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Doc M posted:When you punch a zombieman's head into their chest cavity, it apparently makes a faint squeaky toy sound. I never noticed that because I'm always too busy laughing at the stupid face they make during that animation. That one is by far my favourite Glory Kill .
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# ? Mar 24, 2020 17:49 |
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# ? May 26, 2024 21:14 |
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The cheat system in Doom Eternal is quickly becoming one of my favorite parts of it. The game more or less encourages you to use them and replay levels, because you can still get collectables, finish challenges, and get profile points for finishing levels with cheats on. Some of the combos are just ridiculously fun, and it's real cathartic to blow through some of the harder encounters in the game without breaking a sweat, chainsawing with reckless abandon.
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# ? Mar 24, 2020 18:00 |
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Dewgy posted:The cheat system in Doom Eternal is quickly becoming one of my favorite parts of it. The game more or less encourages you to use them and replay levels, because you can still get collectables, finish challenges, and get profile points for finishing levels with cheats on. Some of the combos are just ridiculously fun, and it's real cathartic to blow through some of the harder encounters in the game without breaking a sweat, chainsawing with reckless abandon. It really seems like Doom:2016 and DOOM ETERNAL would really be right up my alley, considering in Borderlands 1, I ONLY Player Brick and in BL2, I ONLY played Salvador, with this assault rifle that shot rockets (that dropped a grenade) But,,,I watched a video of DOOM ETERNAL and had to turn it off after 10 minutes, was making me very motion sick.
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# ? Mar 24, 2020 19:34 |
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Mierenneuker posted:Be sure to drop some pennies on the Black Market Aerial Pack DLC. The parachute thrusters make traveling around using your parachute and grappling hook effective and a lot more fun. Will do,it came with some parachute DLC skins which are neat.
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# ? Mar 24, 2020 20:25 |
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Johnny Aztec posted:But,,,I watched a video of DOOM ETERNAL and had to turn it off after 10 minutes, was making me very motion sick. Sometimes that just happens with any recording of any FPS, playing it and controlling the viewpoint yourself is a different experience and might go better.
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# ? Mar 24, 2020 20:29 |
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Johnny Aztec posted:It really seems like Doom:2016 and DOOM ETERNAL would really be right up my alley, considering in Borderlands 1, I ONLY Player Brick and in BL2, I ONLY played Salvador, with this assault rifle that shot rockets (that dropped a grenade) Is 2016 still a fiver? Might be worth giving it a shot to see if controlling it doesn’t cause the motion sickness, they’re both really great games.
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# ? Mar 24, 2020 20:33 |
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I love the aesthetic of Wild ARMs 3.
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# ? Mar 24, 2020 20:44 |
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haveblue posted:Sometimes that just happens with any recording of any FPS, playing it and controlling the viewpoint yourself is a different experience and might go better. Hrm, that makes an amount of sense. I've wondered why BL2 doesn't make me sick at all, but that did. However, Portal and Goat Simulator both make me incredibly ill within a half hour (of actually playing) that I had to lay down in a dark room for a while. ....I have pills for this but I've never gone back and tried the games after taking them. Ugly In The Morning posted:Is 2016 still a fiver? Might be worth giving it a shot to see if controlling it doesn’t cause the motion sickness, they’re both really great games. Honestly, due to all this going on, I couldn't pick it up if I wanted to. Got 3$ in the bank and a small pile of change at home. That is, I have plenty of food, and all my needs are met, I just don't have any room for Non-essentials. Plus one ear of my good turtle beach headphones is busted and I just don't feel I would be doing the same proper justice if I don't have adequate audio. Johnny Aztec has a new favorite as of 20:54 on Mar 24, 2020 |
# ? Mar 24, 2020 20:50 |
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I just picked up Witcher 3, and I wanted to say that it's been quite a treat to have my horse do a pretty solid job of following the roads by himself. It makes getting around much less of a hassle than I normally find horse riding to be. I also like that the crafting and alchemy ingredients are weightless, so I don't have to stop myself from taking everything that isn't nailed down.
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# ? Mar 25, 2020 00:13 |
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Leavemywife posted:I love the aesthetic of Wild ARMs 3. God yes, that sketchy cell shading is wonderful
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# ? Mar 25, 2020 00:27 |
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Kitfox88 posted:God yes, that sketchy cell shading is wonderful I love the character designs, too. Veronica has like, a normal dress, if a little showy. And there's no dumbass romance to deal with! The only married guy has his family, and it's a pretty normal thing, too, barring his job as what is basically a mercenary. Honestly, just the whole game. I love the entire game.
