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It's interesting that it's sold so many, I think I'd play another game like it but I'm not sure. It just felt a bit like it trailed off, like they weren't sure what to do with it.
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# ? Feb 15, 2020 10:40 |
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# ? Jun 10, 2024 02:59 |
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Stroth posted:I'm gonna say unlikely, given that they've done nineteen main series games in the last twenty years. They released two main series games plus Nelke last year; I just mean returning to a yearly release cadence.
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# ? Feb 15, 2020 14:12 |
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This series officially has its hooks in me. I'm loving Escha & Logy so much. I'm also extremely glad I played Ayesha first. It's a fun game with a really nice story, awesome music, and a good introduction to the trilogy's world. Plus it meant I smiled when returning characters showed up in Escha & Logy. It also meant I really appreciate the QOL changes and gameplay upgrades. Auto-refilling alchemy items owns so hard, and the more involved synthesis/imbuing system is somehow easier to understand, too. Game owns.
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# ? Feb 15, 2020 17:30 |
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nrook posted:They released two main series games plus Nelke last year; I just mean returning to a yearly release cadence. Lulua was just a bit delayed, it was originally meant for late 2018. Japan didn't get any Atelier in 2018 because L&S released late 2017 for them.
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# ? Feb 15, 2020 19:59 |
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Someone mentioned a few pages back that there's a missable event with Awin that wasn't missable in the original version. What's the event? I feel like I've probably gotten it by now but I want to make sure before I start switching around party members.
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# ? Feb 15, 2020 20:25 |
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Harrow posted:Someone mentioned a few pages back that there's a missable event with Awin that wasn't missable in the original version. What's the event? I feel like I've probably gotten it by now but I want to make sure before I start switching around party members. I don't remember exactly when it is but once Threia joins you're safe.
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# ? Feb 15, 2020 20:44 |
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i have a bad feeling i'm hopelessly underleveled at the final chapter of shallie everyone's about level 60 and my alchemy level is 64 or so, the main squad (five protagonists plus keith) have their best possible armors and everyone but keith has their capstone weapon, but i can't make heads or tails of the chain system in synthesizing/imbuing, and now i'm up against a sub-boss with 40k HP and can stun/wipe out my entire front line in the final dungeon; needless to say that's a roadblock
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# ? Feb 16, 2020 22:07 |
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I think that boss will just peace out if you lose to it once if it's the one I'm thinking of
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# ? Feb 16, 2020 23:11 |
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that would be nice since last time i lost to a mandatory boss (the water lord), i straight up got a game over caught me off guard for sure
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# ? Feb 16, 2020 23:15 |
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Keith appears to be smoking a cigarette in the library. It's kind of cool, but also kind of not...
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# ? Feb 18, 2020 05:02 |
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He definitely is. One of his characteristics is that he is a heavy smoker
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# ? Feb 18, 2020 19:37 |
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numerrik posted:He definitely is. One of his characteristics is that he is a heavy smoker Another is that he's long since stopped giving even the slightest gently caress.
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# ? Feb 18, 2020 23:26 |
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don't worry his good friend ayesha has gotten him hooked on weed instead by shallie
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# ? Feb 19, 2020 00:24 |
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I've never really been into item crafting in video games but oh god the synthesis system in E&L has me kind of addicted. I had a decent enough time with synthesis in Ayesha but I think the way E&L gives you a bunch of skills that let you directly influence things early on and keeps building on it makes it really satisfying to play with. I'm about halfway through the main tasks (just completed the fifth assignment) and it's really fun to toy with the order I add ingredients, the order I use skills in, etc. to try to get attribute bars as high as possible. At some point I'll have to start putting more thought into setting up ingredients to carry over the best possible properties, too, and then I'll just be spending hours in the atelier synthesizing like crazy. Game good
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# ? Feb 20, 2020 16:04 |
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Sony is running the Big in Japan sale tomorrow. One of the few times during the year you get a discount on Atelier. Ryza: $41.99 Ryza Digital Deluxe: $50.39 Ryza Season Pass $38.49 (Character episodes, costumes, and an extra hard island.) Arland DX $62.99. Individual games $27.99
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# ? Feb 21, 2020 01:19 |
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The one part of Ayesha that I can't get over is that when I'm gathering how I don't always get items.
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# ? Feb 21, 2020 22:35 |
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Alder posted:The one part of Ayesha that I can't get over is that when I'm gathering how I don't always get items. you do though? I'm not sure what you're doing but you should always gets items when you gather. You do have to press the button multiple times, for some reason.
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# ? Feb 21, 2020 22:47 |
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Or you can hold the button to do a full collection. But if you just press the button once quickly then don’t do anything it won’t gather because it’s waiting for an input to start gathering.
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# ? Feb 22, 2020 00:37 |
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Finally picked up Lydie & Suelle and Sue’s gathering animation for logs/rocks is the best. Gonna kick the poo poo outta this rock and make bombs out of it hell yeah.
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# ? Feb 22, 2020 00:53 |
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I've put probably 150 hours into these games so far, and I only now just made the connection that lots of things have high MP costs because an Atelier game is more fun if you have more reason to make items. Oops.
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# ? Feb 22, 2020 01:04 |
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Spooky Painting and its super physical resistant ghosts was unexpected. But it was nice of the game to check and see if I had been paying attention and unlocking recipes so I could deal elemental damage to them.
