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Das_Ubermike posted:the endless chase/escape sequences. Hissss. Who's bright idea was that, and why the hell was it a feature they kept? Was it popular - I can't imagine so.
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# ? Mar 15, 2020 19:01 |
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# ? May 15, 2024 19:08 |
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I mean I’ve never played either game but the chase sequences are front and center in all the trailers.
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# ? Mar 15, 2020 19:09 |
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Serephina posted:Hissss. Who's bright idea was that, and why the hell was it a feature they kept? Was it popular - I can't imagine so. I can only assume that the design lead had a formative experience playing Aladdin on the Genesis as a child and said "Wow that was fun, but I'd like to see it done 4-5 more times in a game". That said, most of the sequences aren't too difficult. The sand sequence sucks because the burrow ability is way harder to control than the standard platforming skills. My 39 year old reflexes managed all of the ones I've encountered so far in anywhere between 1-3 attempts. I had to stop the sand one after probably 20 failures.
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# ? Mar 15, 2020 19:10 |
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Serephina posted:Hissss. Who's bright idea was that, and why the hell was it a feature they kept? Was it popular - I can't imagine so. They're one of the best parts of the game, so of course they're gonna keep them.
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# ? Mar 15, 2020 19:41 |
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The chase sequences rule.
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# ? Mar 15, 2020 19:43 |
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I finished the sandworm sequence on my first try, though I did make an audible “yipe!” when its jaws snapped about half an inch from ori’s foot ori has the best platforming controls I’ve experienced in a game outside of rayman legends so the escape sequences were always a blast
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# ? Mar 16, 2020 12:36 |
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I know we're now talking about a different game and not HK, so do tell if the derail is unwelcome. But I was not impressed with Ori1 (I have not bought #2 yet, I hear its much better). The controls where super float-y, mitigated later on by giving you more and more silly-strong abilities, but when not spamming said abilities the controls showed through again. The chase sequences where very cinematic and pretty, but half the time one started it would boil my blood because it was a surprise, locked the door behind you, overwrote your save file, and wouldn't let you out until you can do it all in one go with no checkpointing. The HK equivalent would be touching the dead king, and suddenly being trapped in White Palace (I think that's the names, it's been a long time). And there's like six of these mini-white-palaces scattered about, sometimes with no warning that you where about to trigger a thing. Maybe I'm just weird.
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# ? Mar 16, 2020 15:18 |
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The escape sequences in Ori 1 were incredibly effective... if you didn't struggle with them. If you did it one or two tries, they felt very engaging and intense. But the complete lack of checkpoints meant if you had trouble near the end of a sequence, having to do thing the whole thing over again got real old real fast, and it would lose all impact.
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# ? Mar 16, 2020 15:21 |
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The reason I don't like the escape sequences is you don't get an opportunity to grind/change your talents if you feel stuck, which is part of what makes Metroidvanias relaxing fun for me. If they were just some triggered sequence like a boss that you could warp away from easily and wander back to when you felt like it I'd feel differently, but my understanding is you were forced to complete it by your save file as soon as you started it.
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# ? Mar 16, 2020 16:13 |
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No Wave posted:The reason I don't like the escape sequences is you don't get an opportunity to grind/change your talents if you feel stuck, which is part of what makes Metroidvanias relaxing fun for me. If they were just some triggered sequence like a boss that you could warp away from easily and wander back to when you felt like it I'd feel differently, but my understanding is you were forced to complete it by your save file as soon as you started it. only in the original version, it was later updated to checkpoint just before the sequence started the escapes also couldn't be really be circumvented by grinding or changing your skills, all the vital movement-based ones are plot-gated and the one that really broke people in half (the tree escape) was early enough in the game so that you wouldn't be able to grind out a triple jump or something like that the one that gave me the most trouble was the collapsing mountain, which made exclusive use of the hover mechanic so your jumps were moot anyway
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# ? Mar 16, 2020 16:19 |
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Hornet 2 is kicking my rear end in the eastern part of the map. Where do I get the ground slam to open up the mines and stuff? Or how do I get the phasing dash to get through the black gates? I've forgotten so much from my last playthrough.