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# ? Mar 25, 2020 01:10 |
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playing Bloodborne for the millionth time and this time i grabbed Logarius' Wheel early after killing an ally Its a goddamned breaking wheel that i just hammer on top of enemies heads one handed and transform it into a duel handed wheel that bleeds vampire hate and can be revved up for insane damage I love it
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# ? Mar 25, 2020 01:48 |
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Johnny Aztec posted:It really seems like Doom:2016 and DOOM ETERNAL would really be right up my alley, considering in Borderlands 1, I ONLY Player Brick and in BL2, I ONLY played Salvador, with this assault rifle that shot rockets (that dropped a grenade)
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# ? Mar 25, 2020 02:41 |
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What are games where changing little more than a variable in the code improves the experience? There was that crummy Alien game where someone mispelt 'tether' as 'teather' which hampered the AI. Original Sin 2 is x100 times better with the mod that removes the exponential power scaling. Now your equipment lasts longer, you don't have to outfit every time you level up, the stat numbers are no longer silly, and fighting a foe that's a higher level is no longer suicide. Witcher 3 is improved by disabling the loading-screen recaps and cleaning the grime off the camera when you look at the sun.
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# ? Mar 25, 2020 03:05 |
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Not quite the same thing, but XCom 2 had some really bad performance issues at launch (which still might be there), and if you pressed a certain button during the loading screen, it would load way faster.
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# ? Mar 25, 2020 03:07 |
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Lunchmeat Larry posted:10 minutes of Doom 2016 is all you need to experience the entire game, just get through the first arena room and pretend that the imps were bigger and the gun model you shot them with was also bigger, and it went on for 10 hours This is my experience with the game. Doom 2016 was incredibly boring.
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# ? Mar 25, 2020 03:08 |
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Inspector Gesicht posted:What are games where changing little more than a variable in the code improves the experience? There was some bug in Stardew Valley that made certain loot drops far less frequent than intended. Something like the loot table array being indexed wrong iirc.
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# ? Mar 25, 2020 03:11 |
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Inspector Gesicht posted:What are games where changing little more than a variable in the code improves the experience? Final Fantasy 6 and 7 both had basic stats that don't work. Hell in FF7 the blind status does literally nothing to enemies.
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# ? Mar 25, 2020 03:17 |
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Pocket Billiards posted:There was some bug in Stardew Valley that made certain loot drops far less frequent than intended. Something like the loot table array being indexed wrong iirc. One of the Monster Hunter games on 3DS (want to say it was MH4) had a bug regarding loot tables - essentially they were supposed to be refreshed every time you turned on the game, but a big made it so that they were generated once when you started new games and never again. Which would be weird but fine except that certain loot tables were demonstrably worse than others, including locking you put of some of the best charms in the game.
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# ? Mar 25, 2020 03:23 |
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That reminds me of a bug in the original X-COM -- any time you loaded the game from save, it would reset the difficulty to the easiest difficulty. This lead to complaints that the game was too easy, even on the hardest difficulty...which lead to the sequel, Terror From The Deep, to be harder than the hardest difficulty on the original game after the bug had been fixed.
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# ? Mar 25, 2020 03:30 |
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Inspector Gesicht posted:What are games where changing little more than a variable in the code improves the experience? Some of the first Pokemon generation's problems that kinda fit here... - Ghost was supposed to be one of Psychic's two weaknesses, except they mistakenly set Ghost moves to do 0x damage to Psychics instead of 2x. - The move Focus Energy was supposed to increase critical hit rate. It instead lowered it. - Speaking of, critical rate was tied to Speed and was also four times higher than it was supposed to be. - While the actual damage of super-effective moves was calculated properly, the 'it's super-effective!' message only checked the target Pokemon's first type.
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# ? Mar 25, 2020 03:45 |
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ImpAtom posted:Final Fantasy 6 and 7 both had basic stats that don't work. Hell in FF7 the blind status does literally nothing to enemies. Final Fantasy 1 had spells that were literally useless. Not just "too unreliable to use" but "granted you immunity to attacks no enemy in the game actually used." Seems a common issue in Final Fantasy games, great as so many of them are otherwise.
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# ? Mar 25, 2020 03:47 |
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Speaking of Final Fantasy bugs, the ROMHack LP thread recently went on an FF4 randomizer binge, which included covering some of the many bugs in that game, e.g.
There's also stuff like, in the base game you can skip probably the worst dungeon in the game (the Sealed Cave) by casting Warp after the Dwarf Castle sequence. It'll take you back to the castle crystal room and you can grab the same crystal you would normally get from the Sealed Cave.
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# ? Mar 25, 2020 03:56 |
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ToxicSlurpee posted:Final Fantasy 1 had spells that were literally useless. Not just "too unreliable to use" but "granted you immunity to attacks no enemy in the game actually used." Seems a common issue in Final Fantasy games, great as so many of them are otherwise. Oh yeah. In FF1 Intelligence didn't work right so Red Mages had full power spells (where in theory they were supposed to have weaker spells compared to White/Black mages.) Critical damage was also broken so that physical attacks did way way way more damage than they should. FF2 on the NES let you level up stats (which normally are leveled up by performing an action) by simply CHOOSING the action and then cancelling it. In FF9 one of Steiner's attacks (Thunder Strike) has a hit rate of 0 which renders it basically worthless and even if it does hit (which involves being massively overleveled) it uses the wrong effect ("reduces enemy HP by 19%") instead of what was likely the intended effect (1.9 physical damage with an elemental thunder effect.) Mystic Quest has a hilarious bug where casting Cure on the final boss instantly kills him
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# ? Mar 25, 2020 03:58 |
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Inspector Gesicht posted:There was that crummy Alien game where someone mispelt 'tether' as 'teather' which hampered the AI. Civ VI had a similar thing, IIRC it was "yield" misspelled as "yeild"?
