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UnfortunateSexFart
May 18, 2008

𒃻 𒌓𒁉𒋫 𒆷𒁀𒅅𒆷
𒆠𒂖 𒌉 𒌫 𒁮𒈠𒈾𒅗 𒂉 𒉡𒌒𒂉𒊑


Holy poo poo I finally won the culture victory. Spamming rock bands with "turned to 11" near Mongolia seemed to do the trick.

Now I can never play this game again. What a grind.

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Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
you're only saying that because it's "hip" to hate on the latest civ game. plebeian

UnfortunateSexFart
May 18, 2008

𒃻 𒌓𒁉𒋫 𒆷𒁀𒅅𒆷
𒆠𒂖 𒌉 𒌫 𒁮𒈠𒈾𒅗 𒂉 𒉡𒌒𒂉𒊑


The White Dragon posted:

you're only saying that because it's "hip" to hate on the latest civ game. plebeian

Yeah I'll probably start a new game tomorrow, who am I kidding.

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
Yea welcome to the gang. Try out leaders with very silly abilities and lean into them, its a good way to enjoy the game. Like play China, build nothing but 100% builders and take literally every early-game wonder no exceptions, all the while meticulously sculpting the countryside.

It's a bit after the fact, but the best way Tourism was explained to me in Civ5 still applies:

Culture, cumulatively over the course of your game, is defense.
Tourism, again cumulatively, is your attack at everyone else's culture defense.

Tourism comes later on in the tech tree, but generates such a staggering amount that victory is assured, with the only obstacle being other people launching space rockets first.
Tourism is context-sensitive, and individual opponents might be getting more or less depending on things like open borders, trade routes, shared religion, etc.
When all else fails against the last culture hold-out who has closed his borders, you can wardec him, walk your tourism bombs into hostile lands with a military escort, and bomb him that way. (I don't have xpacks, but I assume Rock Bands work the same)

That's about it. That domestic tourism page in Civ6 is an atrocity to be ignored at all costs.

The Human Crouton
Sep 20, 2002

The UI is so bad in Civ 6 that I wonder how the developers process information. If someone showed them how their 401k was doing with a screen developed by other Firaxis employees would they understand it?

I'm expecting every information screen in Civ 7 to be word clouds.

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
There are much, much worse UI's running around a lot of modern games, it's just that we're used to Civ having a good one.

Shooting Blanks
Jun 6, 2007

Real bullets mess up how cool this thing looks.

-Blade



The White Dragon posted:

it shouldn't take too long to build a good army--i'd say four squads of 3~5 ranged+1melee, that's not even 24 units and if you don't have at least 24 cities in the endgame then that's part of the reason you aren't hitting that tourism sweet spot--if you immediately switch all your cities to military production right now at the indicated ratios.

24 cities? Jesus, I rarely get more than 8. Are you also going to war at some point during the game, or are you actually settling 24 cities?

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
8 sounds about right for what i settle at the beginning of the game yeah. but i like to conquer everyone near me too, and then settle the rest of the space on my continent before the exploration age. if not the AI will drop cities on every last unclaimed tile in your territory and use it as a foothold to spam military units on you

Reveilled
Apr 19, 2007

Take up your rifles
This was the analogy that finally got me to understand how the hell a tourism victory actually works:
https://www.youtube.com/watch?v=2qMoxnhvWD8&t=57s

Marmaduke!
May 19, 2009

Why would it do that!?
Well I won't be playing Civ 6 any more as 2K games have decided that people mustn't be allowed to play the games they've purchased on Geforce Now.

Zulily Zoetrope
Jun 1, 2011

Muldoon

Shooting Blanks posted:

Diplo victories are poorly designed and probably the hardest wincon to get. Science and culture are both relatively straightforward with the main difference being that culture rewards you for meeting other civs as soon as possible, science sort of ignores them. Religion and domination are effectively 2 roads down the same path - and both are far more straightforward with fewer civs on the board (I'm not sure if winning a 12 civ game with religion or domination is even possible).

It is, but I can't recommend doing so. For military, your victory is basically assured once you hit critical mass, and having more civs on the board only changes how long it takes to wrap up. For religious, there's only a limited number of civs who will oppose you, and you can take them out one at a time with a mix of debater/proselytizer apostles (having Yerevan in the game is a huge boon here). In both cases, more opponents doesn't actually make it more difficult, only take longer.

