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My plan is to print the 4 relevant pages for my Army and elaminate them. Easy peasy. I have my codex and my rulebook. That is enough books to tote around.
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# ? Feb 21, 2020 02:27 |
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# ? Jun 4, 2024 15:27 |
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https://www.youtube.com/watch?v=P4i-phXWDVY holy shiiiiit it's DEFF SKWADRON: DA GAME zog me it's beauterfull
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# ? Feb 21, 2020 02:35 |
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Radio Free Kobold posted:https://www.youtube.com/watch?v=P4i-phXWDVY I'm the lime green ork that looks like its from some sort of horror show.
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# ? Feb 21, 2020 03:18 |
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Radio Free Kobold posted:https://www.youtube.com/watch?v=P4i-phXWDVY And here's a bit more info about the game https://www.destructoid.com/warhammer-40-000-dakka-squadron-is-an-ork-aerial-combat-game-581144.phtml I was worried it would be a mobile game but nope, PC and console release.
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# ? Feb 21, 2020 03:20 |
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Gotta say those graphics look like megashit.
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# ? Feb 21, 2020 03:35 |
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Snake Dance posted:Gotta say those graphics look like megashit. Not gonna lie, that throws me back like 20 years.
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# ? Feb 21, 2020 03:50 |
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That's why I was thinking it was a phone game. Sometimes flying games sacrifice graphics for scale, like strategy games. They usually only have to look good from far away and at great speed but uh, I somehow doubt that's the case here and even if it was it's a little extreme.
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# ? Feb 21, 2020 03:55 |
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I was gonna say that it still looks better than Warhammer 40,000: Gladius - Relics of War but then I watched the video of it in motion I really wish GW had some esthetic sense in their games. I know grimdark is their brand but everything they do is so muddy, dark, and cheerless. Especially with a faction like Orks, they should really bring back something like the 2nd edition codices' vibrant colors.
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# ? Feb 21, 2020 04:12 |
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If it plays anything like Crimson Skies on xbox did it’s gonna be amazing.
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# ? Feb 21, 2020 04:17 |
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Can we please get a proper Dawn of War sequel with all of the factions in it instead of having to install like twenty mods
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# ? Feb 21, 2020 04:17 |
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the graphics are worse than their imperial knight mobile game, but if it's fun i'll buy it!
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# ? Feb 21, 2020 04:24 |
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Floppychop posted:Same for me. I really liked the gameplay and certain rules, TBH. The warcaster being the "anchor" for your army as far as powering warjacks is really cool to me. Then how they handle line of sight is far better than 40k/Sigmar imo. Doing stuff like your warjacks picking up and throwing another warjack was also wicked fun. The worst offense here is that doing rad stuff like armlocking an enemy jack and headbutting it was almost always suboptimal from a mechanical standpoint, which is a crying shame because I really wanted to focus on giant steam robots throwing sick wrestling moves on each other instead of just regular attacks. koreban posted:You saved yourself some heartache overall, however... Guess they'll get one more sale out of me at least, for old times sake.
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# ? Feb 21, 2020 04:56 |
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Can anyone ID the wings on this guy:
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# ? Feb 21, 2020 05:18 |
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Ashcans posted:The worst offense here is that doing rad stuff like armlocking an enemy jack and headbutting it was almost always suboptimal from a mechanical standpoint, which is a crying shame because I really wanted to focus on giant steam robots throwing sick wrestling moves on each other instead of just regular attacks. One thing I distinctly remember doing is a chain attack: Throw. I double punched a Slayer with my Kodiak, the Kodiak then threw the Slayer at an opponent's solo and killed it. Basically I got to smack a dude with another dude. Closest thing we get in 40k is a Knight with a gauntlet getting the bonus mortal wounds if it killed a vehicle or monster. But no actual model displacement.
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# ? Feb 21, 2020 05:23 |
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Two Headed Calf posted:Can anyone ID the wings on this guy: Looks like Frostheart Phoenix: https://www.games-workshop.com/en-US/Frostheart-Phoenix
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# ? Feb 21, 2020 05:36 |
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the graphic of Dakka Squadron look like Crimson Skies: High Road to Revenge and if it plays like Crimson Skies, I'm all in.
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# ? Feb 21, 2020 05:36 |
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Does anyone ever use the Crucible of War narrative miseions from the rulebook? They look like fun changes of pace, though I can see why they're not the norm.
