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The wights were up to no good again
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# ? Feb 7, 2020 19:01 |
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# ? Jun 2, 2024 19:49 |
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Obscure D&D Trivia (): The reason Fireball and Lightning Bolt take the shape they do (and the reason Lightning Bolt in 1st and 2nd edition has its ... interesting indoor properties), is that, once again, D&D is based off a miniature combat wargame. Fireball originally used the rules for catapults, and Lightning Bolt used the rules for cannons.
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# ? Feb 7, 2020 19:21 |
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Chokes McGee posted:Next Time: High Stakes Combat Time to stock up on garlic?
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# ? Feb 7, 2020 19:44 |
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Nemo2342 posted:Time to stock up on garlic? Did you know that fireballs are just like tiny suns? And that vampires dislike them just as much?
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# ? Feb 7, 2020 20:56 |
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I never knew the juju zombie (only one in any Goldbox game far as I know) was supposed to have guards. The wraith's sprite used to be much cooler. I'll let Chokes show off the new one in due time. Good thing the party has Buffy on speed dial. Although I think she may have a restraining order.
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# ? Feb 7, 2020 22:02 |
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Chokes McGee posted:Their wight buddies, of course, still level drain. This game has too much toxic wightness.
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# ? Feb 8, 2020 02:36 |
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No parking in the Wight Zone.
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# ? Feb 8, 2020 03:03 |
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Actually, I'm surprised Chokes didn't have the specter as an undead Bob Barker telling Rezen she was the next contestant on The Price is Wight before she turned the dial and looked back at the party.
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# ? Feb 8, 2020 03:56 |
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Randalor posted:Actually, I'm surprised Chokes didn't have the specter as an undead Bob Barker telling Rezen she was the next contestant on The Price is Wight before she turned the dial and looked back at the party. With all the zombies I was half-expecting a Thriller parody myself.
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# ? Feb 8, 2020 03:59 |
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Randalor posted:Actually, I'm surprised Chokes didn't have the specter as an undead Bob Barker telling Rezen she was the next contestant on The Price is Wight before she turned the dial and looked back at the party. Whoever loses the most levels--without going over--will win the prize!
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# ? Feb 8, 2020 04:08 |
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Chokes McGee posted:Their wight buddies, of course, still level drain. So, to recap: This is 8-12 monsters that drain a level on any successful damage and 4-5 monsters that are walking one-shots. Thanks, game! Really glad that's a thing! Can you go into a little detail about how you're approaching a fight like this such that you don't get anyone obliterated? Basically taking damage six times is a guaranteed obliteration for anyone in the party, right?
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# ? Feb 8, 2020 07:59 |
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ManxomeBromide posted:Can you go into a little detail about how you're approaching a fight like this such that you don't get anyone obliterated? Basically taking damage six times is a guaranteed obliteration for anyone in the party, right? I mean, we’re still wearing our armor, so it’s not a guarantee the wights will hit us at all. Plus, our guys will slowly become more useless as they’re drained but probably won’t sustain enough damage to kill before they’re reduced to level 0, so we don’t have to worry about that. The ghouls are the big problem, so it’s deploy fireballs ASAP to kill them, mop up what’s left before our fighters run out of gas, and then cast a whole lot of Restoration. Magic missle will plug the remaining holes, to a degree.
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# ? Feb 8, 2020 09:35 |
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Cool, thanks. I guess I don't have a good sense of the degree to which good armor in these games results in actually not getting hit very often.
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# ? Feb 8, 2020 10:51 |
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ManxomeBromide posted:Cool, thanks. I guess I don't have a good sense of the degree to which good armor in these games results in actually not getting hit very often. Googling for AD&D stats it looks like wights have a THAC0 of 15, which sounds about right. That translates into a 30-40% chance to hit Chokes' dudes depending on AC variations. That's before buffs, too--prayer would shave off 5%, protection from evil another 10%.
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# ? Feb 8, 2020 14:44 |
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Straight White Shark posted:Googling for AD&D stats it looks like wights have a THAC0 of 15, which sounds about right. That translates into a 30-40% chance to hit Chokes' dudes depending on AC variations. That's before buffs, too--prayer would shave off 5%, protection from evil another 10%. However, don’t forget to discount it’s lovely XCOM statistics. Because it uses native rnd functions like a dum dum, clustering happens, so you end up with these weird streaks of not getting hit versus all the hits, all of them.
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# ? Feb 8, 2020 16:25 |
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Alternate comedy update name: kill wighty
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# ? Feb 8, 2020 18:12 |
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I guess that name is all wight, but surely there is something that isn't so wightbread out there?
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# ? Feb 8, 2020 21:01 |
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Why not just call them wighty whackers?
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# ? Feb 8, 2020 22:55 |
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I think all these puns are going to give me wightmares later, so I'm going to find my wightlight, even if it is a wight childish. In wight of this, I'll keep reading, even if it turns me a pundead. I'll stop now
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# ? Feb 8, 2020 23:13 |
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NewMars posted:Why not just call them wighty whackers? We can have more than one name for them. It's not a black-or-wight issue.
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# ? Feb 9, 2020 02:45 |
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Wight this and Wight that, when are we going to get back to the real enemy here: Doctow Wawway.
