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marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Len posted:

I feel like somehow angry nerds are why there aren't more games where you play as a mom figure. Something something sjw and liberal agendas and death threats.

Mom just needs to have a gatling gun or a buster cannon to silence the critics.

Make your game super mom-centric but give the angry nerds cool robot toys for their mom to use and they'll forget to complain. Basically, this



But in mom form.

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exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Len posted:

I feel like somehow angry nerds are why there aren't more games where you play as a mom figure. Something something sjw and liberal agendas and death threats.

Horizon Zero Dawn and Bayonetta are two landmark mom games weirdly enough with the same twist.

RareAcumen
Dec 28, 2012




Elfface posted:

Fire Emblem Awakening is a many-mom-and-dad game in which you learn the best thing to do for a baby is send them to another dimension where time goes faster until they're as old or older than you, and can join the war effort.

You've got that backwards, Awakening is the one where most of the army have kids in the future, and by making a decision in the present you solve that paradox and they can come through a portal and help out because everything goes to hell and it's the terminator future there only with zombies and fireballs.

Croccers
Jun 15, 2012
Boourns. Cooking Mama cheap shot but no-one suggests

Brazilianpeanutwar
Aug 27, 2015

Spent my walletfull, on a jpeg, desolate, will croberts make a whale of me yet?

Cleretic posted:

As much as I love all this figuring out of weird approaches to Mom Games, I do want to take a moment to reitarate: We have to do all of this contorting to find Mom Games. You have to do that level of contorting to not find Dad Games.

I'm really struggling to think of good (and crucially not-skeevy) Brother Games that aren't Bro Nier or, like, Persona 4. I'm not sure there even are Sister Games.

Devil may cry,any number of metal gear games,mario.

aegof
Mar 2, 2011

Cleretic posted:

I'm really struggling to think of good (and crucially not-skeevy) Brother Games that aren't Bro Nier or, like, Persona 4. I'm not sure there even are Sister Games.

How much of the sibling actually being around is needed to count?
I don't remember much skeeve in The Last Remnant, though I didn't play long after the sister upgraded from damsel in distress to party member. It was even a decent game, if weird. And I think at least one of the FF13 sequels can be considered good for a Sister Game.

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.
Mother 3 is a brother game which, frankly, is something that should've been caught in QA.

One More Fat Nerd
Apr 13, 2007

Mama’s Lil’ Louie

Nap Ghost

Schubalts posted:

They completely altered her character into an unrecognizable mess compared to the previous games, turned all of Aya's clothes and mannerisms into fetish bait (there's even an unlockable camera option that points the camera directly at her rear end), and shat all over returning characters' characterization (Maeda did not deserve being changed into a massive creepy rear end in a top hat with pedophilic undertones). To top it all off, they performed a literal character assassination, and made you, the player, pull the trigger.

https://lparchive.org/The-3rd-Birthday/

Am i remembering the final twist of the knife right? Turns out you've been playing as Aya's teen clone Eve the whole time. She was mind/soul swapped into Aya's adult body due to time fuckery. So the character making japanese porno squeals while having their maid outfit torn off by tentacle monsters is mentally like, 14.

Also, the game just plays like garbage apparently.

Makes me wonder if this was a situation like what happened with one of the Star Ocean games (SO4?) Where the director wanted to make a visual novel dating/porn style game but got shut down by management so he just made the Star Ocean game as close to what he actually wanted to make as he could get without getting fired.

Schubalts
Nov 26, 2007

People say bigger is better.

But for the first time in my life, I think I've gone too far.

One More Fat Nerd posted:

Am i remembering the final twist of the knife right? Turns out you've been playing as Aya's teen clone Eve the whole time. She was mind/soul swapped into Aya's adult body due to time fuckery. So the character making japanese porno squeals while having their maid outfit torn off by tentacle monsters is mentally like, 14.

That's the gist of it, yes, but Eve was 12 when she mindswapped into Aya's body. Just to make the gameplay's treatment of her and the ending "marriage" that much worse.

Brazilianpeanutwar
Aug 27, 2015

Spent my walletfull, on a jpeg, desolate, will croberts make a whale of me yet?
Well guess i dodged a bullet by thinking the first one was poo poo.

Leal
Oct 2, 2009

marshmallow creep posted:

Mom just needs to have a gatling gun or a buster cannon to silence the critics.

I got ya dawg




She's tough too, like all moms

Cleretic
Feb 3, 2010


Ignore my posts!
I'm aggressively wrong about everything!

aegof posted:

How much of the sibling actually being around is needed to count?
I don't remember much skeeve in The Last Remnant, though I didn't play long after the sister upgraded from damsel in distress to party member. It was even a decent game, if weird. And I think at least one of the FF13 sequels can be considered good for a Sister Game.

Technically, none. But ideally as much as possible, because when we're talking about equivalents to Dad Games, we need to remember that Dad Games aren't just 'games with dads in them'. They're a very specific type of game where the main theme is basically just to grab you by the collar and scream 'FATHERHOOD' as loud as they reasonably can while still getting away with it.

