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I guess we could do our own goon shart scamizen by just grabbing freelancer™ and making an SC mod for like $2k that has all that was promised for sc.
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# ? Feb 11, 2020 21:21 |
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# ? May 31, 2024 07:17 |
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This is the kind of misleading marketing that causes people like popular authors to come try the game only to realize it's just a pre-alpha instead of an actual released game.
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# ? Feb 11, 2020 21:22 |
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"Like they forgot to publish it in December? Whoever is in charge of marketing now acts like they don't care about the community. I'm not talking about Jared who does a great job or Chris or the devs who are 100% committed to this project but somebody new is making poor decisions"
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# ? Feb 11, 2020 21:25 |
The Titanic posted:This is the kind of misleading marketing that causes people like popular authors to come try the game only to realize it's just a pre-alpha instead of an actual released game. It's cause big successful games do this to show off their impressive player count numbers. So CIG wanting to look like a succesful and popular game is showing off how many in game comm call happen. What even is a comm call?
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# ? Feb 11, 2020 21:26 |
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Dementropy posted:"Like they forgot to publish it in December? Whoever is in charge of marketing now acts like they don't care about the community. I'm not talking about Jared who does a great job or Chris or the devs who are 100% committed to this project but somebody new is making poor decisions" Curse the boyars! They keep misleading our beloved tsar...
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# ? Feb 11, 2020 21:27 |
Dementropy posted:"Like they forgot to publish it in December? Whoever is in charge of marketing now acts like they don't care about the community. I'm not talking about Jared who does a great job or Chris or the devs who are 100% committed to this project but somebody new is making poor decisions" Some nefarious person inside CIG is causing all these problems. We must root them out so that Chris and Tony and Jared will be unhindered to finally complete their masterpiece!
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# ? Feb 11, 2020 21:28 |
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Popete posted:Even if Roberts was programming Wing Commander back in the day idk why would anyone assume after taking a 10+ year hiatus from any games development he'd be able to pick it up and be any good at it. How games are made is vastly different than it was in the 90s. Super fun line here. As a game developer and a CEO, CR failed massively at a never-before seen scale. As a get-rich quick scheme with no skills to make the advertised product, this has been a tremendous success and he has shared that with friends and family all whom have made huge bushels of money for the return of precious little substance.
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# ? Feb 11, 2020 21:29 |
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Dementropy posted:"Like they forgot to publish it in December? Whoever is in charge of marketing now acts like they don't care about the community. I'm not talking about Jared who does a great job or Chris or the devs who are 100% committed to this project but somebody new is making poor decisions" Hmm, maybe they need a 2nd coming of the greatest marketer of all time to save them!
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# ? Feb 11, 2020 21:33 |
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Quavers posted:Current top post with 2000 upvotes and 550 comments... This is actually kind of cool news. :3 I wonder if this all started happening around the same time CR and Sandi checked out of the company too?
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# ? Feb 11, 2020 21:35 |
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The Titanic posted:This is actually kind of cool news. :3 CR is still there, reviewing fashion for NPCs.
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# ? Feb 11, 2020 21:38 |
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Popete posted:Some nefarious person inside CIG is causing all these problems. We must root them out so that Chris and Tony and Jared will be unhindered to finally complete their masterpiece! Must be those dastardly goons we keep hearing about!
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# ? Feb 11, 2020 21:40 |
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MedicineHut posted:2.03, following an earlier interruption at 1:39, it is very telling about the relationship between Tony and Chris. This needs to be a gif
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# ? Feb 11, 2020 21:42 |
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Dementropy posted:"but somebody new is making poor decisions" Something old (the tech), something new (never been done before!), something "borrowed" (Star Kitty/Sandworm, take your pick), something blue (CR's face after Sandi strangled him). Strange how they can't see its CR who is making the poor decisions.
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# ? Feb 11, 2020 21:42 |
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The Titanic posted:Had to see it and I was not disappointed. Holy poo poo you're right. I bet their artist draws comissioned porn. Nothing wrong with that, I just mean that you can recognize it instantly.
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# ? Feb 11, 2020 21:43 |
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Inacio posted:pretend to be disappointed at the current pace of development, that seems to be a popular trend lately after the lovely roadmaps. and then post the coffee machine as proof that their priorities aren't in the right place. Yes but you should also post the server rack along with this and the necessary repairs you'd have to do. And how you had to go to distant space ports to find all the best movies to show your passengers. And how you had to protect them from illness outbreaks. And then mention it's all for one ship they could sell that was a space bus passenger liner.
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# ? Feb 11, 2020 21:43 |
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Pixelate posted:- Chris: "With 3.8 we're going to introduce... baby long-term persistence" Am I in a dream?