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# ? Feb 9, 2020 03:01 |
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Straight White Shark posted:Googling for AD&D stats it looks like wights have a THAC0 of 15, which sounds about right. That translates into a 30-40% chance to hit Chokes' dudes depending on AC variations. That's before buffs, too--prayer would shave off 5%, protection from evil another 10%. Got it. So, assuming an RNG that is consistent over time () in the long run the expected number of hits on someone that gets attacked by Literally All Twelve Wights is, like, two. Then with all the magical gear with decent bonuses of their own, not to mention the extra bonuses against undead, the whole setup ends up as a sad testament to wight fragility. And attacking presumably also ends their turn, so that's a hard cap of eight melee attacks against any one character per round. I am now just barely willing to believe that in the hollow heart-holes of the battle designers, they could look at this and conclude "yes, this is balanced for a party of Level 5 PCs."
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# ? Feb 9, 2020 04:23 |
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I feel like the wighting for this update's comments got a bit silly, it's like wight-out conditions but with puns instead of snow.
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# ? Feb 9, 2020 05:58 |
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It's beyond the pale, honestly.
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# ? Feb 9, 2020 16:22 |
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ManxomeBromide posted:I am now just barely willing to believe that in the hollow heart-holes of the battle designers, they could look at this and conclude "yes, this is balanced for a party of Level 5 PCs." “...so let’s put some ghouls in just to be safe.”
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# ? Feb 9, 2020 17:45 |
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Tylana posted:It's beyond the pale, honestly. A Wight-er shade of Pale.
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# ? Feb 9, 2020 18:51 |
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I guess they didn't have the wight stuff. They were all worn out after NaNoWiMo. They had no attack coordination because their left hands didn't know what the wight was doing. Are we done? Is this gag through? Or will we continue this wraith to the bottom?
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# ? Feb 9, 2020 19:30 |
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Greetings! I come from the future with news: the party has cleared PoR with flying colors, and assuming I can get there with updates, we'll be seeing Bonds soon enough. Fun poo poo coming up in endgame, but we've got 2-3 missions to clean out first before we can get there.
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# ? Feb 9, 2020 21:21 |
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Chokes McGee posted:Greetings! I come from the future with news: the party has cleared PoR with flying colors, and assuming I can get there with updates, we'll be seeing Bonds soon enough. Congratulations on your glorious victory!
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# ? Feb 10, 2020 00:25 |
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ManxomeBromide posted:Congratulations on your glorious victory! It’s gonna be some quality content too
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# ? Feb 10, 2020 00:40 |
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Chokes McGee posted:“...so let’s put some ghouls in just to be safe.” drat it, that's just not wight.
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# ? Feb 10, 2020 04:00 |
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Glad to see this team of chucklefucks made it through. This game has always been near and dear to my heart, but I freely admit that Azure Bonds is the better game (with an even higher Bullshit Quotient than Radiance), so I'm looking forward to when you reach it.
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# ? Feb 10, 2020 08:27 |
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Honestly, I'm more looking towards the Silver Blades campaign, my first introduction to DnD in general. I never made it far in, but I certainly had fun. Also, for whatever reason, they decided to allow you to adjust the stats at character creation. "Okay, we're trusting you to actually put down what's on your character sheet and be honest about it ---" " lol ok " "...This has all 18's in it. You know what? Fine. I'm going to allow this."
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# ? Feb 10, 2020 15:56 |
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The fact that they are all people are talking about in this thread is a clear example of wight privilege.
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# ? Feb 10, 2020 16:26 |
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Gilgamesh255 posted:Honestly, I'm more looking towards the Silver Blades campaign, my first introduction to DnD in general. I never made it far in, but I certainly had fun. Also, for whatever reason, they decided to allow you to adjust the stats at character creation. tbf Blades kind of needs it. Like it'd be helpful for Bonds, but not strictly necessary. Blades is just a Baton Death March through 50x50 dungeon after 50x50 dungeon and it's really obnoxious to get off the starting blocks and get good gear without god tier stats. Not impossible, but obnoxious.
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# ? Feb 10, 2020 18:47 |
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JustJeff88 posted:The fact that they are all people are talking about in this thread is a clear example of wight privilege. Racism is privilege plus power so you can't be racist against wight people since they drain levels with a touch
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# ? Feb 10, 2020 19:37 |
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Gilgamesh255 posted:Honestly, I'm more looking towards the Silver Blades campaign, my first introduction to DnD in general. I never made it far in, but I certainly had fun. Also, for whatever reason, they decided to allow you to adjust the stats at character creation. Every game in the series does this. I have a feeling most of the later games just keyed their difficulty level assuming you would do it (as well as save scum your HP gains on every level up).
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# ? Feb 10, 2020 23:16 |
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Didn't somebody run the numbers and discover the amount of monsters spawn is scaled with stats so maxing out stats actually hosed you over in some gold box games? I think it was in the FATAL & Friends thread.
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# ? Feb 11, 2020 03:50 |
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PoR is the only Gold Box game that does that, I think, though I could be wrong.
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# ? Feb 11, 2020 04:44 |
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# ? Jun 2, 2024 19:49 |
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Robindaybird posted:Didn't somebody run the numbers and discover the amount of monsters spawn is scaled with stats so maxing out stats actually hosed you over in some gold box games? I think it was in the FATAL & Friends thread. achtungnight posted:PoR is the only Gold Box game that does that, I think, though I could be wrong. I thought that it was all of them, but I'd like to hear a definitive answer on this if anyone has one. I'm all-but-certain that PoR does, but I believe, with less conviction, that the rest also do despite introducing a number of good QoL features.
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# ? Feb 11, 2020 04:53 |