It's a little hard to easily qualify Mom Games, Brother Games, Sister Games or such because there just aren't enough to really codify them. But if giving a fairly general criteria, I think FFXIII-2 is absolutely a Sister Game, because you basically wouldn't have a game if you took out that main theme of Serah and Lightning's relationship. While ironically, I would say most Mario Bros games aren't Brother Games, because their connection as brothers doesn't usually go beyond the name of the game.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Dash Rendar posted:

Yeah but where are all the weird loner shut in games? Games are all about socializing and interacting with other NPCs. When are we gonna have a game that reflects how disconnected from the world I feel?

Animal Crossing, but you move your house to the highest terrain tier and throw away your ladder and crafting bench

Leal
Oct 2, 2009
Mount and Blade Warband doesn't have a red hair option. How the gently caress am I supposed to be Joan of Arc now?

LeJackal
Apr 5, 2011

Len posted:

I feel like somehow angry nerds are why there aren't more games where you play as a mom figure. Something something sjw and liberal agendas and death threats.

Its probably because most game types that can fit that theme are played by boys/men, and the themes of Fatherhood appeal to that audience. There isn't as much demand in that market space for mom games, I think, no need for conspiracies to explain it.

RareAcumen
Dec 28, 2012




LeJackal posted:

Its probably because most game types that can fit that theme are played by boys/men, and the themes of Fatherhood appeal to that audience. There isn't as much demand in that market space for mom games, I think, no need for conspiracies to explain it.

That said, I would love to play a third-person game about a mom with the incomparable superhuman strength they summon when their kid's in trouble.

Like, imagine your kid gets kidnapped and you catch the people and stop them from running by tearing a tree out of the ground and blocking the street with it. I think there's some potential if you take it far enough to be real fun and not just believable superhuman strength like pulling a truck. Really off the wall stuff. Pippi Longstocking lifting a piano level of exaggerated.

IshmaelZarkov
Jun 20, 2013

RareAcumen posted:

That said, I would love to play a third-person game about a mom with the incomparable superhuman strength they summon when their kid's in trouble.

Coming this Summer.

One mother. One child. And the secretive government organization that selectively places children in danger to weaponise the nations mums.

Karen: Awakening

Cleretic
Feb 3, 2010


Ignore my posts!
I'm aggressively wrong about everything!

RareAcumen posted:

That said, I would love to play a third-person game about a mom with the incomparable superhuman strength they summon when their kid's in trouble.

Like, imagine your kid gets kidnapped and you catch the people and stop them from running by tearing a tree out of the ground and blocking the street with it. I think there's some potential if you take it far enough to be real fun and not just believable superhuman strength like pulling a truck. Really off the wall stuff. Pippi Longstocking lifting a piano level of exaggerated.

I'm immediately picturing this as a Yoshi's Island spiritual successor, and I'm gonna be honest, it's working for me.

Karia
Mar 27, 2013

Self-portrait, Snake on a Plane
Oil painting, c. 1482-1484
Leonardo DaVinci (1452-1591)

Elfface posted:

Fire Emblem Awakening is a many-mom-and-dad game in which you learn the best thing to do for a baby is send them to another dimension where time goes faster until they're as old or older than you, and can join the war effort.

That's Fates, and it's worse than that: you shove the babies into pocket dimensions and flat-out abandon them until they're in their mid teens, at which point they come running out looking for their parents. Practically every single one has a conversation where they talk about how they were so lonely and only saw their parents a handful of times. Somehow none of them resent their parents for this, but they're all willing to jump into the middle of a war just so they can have some goddamn human contact for a change.

That is how I remember it, and there is no way I'm restarting that game to double check. It was bad.

rydiafan
Mar 17, 2009


RareAcumen posted:

That said, I would love to play a third-person game about a mom with the incomparable superhuman strength they summon when their kid's in trouble.

https://youtu.be/Ky_Sg0CAh14

Warning: Contains Aziz Ansari

RareAcumen
Dec 28, 2012




Karia posted:

That's Fates, and it's worse than that: you shove the babies into pocket dimensions and flat-out abandon them until they're in their mid teens, at which point they come running out looking for their parents. Practically every single one has a conversation where they talk about how they were so lonely and only saw their parents a handful of times. Somehow none of them resent their parents for this, but they're all willing to jump into the middle of a war just so they can have some goddamn human contact for a change.

That is how I remember it, and there is no way I'm restarting that game to double check. It was bad.

It was well-intentioned from the beginning. Can't be fighting a war and caring for a baby so leave them in the pocket dimension with some caretakers. But then it turns out that every single one of them is a Hyperbolic Time Chamber so they all leap to late teens in like 2 months or something.

That's what happens when you put 8 people to work on one game's story and no one can compromise.

Anyway, Hyrule Warriors Definitive Edition

As glad as I am to be playing the game on a TV after putting in like 140 hours on a 3DS I still don't quite understand the fairy system. Somehow it's really complicated in my experience even though it's just 'put on clothes that enhance their element and give them food' I don't get enough as fast as I'd like either.

t-.-t
Nov 25, 2006

RareAcumen posted:

Anyway, Hyrule Warriors Definitive Edition

As glad as I am to be playing the game on a TV after putting in like 140 hours on a 3DS I still don't quite understand the fairy system. Somehow it's really complicated in my experience even though it's just 'put on clothes that enhance their element and give them food' I don't get enough as fast as I'd like either.

