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UnknownTarget
Sep 5, 2019

Inacio posted:

Starbase seems to be the best bet for that

Agreed with the poster you quoted, I don't get the fun in spending ages memorizing sliders and adjusting dials to create an insanely complicated spaceship.

Even with Starbase I saw some of the dev videos and they're going to have coding blocks and poo poo, like what? Just let me stick blocks together and go pew pew.

The problem with that is once you get to that point, where do you set the limit? Most people don't (because people playing these games don't want one) and you end up with Space Engineers, a game so labyrinthine in its presentation and mechanics that I can't be assed to spend more than ten minutes learning how to play - five of which is spent just grinding resources out of the ground (or asteroid).

I like the idea of a bespoke spaceship game like SC or DU or Starbase, where I get a selection of pre-made ships or maybe pre-made components, but I'm not crafting the actual doors out of solid granite. Just give me an engine for $, let me strap it to my spaceship and then go off without the grindy resource game or the incessant button touching.

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G0RF
Mar 19, 2015

Some galactic defender you are, Space Cadet.

DapperDon posted:

There is in fact much to be gained from it. It puts a factual display of the type of person that is sitting there actively lying to people and profiting from it. No amount of efforposting or blog stating all of the technical bullshit is going to do a single thing to put a pause in their step. You should know, you and Derek have been doing it for years to no avail. But the moment Forbes shows up with the receipts and suddenly "POOF" Chris AND Sandy are gone. Now ask yourself why Forbes was successful and what exactly your approach does other than provide for good reading? I'm not knocking you G-Man but to say it's out of bounds and nobody should ever do it is just plain false.

Sandi had already dropped her camera appearances months before the Forbes story hit. She showed up as a walkon once in April with “Inside Star Citizen”, but otherwise was pretty much gone starting in January 2019.

You assume that the airing of Sandi’s criminal stalking was the big game changer, the monkey wrench that changed everything? The entire Forbes piece was about the dysfunction and waste at CIG, they just went the extra mile and threw in a little salacious stuff, too. I’m not sure the latter radically enhanced the impact of the former or changed the reading. It was very bad press in a business magazine for the rich and aspiring.

The Escapist pieces were even more salacious, and was surely amongst the most read gaming stories of 2015. They impacted funding positively, and actually strengthened Sandi’s position at CIG. Kotaku UK’s 2016 pieces were better researched (there were 8 of us), far more comprehensive, and packed with receipts. Again, the machinery continued.

The Forbes piece was mostly an updated (if less comprehensive) version of the Kotaku UK piece from 2016, only with a little salacious stuff sprinkled in, too. Now that Calder has money in CIG, I think it’s safe to say CIG probably has to start taking bad press in major publications much more seriously. Just as they probably have to take missed targets more seriously. Calder seems, to me like, like the state change we see — not a Forbes piece about a trainwreck that also happened to include a stalking story for color.

Incidentally, I never said my own efforts had been impactful. Aside from sometimes pissing off Chris or Sandi, or a small number of zealots, they largely haven’t. My reply was because you asked why “exposing them as liars” was “out of bounds”, and I pointed out that it isn’t and I’ve done a little of that myself, but that you didn’t need to also dig up past life proof of their toxic marriage histories to make that case.

:sandance:

Jack-Off Lantern
Mar 2, 2012

I'm so sorry I posted the thing I posted in the unfunny Croberts thread, I was under the wrong impression that I was in the GBS one.

I hope thinking about Chris' shrimpy youngman didn't disturb anyone too much.

Colostomy Bag
Jan 11, 2016

:lesnick: C-Bangin' it :lesnick:

The Titanic posted:

Can't wait for this guy to regret this years from now as a potential actual life companionship he could have had and traded it in for a video game dlc that never delivered to his expectations.

I'm sure it was a sinking feeling.

stingtwo
Nov 16, 2012

trucutru posted:

There is a billion things you can report on in your serious magazine that they didn't mention that are much more damming for the project than the strangli incident. That they choose to hit low is the dick part.

To whom is the piece addressed? To presumably sophisticated potential investors I think. So why talk about domestic bullshit instead of many other examples of crap they have been lying about and that are an integral part of the project?

