatos: should show up more frequently (once you encounter him for the first time in Elysium)
📢 After the other Fury Sisters show up, it is no longer possible to randomly avoid one indefinitely
📢 Alecto: reworked her Rage Gauge (you can knock her out of her rage-building move, but watch out)
• Skullomat: Elite is more powerful; reduced appearance rate in Asphodel
• Burn-Flinger: Elite attack pattern adjusted
• Wave-Fist: non-Elite throws one wave at a time (rather than two); adjusted Elite attack
📢 Reduced number of foes on the Asphodel Barge of Death under Middle Management (Pact)
📢 Bone Hydra: reworked aspects of this encounter to be faster though deadlier to compensate; one fewer phase; removed urns containing health (the Hydra finally realized they were there and ate them)
📢 Elysian Arrow Trap: attack now dissipates as soon as combat is over
📢 Flame Wheels: reduced health and Elite armor
📢 Nemean Chariot: no longer can hit multiple times in one charge
📢 Exalted Greatshield: appearance rate reduced; non-Elite no longer has a spin attack; reduced rotation and increased vulnerability times
• Soul Catcher (Elite): now more aggressive under the effects of Middle Management (Pact)
📢 The Minotaur: no longer gains brief invulnerability when low on health in the battle with Theseus
• Increased damage rate of Poison effects in the Temple of Styx
📢 Final Boss: various changes to attack patterns; resolved issues where cover sometimes did not work reliably against ranged attacks

Keepsakes & Items
• Companion Fidi (Dusa): newly added Legendary Keepsake! Summons Dusa to petrify your foes
• Companion Mort (Thanatos): increased effect radius; increased damage; reduced pre-attack time
📢 Companion Shady (Sisyphus): dropped goodies no longer block foes' movement
• Companion Battie (Megaera): increased damage
• Frostbitten Horn (Demeter): newly added! Raises chance to find Demeter Boons with improved rarity
• Broken Spearpoint (Patroclus): now has a cooldown between uses; slightly increased effect duration
• Evergreen Acorn (Eurydice): reduced instances of damage absorption
• Myrmidon Bracer (Achilles): reduced damage reduction at higher ranks
• Chthonic Coin Purse (Hypnos): reduced bonus money at higher ranks
• HydraLite (Well): reduced healing

House Contractor
📢 Screen now shows all available options by category (instead of a random set of just three)
📢 Screen now shows which items you have purchased, and lets you toggle some decorative items
• Added many new decorative items to the House Contractor inventory (some with light interactions)
• Added renovations that improve health recovery from Fountain Chambers
📢 Reduced costs for many items for this grand reopening

Fated List of Minor Prophecies
• Goddess of Seasons: newly added!
• A Place of Revelry: newly added!
• The Fated Saint of War: newly added!
• The Gift of Song: newly added!
• Updated requirements to fulfill several Prophecies (this won't affect you if you've already fulfilled them)
📢 Increased rewards for Daedalus Hammer and Olympian Prophecies

Pact of Punishment
• Heightened Security: reduced to a single rank
📢 No Choice: increased Heat
📢 Hard Labor: re-scaled to 5 ranks
📢 Tight Deadline: timer pauses in non-combat chambers with characters such as Sisyphus

Level Design & Environments
• Added one new chamber to Tartarus
• Added two new chambers to Elysium
• The first chamber in Asphodel now offers more picturesque views...
• Updated layout of Megaera's chamber to have fewer places to hide
• Updated look of Bone Hydra's chamber
• Updated layout of Final Boss's chamber
• Minor changes to layouts of some chambers to helpfully accommodate the Rod of Fishing
• Minor changes to layout in the House of Hades
• Other minor fixes and improvements to various chambers

Art & Visual FX
• Updated main menu based on new Major Update
• Lord Hades can now be seen toiling away in the House
• House Contractor has a new look in the House
• Added many new optional decorative items to the House of Hades
• Added many new visual effects for Demeter Boons
• Added new art, visual effects, and animations for the Eternal Spear's Aspect of Guan Yu
• Updated various animations for Exalted Shades in Elysium
• Added a couple of portrait variants for Dusa
• Updated visual effect for Crush Shot (Aphrodite)
📢 Reduced visual effects of poison in the Temple of Styx (making it easier to find curing pools)
📢 Reduced visual effects of Zeus' Aid (making it easier to see what's going on)
• Updated texture and Codex portrait for Wretched Thug
• Other minor visual changes, fixes, and improvements