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# ? Feb 21, 2020 06:22 |
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Ashcans posted:The worst offense here is that doing rad stuff like armlocking an enemy jack and headbutting it was almost always suboptimal from a mechanical standpoint, which is a crying shame because I really wanted to focus on giant steam robots throwing sick wrestling moves on each other instead of just regular attacks. Man, you ain’t loving kidding. quote:
It just sucks that the game/community went to poo poo.
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# ? Feb 21, 2020 06:55 |
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Two Headed Calf posted:Can anyone ID the wings on this guy: https://www.instagram.com/p/B8wrUFvHadQ/
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# ? Feb 21, 2020 09:27 |
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The Bee posted:Does anyone ever use the Crucible of War narrative miseions from the rulebook? They look like fun changes of pace, though I can see why they're not the norm. If they are the more narrative ones I designed a tree campaign to play with friends using them and the matched play missions. The narrative ones having an attacker and defender basically means if you're on the "attacker is winning" or "defender is winning" path the missions reflect it. The others since they are designed to be relatively balanced I used for the "stalemate" path.
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# ? Feb 21, 2020 10:19 |
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Kitchner posted:So if anyone was curious what the Primaris Librarian looks like kit bashed into a grey Knights librarian the result is not bad: Those are goddamn rad.
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# ? Feb 21, 2020 10:32 |
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Yvonmukluk posted:Those are goddamn rad. Thanks! Really happy with the Librarian, he will look stylish while he sits at the back of the board waving his hands around and hoping no one kills him. The Chaplain looks too much like the primaris chaplain so not as happy with it, he will do though until I can be bothered to try and make one in actual terminator armour. If anyone tries this conversion themselves, my advice is to take the time to clip down the right shoulder and put the Justicar shoulder on there. It's only a small change but it's super visible on the model so it would make a big difference I think. The left shoulder with the GK symbol is really hard to see due to the angle of the arm. Kitchner fucked around with this message at 11:28 on Feb 21, 2020 |
# ? Feb 21, 2020 11:26 |
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so my dark angels space mans are good now? e: forgive my ignorance but why are there super big space mans now?
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# ? Feb 21, 2020 14:57 |
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sneakyfrog posted:so my dark angels space mans are good now? Dark Angels are... better. They're not in the "Oh poo poo we're actually breaking the game" territory like Iron Hands/Imperial Fists are right now, but they've gotten all the new Marine toys plus their own tricks in the Ritual of the Damned book that make them tasty. As for Primaris Marines Primaris are bigger, badder and equipped with higher-tech weapons than their older brothers, but are prone to thinking robotically due to their hypno-indoctrination process and despite Cawl's assurances they're starting to fall into the same genetic pitfalls as regular Marines do, i.e: Blood Angels' Black Rage and the Curse of the Wulfen. On top of some chapters and factions of the Imperium just straight up not trusting them.
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# ? Feb 21, 2020 15:20 |
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is there a good synopsis an all this fluff stuff somewhere outside of reading like 10 billion black library books assuming i have not played or painted since about 2008?
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# ? Feb 21, 2020 16:21 |
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sneakyfrog posted:is there a good synopsis an all this fluff stuff somewhere outside of reading like 10 billion black library books assuming i have not played or painted since about 2008? The basics are all in the rulebook and codex for your army.
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# ? Feb 21, 2020 16:27 |
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sneakyfrog posted:is there a good synopsis an all this fluff stuff somewhere outside of reading like 10 billion black library books assuming i have not played or painted since about 2008? The fluff section of the latest rulebook. In my experience there aren't many wikis that actually have a good level of information. The summary is though as described. Abaddon blew up Cadia, the warp tore the galaxy in half, and the Astronimicon blinked out for decades. Girlyman was brought back from near death. Half of the Imperium is basically the thunderdome with daemons. Girlyman launched a crusade to take it back, but put Dante in charge of the hosed up half of the imperium (lol). The Primaris marines were a secret project worked on since Girlyman was last alive. They are Space Marines 2.0 with equipment to match. Theres loads more to this of course but you basically have to read a whole bunch of stuff as there's no single great online summary I've seen.
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# ? Feb 21, 2020 16:30 |
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There are also a lot of YouTube channels that summarise some of the cooler bits of lore. I've been listening to some while painting or supposedly working. ABorder Prince does readings of newer lore (I've heard a short story about Cawl/Primaris that was cool, and Blackstone Fortress/the Man of Iron). Also Wolf Lord Rho is easy listening bordering on ASMR readings of heresy stuff, in particular primarchs, plus some newer stuff too around Guilliman.
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# ? Feb 21, 2020 16:35 |
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great thanks. sorry for asking so many dumb new questions. still waiting for my rulebooks to show up.
