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Didn't Nintendo own the rights to W101? I'm assuming they sold the IP rights back to Platinum for a pittance and a guaranteed Switch port because the Wii U game was such a bomb. God Hand was a similar bomb for Capcom, right?
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# ? Feb 4, 2020 04:28 |
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# ? May 30, 2024 13:04 |
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Camera does indeed seem fine in The Surge 2. Now, stability on the other hand... 3 crashes in the last couple hours. I'd gotten used to how rock-solid - and not-choppy - Sekiro is.
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# ? Feb 4, 2020 04:35 |
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A good poster posted:Didn't Nintendo own the rights to W101? I'm assuming they sold the IP rights back to Platinum for a pittance and a guaranteed Switch port because the Wii U game was such a bomb. Doesn't sound like it was quite a pittance as Nintendo was going to completely fund a Switch port if the game stayed 100% Nintendo exclusive but Platinum turned them down on it. Mokinokaro fucked around with this message at 04:54 on Feb 4, 2020 |
# ? Feb 4, 2020 04:41 |
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XCOM question: Why is my ranger incapable of slicing a flamethrower dude without blowing him up. How hard is it to not cut a giant gas tank?
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# ? Feb 4, 2020 04:44 |
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PantsBandit posted:XCOM question: Why is my ranger incapable of slicing a flamethrower dude without blowing him up. How hard is it to not cut a giant gas tank?
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# ? Feb 4, 2020 04:48 |
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A good poster posted:Didn't Nintendo own the rights to W101? I'm assuming they sold the IP rights back to Platinum for a pittance and a guaranteed Switch port because the Wii U game was such a bomb. God Hand was a similar bomb for Capcom, right? Apparently Platinum just asked Nintendo and they said "sure". quote:Can you elaborate on the status of the IP? Does Platinum now own it?
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# ? Feb 4, 2020 04:50 |
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Ciaphas posted:Camera does indeed seem fine in The Surge 2. Now, stability on the other hand... 3 crashes in the last couple hours. I'd gotten used to how rock-solid - and not-choppy - Sekiro is. Weird, I think I may have had a grand total of 1 crash the entire 25+ hrs. What CPU/GPU do you have? i was perfect on a Intel 6700k/1080 TI, but poo poo varies so much. Force Steam to Verify Files? Video drivers up to date? Any overclocking? Someone reported turning off Texture Streaming option fixed it if it persists. Xaris fucked around with this message at 04:57 on Feb 4, 2020 |
# ? Feb 4, 2020 04:55 |
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same video card and slightly weaker processor it just crashed again even taking the litany of internet advice anyway, and I don't have the patience for janitoring this stuff anymore tbh. Too bad, seemed promising Ciaphas fucked around with this message at 05:36 on Feb 4, 2020 |
# ? Feb 4, 2020 05:31 |
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So Dragonball Z kakarot has a broken achievement. In fact it's so broken you can get the "Obtain all achievements" achievement without getting it . After beating the game I still say that unless your a big Dragonball Z fan either don't buy it or just wait for a deep discount. It's pretty mediocre game play wise and some enemies were just a pain to fight.
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# ? Feb 4, 2020 05:41 |
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The alternative explanation is that the extra goals pay the cost nintendo asked.
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# ? Feb 4, 2020 08:02 |
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Sonel posted:So Dragonball Z kakarot has a broken achievement. In fact it's so broken you can get the "Obtain all achievements" achievement without getting it . After beating the game I still say that unless your a big Dragonball Z fan either don't buy it or just wait for a deep discount. It's pretty mediocre game play wise and some enemies were just a pain to fight. How much of the story does the game cover?
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# ? Feb 4, 2020 08:05 |
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Nuramor posted:How much of the story does the game cover? All of Z, from Raditz to Buu. Though the adapted story is cut down in spots and then padded out with original content weirdly. I've heard the Android/Cell saga is missing some iconic moments, but I've only gotten as far as the intermission after Freeza.
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# ? Feb 4, 2020 08:30 |
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I'm imagining someone playing a DBZ game who isn't a fan of the show and has no idea what is happening and its good.
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# ? Feb 4, 2020 09:08 |
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Why would someone who isn't a fan of the show play the game?
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# ? Feb 4, 2020 09:19 |
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Fun Times! posted:Why would someone who isn't a fan of the show play the game? Gotta punch mans
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# ? Feb 4, 2020 11:13 |
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Fun Times! posted:Why would someone who isn't a fan of the show play the game? They may have became a fan of dragonball z through the most enjoyable piece of DBZ media - dbz fightersZ
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# ? Feb 4, 2020 11:19 |
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Despite my gripes with the game, I just really enjoy the world design in Dark Souls 3 and being able to look at the places you'll end up going or have already went. It's a good feeling that provides that sense of place and progression.