Menus & UI
• Boon Info Screen: updated layout shows Mirror and Pact setup; you now can 'pin' Boons for comparison
• Victory Screen: as above; also added various text Commendations based on your performance
• Added graphical icons for each Mirror of Night Upgrade
• Added graphical icons for each Pact of Punishment Condition
• Version number watermark and current Heat switched screen positions as part of these changes
• Songs are now subtitled
• Slightly reduced size of critical damage numbers
📢 Gamepad shoulder buttons now page through the House Contractor and Fated List
• Improved look of choice selection in narrative events
• Other minor fixes, changes, and improvements

Music & SFX
• Added new sound effects for Demeter and her Boons
• Added new sound effects and emotes for Eternal Spear's Aspect of Guan Yu
• Added new sound effect when Zagreus is stunned
• Added new sounds for other miscellaneous contexts
• Added equip sounds for the two new Keepsakes
• Other minor changes, fixes, and mix improvements

Voice & Narrative
• Added many narrative events (with Demeter, Dusa, Achilles, Hades, Aphrodite, the Storyteller, and more)
• Added narrative events around the Eternal Spear's Aspect of Guan Yu
• Added many new Zagreus voice events for contexts such as House Contractor and the Rod of Fishing
📢 Zagreus has more to say to the Bone Hydra and certain other monsters and shades
• Extended Affinity Gauge for Dusa (you can give her more gifts)
• Updated Codex entry for Dusa
• Added Codex entry for Demeter
📢 Primordial Chaos now responds to certain interactions in their realm
📢 In the 'Trial of the Gods', you now hear from the god you choose
• Updated requirements and other minor changes to various narrative events
• Fixes and tuning to various contextual voice events

Miscellaneous
• Added new localized text for some content (note: translation still pending for much of the newer content)
• Updated Development Roadmap to reflect our plans for our next Major Update in March, and beyond
📢 Orpheus: due to the House Contractor redesign, the item to release him can be found more reliably
📢 Most characters impervious to your attacks no longer knock you back when struck
• You need a bit more Darkness now before Nyx upgrades the Mirror with the ability to refund it
📢 Gameplay Timer pauses in non-combat chambers with characters such as Sisyphus
• 'New!' tags on Prophecies in the Fated List clear on selection (rather than after closing the List)
• Credits: Demeter (Laila Berzins) added to voice cast; added new Community Beta Testers (Thank you!!)
• Text: Renamed various Dionysus Boons and effects to be more in-theme with his lifestyle choices
• Minor changes to presentation when the Minotaur leaves his chamber
• Adjusted behavior of mouse-and-keyboard controls while the default 'Attack at Cursor' is disabled
• Zagreus now will always enter chambers at a standard speed (such as when his speed is reduced by Chaos)
• Various text fixes, updates, and clarifications

Bug Fixes
📢 Fixed various text overflow issues in non-English languages
• Fixed Achilles not telling you about Titan Blood and Ambrosia soon after you first find them
📢 Fixed a rare issue where Death Defiance could cause a permanent slowdown
📢 Fixed Numbing Sensation (Dionysus) having a reduced power level at Heroic rarity
• Fixed Black Out (Dionysus) unintentionally being upgradeable by Eurydice
📢 Fixed Companion Rib (Skelly) causing 'Trial of the Gods' effects to occur unexpectedly
📢 Fixed Infernal Gates blocking the aim preview for the Shield's Bull Rush
• Fixed a key narrative event with Megaera sometimes playing twice unexpectedly
• Fixed narrative scripting around events involving Orpheus and Dionysus, which could become unavailable in some cases
• Fixed Bother foe having incorrect material sounds
📢 Many other minor fixes

Quote of the Patch
The Earth did not send up any seed. Demeter, she with the beautiful garlands in her hair, kept them covered underground. Many a curved plough was dragged along the fields by many an ox—all in vain.
~Homeric Hymn to Demeter (Anonymous; G. Nagy translation)

Broken Cog
Dec 29, 2009

We're all friends here
So much reducing

Archenteron
Nov 3, 2006

:marc:

Archenteron posted:

Let Us Interact More With Head Chef :discourse:

Praise the Gods

Sulphagnist
Oct 10, 2006

WARNING! INTRUDERS DETECTED

I had an unfinished run, just about done with Styx, so I did that and lo and behold I got my first clear. I don't think they nerfed the boss as much as I just managed to finally cobble together a ridiculously broken build.



I hope it saves everything somewhere but basically I had an explosive Hera bow with the two arrow upgrade and a ludicrous amount of +crit and cast effects, and two extra dashes.

Oxxidation
Jul 22, 2007

doing the "kaiba gets hit with exodia" pose at all this content

Disgusting Coward
Feb 17, 2014
Are those shotgun shells?

President Ark
May 16, 2010

:iiam:
https://www.youtube.com/watch?v=QG6HYgfMFHQ

Disgusting Coward posted:

Are those shotgun shells?

they look kind of like a string of firecrackers or something?