I'm not giving a hall pass to lie, I just consider that sort of thing fairly irrelevant, specially when there is a lot of bullshit they are getting away with.

Because there can be blow back for those who invested if that sort of poo poo happens again or somehow got missed in an initial background check, public condemnation to being shamed and fired from the firm you work for. It's basic risk assessment to investing millions into someone or someones company. Sports teams gently caress up all the time with their assessments of bad off field college players all the time.

XK
Jul 9, 2001

Star Citizen is everywhere. It is all around us. Even now, in this very room. You can see it's fidelity when you look out your window or when you watch youtube

Scruffpuff posted:

Strangli's evil (however hilarious) is not on the table.

I felt that portion of the Forbes story was relevant as an example of Chris's innate poor judgment.

Rotten Red Rod
Mar 5, 2002

TheAgent posted:

"the roadmap is just a wishlist" posts in spectrum are making me lol

everyone going "maybe you should learn game development and project management" are guys in the 890 Jump owners Org, a spaceship that costs $950 to do...I dunno, I dunno what you loving do with it, walk around and look at the loving textures or some poo poo, I don't loving know lol



https://www.youtube.com/watch?v=GPHHuQhP0a8

:reddit: *waits for the "not my proudest fap" comment.

:reddit: Hahah or *sigh* …unzips

monkeytek
Jun 8, 2010

It wasn't an ELE that wiped out the backer funds. It was Tristan Timothy Taylor.

Hav posted:

Famous phrase over here is 'caveat emptor' or buyer beware, which means that if you really want to know how your money is going to be spent, you need to do your own research, because Shell's not going to be upfront about employing kinetically assisted resettlement specialists because there's no compulsion.

Now, if Dahmer had started a really successful pie business and floated that on the stock market, would his actions as a murderous cannibal affect his ability to produce some really excellent pork pies? Would stockholders be required to know about the contents of his fridge at home? Where am I going with any of this?

Dunno, but I just got really hungry for a pork pie and am currently checking DoorDash.

Does that make me a bad person?

DapperDon
Sep 7, 2016

Scruffpuff posted:

I see his point though. I realize that in TYOOL 2020 there are only correct and incorrect opinions, but in my old age I have the privilege of falling back to a time when people judged each case on its own merit. (This time never happened, but pretending things were better in the past is another privilege I enjoy invoking.) Personal lives and predilections generally do not have bearing on professional competence, and is more suited to tabloid fodder than professional reporting. But the Star Citizen case is a partial exception specifically because Chris is attempting to extract wealth from others, with his personal accomplishments and predilections as his bond. Had more people known what kind of person/people they were throwing money at, this entirely predictable debacle could have been avoided entirely.

For this specific example, I would provide the following example of where I personally draw my line: Chris failing over and over, the Kevin Costner suit, and his track record of epic failure and taking credit for work that is not his, all that is on the table. Strangli's evil (however hilarious) is not on the table. The evident nepotism in her hire and position and her lack of ability to perform her job is. The attempt to paint her former traits as evidence of her inability to perform the job seemed to be the angle Forbes was taking, but it really doesn't work like that. If sociopathic behavior was a disqualifier for running a company there would be very few companies left. It would have been more effective to focus on her professional (lack of) acumen.

Again I will disagree. She boasted credentials and experience she did not have while lying to the very public she helped extract wealth from a public she did not earn. Exposing her for that is what investigative journalism is all about. The Forbes authors are not hacks in any way, shape, or form and have the chops to prove it. She should NEVER have been a forward facing part of this project at all. You cannot name one company on planet earth where the Marketing VP is also the spokesperson but yet she put herself out there to be scrutinized. In fact, to your point they WERE being judged by their merits until the crazy poo poo with her and Beer happened and then it became a cascade of her lies catching the attention of folks everywhere. So in a way, they did this to themselves. I never feel sorry for self inflicted wounds like that.

DapperDon
Sep 7, 2016

G0RF posted:

Sandi had already dropped her camera appearances months before the Forbes story hit. She showed up as a walkon once in April with “Inside Star Citizen”, but otherwise was pretty much gone starting in January 2019.

