|
Alyx is about what I expected so far, looks good, runs well. I've never actually played a Half life before but this is pretty good so far. Grabbing and stowing ammo feels real nice. I did get stuck in that one area with all the codes on the wall, I felt super dumb once I worked out what I was meant to do lol. Kinda funny that the answer to "how do we follow up a series that's known for introducing genre definging leap forwards in tech and design" turned out to be "be the only company in the world with a compelling reason to spend AAA money on a VR exclusive title".
|
# ? Mar 31, 2020 01:15 |
|
|
# ? Jun 5, 2024 05:38 |
|
Happy Noodle Boy posted:I had this happen and the only thing I found online about it said that it was a USB issue. I switched the Link to one of the USB controller ports on the back of my PC and the issue seemingly went away. That said, I haven't played long enough to really notice and any other googling doesn't really lead to any other solutions Wow, this seems to have worked. Switched to a different port on my mobo. Just played for over an hour with no issues, hopefully it lasts.
|
# ? Mar 31, 2020 02:08 |
|
I discovered my Index headset's passthrough cameras don't work. When I run the test from the SteamVR settings it says it can't communicate. I tried using every other USB port on my mobo but this is the only one that (sort of) works. What's weird is if I open the Windows 10 camera app I can see the cameras video feed, so I know it works. God damned USB...SCheeseman posted:I think you're running the old version, which is broken on more recent versions of SteamVR. Use this fork instead: https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/releases This fixed the advanced settings problem. Thanks!
|
# ? Mar 31, 2020 02:23 |
|
Nuts and Gum posted:I discovered my Index headset's passthrough cameras don't work. When I run the test from the SteamVR settings it says it can't communicate. I tried using every other USB port on my mobo but this is the only one that (sort of) works. What's weird is if I open the Windows 10 camera app I can see the cameras video feed, so I know it works. God damned USB... Mine just started working for the first time out of the blue after updating the HMD before loading up HL:A.
|
# ? Mar 31, 2020 02:31 |
|
Played 2 or 3 hours of Alyx and yeah this is gonna be the standard all future big budget VR games are held to. While I do prefer having the fidelity of H3VR's controls and Boneworks' movement, I can't argue that this isn't the most polished, smoothest experience I've ever had in VR. Immediately makes a great impression and I can't wait to see what happens as the game goes on.
|
# ? Mar 31, 2020 02:54 |
|
Songbearer posted:Played 2 or 3 hours of Alyx and yeah this is gonna be the standard all future big budget VR games are held to. While I do prefer having the fidelity of H3VR's controls and Boneworks' movement, I can't argue that this isn't the most polished, smoothest experience I've ever had in VR. Immediately makes a great impression and I can't wait to see what happens as the game goes on. Filing cabinets. Open every single one.
|
# ? Mar 31, 2020 02:56 |
|
I refuse to use health stations because I don't want to kill those cute little grubs I also tried the GTA5 VR mod today and even though it's a bit of a vomit comet especially on motorcycles, goddamn is it everything I want out of a VR GTA5 (sans hand tracking). Driving through San Andreas in a convertible watching the day go by is just so cool
|
# ? Mar 31, 2020 03:03 |
|
Songbearer posted:I refuse to use health stations because I don't want to kill those cute little grubs There is some mod that includes hand tracking, but I think it might require VorpX to work. I've been meaning to try it out. There's also a mod that makes GTA V work with force feedback wheels and I really need to play around with that in VR at some point. Playing racing games with a decent wheel is already really fun, but having the entire GTA map to cruise around in sounds amazing.
|
# ? Mar 31, 2020 03:26 |
|
Songbearer posted:I refuse to use health stations because I don't want to kill those cute little grubs Barney is probably coming through afterwards and smushin all those grubs.
|
# ? Mar 31, 2020 03:40 |
|
El Grillo posted:^^was literally just going to ask if anyone had played and had a review, thanks. I said it as a good thing, I found TR3 puzzles a bit more inter-locked, like the gears of a single big metaphorical puzzle.
|
# ? Mar 31, 2020 07:19 |
|
The Room VR was a really cool experience, the game series is a perfect fit for VR. Yeah it's a bit expensive for it's length, but in this case I'm happy to support a good VR game in the hopes that they make more in the future.