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# ? Feb 22, 2020 20:45 |
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plain ol' bombs should be the first ones you unlock you should be unlocking the wind and ice bombs next chapter, and then lightning bombs the chapter after that, and then the tier 2 fire bomb the chapter after that
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# ? Feb 22, 2020 20:59 |
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Jerry Manderbilt posted:plain ol' bombs should be the first ones you unlock Yeah, I have bombs, but I’m used to not worrying about dealing fire damage this early in one of these games. I’m digging this different way of unlocking recipes. Its a bit more involved than “buy book, see reading animation for 800th time”.
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# ? Feb 22, 2020 21:04 |
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I deeply appreciate that Atelier Ayesha includes a canonical answer to the question of “How does Ayesha have a cauldron ready to go in every town, anyway?” And the answer is... she has a bizarre love of cauldrons and carries a bunch around with her wherever she goes. Good job Ayesha.
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# ? Feb 23, 2020 06:01 |
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Just finished Ryza and moving on to Ayesha. Seeing as gathering takes up time now, how much do I need to worry about the time limit? Did Ryza put me into a bad habit of "gather all the things, every time"? Do I need to be choosy about what to gather? Any other general tips for someone moving to their first "traditional" Atelier game?
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# ? Feb 25, 2020 16:06 |
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Generally when you enter an area for the first time, you’re expected to collect all the items and defeat all the enemies to unlock another area, and there are plot destinations you can’t access unless you do this. Fortunately for you though maps in Ayesha are much smaller than the open world of Ryza
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# ? Feb 25, 2020 16:40 |
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Tempura Wizard posted:Just finished Ryza and moving on to Ayesha. Seeing as gathering takes up time now, how much do I need to worry about the time limit? Did Ryza put me into a bad habit of "gather all the things, every time"? Do I need to be choosy about what to gather? Any other general tips for someone moving to their first "traditional" Atelier game? The most important timesaver is making the items that reduce travel and gathering time. Focus on doing that as soon as possible and you probably won't have to worry about the time limit.
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# ? Feb 26, 2020 00:55 |
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The time limit in Ayesha is incredibly lax, unless you're just sleeping for months on end or something.
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# ? Feb 26, 2020 01:10 |
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Replaying Firis because the last time my desktop lagged while playing, and I still don't see how it's a bad game. Just wandering around exploring the open areas while collecting/crafting is such an incredible joy to go through.
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# ? Feb 26, 2020 06:19 |
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The Vita version broke really bad and the Japanese launch was plagued with bugs so it didn't help the reputation.
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# ? Feb 26, 2020 07:58 |
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I really want to replay Totori because it's the only Arland game where I didn't beat the extra bosses, but I just remembered the creepy wagon guy existing and it's draining my willpower. Atelier, why are you like this
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# ? Feb 26, 2020 13:06 |
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I think I realized why this series has me hooked all of a sudden: I get to play out a fantasy life of having a cool job that I enjoy with fun coworkers where I get to make helpful things for people who like and respect me
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# ? Feb 26, 2020 16:27 |
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Harrow posted:I think I realized why this series has me hooked all of a sudden: I get to play out a fantasy life of having a cool job that I enjoy with fun coworkers where I get to make helpful things for people who like and respect me I think that's why I was having such a hard time with Ryza's setting. The whole town bit is the first time where other people are openly, wilfully antagonistic towards the party (outside of like 'that one mustache-twirling bureaucrat setting your goals' and even then Bos is significantly shittier than any of them) and it's absolutely not what I'm playing an Atelier game for.
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# ? Feb 27, 2020 00:26 |
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Eeepies posted:Replaying Firis because the last time my desktop lagged while playing, and I still don't see how it's a bad game. Just wandering around exploring the open areas while collecting/crafting is such an incredible joy to go through. It's honestly not a bad game and if it had been another studio's knock off try at the genre I'd personally rate it extremely high. But it isn't and Gust decided to go experimental with several of the game systems in this one. Some worked, some didn't and overall it just lacks the level of tightness and polish that the Atelier series usually has.
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# ? Feb 27, 2020 00:44 |
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Is there a way to hide the button reminders on the exploration screens in Atelier Ayesha? The one that says “Notebook,” “Run ON” and so on. e: The bizarre ritual of the Homonculus funeral is surprisingly emotional nrook fucked around with this message at 02:52 on Mar 2, 2020 |
# ? Mar 2, 2020 00:57 |
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Rorona's hundreds of events is making my completionist heart hurt.
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# ? Mar 2, 2020 07:12 |
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I found out just the other day that there are events that play out in Atelier Ryza if you travel around town, but by that point you have quick travel unlocked and miss all of them.
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# ? Mar 2, 2020 07:17 |
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Dehry posted:I found out just the other day that there are events that play out in Atelier Ryza if you travel around town, but by that point you have quick travel unlocked and miss all of them. Or you start obsessively quick travelling to each zone in the region you're going to, just in case
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# ? Mar 2, 2020 08:41 |
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nrook posted:Is there a way to hide the button reminders on the exploration screens in Atelier Ayesha? The one that says “Notebook,” “Run ON” and so on. imo that's a scene where the music is a really important actor as well, in how the theme when nio's apparition appears and then nio's theme both play seriously ayesha has insanely good music direction
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# ? Mar 2, 2020 12:59 |
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# ? Jun 10, 2024 02:59 |
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Jerry Manderbilt posted:imo that's a scene where the music is a really important actor as well, in how the theme when nio's apparition appears and then nio's theme both play This is definitely true, it's so good. Both for drama and for comedy. One of my favorite gags is the recurring joke where Ayesha and Nanaca are talking about cows or something, and then suddenly Juris's theme starts playing, "he was there all along!"
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# ? Mar 2, 2020 14:23 |