You assume that the airing of Sandi’s criminal stalking was the big game changer, the monkey wrench that changed everything? The entire Forbes piece was about the dysfunction and waste at CIG, they just went the extra mile and threw in a little salacious stuff, too. I’m not sure the latter radically enhanced the impact of the former or changed the reading. It was very bad press in a business magazine for the rich and aspiring.

The Escapist pieces were even more salacious, and was surely amongst the most read gaming stories of 2015. They impacted funding positively, and actually strengthened Sandi’s position at CIG. Kotaku UK’s 2016 pieces were better researched (there were 8 of us), far more comprehensive, and packed with receipts. Again, the machinery continued.

The Forbes piece was mostly an updated (if less comprehensive) version of the Kotaku UK piece from 2016, only with a little salacious stuff sprinkled in, too. Now that Calder has money in CIG, I think it’s safe to say CIG probably has to start taking bad press in major publications much more seriously. Just as they probably have to take missed targets more seriously. Calder seems, to me like, like the state change we see — not a Forbes piece about a trainwreck that also happened to include a stalking story for color.

Incidentally, I never said my own efforts had been impactful. Aside from sometimes pissing off Chris or Sandi, or a small number of zealots, they largely haven’t. My reply was because you asked why “exposing them as liars” was “out of bounds”, and I pointed out that it isn’t and I’ve done a little of that myself, but that you didn’t need to also dig up past life proof of their toxic marriage histories to make that case.

:sandance:

Like I said before G-man. I get it and I understand where you are coming from. Always have.

DapperDon
Sep 7, 2016

trucutru posted:

There is a billion things you can report on in your serious magazine that they didn't mention that are much more damming for the project than the strangli incident. That they choose to hit low is the dick part.

To whom is the piece addressed? To presumably sophisticated potential investors I think. So why talk about domestic bullshit instead of many other examples of crap they have been lying about and that are an integral part of the project?

I'm not giving a hall pass to lie, I just consider that sort of thing fairly irrelevant, specially when there is a lot of bullshit they are getting away with.

Because as you have sat right here with me for years and watched every single episode of everything show, every convention, every holiday stream, all of it, you have seen that you can literally technobabble folks into turning their wallets inside out. We are seeing this happen with the lawsuit with that very same sort of technobabble. It has the ability to be deflected into the abyss that is called "development" and can plausibly be denied to those not carrying PHD's in computer science. The personal accounting of their actions that have been enshrined in a court of law are irrefutable and point to their personal behavior as a person, which is/was a very integral part of the star citizen brand.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

monkeytek posted:

Today's new schedule is meaningless .

It has been 8 years for a game who's premise is the great struggle against and with aliens across the galaxy.

There are still no drat aliens, not one, not a single stupid alien.

They have a few human pirates that fly around in circles or stand in a line as you mow them down but not a single alien.

Multiple worlds, no fauna not a single alien bit of life other than some literal poo poo you have to collect for some incredibly vague and stupid reason.

They have a turtle! Amazing!

How can anyone at this point not see this glaring omission and ask themselves why am I investing anything into this game.

Let's have Star Wars without the empire, Battlestar Galattica without the Cylons , HALO without Elites, Grunts etc.

"Yay flying around in my x-wing the views sure are beautiful too bad no empire to fight! I hope I can get a drink at the cantina, oh wait there is only one human npc with 12 coats, but the drink physics are amazing! Take my money!

To be frank, most SC backers at this point don't even really want an enemy force. They just want their space yachts and their hairy roberts. They don't even want a videogame, that's why they're still satisfied even with zero real progress.

They're buying a dream about a lifestyle. Gameplay is irrelevant!

Bofast
Feb 21, 2011

Grimey Drawer

Pixelate posted:

Won’t somebody think of the tax credits?
Iospace sure won't

Dwesa posted:

script is bought by Netflix or Amazon and turned into a new mockumentary series, Ricky Gervais as Robert Christ, CEO of Cloudy Empire Industries

If they tag it "Based on a true story", most people probably won't believe them.

marumaru
May 20, 2013



Rotten Red Rod posted:



https://www.youtube.com/watch?v=GPHHuQhP0a8

:reddit: *waits for the "not my proudest fap" comment.