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# ? Feb 11, 2020 21:43 |
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AntherUslessPoster posted:I guess we could do our own goon shart scamizen by just grabbing freelancer™ and making an SC mod for like $2k that has all that was promised for sc. So what do we do with the other 300 million?
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# ? Feb 11, 2020 21:46 |
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Inacio posted:unrelated: remember me? Ew oh my God, the last time I've seen this I was on the phone and I didn't remeber this had the quality of a mid-2000s flash game.
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# ? Feb 11, 2020 21:51 |
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Virtual Captain posted:Am I in a dream? It's true, currently it has only been zygote persistence.
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# ? Feb 11, 2020 21:51 |
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Virtual Captain posted:Am I in a dream?
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# ? Feb 11, 2020 21:54 |
Kikas posted:Ew oh my God, the last time I've seen this I was on the phone and I didn't remeber this had the quality of a mid-2000s flash game. I like that the machine has a quality rating for the drinks it makes. For some reason the machine is capable of making lower quality drinks if it just doesn't like the jerk in seat 4C. Or the quality of the drink depreciates in a matter of seconds after pouring.
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# ? Feb 11, 2020 21:56 |
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Agony Aunt posted:I really can't imagine anyone giving Lando a job in a gaming company again if (when) CIG crumbles. Except possibly as the boy who makes the tea. There is a market for people who have such low moral fiber they can lie to thousands of people without the least amount of concern or conscience. He'll probably get another job, but it will probably be for another scam where they need to pack in the rows of chairs with heartless people who can still produce convincing content.
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# ? Feb 11, 2020 22:02 |
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The Titanic posted:There is a market for people who have such low moral fiber they can lie to thousands of people without the least amount of concern or conscience. There's always gacha.
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# ? Feb 11, 2020 22:06 |
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Popete posted:I like that the machine has a quality rating for the drinks it makes. For some reason the machine is capable of making lower quality drinks if it just doesn't like the jerk in seat 4C. The drink machine has a classism plugin. You need to buy an upgrade to receive better quality than a pleb-shake.
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# ? Feb 11, 2020 22:06 |
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Pixelate posted:Pillar Talk 2020 - What I Learned Today: Stage 2 of what? What was stage 1, master? quote:- Tony Z: "If you're actually there to witness it then at some point there is going to be a janitor, he is going to come in, and he's going to grab that cup and put it over in the sink." [Regarding removing excessive items from the server with the daddy long-term persistence, icache] I'm sure you will. quote:- Chris: "I haven't seen a game like this. It is literally like, you know, a second universe which you can escape into. So, ummm, that's persistence." This is not what persistence means at all. quote:- Chris: "My big objective with the game is to not have people respawn.... It's better for me to have my friend rescue me than for me to commit suicide and wake up" You have literally no idea how games work. I'm glad people are giving you so much money and everything out of your mouth is ignorance and everybody somehow ignores it. quote:- Sean talks about his 'Gettysburg re-enactment' ToW mode. Says it just needs 'polish' and the move to v4. Tell people more about the surprise game mode you told nobody about and is on no roadmaps. Only because it helps back up how people also seem to think you guys have the most open development ever and everything is out there. I'm really sure all the people who wanted to play an upgraded version of freelancer totally want another FPS arena shooter team game.
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# ? Feb 11, 2020 22:11 |
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Kikas posted:Holy poo poo you're right. Nothing wrong with drawing porn! The nipples just kind of happen!
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# ? Feb 11, 2020 22:16 |
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The Titanic posted:Had to see it and I was not disappointed. Paging Dr. Big Nipples Big Life back to the thread.
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# ? Feb 11, 2020 22:17 |
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The Titanic posted:There is a market for people who have such low moral fiber they can lie to thousands of people without the least amount of concern or conscience.
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# ? Feb 11, 2020 22:21 |
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Of all the things Chris has absolved himself of, I'm glad server meshing still seems to be around. This is a super cool thing because it's the seamless ability for an infinite number of clients to interact with each other through a variety of means. Some of the ways server meshing was going to work: - troops shooting other troops in another ship through holes in each ship - shooting another ship in another server and the shot flies through the server boundaries - allowing an infinite number of players because it dynamically scales This will let your news ship record a major battle and recast it to players in other parts of the game live as it happens, with maximum fidelity. This will let you watch a space battle outside the glass of your space farm while you milk fidelity udders from space cows. This will let your passengers watch a space war as you fly through it in your space passenger liner while changing a broken server on your movie viewing hub and some of your passengers might get shot by stray bullets. I for one am looking forward to it because it will allow fleet battles with infinite ships and people. If anybody can do it I'm sure Chris "what is persistence???" Roberts can deliver it.
