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Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.

Rosalind posted:

Regarding Sunday friend:

I think I had a different experience with him compared to others because I managed to run into him fairly early on in my investigation--before I got the body down or gained access to the docks--so the insight that the lynching was like them putting on a play was my first real clue that the hanging was staged and that the victim was already dead. In that sense, he did a ton for me.

I think in general his usefulness depends on how early you find him, which given he's one of the earliest time-sensitive encounters and easy to miss, may be a good time after you've already figured out everything else about the lynching. It doesn't help that he clearly massively overestimates his presumed importance to the case.

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twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to
I like how its not clear if its the future, or is this an Alternative World where every things French? It's interesting that this is often described as a Cyberpunk game, which made me think this would be like Shadowrun or Blade Runner, but nothing i've seen indicates that.

I thought you could ask the Rich lady with the boat for money, but I haven't found that option in dialog with her.

Tylana
May 5, 2011

Pillbug
You have to know you need money. And probably talk about other stuff first.

If you are unsure about the world, ask Lena at Whirling Rags about your memory issues. She looks smart, I'm sure she'll help you figure it out.

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to

Tylana posted:

You have to know you need money. And probably talk about other stuff first.

If you are unsure about the world, ask Lena at Whirling Rags about your memory issues. She looks smart, I'm sure she'll help you figure it out.

Oh I already had the reality realinement or whatever its called with Boat Lady. I just saw that she was one of the best people to beg money from. I guess because I have enough money for a room on day 2 I can't do it right now.

Begemot
Oct 14, 2012

The One True Oden

twistedmentat posted:

Oh I already had the reality realinement or whatever its called with Boat Lady. I just saw that she was one of the best people to beg money from. I guess because I have enough money for a room on day 2 I can't do it right now.

Yeah, you can only ask her for money when you're really desperate to pay that huge bill on day one. Same with getting money from Kim, that's only an absolute last-gasp effort type of thing.

You can get money from the light-bending rich guy or Evrart any time, though.

Wafflecopper
Nov 27, 2004

I am a mouth, and I must scream

TommyGun85 posted:

Has anyone tried finishing this thing by being a total drugged out drunk a-hole?

Yes, same as how I finish all games

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to

Begemot posted:

Yeah, you can only ask her for money when you're really desperate to pay that huge bill on day one. Same with getting money from Kim, that's only an absolute last-gasp effort type of thing.

You can get money from the light-bending rich guy or Evrart any time, though.

I don't know who the light bending guy is.

My understanding of skill points still seems to be off, I put a bunch of points into conceptualize but the blank wall is still at 3% success. Based on my understanding that should have improved. Or is it just a really, really hard check?

imhotep
Nov 16, 2009

REDBAR INTENSIFIES

Rosalind posted:

Regarding Sunday friend:

I think I had a different experience with him compared to others because I managed to run into him fairly early on in my investigation--before I got the body down or gained access to the docks--so the insight that the lynching was like them putting on a play was my first real clue that the hanging was staged and that the victim was already dead. In that sense, he did a ton for me.

Same, or I think I might’ve done it right after examining the footprints, but either way I did them both around the same time so both of these things confirmed this for me too.

Fister Roboto
Feb 21, 2008

twistedmentat posted:

I don't know who the light bending guy is.

My understanding of skill points still seems to be off, I put a bunch of points into conceptualize but the blank wall is still at 3% success. Based on my understanding that should have improved. Or is it just a really, really hard check?

Yeah it's an 18 to succeed. Since you're rolling 2d6 you'll need at least 7 conceptualization to have better than 3% chance (the 3% is the chance of rolling double 6, which always succeeds regardless of stats).

But there are other ways to improve your rolls outside of stats. Keep exploring!

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to

Fister Roboto posted:

Yeah it's an 18 to succeed. Since you're rolling 2d6 you'll need at least 7 conceptualization to have better than 3% chance (the 3% is the chance of rolling double 6, which always succeeds regardless of stats).

But there are other ways to improve your rolls outside of stats. Keep exploring!

Clothing I assume. I look like a Cavalry officer with the fedora and the navel coat. And that's what I didn't get, its a dice roll + stats, i figured the stats determined the difficulty.

Man I really should have taken those boots, but I didn't think Kim would leave with the body so quickly.

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
There is an option to keep the body around after taking it down, though it requires some exploring.

Fister Roboto
Feb 21, 2008

twistedmentat posted:

Clothing I assume. I look like a Cavalry officer with the fedora and the navel coat. And that's what I didn't get, its a dice roll + stats, i figured the stats determined the difficulty.

Man I really should have taken those boots, but I didn't think Kim would leave with the body so quickly.