:reddit: Hahah or *sigh* …unzips


i'm the hair disappearing when the camera goes underwater

Bofast
Feb 21, 2011

Grimey Drawer

Colostomy Bag posted:

We talking about the codec or the hosed up rental DIVX disc model? I was alluding to the latter.

I think it was the same company either way, so I'm not sure it matters.

TheAgent
Feb 16, 2002

The call is coming from inside Dr. House
Grimey Drawer
sean tracy is currently twinkled eyed talking about a game mode that's going to not get enough players to start a match sixty days after it comes out

TheAgent
Feb 16, 2002

The call is coming from inside Dr. House
Grimey Drawer
oh I see the new game mode is going to test the new grouping system

lol

Bofast
Feb 21, 2011

Grimey Drawer

raditts posted:

You might already know this, but the DIVX he's talking about is different from the DivX you're thinking of.
What he's talking about is the late '90s attempt to create pre-broadband proto-DRM to physical DVD media. It used a phone line to authorize access and was about as successful as you would expect.

Oh, I see. My bad, I thought the disc thing was about the DivX certified disc players or whatever that came later.

trucutru
Jul 9, 2003

by Fluffdaddy
Year eight: begin testing grouping v0 on our MMO.

TheAgent
Feb 16, 2002

The call is coming from inside Dr. House
Grimey Drawer
roadmaps out

Notable Changes for January 31st, 2020
____
Bounty Hunter Armor
  • Bounty Hunter Armor should be released alongside Bounty Hunter Gameplay, with meaningful design choices being incorporated into the armor. Until we find a place for Bounty Hunter Gameplay, we've removed this card from the PU Roadmap.
MISC Hull-C
  • MISC Hull-C has been moved to complete on the SQ42 Roadmap.
Ship AI: 3D Pathfinding - Planet Side
  • While this card did move into polishing on the PU roadmap this week, we expect to open it back up in the coming weeks as there is a chance more work will need to be done.
Descriptions have been updated for the following cards on the PU Roadmap:
  • High Speed Combat
  • New Targeting Methodology
  • Player Interaction System Improvements
  • Ship AI: 3D Pathfinding - Planet Side
  • Ship AI: 3D Navigation - Collision Avoidance
  • Body Dragging
  • Ship HUD Rework
  • Shield Systems Tech Replacement
The following cards have been removed from the PU Roadmap:
  • QT linking for AI Ships - Following review, leadership has decided to remove this card from the roadmap because, in its current state, this epic would only bring functionality, not the full player experience we would want.
  • Large-Scale Shadow Improvements - After a review with leadership during planning week, focus for the quarter shifted from Shadows to finishing Live Environment Probes and Reflections, as these tasks will be needed fairly soon for SQ42.

ggangensis
Aug 24, 2018

:10bux:
Ok, which one of you guys wrote the WCIII plot summary on wikipedia?

quote:

The resulting explosion destroys Kilrah and wipes out nearly the entire Kilrathi armada assembled in orbit, but damages Blair's fighter as well; a surviving Kilrathi capital ship tractors him in. Morally devastated by the destruction of their home planet, the Kilrathi, commanded now by Thrakhath's retainer Melek nar Kiranka, surrender to Tolwyn. The surviving Kilrathi begin to colonize a new homeworld and now want to live in peace and harmony with humans while Blair and his romantic interest make plans to start their new lives together.

That sounds just hilarious the way it is put. You just committed genocide, killing billions, women and children included? No problem, the race you nearly wiped out now likes you and you can go on screwing your new space gf in peace. The End.

ClownBobo
Jan 3, 2020

vIHbe'chugh, vaj Huch law' Sovbe'lu'
Just saw this, not sure if already ignored.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/roadmap-roundup-january-31st-2020

By my quick count this is a delta of 3 more items down the memory hole, 1 item "complete" but not quite ready for the masses to enjoy, 1 item set up on a pedestal so they can knock if off next time, and 8 or so spell / grammar checkers run for the sake of "f" word now drink.