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# ? Mar 16, 2020 18:13 |
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The ground pound spell is back in the city of tears. The shadow dash is only available after you beat hornet II.
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# ? Mar 16, 2020 18:17 |
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Who else got the first ending without shadow dash? I can’t be the only one.
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# ? Mar 16, 2020 20:58 |
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where do you find Hornet II? I've got all the good movement options now
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# ? Mar 17, 2020 04:27 |
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grieving for Gandalf posted:where do you find Hornet II? I've got all the good movement options now Eastern-most edge of the world map. No, keep going. C-Euro fucked around with this message at 04:41 on Mar 17, 2020 |
# ? Mar 17, 2020 04:31 |
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C-Euro posted:Western-most edge of the world map. West?
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# ? Mar 17, 2020 04:34 |
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C-Euro posted:Western-most edge of the world map. This guy flunked cartography school.
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# ? Mar 17, 2020 04:37 |
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The game was made in Australia, who knows how directions work down there. The toilets all flush in the opposite direction and poo poo! It's on the far right side of the map, past the City of Tears. I think you need the double jump and the acid swim to get to her.
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# ? Mar 17, 2020 04:49 |
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C-Euro posted:The game was made in Australia, who knows how directions work down there. The toilets all flush in the opposite direction and poo poo! You just need the double jump.
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# ? Mar 17, 2020 05:52 |
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One Hundred Monkeys posted:The ground pound spell is back in the city of tears. The shadow dash is only available after you beat hornet II. Ground pound isn't soul master is it? I remember hating soul sanctum and that boss.
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# ? Mar 17, 2020 07:49 |
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ilmucche posted:Ground pound isn't soul master is it? I remember hating soul sanctum and that boss. lol yep It gave me a lot of trouble my first run but if you come back to the fight after awhile you'll be surprised its not actually so bad comparatively.
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# ? Mar 17, 2020 07:55 |
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Zaphod42 posted:lol yep that guy took me some tries but it was a lot of fun I came back and got the shade soul and that fight was hard until I realized the upgraded ground pound is OP
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# ? Mar 17, 2020 14:49 |
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grieving for Gandalf posted:that guy took me some tries but it was a lot of fun This is true for pretty much every fight. It's great. Insane damage plus invincibility frames.
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# ? Mar 17, 2020 21:29 |
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My first time through I had no trouble with Hornet II. Every subsequent replay she's been a major roadblock. I don't know what it is that I find so hard about that fight but I have a heck of a time maintaining my tactics without screwing up long enough to complete it. Don't forget you can heal during some attacks, at least with Quick Focus, but be careful trying.
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# ? Mar 18, 2020 10:34 |
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Bought this game again because it was on sale for the ps4. Decided to get all three endings in one go, and boy I'd forgotten how to fight any of these bosses without the shade cloak. Hit my head against the watcher knights for a painfully long time before finally just going and grabbing the flukecharm. Love to give my bug a shotgun. At least the titular boss is still easy. Off now, to get that cloak.
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# ? Mar 18, 2020 20:43 |
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It’s amazing how much easier this game is when you’re replaying it. I guess spending countless hours in the pantheon of the gods really helped me master most bosses.
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# ? Mar 22, 2020 02:18 |
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RCarr posted:It’s amazing how much easier this game is when you’re replaying it. I guess spending countless hours in the pantheon of the gods really helped me master most bosses. Getting up to a boss you remember struggling with and obliterating it shows you just how good the game's difficulty curve is.
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# ? Mar 22, 2020 11:27 |
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wyoming posted:Bought this game again because it was on sale for the ps4. It's not the Shade Cloak that locks you out of the first ending, it's the Void Heart. I mean, you probably would have liked that information sooner, sorry.
