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https://www.youtube.com/watch?v=hZe_wLyMLRI&t=2810s just in case anyone wanted to watch dril play WWF No Mercy
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# ? Feb 28, 2020 07:39 |
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# ? May 21, 2024 23:45 |
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hunnert car pileup posted:https://www.youtube.com/watch?v=hZe_wLyMLRI&t=2810s
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# ? Feb 28, 2020 08:01 |
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https://twitter.com/zenoMCZlove/status/1232869041309532164
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# ? Feb 28, 2020 16:55 |
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From the C2E2 AEW Panel todayquote:Fan Question: Is there an AEW video game update? Cody: Asks if they want an AEW video game (HUGE POP). Says everything the fans have wanted they have done. Notes there is a specific engine fans want and it takes time. Teases Kenny will have a more detailed answer soon.
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# ? Feb 28, 2020 21:36 |
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There's going to be a product setting in TEW2020 specifically to run a Lucha Underground esque promotion.
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# ? Feb 29, 2020 01:35 |
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Testekill posted:There's going to be a product setting in TEW2020 specifically to run a Lucha Underground esque promotion. As in pre-recorded heavily "cinematic" story focus?
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# ? Feb 29, 2020 04:54 |
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It just basically sounds like a storyline/match split with an emphasis on lucha and hardcore matches and "edgey" stories and characters.quote:Grindhouse Lucha Libre - Although based around (often quite dark) storylines and characters, match quality is still important. Hardcore matches and fast-paced, exciting spectacles form the core of the in-ring output. Products in TEW are easy to change anyway and only really matter for the preset AI. Which sucks but is being promised to be better this time. The Developer Journal has basically been out of the "new game aspects" stage for months now and into the "building up the world and preset database stuff".
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# ? Feb 29, 2020 05:01 |
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If AEW Puts out a THQ engine game, I don’t care that I have bilateral carpal tunnel I’m gonna play that fucker. Three minutes a day for the rest of my life if I have to
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# ? Feb 29, 2020 05:30 |
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I'm still waiting for TEW to have a "the booker of this company has brainworms so despite a boatload of talent the company's product is really bad sometimes" feature.
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# ? Feb 29, 2020 05:46 |
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Galaga Galaxian posted:As in pre-recorded heavily "cinematic" story focus?
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# ? Feb 29, 2020 05:52 |
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EDIT: ignore this, thought it said AKI engine instead of THQ engine
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# ? Feb 29, 2020 07:20 |
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CVagts posted:I'm still waiting for TEW to have a "the booker of this company has brainworms so despite a boatload of talent the company's product is really bad sometimes" feature. I think this is my biggest overall problem with TEW. The AI is entirely too competent and logical to accurately represent the average promoter.
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# ? Feb 29, 2020 15:30 |
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Basic Chunnel posted:That'd be my question, TEW being a business management sim. Previous games didn't really make a distinction between taped and live shows, but they didn't really allow you to book a season's worth of matches over a few days, like they did irl. What was most interesting / frustrating about LU's model was how it couldn't easily respond to workers like Pentagon getting over. That's the sort of weirdness I want to see play out in a spreadsheet. I think there's a loss of viewership from a taped show vs a live show but its not huge. But TEW20 IS gonna have the option for you to tape a bunch of shows all at once if you want to actually mirror the way a lot of indies work. quote:Previous entries have already covered how ratings / viewership will be very important in TEW2020, and one of the new features that gels with that is the ability for companies to 'block tape' TV shows. A company can now tape up to four episodes at once. The advantage of this is that it slashes the cost of producing the show (because everything is already in place so there's no need to transport of set-up multiple times), but the disadvantage is that the further ahead a show is taped, the more its ratings are going to get reduced, therefore the company will potentially be losing out on valuable broadcast revenue.
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# ? Feb 29, 2020 22:30 |
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Can TEW2020 come out already? I wanna play Football-Manager-but-Wrestlemans.
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# ? Feb 29, 2020 23:10 |
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Galaga Galaxian posted:Can TEW2020 come out already? I wanna play Football-Manager-but-Wrestlemans. Since Adam hasn't said anything about the release date changing, I'm still expecting it out April/May.
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# ? Mar 1, 2020 00:24 |
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Astro7x posted:From the C2E2 AEW Panel today ... no loving way i probably shouldn't be getting my hopes up but "an engine everyone wants" has got to mean the fuckin AKI engine, there's no other specific game engine I ever see held up as the amazing high bar to pass if Tony Khan's money can get AKI/Syn Sophia back together and back making wrestling games, I am going to lose my loving poo poo
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# ? Mar 2, 2020 06:15 |
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LORD OF BOOTY posted:... no loving way It'll be the Yukes Smackdown 2 engine.