So much for the dead cat bounce predicted by the shillizens after last week's disemboweling.

Jonny Shiloh
Mar 7, 2019
You 'orrible little man

TheAgent posted:

roadmaps out

Notable Changes for January 31st, 2020
____
Bounty Hunter Armor
  • Bounty Hunter Armor should be released alongside Bounty Hunter Gameplay, with meaningful design choices being incorporated into the armor. Until we find a place for Bounty Hunter Gameplay, we've removed this card from the PU Roadmap.
MISC Hull-C
  • MISC Hull-C has been moved to complete on the SQ42 Roadmap.
Ship AI: 3D Pathfinding - Planet Side
  • While this card did move into polishing on the PU roadmap this week, we expect to open it back up in the coming weeks as there is a chance more work will need to be done.
Descriptions have been updated for the following cards on the PU Roadmap:
  • High Speed Combat
  • New Targeting Methodology
  • Player Interaction System Improvements
  • Ship AI: 3D Pathfinding - Planet Side
  • Ship AI: 3D Navigation - Collision Avoidance
  • Body Dragging
  • Ship HUD Rework
  • Shield Systems Tech Replacement
The following cards have been removed from the PU Roadmap:
  • QT linking for AI Ships - Following review, leadership has decided to remove this card from the roadmap because, in its current state, this epic would only bring functionality, not the full player experience we would want.
  • Large-Scale Shadow Improvements - After a review with leadership during planning week, focus for the quarter shifted from Shadows to finishing Live Environment Probes and Reflections, as these tasks will be needed fairly soon for SQ42.

I've only been around The Project for four years since buying in, but I'm not sure I've ever heard about "planning week" before. I mean, I know it's just a fig leaf to hide all CIG's shortcomings while attempting to present themselves as a totally professional software development company with a detailed master plan and not just a bunch of CryEngine modders with a $240 million budget, but I'm asking goons with much better memories than mine - was "planning week" ever a thing before this year?

Popete
Oct 6, 2009

This will make sure you don't suggest to the KDz
That he should grow greens instead of crushing on MCs

Grimey Drawer

TheAgent posted:

roadmaps out

Notable Changes for January 31st, 2020
____
Bounty Hunter Armor
[list][*]Bounty Hunter Armor should be released alongside Bounty Hunter Gameplay, with meaningful design choices being incorporated into the armor. Until we find a place for Bounty Hunter Gameplay, we've removed this card from the PU

lol

Bounty Hunter gameplay! Well no not right now, but we've begun to think about maybe scheduling to do it in the future! That's progress right?

Popete
Oct 6, 2009

This will make sure you don't suggest to the KDz
That he should grow greens instead of crushing on MCs

Grimey Drawer
Seriously these weekly road map updates are just amazing, self owning themselves for all to see.

Also wasn't there supposed to be some big ship releasing soon? Was it the Kraken or something?

Megalobster
Aug 31, 2018

:smith: posted:

People don't see the importance of the hul c being complete. who cares when we get it in the verse, the fact is it is complete which means that they solved the physic grid issues. this means we should see a lot more improvements to the physics grids in game this

Physics grids 100% solved guys, it's confirmed!

Checkmate again goonies.

TheAgent
Feb 16, 2002

The call is coming from inside Dr. House
Grimey Drawer

Jonny Shiloh posted:

I've only been around The Project for four years since buying in, but I'm not sure I've ever heard about "planning week" before. I mean, I know it's just a fig leaf to hide all CIG's shortcomings while attempting to present themselves as a totally professional software development company with a detailed master plan and not just a bunch of CryEngine modders with a $240 million budget, but I'm asking goons with much better memories than mine - was "planning week" ever a thing before this year?
the roadmap (in comparision to the near decade this project has existed) is a relatively new thing and was only trotted out in December 2018

ggangensis
Aug 24, 2018

:10bux:

Popete posted:

Seriously these weekly road map updates are just amazing, self owning themselves for all to see.

Also wasn't there supposed to be some big ship releasing soon? Was it the Kraken or something?

