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I was just talking about how I've never liked limited in any other digital card game, but I'm loving it in Runeterra. I basically play Expeditions all the time, even though I'm slowly developing a decent constructed collection.
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# ? Feb 21, 2020 15:55 |
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# ? Jun 10, 2024 12:47 |
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I found more luck with that warmother control deck. Avalanche pretty much stops super aggro dead in it’s tracks and if you reach late game it’s pretty much impossible to stop you with all the sticky units ,board wipes, and heals.
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# ? Feb 21, 2020 16:21 |
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Spell Mana is the smallest little boost to making you feel less bad for fading some amount of mana in the early game, and not punishing you so severely from missing a 2 drops like in Hearthstone. Buying 3 expeditions in a week lets you draft (and get the exp bonus for trials) for free until the week is over? Every day the game wins me over slightly more.
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# ? Feb 21, 2020 16:45 |
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Oh spell mana is much more substantial than that. Pass pass 3 drop is what a lot of decks are built to do and let you do insane things like Zed Stand Alone on 3. Or just silly things like remembrance on 3. The game can't stay this generous forever, a free champion every week is insane, but get it while it's good.
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# ? Feb 21, 2020 16:49 |
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I'm having better results than I expected with a poro deck, of all things.
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# ? Feb 21, 2020 17:02 |
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post it pls I tried poro von yipp but it's a bit slow.
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# ? Feb 21, 2020 17:24 |
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CitizenKeen posted:I was just talking about how I've never liked limited in any other digital card game, but I'm loving it in Runeterra. I basically play Expeditions all the time, even though I'm slowly developing a decent constructed collection. What's the draw for you? I've disliked every limited mode I've ever played in a card game, this one included, due to the game play consisting of two players rubbing piles of random trash together.
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# ? Feb 21, 2020 17:36 |
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No Wave posted:post it pls https://decksofruneterra.com/decks/2k7xkraT Make no mistake, it's still a meme deck, but it's honestly pretty decent.
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# ? Feb 21, 2020 17:49 |
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Tbh the fun of expedition for me is my deck is usually better than my opponents' and I win a lot more than I do in constructed. Playing expedition from behind is rough because you will have to take chances that get you blown out by a lot, playing from a lead is fun because you can feel smart being so far ahead that you can play around back to back and judgement.
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# ? Feb 21, 2020 17:50 |
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Eraflure posted:https://decksofruneterra.com/decks/2k7xkraT
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# ? Feb 21, 2020 17:51 |
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FallenGod posted:What's the draw for you? I've disliked every limited mode I've ever played in a card game, this one included, due to the game play consisting of two players rubbing piles of random trash together. Two players rubbing random trash together is a draw for me, actually. Sure, the variance will get you from time to time, but I find that I actually "play" more, because I'm not just enacting my deck's game plan. I mean, I am, and good drafters obviously do that, but when I'm playing (say) Elites or midrange Ashe, I'm mostly following a script. With a limited mode, I'm constantly trying to figure out my deck and I like that. I'm just really bad at it. And most games don't offer any incentive to play unless you're bad at it. As a mediocre[*] Expeditions player, the combination of
all combine to make it a much more enjoyable format for me. It's still players rubbing random trash. That is (I think) intrinsic to the format. [*] I've got double-digit 7-win trials, but I think that's luck as much as skill.
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# ? Feb 21, 2020 17:57 |
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No Wave posted:Jeez I havent seen braum in ages. good
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# ? Feb 21, 2020 17:59 |
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FallenGod posted:What's the draw for you? I've disliked every limited mode I've ever played in a card game, this one included, due to the game play consisting of two players rubbing piles of random trash together. The draw is the way the Expedition System works means that more often than not you are not rubbing random piles of trash together but interesting variants on constructed themes. As an example you can straight up draft an Draven Jinx deck in Expedition and you’ll usually get a solidly playable synergistic deck. Sometimes this doesn’t work out and the buckets could use some expanding and redesigning but on the whole it’s a super solid idea.
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# ? Feb 21, 2020 18:01 |
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Braum is just a super weird card. I wanted to believe there was potentially more to him than just stacking take heart and preying on fair decks but no thats all there is. What a scumbag.
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# ? Feb 21, 2020 18:02 |
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I know, I love him
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# ? Feb 21, 2020 18:03 |
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Limited is about making the best deck you can out of what you're offered and trying to predict what your opponent has drafted so you know what you can answer and what you just have to play around. I actually don't love Expeditions because you can't really finetune your deck like in Arena, picking three cards at a time adds a lot of jank to your decks which you might or might not replace later.
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# ? Feb 21, 2020 18:08 |
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Do you get a free expedition every week or something?
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# ? Feb 21, 2020 18:13 |
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What I like the most about limited formats is that you get to play against things other than the strongest netdecks over and over again. In digital TCG constructed formats it often feels like playing the meta is way more important than playing the matches themselves. I think the main problem is that FTP competitive systems encourage you to play for the reward rather than for the "fun" so everyone just gravitates towards the path of least resistance.
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# ? Feb 21, 2020 18:15 |
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DrOgreface posted:Do you get a free expedition every week or something? Yes, if you hit level 10 on your vault
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# ? Feb 21, 2020 18:18 |
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No Wave posted:Braum is just a super weird card. I wanted to believe there was potentially more to him than just stacking take heart and preying on fair decks but no thats all there is. What a scumbag. He is suffering from being a side effect of the Kalista change. Old Kalista paired great with Braum because of his huge regenerating health pool and her giving him power to actually kill challenge targets. He effectively Gave Kalista 9/12 health against damage, which only actually counted on damage point 7/10 and she’d just bring him back next attack if you do manage to chew through him to hurt Kalista.