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# ? Feb 4, 2020 11:53 |
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Kakarot is definitely a bummer. I'm a sucker for even the most menial DBZ filler plots, so I would love a game that is slavish in re-telling all that stuff. That is, assuming the gameplay is at least mildly entertaining. Stop letting Cyberconnect develop games! They aren't good at it!
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# ? Feb 4, 2020 16:09 |
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Xenoverse 2 was fairly enjoyable to me, so if you just want DBZ stuff, that kind of quasi-RPG might be up your alley if you haven't played it yet.
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# ? Feb 4, 2020 16:11 |
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I played the first Xenoverse but not the second. Original VG stories are always asssssss when it comes to DBZ, is there a lot of that in 2? I want, like, Goku fighting demonic physical trainers in HFIL. Give me the good stuff.
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# ? Feb 4, 2020 16:15 |
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I just want original dragon ball to get some love.
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# ? Feb 4, 2020 16:22 |
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Where's my Goku and Piccolo kart racer?
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# ? Feb 4, 2020 16:22 |
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PantsBandit posted:I played the first Xenoverse but not the second. Original VG stories are always asssssss when it comes to DBZ, is there a lot of that in 2?
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# ? Feb 4, 2020 16:23 |
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IShallRiseAgain posted:I just want original dragon ball to get some love. It would be dope to get a dragon ball game but there's just no market reason for it unfortunately. Z (and Super, which is basically just Z+) is still loving massive in Japan. I still remember walking through a Don Quixote in Tokyo and they literally had giant Vegeta's displaying clothes instead of mannequins. People just wouldn't buy a game without Frieza/Cell/Vegeta. Come to think of it, while Dragon Ball had some great storylines it didn't really have much staying power for characters. Most of the OGs have been relegated to buddy status. At least Krillin got to do a thing or two in Super.
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# ? Feb 4, 2020 16:27 |
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IShallRiseAgain posted:I just want original dragon ball to get some love. There was a surprisingly good beat'em up on the GBA, Advanced Adventure
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# ? Feb 4, 2020 16:29 |
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Platformebruary 2020: Ultimate Collector's Edition 1. Blasphemous 2. Duck Souls 3. Dune Sea 4. A Robot Named Fight In general, I’ve come around to the idea that roguelike metroidvanias are not a good idea. Dead Cells made it work by being extremely light on the metroidvania, and distracting everyone with incredible gameplay. Other attempts I’ve played like Chasm illustrate just how important carefully-designed levels and progression are, because tedious backtracking is always waiting in the wings to kill a platformer. A Robot Named Fight doesn’t really get around this, but has its own distractions in a mess of fun powerups and a tight runtime to make up for the levels. The Megabeast is a moon-sized orb of ravenous flesh, and it has come to devour a planet of peace-loving robots. Rather than succumb to their Junji-Ito-esque fate, one robot has elected to fight. Through the ruins of their once-noble city they must hunt, seeking out artifacts of great and terrible power, while dispatching the vile castoffs of the Megabeast. New powers for their weapon, upgrades for their body, and even new allies will all open up paths that run deeper and deeper beneath the city. In these ancient caverns they may find the power to resist their planet’s doom, but also the truth behind its sudden onslaught. Your task from the onset is simple: defeat the Megabeast. That’s easier said than done with your dinky pea-shooter, though. In true metroidvania fashion you must scour the map for upgrades to make you a godlike, god-killing machine, as well as the upgrades that’ll get you into the places you need to go. It’s also worth mentioning at this point that A Robot Named Fight controls exactly like Super Metroid. This isn’t even homage, this is a carbon copy right down to the tricky wall jumps and top buttons for diagonal aiming. It’s not even a bad thing, considering how long ago Super Metroid was and how many other metroidvanias have gone their own way, but it’s something to be aware of. A Robot Named Fight is not a big game, clocking in at around an hour for a 100% completion run. But that’s where the roguelike elements figure in. Each attempt randomizes the map, enemies, loot, and even powerup progression, pulling from a frankly massive pool of possibilities. For one run you might need a flamethrower to reach the double-jump so you can get spider mode, and in the next it could be the dash power unlocking the light armor so you can find the missiles. There’s even variety among similar powers, allowing runs to include high jumps, double jumps, float jumps, or infinite jumps which all accomplish roughly the same ends. One time all my powers ended up being status effects on my main weapon, so instead of finding missiles or flamethrowers I had burning, explosive shots all the time. The overall progression of a run is pretty constant at first, leading you through the same general areas but with different powers. Finding certain areas or notching a win unlocks new regions you can progress through, with their own enemies and access powers. There are secrets sprinkled throughout too, all passive upgrades to your stats, and all marked roughly on your map so you don’t have to spend ages scouring for completion. What’ll end up taking the most time is backtracking, because metroidvania map generation still seems to be a sticking point for roguelikes. Odd placement of locked doors or twisting corridors can waste your time while exploring, backtracking is guaranteed because of random powerup placement, and the fast travel nodes are borderline useless for all of the above. Honestly though, A Robot Named Fight has enough going for it to overlook the weaknesses of the map. The controls are tight, the action is engaging, and the absurd number of variations and unlocks you can get really extend the life of the experience. Story-wise it doesn’t seem like you really beat the game until several runs into it, and there are even some neat twists to discover in the environments. The pixel art presentation is very solid, though a lot of the detail is tied up in the grotesque, bloody depictions of the Megabeast’s kin. There aren’t many options for what’s essentially a Super Metroid randomizer though, so if you’re cool with the map and the gore, you’re getting a unique, satisfying experience here.