One could think that. But it seems the enthusiasm is unbroken, at least with the paid shills in gaming forums.

Automated translation, but well, you get the point:

quote:

60 is okay now or :wahn:. Who wants another carrack? Should hurry up. Again a price increase when the Flight Ready is - should then be 575 Dollar Store or 684 Dollar incl. VAT.

I made some changes and got the Mega Exploration package. Another 100 Dollars I have to add in April when Token comes. At the moment I have 2 carracks and since the Aquila is waiting inside for the CCU to the Gemini, I have three Aquila in the hangar :ugly:

https://robertsspaceindustries.com/pledge/Packages/Exploration-Megapack-2948
Store costs 1350 and there's plenty inside. Do the math, it was worth it for me. Instead of the HH the Nautilus and for that a Gemini and a Nova is practically for free. Spar Commander ;) The 475 Dollars 600i in it on the Carrack are 25 Dollars and in 2-3 weeks is the again 100 Dollars more valuable :wahn:

The 2 carracks and the terrapin alone are worth the package. And then you have the DUR, 315p, Aquila, Dragonfly Black and Cyclone RN practically for free with SC, SQ42, 20k UEC and LTI.

Fresh from Gamestar forum. This dude is also pretty happy about the "megafunding" in January. This is really the most stupid poo poo I've read this year. I really hope for him he is paid by CIG for writing this, since really believing he is making the deal of this life is pretty worrying to be honest. People this dense, being able to operate a PC without supervisor doesn't sit too well with me.

TheAgent
Feb 16, 2002

The call is coming from inside Dr. House
Grimey Drawer

Popete posted:

Seriously these weekly road map updates are just amazing, self owning themselves for all to see.

Also wasn't there supposed to be some big ship releasing soon? Was it the Kraken or something?
the carrack, the $33m funding goal which was reached in November 2013, six plus years ago

TheAgent
Feb 16, 2002

The call is coming from inside Dr. House
Grimey Drawer
btw the way the carrack is an exploration ship

why its getting released when there's zero loving exploration gameplay (and probably won't be in until 2022 at the earliest) makes no goddamn sense, but whatever

Pixelate
Jan 6, 2018

"You win by having fun"
Oh noe...

That Guy Who Is Always Really Logical and Positive About Future Roadmaps posted:

Right, so after last weeks shredding, they're taking not just one but two weeks to put the new stuff on the board...

I know they probably have a lot of new tickets to input, and cross-link etc (Jira can be a pain in the butt for large rounds of work like this - especially if you're using the Atlassian slow-as-gently caress servers rather than hosting/managing yourself), but dear god CIG really have managed this badly from a backer / communications perspective...

Not that I really expected any different from them after all these years... but surely someone must have looked at this process and face-palmed?

Pixelate
Jan 6, 2018

"You win by having fun"
SQ42 Roadmap Update



Vents and hatches are doing well in Q4 2019

Don't concern yourselves about the chapters

quote:

Just mentionning that the S42 Q2 2021 column is a bug and has been removed from roadmap since.

TheAgent
Feb 16, 2002

The call is coming from inside Dr. House
Grimey Drawer
in less than 60 days (42 working days but its CIG so crunchcrunchcrunchcrunch) they need to push the following to live (according to their own roadmap so lol)
  • Prison Gameplay, which includes a new location, new armor, and new mechanics and updates to the law system
  • New Mission Giver
  • microTech's New Babbage Interiors/Landing Zone (stripped from 3.8)
  • Ship AI Improvements, including improved collision detection and pathfinding (which just got the "uhhh we might need more time" kiss of death)
  • New Player UI
  • Improved Player Interaction (no more holding F???)
  • More loving Flight Model Changes
this is the major stuff they need to push out to Live within 60 days lol

like when this hits the PTU its gonna be hilarious

Hav
Dec 11, 2009

Fun Shoe

monkeytek posted:

Dunno, but I just got really hungry for a pork pie and am currently checking DoorDash.

Does that make me a bad person?

First time i burned myself with a soldering iron, i smelt delicious.

Why are you looking at me like that, i’ve never knowingly acted on it.

