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So I breached an ancient danger full of mechanoids, losing my combat animals and ending with my illegal psyker severely injured But it was all worth it So now my psyker has been rebuilt, reborn, and ready to stand with Promisebreaker in hand Just in time for a poison ship
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# ? Mar 7, 2020 17:09 |
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# ? May 25, 2024 13:21 |
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I just reloaded a save alittle be before I sold a prisoner to the royal faction. It wasn't too far back. I checked the caravan thing and didn't see it.
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# ? Mar 7, 2020 17:17 |
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drat Promisebreaker is a pretty sweet name.
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# ? Mar 7, 2020 17:50 |
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Honky Dong Country posted:drat Promisebreaker is a pretty sweet name. Hell yeah it is. For the person talking about defenses earlier, I personally just go with the ole trap maze. For bonus points you can send your cyborg psyker out to stun and slow them and pop them with free hits
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# ? Mar 7, 2020 19:42 |
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First time I've seen someone with 0 passions.
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# ? Mar 7, 2020 20:33 |
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My knight is demanding high culture recreation, how do I get him or someone to play a harp for him?
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# ? Mar 7, 2020 20:46 |
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So two quick questions: One of my pawns managed to get shot in the head, survive, but developed a mangled scar on their brain. Their consciousness, mobility, manipulation and some other stuff is now cut in half. How in the hell do you heal a brain scar? Can you remove death acidifiers? It seems a little strange that I can't perform surgery to rip them out, because they cause constant pain and if your pawn is a body purist, it's also a permanent -10 mood debuff, forever.
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# ? Mar 7, 2020 20:58 |
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Just like any other scar, healer mech serum, luci, mods. Death acidifers are presumably wired with fail safes, otherwise they'd be pretty pointless
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# ? Mar 7, 2020 21:06 |
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User0015 posted:So two quick questions: Luciferium or Healing Mechanite Serum are the only ways to heal those. In the former's case, it will result in an addiction that is permanent and fatal if not supplied with about 1x luciferium a month. Healing mechanite serum is a better route but much rarer. If you prefer mods that can help, there are a lot of different approaches, ranging from new brains to regenerator implants to advanced surgery to fix it.
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# ? Mar 7, 2020 21:09 |
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^^^ Any suggestions? Mods that add additional surgeries or advanced surgery sounds fun. Mods that add new, advanced prosethics too. Really, it all sounds fun so whatever the thread suggests.Pharnakes posted:Just like any other scar, healer mech serum, luci, mods. In a combat situation, sure. But I mean, if you can surgically install them, feels like you could surgically uninstall them. You just can't scream, "Kali Maa" and reach into their chest to tear it out without getting your hands a little dirty. I also thought glitterworld medicine would remove scars? I'll probably just find a mod for it. Mods fix everything. User0015 fucked around with this message at 21:13 on Mar 7, 2020 |
# ? Mar 7, 2020 21:11 |
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User0015 posted:So two quick questions: Rimworld: How Do I De-Gage My Phineas?
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# ? Mar 7, 2020 21:15 |
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Only empire goons use acidifiers, right?
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# ? Mar 7, 2020 21:16 |
User0015 posted:I also thought glitterworld medicine would remove scars? I'll probably just find a mod for it. Mods fix everything. that was a mod. someone just ported it to 1.1 since the original hasn't updated yet https://steamcommunity.com/sharedfiles/filedetails/?id=2014544029
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# ? Mar 7, 2020 21:25 |
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Tenzarin posted:My knight is demanding high culture recreation, how do I get him or someone to play a harp for him? You have to research harps and build one from the... machinist table? Smithy? I can't remember and the wiki doesn't say. Then you place it like furniture.
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# ? Mar 7, 2020 22:31 |
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Now my baron has a ton a demands and him being a pyromanic is not paying off. He also gave a speech and at the end another pyromanic started lighting the throne room on fire.
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# ? Mar 7, 2020 23:01 |
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Tenzarin posted:Now my baron has a ton a demands and him being a pyromanic is not paying off. Sounds like a great speech.
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# ? Mar 7, 2020 23:20 |
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Telsa Cola posted:Sounds like a great speech. It was lit!
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# ? Mar 7, 2020 23:37 |
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Vanilla Expanded guy put out a complete retexture of the base game, this poo poo's wild
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# ? Mar 7, 2020 23:54 |
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Hm, it seems like 1.1 made Chemical Interest worse. It now has a stacking negative mood if that settler goes cold sober for too long.