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# ? Feb 11, 2020 22:27 |
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The Titanic posted:Stage 2 of what? What was stage 1, master? In Chris-world, stage 1 is always this year...
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# ? Feb 11, 2020 22:33 |
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I like this pirate trip report. They dare to dream of forbidden gameplay...quote:Piracy is broken and that affects everyone
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# ? Feb 11, 2020 22:55 |
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quote:Dear traders! If your ship with cargo is hijacked - don't panic, don't rage quit, don't reclaim your ship immediately! Think, adapt, evolve - open up global chat and comms! You're finally PLAYING THE MMO PART OF THE GAME! Please, after you know through how much pain, preparations, learning and time we have to go through to just even have a possibility of having some fun and profit FOR BOTH PARTIES - don't just let us hanging right there! Ah yes, the most fun part of a game, where you get your goods ransomed back to you by a pirate
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# ? Feb 11, 2020 23:11 |
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Rotten Red Rod posted:Ah yes, the most fun part of a game, where you get your goods ransomed back to you by a pirate I admit I was half expecting something like: "And if you don't like piracy, then go play a dumb game for carebears like ED" Honestly I think that would've prevented anyone from posting dissent.
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# ? Feb 11, 2020 23:13 |
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I think your core issue based on your comments in this thread is that you’re thinking of the PTU as a game, it’s not. Not yet at least, it’s an alpha, and so a lot of mechanics are missing or only half working (or less than half working). It’s frustrating, I know, especially after such a long development time, but you can’t play SC rn expecting a finished game, or even a beta-level game. And frankly there are a lot more important things that need to be implemented before piracy. Hell, basic economy is necessary before piracy really makes any sense. Either exercise patience, or step away from the game for a while until it’s developed further I'm not interested in your idea of "fun". Hell, if I could I'd remotely detonate the fucker to keep you emotionally stunted malcontents from getting any iota of entertainment from being dicks.
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# ? Feb 11, 2020 23:19 |
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Rotten Red Rod posted:Ah yes, the most fun part of a game, where you get your goods ransomed back to you by a pirate Yeah that’s a matter of taste, but I always liked the ‘Code’ style piracy in Elite. I wasn’t ever trading’s biggest fan anyway I guess, but it made community goal stuff a lot more interesting. You could tool up with something odd, have an asymmetric fight, get away half the time, and even if you lost you normally broke even and chatted some nonsense. Was a lot more fun than not being tracked down and just trading anyway XD
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# ? Feb 11, 2020 23:20 |
It get's to another core issue with Star Citizen that they want to have real consequential persistence. In order for piracy/gunfights/prison/crimes to actually matter players have to feel like their in-game life is valuable and re-spawning is a significant setback. Now that's a really tricky thing to balance because you risk pushing players away with overly harsh death penalties. So death needs to be a fairly rare occurrence, but how do you mesh that with the Star Citizen universe where death is incredibly easy to come by and not even just from random bugs. Anyone can walk up and shoot you at any given time, you could get your ship blown up by lingering over a station pad too long etc. Chris mentioned he wants to eliminate respawning, but what I think he is actually getting at is eliminate suicide and respawning as a means to get around parts of the game. Problem is they have no solution to any of this, they're hoping that after jamming all these things (prison/crime/piracy) into the game they'll somehow come across the perfect balance that causes players to act "properly" by valuing their life in Star Citizen well also making the game fun and giving players a reason to interact with gunplay/piracy/opening a door without being terrified of losing a huge amount of progress. Obviously CIG haven't thought about any of this, they view each of these as standalone components without thinking how players will actually interact with them or as will likely be the case bypass them.
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# ? Feb 11, 2020 23:21 |
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Popete posted:Obviously CIG haven't thought about any of this, they view each of these as standalone components without thinking how players will actually interact with them or as will likely be the case bypass them. Only allow respawning from expensive suicide booths imo Or by pressing delete in chat
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# ? Feb 11, 2020 23:28 |
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Well, that explains why CR has such a hardon for "prison gameplay". Are the players at all as enthused as him about this? There has to be SOME frustration that prisons are only new mechanics coming anytime soon.
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# ? Feb 11, 2020 23:31 |
Star Citizen a vibrant living world were criminals are sent away to work off their debt to society in real space prison! Or you know, opening a door and respawning a few seconds later. Star Citizen a vibrant living world were piracy threatens trade captains as they chase riches in a dangerous 'Verse! Or kill themselves and respawn their ship with no loss but travel time when confronted.
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# ? Feb 11, 2020 23:33 |
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# ? May 31, 2024 07:17 |
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So I guess the subscription money, instead of being used to make videos of talking heads lying to a camera, just disappears. Easy come, easy go.
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# ? Feb 11, 2020 23:34 |