Arcanuse
Mar 15, 2019

So long, explosive fire. Too much crowd control power for the rail to handle.

...Also, Demeter is a bit worrying. Mite wintry for Persephone to not be in the underworld, innit?

thewizardofshoe
Feb 24, 2013

The change to the Contractor's options is incredibly good and cool.

BaconCopter
Feb 13, 2008

:coolfish:

:coolfish:
Uhh... did they massively increase the poison damage from the enemies in the last area? Like to an absolutely insane degree? 5 damage per tick and seemingly 60 ticks per second, I went from full HP to dead in the blink of an eye

Sulphagnist
Oct 10, 2006

WARNING! INTRUDERS DETECTED

thewizardofshoe posted:

The change to the Contractor's options is incredibly good and cool.

Were all of these options always there and the UI just never made me understand that? I thought it was like "three randomly picked options we decided to show until you buy something".

thewizardofshoe
Feb 24, 2013

Sulphagnist posted:

Were all of these options always there and the UI just never made me understand that? I thought it was like "three randomly picked options we decided to show until you buy something".

Nah it was just 3 random options before...unless I missed something that major too, but I doubt it.

Demeter definitely has some interesting boons so far.

Cnidaria
Apr 10, 2009

It's all politics, Mike.

Finally they’ve added fishing

Now hades can be considered are real video game

Hogama
Sep 3, 2011
Got a Demeter Duo on the first run, Demeter + Artemis.

Requires Demeter's Cast which basically summons an allied Brimstone-type for a continuous beam, which can rack up damage really fast on slow/unmoving enemies (but is pretty weak against fast/constantly moving ones unless you can trick them into following on the beam's path).

Goatse James Bond
Mar 28, 2010

If you see me posting please remind me that I have Charlie Work in the reports forum to do instead
Game is noticeably but not overwhelmingly harder due to the tweaks. Grandma is very cool :haw: and the new spear seems interesting when I finally get the bloods for it.

And pops has instituted his most evil, vicious oppression yet: a fishing minigame.

Incoherence
May 22, 2004

POYO AND TEAR

Cnidaria posted:

Finally they’ve added fishing

Now hades can be considered are real video game
You could already pet the dog, though?

LifeLynx
Feb 27, 2001

Dang so this is like looking over his shoulder in real-time
Grimey Drawer
It's definitely just a little harder.

Shops are more expensive. Boons went from 150 to 200 and Hammers went from 200 to 250, which is more than it sounds on paper. There's definitely a reason to skip shops if you're not desperate for an upgrade now.

Goatse James Bond
Mar 28, 2010

If you see me posting please remind me that I have Charlie Work in the reports forum to do instead

LifeLynx posted:

It's definitely just a little harder.

Shops are more expensive. Boons went from 150 to 200 and Hammers went from 200 to 250, which is more than it sounds on paper. There's definitely a reason to skip shops if you're not desperate for an upgrade now.

also indirectly makes the purple cauldron shops that much more appealing

Samovar
Jun 4, 2011

When I want to relax, I read an essay by Engels. When I want something more serious, I read Corto Maltese.
Well, a good reason to start a new playthrough.

MMAgCh
Aug 15, 2001
I am the poet,
The prophet of the pit
Like a hollow-point bullet
Straight to the head
I never missed...you

quote:

Shield of Chaos (Chaos): now throws additional Shields in a radial pattern
It's definitely not doing this for me. Unless the numbers only increase at higher aspect levels, I'm not seeing a buff to Zeus aspect damage either. :confused:

Edit: just came across a fishing spot, but have no idea how to actually initiate the minigame – there's no button prompt, and none of the buttons seem to do anything. And yes, I did buy the fishing rod. OK, this one's kinda on me at least!

MMAgCh fucked around with this message at 21:35 on Jan 21, 2020

Dias
Feb 20, 2011

by sebmojo
Hades pattern changes: now throws 120 skulls in your face in a second.

Sulphagnist
Oct 10, 2006

WARNING! INTRUDERS DETECTED

Hogama posted:

Got a Demeter Duo on the first run, Demeter + Artemis.

Requires Demeter's Cast which basically summons an allied Brimstone-type for a continuous beam, which can rack up damage really fast on slow/unmoving enemies (but is pretty weak against fast/constantly moving ones unless you can trick them into following on the beam's path).

I wonder if Ravenous applies if your bow is loaded up? Nice synergy if it does, and I would assume it does.

Snake Maze
Jul 13, 2016

3.85 Billion years ago
  • Having seen the explosion on the moon, the Devil comes to Venus
The spear upgrade that makes the dash hit 3 times is amazing. That + higher base damage from Zagreus' spear + Aphrodite's boon + Chaos's attack up boon = 300+ damage on each dash attach, which are both very fast and have great range. I beat Thanatos 30 to 3 when he showed up.