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# ? Mar 2, 2020 06:17 |
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LORD OF BOOTY posted:... no loving way They’ve teased it being AKI (and how much they’ve wanted to work with AKI on this) enough times it’d legit be more surprising at this point if it weren’t them
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# ? Mar 2, 2020 06:23 |
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is there anyone out there who has extremely fond memories of that engine but can't remember a drat thing about it. wasn't it c-buttons to run the ropes? That seems weird as poo poo now. I'm sorry. I don't remember
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# ? Mar 2, 2020 06:26 |
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It'd be surprising because AKI doesn't exist as they used to be and probably don't have the source codes for the old aki engine anymore
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# ? Mar 2, 2020 06:29 |
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Cavauro posted:is there anyone out there who has extremely fond memories of that engine but can't remember a drat thing about it. wasn't it c-buttons to run the ropes? That seems weird as poo poo now. I'm sorry. I don't remember I remember loving the games, I don’t for a moment believe I could play one today without minimum twenty minutes spent looking at a book reminding me of the controls
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# ? Mar 2, 2020 06:35 |
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Chris James 2 posted:They’ve teased it being AKI (and how much they’ve wanted to work with AKI on this) enough times it’d legit be more surprising at this point if it weren’t them They would need a time machine to do so
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# ? Mar 2, 2020 08:37 |
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Cavauro posted:is there anyone out there who has extremely fond memories of that engine but can't remember a drat thing about it. wasn't it c-buttons to run the ropes? That seems weird as poo poo now. I'm sorry. I don't remember Play the first Def Jam game on ps2. That should give you a good idea of what AKI controls in a wrestling game are like on a less absurd controller.
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# ? Mar 2, 2020 15:06 |
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As bizarre as the N64 controller might be, there's nothing that weird about the controls in the AKI N64 games. Movement on the d-pad, moves and various actions on the six face buttons, reversals on the shoulder buttons, and taunts/specials on the analog stick. Some more advanced maneuvers might be a bit harder to figure out, but it's a pretty straightforward control scheme overall.
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# ? Mar 2, 2020 15:22 |
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It was also no problem on No Mercy to map everything to an XBox controller years later, so designing it from the ground up for new controllers shouldn’t be any issue at all
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# ? Mar 2, 2020 15:26 |
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Yea, I don't get why you'd want to work with AKI so bad. License the tech, maybe (I guess I never found those games as fun as everyone else) but anyone who might've worked on those games would have not touched them in 20 years, if anyone is even still around at the company. I don't envy whoever has to port that old-rear end N64 code to something maintainable.
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# ? Mar 2, 2020 16:26 |
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spongeh posted:Yea, I don't get why you'd want to work with AKI so bad. License the tech, maybe (I guess I never found those games as fun as everyone else) but anyone who might've worked on those games would have not touched them in 20 years, if anyone is even still around at the company. I don't envy whoever has to port that old-rear end N64 code to something maintainable.
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# ? Mar 2, 2020 16:29 |
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I'm assuming saying "it's an engine everyone wants" just means "yeah we're gonna just make our own version of the AKI gameplay system with someone else so it takes time to make it from scratch"
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# ? Mar 2, 2020 17:05 |
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DLC Inc posted:I'm assuming saying "it's an engine everyone wants" just means "yeah we're gonna just make our own version of the AKI gameplay system with someone else so it takes time to make it from scratch" That’s my guess on this too. It’s not a complicated engine (which is why I can still go back to those games today and have fun, something I can’t say for a lot of other wrestling games), so telling a developer like Yukes or whomever “just make No Mercy with modern graphics and some quality of life improvements” is the likely route.
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# ? Mar 2, 2020 17:11 |
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I want a cooking simulator where I have to play a minigame to keep Hangman from drinking all the cooking booze.
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# ? Mar 2, 2020 17:14 |
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DLC Inc posted:I'm assuming saying "it's an engine everyone wants" just means "yeah we're gonna just make our own version of the AKI gameplay system with someone else so it takes time to make it from scratch" Yes. I don't know why everyone jumps to AKI making it and thinks "Do they even have the source codes anymore?!?" WWE Day of Reckoning 2 had a very similar engine to the AKI one, and that was made by Yukes. You can take an idea and improve on it and not be sued
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# ? Mar 2, 2020 17:24 |
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You can make it completely identical in gameplay if you don't steal any code. Game mechanics aren't protected in any way.
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# ? Mar 2, 2020 17:34 |
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Endless Mike posted:You can make it completely identical in gameplay if you don't steal any code. Game mechanics aren't protected in any way. Something AEW is very aware of, given a certain 2 ring cage match.
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# ? Mar 2, 2020 17:41 |
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Weak grapple/strong grapple isn’t going to be hard to reproduce on modern consoles.
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# ? Mar 2, 2020 17:42 |
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I think that the AEW AKI game should be authentic and just randomly delete all your saves about 3% of the time when you turn it on. Also since Kenny Omega is sans the skeleton, it should also be Undertale.
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# ? Mar 2, 2020 17:45 |
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they have been consistent in saying its going to be the engine/game everybody wants and kenny and syn sophia FKA aki followed each other on twitter. pretty sure this is all in this very thread
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# ? Mar 2, 2020 17:52 |
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QWOP but its Kenny Omega kissing each of his funkos and packing them up for sale
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# ? Mar 2, 2020 18:11 |
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Yea, it doesn't seem like they're cloning the AKI gameplay at all. Everything they've been saying is that it is the AKI engine. Which still sounds like a weird thing to try and revive, but it's hard to say until something comes out of it.
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# ? Mar 2, 2020 18:12 |
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I would have to imagine that nobody working at Syn Sophia has worked on any of those wrestling games from 20 years ago, and that there would be no benefit to working with them just because it's the same company technically.
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# ? Mar 2, 2020 18:21 |
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# ? May 21, 2024 23:45 |
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the last def jam game with the engine was less than 15 years ago so idk I think japanese employment culture suggests a lot of those people would still be around? and the primary benefit would be that they own the engine in question, right? edit: actually they did a kinnikuman game like 12 years ago don't know how similar that is Super No Vacancy fucked around with this message at 19:05 on Mar 2, 2020 |
# ? Mar 2, 2020 18:59 |