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# ? Feb 21, 2020 16:51 |
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SteelMentor posted:On top of some chapters and factions of the Imperium just straight up not trusting them. In my custom chapter the Primaris marines get shoved into lockers and are given swirlies on a regular basis.
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# ? Feb 21, 2020 16:55 |
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How well do weathering pencils work?
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# ? Feb 21, 2020 17:16 |
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sneakyfrog posted:great thanks. sorry for asking so many dumb new questions. still waiting for my rulebooks to show up. No need to apologise, I last played in like 2014 and it was a huge change lore wise for me too. Frankly though a lot has changed without much changing, if you get me. Primaris marines are just marines on steroids, the galaxy is still at war, the imperium on the verge of collapse/victory.
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# ? Feb 21, 2020 18:02 |
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Also since you're a Space Marine player it's worth mentioning that Primaris marines can't ride in any normal marine transports, and the special Primaris transports are like 60 dollars minimum. It makes me way more mad than it should lol I'm honestly considering trying to convert a 1/48 M2 Bradley since they have roughly the same profile and measurements.
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# ? Feb 21, 2020 18:10 |
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eh i have like close to 20k of old points. 2 wounds isnt the biggest deal in the universe if any one knows can dark angels still do all deathwing or all ravenwing anymore?
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# ? Feb 21, 2020 18:10 |
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sneakyfrog posted:eh i have like close to 20k of old points. 2 wounds isnt the biggest deal in the universe Yup, you can via the Detachments system. So for all Deathwing you'd go Vanguard for the extra Elite slots and for Ravenwing Outrider for the Fast Attack slots. Generally this will leave you with fewer Command Points than doing the standard 2 HQ, 3 Troops minimum thing tho.
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# ? Feb 21, 2020 18:30 |
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PinheadSlim posted:Also since you're a Space Marine player it's worth mentioning that Primaris marines can't ride in any normal marine transports, and the special Primaris transports are like 60 dollars minimum. It makes me way more mad than it should lol I don't think it's unreasonable to be made at them introducing a new line of marines that just are slightly bigger and look a bit more modern and then rinse you on transports for them. sneakyfrog posted:eh i have like close to 20k of old points. 2 wounds isnt the biggest deal in the universe Basically in this edition you "can" field practically any thing. An Imperial guard player "can" field nothing but leman russes and tank commanders. Space Marines "can" field nothing but terminators. The question is usually whether you "should". So at 2000 points, the new "standard" tournament points value, most armies want to try and get at least two battalions to get 13 command points to spend on stratagems. You could field three Vanguard detachments of just terminators, but then you'll only have 6 CP. How good Ravenguard and Deathwing are etc I don't know personally, but I'm sure someone's written a bunch of stuff online about it. If you don't care about being super competitive, the short answer is "yes".
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# ? Feb 21, 2020 18:33 |
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But there's nothing stopping you from tacking on a Loyal 32 (ie 2 company commanders, 30 guardsmen) to literally any Imperium list for dirt-cheap 5 CP and screening/objective holding. I mean, guardboyz are 4 points a model, company commanders are 30 points; about 180-200 points overall, that's about as much as, say, a squad of Primaris Hellblasters. Plus, opens you up to bringing a few mortar teams with their 48" indirect fire mortars, something like 33 points for three of them. Guardboyz are pretty easy to do with contrast paints too especially if you don't care about going too into the details.
Radio Free Kobold fucked around with this message at 18:38 on Feb 21, 2020 |
# ? Feb 21, 2020 18:34 |
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oh cool sweet. never really cared about the meta just always fielded weird poo poo like a hyperios or a damocles just to be weird
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# ? Feb 21, 2020 18:34 |
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Radio Free Kobold posted:But there's nothing stopping you from tacking on a Loyal 32 (ie 2 company commanders, 30 guardsmen) to literally any Imperium list for dirt-cheap 5 CP and screening/objective holding. I mean, guardboyz are 4 points a model, company commanders are 30 points; about 180-200 points overall, that's about as much as, say, a squad of Primaris Hellblasters. Plus, opens you up to bringing a few mortar teams with their 48" indirect fire mortars, something like 33 points for three of them. Guardboyz are pretty easy to do with contrast paints too especially if you don't care about going too into the details. Doesn't that mean you'd lose access to a bunch of space marine rules though?
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# ? Feb 21, 2020 18:39 |
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# ? Jun 4, 2024 15:27 |
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i do have a baneblade and a few imp guard command squads so please tell me more
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# ? Feb 21, 2020 18:45 |