|
# ? Mar 31, 2020 07:35 |
|
Catpain Slack posted:The Room VR was a really cool experience, the game series is a perfect fit for VR. Yeah it's a bit expensive for it's length, but in this case I'm happy to support a good VR game in the hopes that they make more in the future. I'm playing through it a bit now, and I really love the Zork-style little cutscenes of ghost of people engaging with the same puzzles . I wish the Index control scheme wasn't just (I'm assuming) the same as the Oculus one and let you use your fingers, but I can at least see why it is how it is to ensure things work right on the puzzles.
|
# ? Mar 31, 2020 07:37 |
|
Songbearer posted:Played 2 or 3 hours of Alyx and yeah this is gonna be the standard all future big budget VR games are held to. While I do prefer having the fidelity of H3VR's controls and Boneworks' movement, I can't argue that this isn't the most polished, smoothest experience I've ever had in VR. Immediately makes a great impression and I can't wait to see what happens as the game goes on. Hope you really enjoy sewers. Like, a lot.
|
# ? Mar 31, 2020 07:46 |
|
Steam has updated the VR stats, more devices appears with their own names.
|
# ? Mar 31, 2020 08:45 |
|
Nuts and Gum posted:I discovered my Index headset's passthrough cameras don't work. When I run the test from the SteamVR settings it says it can't communicate. I tried using every other USB port on my mobo but this is the only one that (sort of) works. What's weird is if I open the Windows 10 camera app I can see the cameras video feed, so I know it works. God damned USB... I'm in the same boat. Some people say they fixed it by changing their "Camera Privacy Settings" in Windows but that didn't work for me. I can get the cameras to show up in Windows camera app too but sometimes it gives an error saying that another program is conflicting/has access to the camera. I wonder if some program on my computer is calling "dibs" on the camera before SteamVR can claim it...I dunno.
|
# ? Mar 31, 2020 08:51 |
|
Turin Turambar posted:
I have a hard time believing that approximately the same number of people are using Oculus Link as are hooking PSVRs up to their PCs.
|
# ? Mar 31, 2020 08:56 |
|
Thoom posted:I have a hard time believing that approximately the same number of people are using Oculus Link as are hooking PSVRs up to their PCs. It surprised me that DK2 is still three times more popular than Quest! edit: a note, I usually have mine disconnected, and only connect it to pc to play specific games, this could affect the stats? if when they poll your computer, the device isn't there.
|
# ? Mar 31, 2020 09:00 |
|
Could it be firmware based? Maybe only a certain version of Quest firmware over Link reports itself as a Quest, otherwise it pretends to be a Rift S? I know v15 is still rolling out and I haven't got it yet.
|
# ? Mar 31, 2020 09:04 |
|
I'm a bit upset that the Cosmos is like 12 times more popular than the Pimax. I got the Index controllers in the mail today and they're pretty great but I agree with some other people here that said CV1 Touch is still the best of all time. Alas for PC the Pimax with Index controllers might be the best overall combo.
|
# ? Mar 31, 2020 09:23 |
|
Zero VGS posted:I'm a bit upset that the Cosmos is like 12 times more popular than the Pimax. I got the Index controllers in the mail today and they're pretty great but I agree with some other people here that said CV1 Touch is still the best of all time. Alas for PC the Pimax with Index controllers might be the best overall combo. That's not really surprising considering the Cosmos actually has marketing and retail presence. edit: Found something with The Room that it doesn't tell you; I don't know what the equivalent would be on other controllers, but you can instantly switch the Lens off and on by tapping the Trackpad on an Index controller rather than going into your inventory to flick the little lever. Neddy Seagoon fucked around with this message at 10:36 on Mar 31, 2020 |
# ? Mar 31, 2020 09:44 |
|
Thoom posted:I have a hard time believing that approximately the same number of people are using Oculus Link as are hooking PSVRs up to their PCs.
|
# ? Mar 31, 2020 12:53 |
|
The last Steam hardware survey asked me to participate, so I plugged in my Rift S, let it scan, and it showed my computer as having no VR headset connected. I tried to restart the process by backing out but there was no option to rescan. So I take those numbers with a big grain of salt. Also, I imagine Quest users are much less likely to leave their headset plugged into the computer all the time since it's mainly a standalone headset.
|
# ? Mar 31, 2020 13:00 |
|
Turin Turambar posted:
Go Rift S! It’s a great headset.