I wanted to try out the rail, with frost on attack and the boon that makes a nova when frost is maxed, but I guess the game decided I just wasn't allowed to have fun that run because I died in the final area with 5 boons total, after taking them literally every chance I got. Just room after room after room of darkness/money as the choice.

NoEyedSquareGuy
Mar 16, 2009

Just because Liquor's dead, doesn't mean you can just roll this bitch all over town with "The Freedoms."

BaconCopter posted:

Uhh... did they massively increase the poison damage from the enemies in the last area? Like to an absolutely insane degree? 5 damage per tick and seemingly 60 ticks per second, I went from full HP to dead in the blink of an eye

Sounds like the charm bug. There's some weird interaction where charmed enemies can damage you for absurd amounts in specific scenarios, I've lost runs to getting one-shot a few times. Looking at the bug fixes in the update notes it doesn't look like they've addressed it yet, I've just been avoiding charm effects completely until they do.

Broken Cog
Dec 29, 2009

We're all friends here
Demeter frost debuff seems pretty strong. It works on bosses and stacks up to 10 times, so it really helps you just brute force damage race down the harder ones.

NObodyNOWHERE
Apr 24, 2007

Now we are all sons of bitches.
Hell Gem
Still at work and haven't tried it out yet, but I'm bummed by the patch notes. Sounds like they nerfed a ton of my favorite things. Really don't think the game needed to be harder, if that's what they were trying to accomplish.

Xaris
Jul 25, 2006

Lucky there's a family guy
Lucky there's a man who positively can do
All the things that make us
Laugh and cry

NObodyNOWHERE posted:

Still at work and haven't tried it out yet, but I'm bummed by the patch notes. Sounds like they nerfed a ton of my favorite things. Really don't think the game needed to be harder, if that's what they were trying to accomplish.
Yeah, not sure why they felt like Fountains should be nerfed (but buffable via Contractor). Seems like it's mostly a hit to new-players starting from scratch.

The enemy/boss changes seem all cool and good, as are all the fixes and things.

The Coin changes (and Coin Purse nerf) and Shops + Styx shop seems a little nasty. I felt like it was fine before, and most of the time I saved up for an extra Diamond/Titan's Blood anyways. It kinda feels like "gently caress you" to get a Shop as the only exit, at least before you could probably buy something

A few things probably needed nerfed and I wasn't surprised to see Aphrodites, Artemis, and Broken Spearpoint hit with the bat. What's the cooldown on it anyways? Myrmidon probably needed a slight nerf but I'd have rather the downside got amplified instead. :rip: Chaos Shield but it was real good. I don't feel that Zag shield should have been nerfed, it wasn't even very good, but glad to see Zeus aspect get a bit of love. Adamant Rail didn't seem like it needed the slow-on-hit removed, but then again it's my least favorite weapon unless I'm getting a Triple Special + Rocket build going.

Xaris fucked around with this message at 22:30 on Jan 21, 2020

Eraflure
Oct 12, 2012


You did end up with way too much sustain once you had enough darkness/gems/trinkets going.

thewizardofshoe
Feb 24, 2013

I imagine the Adamant Rail on-hit effect change is mostly just due to Demeter coming in.

Dias
Feb 20, 2011

by sebmojo
I think this added, like, +3 Heat to what runs used to be. Maybe more.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
What was weak nerfed to?

Also making the middle management barge easier is very welcome. That was the hardest dang thing in the game by a lot.

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LifeLynx
Feb 27, 2001

Dang so this is like looking over his shoulder in real-time
Grimey Drawer

Xaris posted:

Yeah, not sure why they felt like Fountains should be nerfed (but buffable via Contractor). Seems like it's mostly a hit to new-players starting from scratch.

The Coin changes (and Coin Purse nerf) and Shops + Styx shop seems a little nasty. I felt like it was fine before, and most of the time I saved up for an extra Diamond/Titan's Blood anyways. It kinda feels like "gently caress you" to get a Shop as the only exit, at least before you could probably buy something

I had the resources to buff that fountain right back up, but you're probably right in that this patch makes the learning curve more difficult. I remember how frustrating the game was before I transcended into the demigod-like being you see before you

The increased shop prices are a little too much. In the first floor at the very least I'm going to skip the shop at all times until the guaranteed one right before the boss. And many times I'll avoid any unavoidable ones until Styx. One of the best things about Hades is that there are no wasted rooms. You get something that benefits you inside or outside of your run (or both, with Contractor upgrades) from every room. The only time you can waste a room is if you don't have enough gold to buy anything at a shop you're forced into, which is more likely to happen now.

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