Diplo victories are straight hosed with too many civs in the game, and you're only gonna win them through genocide or getting close to the winning amount in a specific world state where another AI has more points than you and takes the brunt of downvotes while you win enough emergency competitions and free points to hit the finish line in one session.

UnfortunateSexFart
May 18, 2008

𒃻 𒌓𒁉𒋫 𒆷𒁀𒅅𒆷
𒆠𒂖 𒌉 𒌫 𒁮𒈠𒈾𒅗 𒂉 𒉡𒌒𒂉𒊑


So of course I didn't even wait until tomorrow to start a new game, this time as the Aztecs trying to get a domination victory. But since I suck at war I turned off all other victories and did a tiny map with only three other civs (Australia, the Vikings and the Ottomans).

The Vikings shared my continent so I immediately wiped them out and now have a huge continent to myself with like 10 cities. Australia went to war with the Ottomans and immediately conquered Istanbul but it's been a free city for like 50 turns now.

I tried to go after a second civ with massive warrior/archer army but by the time I found Australia I could only conquer Melbourne (my home town lol) and then it immediate rebelled and I got flanked while trying to attack the next city towards Canberra. Guess I should have razed?

Suleimani or whatever just asked me to do a joint war with him against the Aussies but I chickened out since my army was decimated and I'm so far away/still in the middle ages.

What's my best bet? Rushing science and sending in some killer death robots hundreds of years from now? If I was going for any other victory I'd have it in the bag with this set up.

It seems like the Aussies have the edge over the Ottomans if that matters.

Does the AI know domination is the only victory? Was a bit surprised to see them go right after each other.

Goa Tse-tung
Feb 11, 2008

;3

Yams Fan

Marmaduke! posted:

Well I won't be playing Civ 6 any more as 2K games have decided that people mustn't be allowed to play the games they've purchased on Geforce Now.

what the gently caress why would they do that

Shooting Blanks
Jun 6, 2007

Real bullets mess up how cool this thing looks.

-Blade



Goa Tse-tung posted:

what the gently caress why would they do that

Apparently Nvidia screwed up the contracts initially and a bunch of companies thought that it only covered the beta. Blizzard yanked their games as well. That said, I've never heard of a company yanking games you actually paid for, I'd be either contacting Nvidia or just initiating a chargeback on the CC if possible.

Marmaduke!
May 19, 2009

Why would it do that!?
Not possible unless you've bought the game really recently, I have over 1000 hours on the game so I'm not hard done by, I just can't play it any more.

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
Every time I hear about these streaming services I get very distrustful. Good to know it's well-founded.

Shooting Blanks
Jun 6, 2007

Real bullets mess up how cool this thing looks.

-Blade



Marmaduke! posted:

Not possible unless you've bought the game really recently, I have over 1000 hours on the game so I'm not hard done by, I just can't play it any more.

Maybe I misunderstood - you bought the game through Geforce Now and it's been removed, or you bought the game elsewhere (Steam?) and were playing it through Geforce Now, but with the 2K/Nvidia split it's no longer available?

Marmaduke!
May 19, 2009

Why would it do that!?
Bought from Steam, played through Geforce. You can't actually buy games through Geforce Now, they make no money from you having the game, there's no affiliate link/purchasing or anything like that. And yeah now it's removed.

Chad Sexington
May 26, 2005

I think he made a beautiful post and did a great job and he is good.

UnfortunateSexFart posted:

So of course I didn't even wait until tomorrow to start a new game, this time as the Aztecs trying to get a domination victory. But since I suck at war I turned off all other victories and did a tiny map with only three other civs (Australia, the Vikings and the Ottomans).

The Vikings shared my continent so I immediately wiped them out and now have a huge continent to myself with like 10 cities. Australia went to war with the Ottomans and immediately conquered Istanbul but it's been a free city for like 50 turns now.

I tried to go after a second civ with massive warrior/archer army but by the time I found Australia I could only conquer Melbourne (my home town lol) and then it immediate rebelled and I got flanked while trying to attack the next city towards Canberra. Guess I should have razed?

Suleimani or whatever just asked me to do a joint war with him against the Aussies but I chickened out since my army was decimated and I'm so far away/still in the middle ages.

What's my best bet? Rushing science and sending in some killer death robots hundreds of years from now? If I was going for any other victory I'd have it in the bag with this set up.

It seems like the Aussies have the edge over the Ottomans if that matters.