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# ? Mar 25, 2020 10:44 |
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IShallRiseAgain posted:Not quite the same thing, but XCom 2 had some really bad performance issues at launch (which still might be there), and if you pressed a certain button during the loading screen, it would load way faster. Yeah, that was pretty silly. I know that the devs want to give a polished experience, but making the load times five times (or whatever) longer just so you can preload all the hidef textures for your base menu wasn't really worth it. At least they left the hidden option to skip them.
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# ? Mar 25, 2020 11:30 |
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Dark Souls 3 has a whole poise system, only the flag for poise is deliberately switched to "0". You could wear full Havel and you'll still flinch.
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# ? Mar 25, 2020 11:33 |
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Inspector Gesicht posted:Original Sin 2 is x100 times better with the mod that removes the exponential power scaling. Now your equipment lasts longer, you don't have to outfit every time you level up, the stat numbers are no longer silly, and fighting a foe that's a higher level is no longer suicide.
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# ? Mar 25, 2020 11:36 |
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Mass Effect 2's loading screens were videos and so took a fixed long duration even if you had an SSD, unless you had a mod to remove them.
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# ? Mar 25, 2020 11:46 |
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orcane posted:What mod is that/link? Because the inventory and stat scaling is absolutely ruining the game for me right now. Reduced Number Bloat (DE) by Baardvark. You'll also need the mod that enables achievements on modded games.
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# ? Mar 25, 2020 11:54 |
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Inspector Gesicht posted:Reduced Number Bloat (DE) by Baardvark. You'll also need the mod that enables achievements on modded games.
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# ? Mar 25, 2020 12:00 |
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Inspector Gesicht posted:Dark Souls 3 has a whole poise system, only the flag for poise is deliberately switched to "0". You could wear full Havel and you'll still flinch. That one's completely intended though, for a bit there was a misunderstanding that Poise was broken because someone found that it was seemingly always 0 but it was pretty quickly debunked. Poise in DS3 is specifically a stat to stop your attacks from getting interrupted, rather than being the universal anti-flinch stat from the earlier games which allowed unstoppable Havel facetanking. It's by design always "zero" when you're not in the middle of an action, but having more of it means you can swing a greatsword without your attacks immediately getting interrupted by someone poking you with a dagger. Kanfy has a new favorite as of 12:19 on Mar 25, 2020 |
# ? Mar 25, 2020 12:16 |
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Dark Souls has a lot of weird meters, like the poison resistance meter - it's not a "You are getting poisoned" meter, it's a "You are running out of resistance to it" situation, it starts at a max number then you get poisoned when it hits Zero. It also automatically refills. Hence when putting equipment on with poison resistance, the meter shows up partially full and drains - you are actuall going from, like, 75 resistance to 100, so it has to fill the 25 point difference to the new max. It's something like that. Toxic and Insanity and other status effects in the franchise seem to work the same way.
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# ? Mar 25, 2020 12:30 |
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Leavemywife posted:I love the character designs, too. Veronica has like, a normal dress, if a little showy. And there's no dumbass romance to deal with! The only married guy has his family, and it's a pretty normal thing, too, barring his job as what is basically a mercenary. I need to replay it sometime yeah, it’s a top tier ps2 era kept
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# ? Mar 25, 2020 12:57 |
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Inspector Gesicht posted:Reduced Number Bloat (DE) by Baardvark. You'll also need the mod that enables achievements on modded games. Well dammit, i just got it to play with my friends on PS4, no mods for me.
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# ? Mar 25, 2020 13:39 |
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Kanfy posted:That one's completely intended though, for a bit there was a misunderstanding that Poise was broken because someone found that it was seemingly always 0 but it was pretty quickly debunked. Even more specifically, it only helped some attacks. It was mostly for two-handed "great"weapons, and a few weapon arts here and there.
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# ? Mar 25, 2020 13:59 |
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edit: *this is the PYF little things thread!?*
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# ? Mar 25, 2020 14:03 |
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It was an overflow glitch that lead to Gandhi's love of nuclear weapons in Civilization.
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# ? Mar 25, 2020 14:10 |
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Inspector Gesicht posted:It was an overflow glitch that lead to Gandhi's love of nuclear weapons in Civilization. Specifically, he had a very low aggression rating, and when he would switch to democracy later in the game; it knocked 10 points off that rating... so it went negative and became 255. Even the most aggressive civs in the game were supposed to max at something like 100. Gandhi wouldn’t be an rear end all game, he would start like no wars and then go absolutely bugfuck nuts late game.
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# ? Mar 25, 2020 14:46 |
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# ? May 26, 2024 21:14 |
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Ugly In The Morning posted:Specifically, he had a very low aggression rating, and when he would switch to democracy later in the game; it knocked 10 points off that rating... so it went negative and became 255. Although this may not have actually happened. https://www.youtube.com/watch?v=Ur3SdgkW8W4
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# ? Mar 25, 2020 14:52 |