Not just clothing! It's possible to get context-specific bonuses based on things you've done, people you've talked to, or even the time of day.

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to

Ghost Leviathan posted:

There is an option to keep the body around after taking it down, though it requires some exploring.

As far as I can tell, i've gone everywhere I can go until Wedneday when the bridge will be lowered. There's the door in the kitchen and at least one other door I cannot figure out how to open yet though.

Tylana
May 5, 2011

Pillbug
If you want to keep the body you'll need to have a reason to, like doubting your autopsy results. Or just not tell Kim to drive off with it which I did when my Motorics 6 guy just found everything out first time. The SA LP has covered one such route, but obviously chances at spoilers.

Have you visited the bookshop?

The wall is always kind of tricky. Talking about graffiti can help. Time can too evening in this case

The skill checks are pretty simple. It's 2d6 plus your skill and mods. Note though that the passive checks in conversation (the interjections) are apparently unrolled at 6+skill. You don't see a lot of the failures there, but if you do see one and it irks you can try to load and adjust. Also just know that reloading itself won't change them.

Jack Trades
Nov 30, 2010

twistedmentat posted:

I like how its not clear if its the future, or is this an Alternative World where every things French? It's interesting that this is often described as a Cyberpunk game, which made me think this would be like Shadowrun or Blade Runner, but nothing i've seen indicates that.

I thought you could ask the Rich lady with the boat for money, but I haven't found that option in dialog with her.

You can ask the lady and she will tell you exactly what this world is, in detail, but you need to do it while Kim is not following you because he has no patience for philosophy.

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to

Jack Trades posted:

You can ask the lady and she will tell you exactly what this world is, in detail, but you need to do it while Kim is not following you because he has no patience for philosophy.

Oh cool. ive got a bunch of time before bed to kill with Kim gone.

How long is this game anyways? Is there any hard or soft time limits?

twistedmentat fucked around with this message at 09:41 on Jan 22, 2020

Idiot Doom Spiral
Jan 2, 2020

twistedmentat posted:

Oh cool. ive got a bunch of time before bed to kill with Kim gone.

How long is this game anyways? Is there any hard or soft time limits?

You can take as long as you like.

Depending on who you've talked to and how much side-questing you've done, you're somewhere in the first third or first quarter.

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to

Idiot Doom Spiral posted:

You can take as long as you like.

Depending on who you've talked to and how much side-questing you've done, you're somewhere in the first third or first quarter.

It's day 2 and as I said, i've dealt with the corpse and found out who admits to doing the deed. I have the union boss's task that requires me to go down to the fishing village which is blocked by the bridge. I checked all my current tasks, and the stuff that's left either needs to have Kim with me, like it literally won't let me proceed alone, or is timed.

But that's good, I was worried if I haven't gotten to an ending by like the end of 14 days I blew my brains out or a key NPC vanishes or something.

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
If you go into your room after 2100 Kim will say goodnight and go to bed, and you can just go straight back out and do whatever.

Rosalind
Apr 30, 2013

When we hit our lowest point, we are open to the greatest change.

Studio posted:

I'm sorry, but you're now a centrist

15 years of loyal socialism and this is how they tell me? A detective with an internalized Greek chorus?

Caufman
May 7, 2007
Is there a better way of finding out?

A Wizard of Goatse
Dec 14, 2014

twistedmentat posted:

I like how its not clear if its the future, or is this an Alternative World where every things French? It's interesting that this is often described as a Cyberpunk game, which made me think this would be like Shadowrun or Blade Runner, but nothing i've seen indicates that.

I thought you could ask the Rich lady with the boat for money, but I haven't found that option in dialog with her.

by the end of the game it becomes very clear that it's not the former. Definitely not cyberpunk either, unless by 'cyberpunk' they just mean it offers any critique of giant evil corporations; the most sophisticated technology out there is a fancy reel-to-reel tape drive

I really, really like that the game starts out so grounded that you have no way of knowing how much of the poo poo people are talking about is pure superstition in a mundane setting and how much is actually real. I didn't get the real lowdown on the Pale on my first playthrough at all and thought it was an alt-history expression for, like, the ocean

twistedmentat posted:

It's day 2 and as I said, i've dealt with the corpse and found out who admits to doing the deed. I have the union boss's task that requires me to go down to the fishing village which is blocked by the bridge. I checked all my current tasks, and the stuff that's left either needs to have Kim with me, like it literally won't let me proceed alone, or is timed.

But that's good, I was worried if I haven't gotten to an ending by like the end of 14 days I blew my brains out or a key NPC vanishes or something.

Day 2 is kinda a low point where you're supposed to be feeling stuck in a dead end I think. Day 3 gets a lot busier.