Does the AI know domination is the only victory? Was a bit surprised to see them go right after each other.

You could have razed, sure. You do kind of get punished for overextending if you didn't settle anything nearby and have no cultural pressure. Sometimes you can make do with a governor, quickly rebuilding monument, cards, etc.

You probably don't have to wait as long as death robots. Just getting to aircraft carriers/bombers and tanks is usually more than enough to roll up the AI.

showbiz_liz
Jun 2, 2008

Zulily Zoetrope posted:

Diplo victories are straight hosed with too many civs in the game, and you're only gonna win them through genocide or getting close to the winning amount in a specific world state where another AI has more points than you and takes the brunt of downvotes while you win enough emergency competitions and free points to hit the finish line in one session.

I crank the disasters up all the way to 4 and then focus on commercial zones/harbors early on. Then you have tons of opportunities to win aid competitions, and the means to do so.

Also Global Warming Mitigation is helpful - not just because you get a point for discovering it, but because the Carbon Recapture project gives diplomatic favor. If you have a lot of cities with decent production you can turn half of your cities into favor factories in the late game.

Chad Sexington
May 26, 2005

I think he made a beautiful post and did a great job and he is good.

showbiz_liz posted:

I crank the disasters up all the way to 4 and then focus on commercial zones/harbors early on. Then you have tons of opportunities to win aid competitions, and the means to do so.

Also Global Warming Mitigation is helpful - not just because you get a point for discovering it, but because the Carbon Recapture project gives diplomatic favor. If you have a lot of cities with decent production you can turn half of your cities into favor factories in the late game.

This will probably be my next game.

I tried to win with Canada back when you still needed 10 diplomatic victory points and just got ratfucked by the World Congress once I got too close.

DTaeKim
Aug 16, 2009

Accidentally won a Diplomatic Victory when I researched a civic that gave me a point when I had 19. The other civilizations couldn't stop me from giving myself points because they eradicated all of the other city states except for the ones on my continent.

showbiz_liz
Jun 2, 2008
You really ought to be able to ask people not to invade your suzerain'd city-states, the same way you can ask them not to convert your cities.

showbiz_liz
Jun 2, 2008

Chad Sexington posted:

This will probably be my next game.

With those strategies plus one or two of the wonders that give Diplo Victory points, I've won a few diplomatic victories without every really worrying about the voting.

Dragonrah
Aug 22, 2003

J.C. Bearington, III
I havent been able to keep up on this thread, so this might be old news. I finally dug out my Bluetooth keyboard and discovered the pantheon glitch works on the iPad release. Im assuming that goes for any platform that can hook up a keyboard. I could never get it to work otherwise. Not that I expected it to.

rantmo
Jul 30, 2003

A smile better suits a hero



showbiz_liz posted:

You really ought to be able to ask people not to invade your suzerain'd city-states, the same way you can ask them not to convert your cities.

I desperately wish there was a "Cut that poo poo out" option for that.

showbiz_liz
Jun 2, 2008

rantmo posted:

I desperately wish there was a "Cut that poo poo out" option for that.

[Germany invades American Samoa]

Well, we're allies, so I guess we can't declare war on them. Oh well!

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

rantmo posted:

I desperately wish there was a "Cut that poo poo out" option for that.

come on now, we all played civ 5. we already know how the AI treats the "Cut that poo poo out" option, in that it's too arbitrary to understand that it's doing what you told it not to do

rantmo
Jul 30, 2003

A smile better suits a hero



The White Dragon posted:

come on now, we all played civ 5. we already know how the AI treats the "Cut that poo poo out" option, in that it's too arbitrary to understand that it's doing what you told it not to do

Actually I went from 2 to 6 but I'm not shocked to hear it. I just wish there was a better option than parking a bunch of units around the CS to keep melee units from reaching it.

Shooting Blanks
Jun 6, 2007

Real bullets mess up how cool this thing looks.

-Blade



Dragonrah posted:

I havent been able to keep up on this thread, so this might be old news. I finally dug out my Bluetooth keyboard and discovered the pantheon glitch works on the iPad release. Im assuming that goes for any platform that can hook up a keyboard. I could never get it to work otherwise. Not that I expected it to.

I decided to try this glitch out as well. As Australia last night I managed to build the Spaceport by 1600 on regular speed.