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# ? Mar 26, 2020 04:24 |
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I hate this loving Hornet fight. For whatever reason I'm totally stonewalled by it, and it's not like I can go do chalice dungeons or a different branch for a while and come back gud, I'm just completely stuck and having zero fun.
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# ? Mar 27, 2020 21:22 |
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thumper57 posted:I hate this loving Hornet fight. For whatever reason I'm totally stonewalled by it, and it's not like I can go do chalice dungeons or a different branch for a while and come back gud, I'm just completely stuck and having zero fun. Is it the second Hornet fight? You don't need to do that one unless you're going for the Double Secret+++ Endings
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# ? Mar 27, 2020 21:39 |
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Arrhythmia posted:Is it the second Hornet fight? You don't need to do that one unless you're going for the Double Secret+++ Endings I wish. Nope! First one.
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# ? Mar 27, 2020 21:45 |
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thumper57 posted:I wish. Nope! First one. My first few tries I got too bogged down in healing and wasn't using the projectile enough, make sure you're mixing that in
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# ? Mar 27, 2020 21:47 |
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thumper57 posted:I wish. Nope! First one. That's the first real difficulty spike of the game.
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# ? Mar 27, 2020 21:53 |
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can you get locked out of any endings? I've seen there are multiple and I've been running around trying to do all the stuff I know about before fighting the Hollow Knight, right now working on the Grimm Troupe, although I have no idea how to access any of the rest of the DLC
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# ? Mar 27, 2020 21:55 |
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grieving for Gandalf posted:can you get locked out of any endings? I've seen there are multiple and I've been running around trying to do all the stuff I know about before fighting the Hollow Knight, right now working on the Grimm Troupe, although I have no idea how to access any of the rest of the DLC You can get locked out of the first "bad" ending by progressing far enough down the route for the "good" ending. There's nothing you can do to get locked out of the "good" ending. Arrhythmia fucked around with this message at 22:01 on Mar 27, 2020 |
# ? Mar 27, 2020 21:56 |
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And there is very, very little difference between the first "bad" ending and the second "bad" ending so don't stress out about it. For Hornet, play it slow, listen to the great song, and learn her tells. She is not aggressive unless you are--a lot of her moves are reactionary. So let her show her tell, make her move, and then punish her for it, one hit at a time. If you keep all the way across the screen from her, you can heal when she throws the needle straight at you, it won't make it all the way to you.
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# ? Mar 27, 2020 22:00 |
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grieving for Gandalf posted:can you get locked out of any endings? I've seen there are multiple and I've been running around trying to do all the stuff I know about before fighting the Hollow Knight, right now working on the Grimm Troupe, although I have no idea how to access any of the rest of the DLC The only ending you can lock yourself out of is the lowest-level version of the ending. If you're worried about missing it just go do the final boss now and it will put you right outside the arena when you load that save back up.
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# ? Mar 27, 2020 22:06 |
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Bear in mind that the difference between the ending you can miss and the one that replaces it is the difference between "a door is closed" and "a door is closed, and there's a symbol on it". Nothing to worry about.
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# ? Mar 27, 2020 22:29 |
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I'm taking advantage of lockdown to finally finish Hollow Knight... or at least get AN ending for Hollow Knight. But man, I'm running up against the Traitor Lord and I just keep fuckin' dying. I am bad at this game, but it's too charming to put down.
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# ? Mar 27, 2020 22:31 |
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# ? May 15, 2024 19:08 |
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cptn_dr posted:I'm taking advantage of lockdown to finally finish Hollow Knight... or at least get AN ending for Hollow Knight. But man, I'm running up against the Traitor Lord and I just keep fuckin' dying. I am bad at this game, but it's too charming to put down. Good news vis a vis "the traitor lord" and "bosses you need to kill to beat the game"
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# ? Mar 27, 2020 22:34 |