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# ? Feb 21, 2020 18:21 |
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what a shame that we missed out on yet another broken SI card.
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# ? Feb 21, 2020 18:24 |
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limited is fun because you're using all of the proverbial buffalo but expedition is specifically fun because you build your deck as you go, and you're given generally synergistic cards. Even the worst card in a bucket has some use paired with the other cards in the same faction or deck archetype and I find it more enjoyable to figure out how to win within those limits and learn how to rate and appreciate cards outside of the very optimized constructed sphere. PLUS I don't just pay once for the chance to 0-3 and get basically no value, I'm rolling dice with advantage.
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# ? Feb 21, 2020 20:12 |
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I feel like more cards are good in constructed than expedition tbh.
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# ? Feb 21, 2020 20:14 |
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Overwhelm being able to smash through barrier is some huge amounts of bullshit. Someone threw a bunch of spells on a champ and got it up to 22 damage and I figured I had the best play cause I just threw barrier on my guy but overwhelm overwhelms magical barriers and logic itself.
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# ? Feb 22, 2020 00:01 |
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Qubee posted:Overwhelm being able to smash through barrier is some huge amounts of bullshit. Someone threw a bunch of spells on a champ and got it up to 22 damage and I figured I had the best play cause I just threw barrier on my guy but overwhelm overwhelms magical barriers and logic itself. the keyword says it negates the damage the unit would take. overwhelm is not damage the unit is taking and so doesnt get blocked.
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# ? Feb 22, 2020 00:13 |
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Why wouldn't you expect it to work like that? If the blocker dies/gets bounced do you think overwhelm should do no damage? E: if you read only the tooltip of overwhelm I could see where you're coming from, but I think the "prevent damage they would take" on barrier makes it pretty clear misguided rage fucked around with this message at 00:18 on Feb 22, 2020 |
# ? Feb 22, 2020 00:14 |
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Shabadu posted:limited is fun because you're using all of the proverbial buffalo
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# ? Feb 22, 2020 00:19 |
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it's not intuitive imo. Barriers look like they take infinity damage once then disappear. That said I think this implementation is correct balance wise and mechanically.
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# ? Feb 22, 2020 00:19 |
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This doesn't help but when a Savage Reckoner hits a weenie I picture it like a huge anime dude running up and punting a little animal into the sky
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# ? Feb 22, 2020 00:19 |
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The real bullshit is that barrier negates lifelink.
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# ? Feb 22, 2020 00:25 |
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No Wave posted:post it pls I went 7 wins in expedition with Von Yipp/SI spiders, Elise and brood and hapless just swarming the board in value.
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# ? Feb 22, 2020 00:36 |
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Yeah overwhelm going through barriers and empty blocks is pretty vital balance wise right now, changing this in favor of barrier spells would make control decks stronger. It would also buff glimpse beyond which is a huge no.
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# ? Feb 22, 2020 00:37 |
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Buller posted:The real bullshit is that barrier negates lifelink. I wondered why the hell I died the other day when I was blocking with a 12/11 lifelink dude that should've kept me out of lethal range
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# ? Feb 22, 2020 01:56 |
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Why do they even give you the option to surrender an expedition if they're going to lock you out of the mode for using it? I'm in free play, got an absolutely atrocious draft where almost everything either cost 5+ or was a spell and had to just start grabbing any old poo poo to make sure I had stuff I could play in the first four turns. I decided to just write it off since it's not costing me anything and now I have to wait twenty minutes before I can start another expedition
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# ? Feb 22, 2020 02:40 |
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I mean if I had to guess it's to stop people from doing exactly what you're trying to do? I don't think they have seperate queues for people who are still doing their first three, it would be very lame to have to play against a player who got to startscum into the perfect deck.
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# ? Feb 22, 2020 03:23 |
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I wasn't trying to get a perfect deck but yeah, that's a fair point. Would have been nice to get a warning though, definitely wouldn't have taken twenty minutes to lose two in a row with the topheavy mess I'd wound up with
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# ? Feb 22, 2020 04:49 |
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I've been burned by RNG in expeditions for the first time, lost to every shadow islands deck I encountrres, which is like half a dozen times, at least. Rekindler is a very busted card.
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# ? Feb 22, 2020 09:04 |
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I think I'm addicted to Thermo Beam, card is just so versatile and makes you think hard about how to best use it. With Deny at 4 it's a lot more usable now too. I was playing my Jinx deck earlier against an Ashe midrange deck and blasted all three of their Ashes straight to hell with all three of my Thermo Beams over the course of the game.
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# ? Feb 22, 2020 12:23 |
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It's very very strong, one of the top PnZ cards. The card I'm interested in right now is Noxian Guillotine. It's so awkward given that you can't queue it up (for example - you could imagjne being able to target guillotine on an undamaged unit during combat then casting death lotus so that the unit is damaged when guillotine resolves, but it doesnt work that way ) but it's so strong sometimes. Hard to find a deck to put it in. What's really nice about it is if you target a unit with it that unit is almost cerrainly dead, the only card that can heal damage at fast/burst speed is health potion.
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# ? Feb 22, 2020 13:01 |
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# ? Jun 10, 2024 12:47 |
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Guillotine is much stronger when you cast it with a lot of mana, which sadly makes it prime deny material.
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# ? Feb 22, 2020 13:34 |