Ragnar34
Oct 10, 2007

Lipstick Apathy
Pre-dynastic Egypt and Egypt: Old Kingdom are 70% off right now on Steam ($3 and $5), and both games are really good. Someone in this thread told me to try it out when I was in here complaining that most 4x combat being way too granular for me, and I wish I just had a single flat number that didn't have to be moved around the map or upgraded or any of that.

Terra-da-loo!
Apr 6, 2008

Sufficiently kickass.
Anyone know how to select which toles a city works on PS4? Didn't even know you could until I was watching a let's play. It better not just be on PC. :/

Edit: as far as I can tell there are several useful things that are missing on the ps4 version, like the ribbon that shows all yields for each civ. But this would be the first thing left out that really changes gameplay, if it is missing

Terra-da-loo! fucked around with this message at 10:55 on Mar 10, 2020

Chad Sexington
May 26, 2005

I think he made a beautiful post and did a great job and he is good.

Terra-da-loo! posted:

Anyone know how to select which toles a city works on PS4? Didn't even know you could until I was watching a let's play. It better not just be on PC. :/

Edit: as far as I can tell there are several useful things that are missing on the ps4 version, like the ribbon that shows all yields for each civ. But this would be the first thing left out that really changes gameplay, if it is missing

I doubt it's missing, but I only say that because it's there on the Switch.

Madmarker
Jan 7, 2007

Terra-da-loo! posted:

Anyone know how to select which toles a city works on PS4? Didn't even know you could until I was watching a let's play. It better not just be on PC. :/

Edit: as far as I can tell there are several useful things that are missing on the ps4 version, like the ribbon that shows all yields for each civ. But this would be the first thing left out that really changes gameplay, if it is missing

Can you access settings ingame on the console version? The ribbon you're referring to is hidden inside one of the menus, I think its Game Options-> Interface-> Show Yields in HUD Ribbon.

Terra-da-loo!
Apr 6, 2008

Sufficiently kickass.
I think I'm starting to see some of the complaints about the AI. I've had both Hungary and Korea declare surprise wars in me, and then because I wound up taking cities they hit me with a ton of grievances. Like, I get that it's pretty realistic, but I didn't ask to go to war with you dipshits, and don't think I can be blamed too badly for wanting to neutralize the cities closest to me borders. You know, where the threats were coming from.

That said, still enjoying the game. I find war us most enjoyable when done like I just said. I devote two cities to pumping out troops, alternating between which produces fighters while the other keeps up with the city development. Then I just kinda wait for the AIs to start some poo poo, which seems almost inevitable since I began playing on difficulties above Prince (haven't touch Deity yet, though), then I teach them to let sleeping dogs lie.

Edit: also, I figured out how to set which tiles get produced. It's just kinda a pain to get to. Gotta go to the cities (without a unit in them, cause then it only accesses the unit), then go to the little head thingy under the city name.

Still can't figure out how to put the yields in the HUD ribbon, though. Really starting to doubt that's in here, cause it's nowhere in the options, so far as I can tell.

Terra-da-loo! fucked around with this message at 16:31 on Mar 11, 2020

Marmaduke!
May 19, 2009

Why would it do that!?
I don't think that option is on PS4

Tom Tucker
Jul 19, 2003

I want to warn you fellers
And tell you one by one
What makes a gallows rope to swing
A woman and a gun

I really cant imagine playing this without a mouse and keyboard - I should look up how it works.

They still should create mixed districts to make things more fluid - like an industrial zone next to a mine sort of merges together. Big Ben extends the commercial zone feel and then Big Ben is proportional within the zone. Make a university blend into a holy site!

The Clitoris
Jan 29, 2020

Finding it makes all of your dreams come true
I'd like to be able to rebind zoom. I play on a laptop with an old touch pad and the zoom function loving sucks

goatsestretchgoals
Jun 4, 2011

The Clitoris posted:

I'd like to be able to rebind zoom. I play on a laptop with an old touch pad and the zoom function loving sucks

You might be able to pull this off by editing WorldInput.lua. https://www.reddit.com/r/civ/comments/58q3qj/psa_guide_on_how_to_enable_wasd_andor_other/?utm_source=amp&utm_medium=&utm_content=post_body has instructions for getting WASD to pan the camera; if zoom is rebindable, itll probably use the same mechanism.

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Byzantine
Sep 1, 2007
Probation
Can't post for 23 hours!
I just can't wrap my head around the districts well enough. Feels like I'm randomly flailing and then falling way behind.

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