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# ? Feb 4, 2020 17:27 |
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The Fanatical Hidden Gems 8 bundle is up and has some pretty interesting stuff for the $2.49 price tag: https://www.fanatical.com/en/bundle/hidden-gems-8-bundle The Hex, Double Cross, and In Celebration of Violence would be a good enough deal on their own, with my usual caveat of "I love ICoV but it definitely isn't everyone's cup of tea."
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# ? Feb 4, 2020 17:44 |
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https://www.youtube.com/watch?v=DQCpJ6eOBpo Really don't understand the point of a gritty, realistic King's Bounty. The part of that video where they show footage from Legend looks so much more lively.
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# ? Feb 4, 2020 18:02 |
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Pwnstar posted:Where's my Goku and Piccolo kart racer? There is a driving minigame in Kakarot.
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# ? Feb 4, 2020 18:04 |
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Mordja posted:https://www.youtube.com/watch?v=DQCpJ6eOBpo I loved Legend to death and then five games later I was very, very done with the entire concept. I agree that this is maybe not the best way to take the series but I'm at least willing to give them some rope.
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# ? Feb 4, 2020 18:05 |
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Mordja posted:https://www.youtube.com/watch?v=DQCpJ6eOBpo King's Bounty, but I can always clearly tell where I can go, and every single animation can be completely disabled.
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# ? Feb 4, 2020 18:22 |
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Mordja posted:Really don't understand the point of a gritty, realistic King's Bounty. Game of Thrones was popular? The Witcher is popular?
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# ? Feb 4, 2020 19:49 |
SelenicMartian posted:How about this revolutionary concept:
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# ? Feb 4, 2020 19:55 |
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I didn't really like the recent King's Bounty's a lot, they were just way too much into the whole "I'm funny and genre-savvy" without actually being all that funny. Maybe they'll do better trying to play it straight, because I do enjoy the concept of a HoMM-style game without the strategy layer.
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# ? Feb 4, 2020 19:57 |
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Terminally Bored posted:God Hand remaster? Do they have rights for that one? kirbysuperstar posted:No, Capcom owns that (and it was before Platinum was formed). A good poster posted:Didn't Nintendo own the rights to W101? I'm assuming they sold the IP rights back to Platinum for a pittance and a guaranteed Switch port because the Wii U game was such a bomb. God Hand was a similar bomb for Capcom, right? Godhand, Okami etc were done as a subset of Capcom they really have no rights. That said they apparently have mended bridges with Capcom (Platinum spun off a subcompany to help with REmake 2) so like. Them working out a deal to handle remasters/sequels for Capcom is much more likely than it was a couple of years ago. I wouldnt bet on it, but if Viewtfiul Joe or Godhand show up I wouldn't be absolutely shocked.
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# ? Feb 4, 2020 20:42 |
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Mordja posted:https://www.youtube.com/watch?v=DQCpJ6eOBpo I hope there's... More to the visual and character design, because this looks like some groggy kingdom come deliverance garbage where you must play as a bland white dude surrounded by bland white dudes and tradwives because anything else would be immersion breaking. AfricanBootyShine fucked around with this message at 20:52 on Feb 4, 2020 |
# ? Feb 4, 2020 20:47 |
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I liked the one where you had a cute little pet dragon that could cast spells on the battlefield for you.
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# ? Feb 4, 2020 20:51 |
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Has anyone tried Rebel Inc? Plague Inc was dumb-but-fun, but a lot of videos of gameplay seem to focus on active clicky RTS stuff, and given the subject matter I'm leery of hamfisted political stuff saturating the experience.
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# ? Feb 4, 2020 20:53 |
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Omi no Kami posted:Has anyone tried Rebel Inc? Plague Inc was dumb-but-fun, but a lot of videos of gameplay seem to focus on active clicky RTS stuff, and given the subject matter I'm leery of hamfisted political stuff saturating the experience. I played the phone version and it was fun for a couple hours. Not as addictive as plague inc but not bad.
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# ? Feb 4, 2020 20:58 |
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# ? May 30, 2024 13:04 |
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Ugly In The Morning posted:I played the phone version and it was fun for a couple hours. Not as addictive as plague inc but not bad. Hmkay, thanks! That's about what I was worried about... guess I'll wait and see if they re-find Plague's groove when they exit EA. ^^
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# ? Feb 4, 2020 21:15 |