Colostomy Bag
Jan 11, 2016

:lesnick: C-Bangin' it :lesnick:

Bob, you know that bounty hunter armor stuff you've been working on...well...

Hav
Dec 11, 2009

Fun Shoe

ggangensis posted:

Ok, which one of you guys wrote the WCIII plot summary on wikipedia?


That sounds just hilarious the way it is put. You just committed genocide, killing billions, women and children included? No problem, the race you nearly wiped out now likes you and you can go on screwing your new space gf in peace. The End.

Yeah, they change that entirely to ‘we were only kidding’ and your Kilrathi wingman opens fire in a plot twist.

Edit: WC1 starts with your wing leader, who you’ve been fraternizing with since you got thrown off Tolwyn’s command, getting herself offed. Callsign: Angel.

Not enough eyerolls for any given wing commander plotline.

G0RF
Mar 19, 2015

Some galactic defender you are, Space Cadet.

TheAgent posted:

the roadmap (in comparision to the near decade this project has existed) is a relatively new thing and was only trotted out in December 2018

Plus, even back in the ATV days, we’d see them discussing the fruits of their start of year planning sessions.

We’re still waiting on the in-game girls serving champagnes that Jake Ross was talking about in 2015. But with Bartender AI 2.0 just around the corner...

Dwesa
Jul 19, 2016

Maybe I'll go where I can see stars

TheAgent posted:

why its getting released when there's zero loving exploration gameplay (and probably won't be in until 2022 at the earliest) makes no goddamn sense, but whatever
they sold mine-layer ship although there are no mines and no mine-laying ship

who cares about gameplay when the real game is showing your jpg-epeen to other collectors of concept art

Sample_text
Apr 28, 2018

by VideoGames

TheAgent posted:

roadmaps out

Notable Changes for January 31st, 2020
____
Bounty Hunter Armor
  • Bounty Hunter Armor should be released alongside Bounty Hunter Gameplay, with meaningful design choices being incorporated into the armor. Until we find a place for Bounty Hunter Gameplay, we've removed this card from the PU Roadmap.
MISC Hull-C
  • MISC Hull-C has been moved to complete on the SQ42 Roadmap.
Ship AI: 3D Pathfinding - Planet Side
  • While this card did move into polishing on the PU roadmap this week, we expect to open it back up in the coming weeks as there is a chance more work will need to be done.
Descriptions have been updated for the following cards on the PU Roadmap:
  • High Speed Combat
  • New Targeting Methodology
  • Player Interaction System Improvements
  • Ship AI: 3D Pathfinding - Planet Side
  • Ship AI: 3D Navigation - Collision Avoidance
  • Body Dragging
  • Ship HUD Rework
  • Shield Systems Tech Replacement
The following cards have been removed from the PU Roadmap:
  • QT linking for AI Ships - Following review, leadership has decided to remove this card from the roadmap because, in its current state, this epic would only bring functionality, not the full player experience we would want.
  • Large-Scale Shadow Improvements - After a review with leadership during planning week, focus for the quarter shifted from Shadows to finishing Live Environment Probes and Reflections, as these tasks will be needed fairly soon for SQ42.

MISC Hull-C Isn't that the unfolding umbrella cargo ship?
Hey ,wait a minute. Isn't carrying boxes one of the few things that actually works in their broken alpha?
Why aren't we seeing this in the alpha again?

Oh right. Spoilers...........

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The Titanic
Sep 15, 2016

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TheAgent posted:

"the roadmap is just a wishlist" posts in spectrum are making me lol

everyone going "maybe you should learn game development and project management" are guys in the 890 Jump owners Org, a spaceship that costs $950 to do...I dunno, I dunno what you loving do with it, walk around and look at the loving textures or some poo poo, I don't loving know lol

Anybody aware of project management realizes CIG failed about 4 years ago. Everything since then is just icing on a fail cake of failure and disappointing. They're dragging the corpse through the street and people are still giving it kisses as it passes by.

More power to them, but even if Star Citizen comes out tomorrow the company behind it is still a colossal failure. You can't undo that at all.

CR absolving himself of all responsibility is also a feature that can't ever be forgotten.

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