A Wizard of Goatse fucked around with this message at 22:03 on Jan 22, 2020

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

post soviet eastern europe is a clear analogue but it also gives very strong 19c france vibes imo

Jack Trades
Nov 30, 2010

It creates a good "I forgot the basics of this world after awakening from a week long bender" vibe to it.
Everything feels natural and familiar but yet you struggle to remember poo poo.

A Wizard of Goatse
Dec 14, 2014

yeah it's a mashup of a bunch of post-revolutionary-failure periods, I think there's a lil bit of Cromwell in there too. all the cars being just straight-up carriages was a nice touch

the larger setting from the non-game materials sounds a lot more generically steampunk, lots of emphasis on blimps

Jack Trades
Nov 30, 2010

I'm glad that they somewhat explored the concept of The Pale in some side-quests. It's easily the most interesting part of their worldbuilding.

ZenMasterBullshit
Nov 2, 2011

Restaurant de Nouvelles "À Table" Proudly Presents:
A Climactic Encounter Ending on 1 Negate and a Dream

Jack Trades posted:

You can ask the lady and she will tell you exactly what this world is, in detail, but you need to do it while Kim is not following you because he has no patience for philosophy.

Actually if you just ask Kim nicely he'll step away to let the lady explain poo poo to you. He doesn't wanna listen casue Going on about the world's eventual coming demise in the form of literal non-existance creeping in is a bit of a bummer.

ZenMasterBullshit fucked around with this message at 00:21 on Jan 23, 2020

Caufman
May 7, 2007
The Pale as a physical, rarefied manifestation of human memories/regret that's eating at the world is an incredible concept and a perfect background catastrophe for the Hanged Man case.

Mr. Dick
Aug 9, 2019

by Cyrano4747

Jack Trades posted:

I'm glad that they somewhat explored the concept of The Pale in some side-quests. It's easily the most interesting part of their worldbuilding.

Mr. Dick can't wait for the 16 bit styled DE gaiden game about truckin' stuff through the pale.

Epic High Five
Jun 5, 2004



Can't wait for Discolikes to start hitting the scene, what would define the genre besides a huge focus on good writing and smaller scales and fewer but more in depth characters?

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Epic High Five posted:

Can't wait for Discolikes to start hitting the scene, what would define the genre besides a huge focus on good writing and smaller scales and fewer but more in depth characters?

RPG mechanics focused on non-combat encounters. Failures leading to scenarios that are just as interesting as success.

steinrokkan
Apr 2, 2011



Soiled Meat
There won't be any Disco likes - or at least good Disco likes. You can emulate mechanics, you can't emulate good prose. Without which DE would be nothing.

Epic High Five
Jun 5, 2004



steinrokkan posted:

There won't be any Disco likes - or at least good Disco likes. You can emulate mechanics, you can't emulate good prose. Without which DE would be nothing.

There's probably a lot of good writers who would be a good match, either already in the industry or not, but at the moment the priority of games has made having good writing basically impossible. Like if you only have one sidekick you can flesh them out a lot more, but if the genre demands you can pick and choose between 12 you're going to have to make them all really shallow

At the very least I hope it leads to more devs being willing to finally ditch the bad CRPG combat for something else that actually serves the narrative instead of actively impeding it

Mr. Dick
Aug 9, 2019

by Cyrano4747
Mr. Dick thinks that getting "western gamers" to acknowledge or appreciate prose as a component of video games is the first and hardest inroad to that. Visual novels aren't really a thing for the majority of people who play video games. Text heavy crpgs are also not really a thing.

Keeping people engaged in the text by presenting it in an interesting context is also a big part of the formula.

Lost Odyssey really needs a rerelease.

steinrokkan
Apr 2, 2011



Soiled Meat
Well, visual novels are rash, so that's a good thing.

GulagDolls
Jun 4, 2011

steinrokkan posted:

There won't be any Disco likes - or at least good Disco likes. You can emulate mechanics, you can't emulate good prose. Without which DE would be nothing.


steinrokkan posted:

Well, visual novels are rash, so that's a good thing.

drat, some very stupid posts in here. unworthy of this video game, unbased, and cringe.

Impermanent
Apr 1, 2010
Waypoint did a great full-spoilers podcast on Disco Elysium.

Epic High Five
Jun 5, 2004



The line between a good detective game and a visual novel is a lot thinner than people realize lol

steinrokkan
Apr 2, 2011



Soiled Meat
I'm sorry about breaking this uncomfortable truth about visual novels to you.

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Impermanent
Apr 1, 2010
many VNs are good. it's just a medium. it's like how most video games are bad but this one is good. the medium isn't the message after all.

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