|
# ? Mar 31, 2020 13:07 |
|
Looks like Facebook doesn't like Apple competing with them to get AR glasses first. Apple was keying up to buy out a company making AR display mLED's called Plessey, until Facebook just snatched up exclusive licensing with them to help develop THEIR XR headsets instead. The only reason they didn't just buy Plessey was to avoid regulator scrutiny. I hadn't actually heard of microLED's before this, so I'm curious to see how a headset with them will look.
|
# ? Mar 31, 2020 14:05 |
|
Somebody probably mentioned it already but Quest firmware v15 adds on demand passthrough.
|
# ? Mar 31, 2020 14:07 |
|
+1 for The Room VR, expensive but it looks and plays great, so, you know, a good VR game.
|
# ? Mar 31, 2020 14:12 |
|
RandomBlue posted:Somebody probably mentioned it already but Quest firmware v15 adds on demand passthrough. It was mentioned, though we still couldn't try it for ourselves, most people are still waiting for it. Did you receive it?
|
# ? Mar 31, 2020 14:33 |
|
Neddy Seagoon posted:Looks like Facebook doesn't like Apple competing with them to get AR glasses first. Apple was keying up to buy out a company making AR display mLED's called Plessey, until Facebook just snatched up exclusive licensing with them to help develop THEIR XR headsets instead. The only reason they didn't just buy Plessey was to avoid regulator scrutiny. It's these guys https://www.youtube.com/watch?v=4PqMQobkUhg
|
# ? Mar 31, 2020 14:49 |
|
Turin Turambar posted:It was mentioned, though we still couldn't try it for ourselves, most people are still waiting for it. Did you receive it? Not yet, though tapping on the side of my HMD doesn't exactly seem like something I want to do while wearing it.
|
# ? Mar 31, 2020 15:06 |
|
I hate tapping the headset as an input for anything. Why yes I do want to smack this crazy expensive box filled with precision optics, screens and sensors. Harder and harder until it works.
|
# ? Mar 31, 2020 15:14 |
|
Turin Turambar posted:It surprised me that DK2 is still three times more popular than Quest! Yeah, I don't know a single quest user out of my friend group (anecdotal I know) that doesn't do it that way.
|
# ? Mar 31, 2020 16:00 |
|
Anyone tried this HL1 VR mod yet? https://www.halflifevr.de/
|
# ? Mar 31, 2020 17:34 |
|
I doubt they're able to count people who use VD/ALVR with the Quest either.
|
# ? Mar 31, 2020 17:35 |
|
Lies Beneath first 30 minutes https://www.youtube.com/watch?v=6KOxD9eBUYE
|
# ? Mar 31, 2020 18:11 |
|
I'm having a lot of trouble getting my thumb to rest naturally on the trackpad rather than around the side of the grip with the index controllers. It makes it very awkward to use for a lot of stuff. Anyone else have this issue?
|
# ? Mar 31, 2020 18:27 |
|
The Walrus posted:I'm having a lot of trouble getting my thumb to rest naturally on the trackpad rather than around the side of the grip with the index controllers. It makes it very awkward to use for a lot of stuff. Anyone else have this issue? How are you holding it? I don't have any issues getting my thumb to rest on the trackpad. Have you adjusted the strap? It can move left and right.
|
# ? Mar 31, 2020 18:35 |
|
The Walrus posted:I'm having a lot of trouble getting my thumb to rest naturally on the trackpad rather than around the side of the grip with the index controllers. It makes it very awkward to use for a lot of stuff. Anyone else have this issue? My thumb doesn't rest correctly on the trackpad unless I have it on the bottom most strap setting. That's pretty much all you can do, but I do think there are 3D printer blueprints for handle inserts as well
|
# ? Mar 31, 2020 18:44 |
Jack Trades posted:Hope you really enjoy sewers. Like, a lot. Buddy have you ever met a goon?
|
|
# ? Mar 31, 2020 19:42 |
|
Looks cool. https://www.youtube.com/watch?v=yztbemRNRYU
|
# ? Mar 31, 2020 19:55 |
|
|
# ? Jun 5, 2024 05:38 |
|
Bad Munki posted:Buddy have you ever met a goon? Buddy, I used to work at a sewage treatment plant, I was born for this poo poo
|
# ? Mar 31, 2020 20:52 |