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# ? Mar 8, 2020 00:03 |
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Cease to Hope posted:Hm, it seems like 1.1 made Chemical Interest worse. It now has a stacking negative mood if that settler goes cold sober for too long. Hahaha, holy poo poo that's loving awful and means those colonists are just time bombs no matter what
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# ? Mar 8, 2020 00:18 |
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that explains a lot about the problems they're giving me
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# ? Mar 8, 2020 00:21 |
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Just smh if you don't set up a psychite tea or booze empire every game
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# ? Mar 8, 2020 00:24 |
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Zore posted:Hahaha, holy poo poo that's loving awful and means those colonists are just time bombs no matter what They do get a very small +2 mood for imbibing but holy moly that's a bad trait now.
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# ? Mar 8, 2020 00:28 |
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Baron issued a decree that we must hunt a rat. So I queued the hunter to do it. The baron is the hunter.
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# ? Mar 8, 2020 00:28 |
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But doctor I am the hunter!
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# ? Mar 8, 2020 00:55 |
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I hadn't played Rimworld in over a year and thought I'd start fresh with a new game first... what a horrible freaking idea. I get why a lot of the ideas implemented by a modding community never make it into a game. Stuff's unbalanced, it adds clutter, have to consider not all players are interested in more stuff, outside the theme/intent of developer, on and on and on. But there there are some items which defy my understanding. I can't think of a single reason why something like RimHUD or Replace Stuff wouldn't be picked up and added to the game. I can think of justifications, all of them terrible and stupid but at least they exist, why say Prepare Carefully, the Medical Tab, Allow Tool, or even something as simple as Wall Light, might not be added but the other two? Legitimately boggles my mind.
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# ? Mar 8, 2020 02:41 |
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Broken Cog posted:Just smh if you don't set up a psychite tea or booze empire every game psychite tea for pawns, yayo and go juice on every trade caravan for those fat silver stacks
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# ? Mar 8, 2020 03:44 |
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this is a dumb question, but what happens if I have two royals in my base that aren't in a relationship? Do they both need thrones, fight one another for precedence, how does it work?
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# ? Mar 8, 2020 04:10 |
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They both need their own throne rooms
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# ? Mar 8, 2020 04:19 |
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The royal family wants to see how you handle manhunter packs, for some gold and silver can the royal family will release 20 megasloths to attack you.
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# ? Mar 8, 2020 04:27 |
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Tenzarin posted:The royal family wants to see how you handle manhunter packs, for some gold and silver can the royal family will release 20 megasloths to attack you. Slamming that yes button for that sweet sweet meat and fur.
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# ? Mar 8, 2020 04:33 |
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if you use the vanilla texture pack, you may need to put QualityBuilder above it in the load order.
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# ? Mar 8, 2020 04:37 |
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Solved my problem with prisoners attempting to escape. I installed peg legs and wooden hands. And then I removed them.
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# ? Mar 8, 2020 06:21 |
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Tenzarin posted:Solved my problem with prisoners attempting to escape. I installed peg legs and wooden hands. And then I removed them. Prisoners are great medical exp and if you peg leg the world they still have them if they end up on another raid.
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# ? Mar 8, 2020 07:19 |
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Gonna take alot of save scumming to get out of this one. I have won twice but all my bears die. And I had 20 bears....
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# ? Mar 8, 2020 08:57 |
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Tenzarin posted:Gonna take alot of save scumming to get out of this one. Jesus why would you make your hallways like that, thats just asking to get swarmed and be unable to make a good melee and firing line.
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# ? Mar 8, 2020 09:01 |
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Aside from the, uh, very interesting base layout, you should withdraw everybody into one of the rooms with a door held open and engage the bugs from inside a room. e: I mean it's not ideal for a few reasons but it's not like you don't have any choke points to work with, so there's that at least
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# ? Mar 8, 2020 09:10 |
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Zore posted:Hahaha, holy poo poo that's loving awful and means those colonists are just time bombs no matter what Also adds a bit of story tension if people od.
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# ? Mar 8, 2020 10:04 |
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Chemical interest isn't if for an od it's when, and usually within the quarter. It was already less desirable for me than pro, now I'm just going to banish on sight.
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# ? Mar 8, 2020 14:41 |
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# ? May 25, 2024 13:21 |
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Dang what's the point of making a huge mountain of space crack if nobody's ever allowed to melt their brains with it
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# ? Mar 8, 2020 14:44 |