It's not explained very well at all and I'm legit surprised by the amount of complicated nonsense behind it seeing how simple the rest of the game is. Foods having elements should be explained beyond 'your fairy may smile more after eating it'. Each enemy dropping a different food type also kinda sucks if you're trying to learn skills easier; food only drops reliably in Grand Travels and some enemies just don't spawn in a way that's ideal for the mass amounts you'll need.

On the plus side, they do get extremely powerful though; it makes missions where I'm forced to play weaker characters actually tolerable. I just wish they weren't so obtuse.

RareAcumen
Dec 28, 2012




t-.-t posted:

It's not explained very well at all and I'm legit surprised by the amount of complicated nonsense behind it seeing how simple the rest of the game is. Foods having elements should be explained beyond 'your fairy may smile more after eating it'. Each enemy dropping a different food type also kinda sucks if you're trying to learn skills easier; food only drops reliably in Grand Travels and some enemies just don't spawn in a way that's ideal for the mass amounts you'll need.

On the plus side, they do get extremely powerful though; it makes missions where I'm forced to play weaker characters actually tolerable. I just wish they weren't so obtuse.

Wow, that's totally new to me, I just thought they might want one type or just a gold or silver rank one for a change.

I'm starting basically from scratch now so I'm still working my way up to having a good fairy so it's gonna be a while before that actually pays off. I still haven't even unlocked everyone's unique lv. 1 weapons or finished the main story.

t-.-t
Nov 25, 2006

RareAcumen posted:

Wow, that's totally new to me, I just thought they might want one type or just a gold or silver rank one for a change.

I'm starting basically from scratch now so I'm still working my way up to having a good fairy so it's gonna be a while before that actually pays off. I still haven't even unlocked everyone's unique lv. 1 weapons or finished the main story.

Oh, that reminds me of something else that bugged me; each fairy you find has different wing, eye, and hair styles, but you can't customize those. Since you only really need one fairy, you could easily put a lot of work into someone and then find a much cooler looking fairy, but they'd be at level one with no real skills. It'd be pretty nice if you could unlock things like new wing designs or hair colors like the rest of the fairy clothing, instead of potentially having to restart if you're anal about that sort of thing.

I mean I guess if you don't care about customization it's not that big of a deal, but it was a little thing dragging it down for me.

Zoig
Oct 31, 2010

Ori 2 Had its xbox controller controls break recently for me and this was when i found out that in this modern day of 2020 somehow they still don't have a ingame way to rebind controller controls, and you have to scrounge around for a txt file and edit the rather vague values in it.

One More Fat Nerd
Apr 13, 2007

Mama’s Lil’ Louie

Nap Ghost

Brazilianpeanutwar posted:

Well guess i dodged a bullet by thinking the first one was poo poo.

To be fair, the first two are quite good for PS1 action RPG's, and are absolutely nothing like the third in terms of gameplay, tone, sexualization, etc. The second game plays very different than the first, and is basically, "Resident Evil 2, but with a psychic protagonist"

Brother Entropy
Dec 27, 2009

the switch port of Digimon Story: Cyber Sleuth has an arguably unintentional QOL improvement: if you have the game active but your switch still in sleep mode the in-game timer will continue. this means digimon on your farms can level up while you're sleeping or at work or wherever, meaning less grinding overall

now the reason that i'm posting in this thread and not the other thread? it also counts that as time for your 'playtime' on your save file. so i have no idea how much time i've actually spent playing this game but it sure as poo poo hasn't been 300+ hours like my save file says

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I enjoyed the game up til this point, but world 6 on Yoshi's Wooly World sucks. Kamek's Last Ditch Flyby in particular is bad because it's all bouncing on enemies to get higher like a romhack. I hate this loving level. The other levels in world 6 had cute ideas, but some of them were really annoying like I've always hated ghost houses in these games, and the spiderwebs in 6-1 were a nightmare to try to drop off of. It's all the worst gimmicks right at the end of the game.

The Bee
Nov 25, 2012

Making his way to the ring . . .
from Deep in the Jungle . . .

The Big Monkey!

Cleretic posted:

Technically, none. But ideally as much as possible, because when we're talking about equivalents to Dad Games, we need to remember that Dad Games aren't just 'games with dads in them'. They're a very specific type of game where the main theme is basically just to grab you by the collar and scream 'FATHERHOOD' as loud as they reasonably can while still getting away with it.

It's a little hard to easily qualify Mom Games, Brother Games, Sister Games or such because there just aren't enough to really codify them. But if giving a fairly general criteria, I think FFXIII-2 is absolutely a Sister Game, because you basically wouldn't have a game if you took out that main theme of Serah and Lightning's relationship. While ironically, I would say most Mario Bros games aren't Brother Games, because their connection as brothers doesn't usually go beyond the name of the game.

Superstar Saga absolutely was a brother game. Then future installments were about time travel, vore, sleep, and halfhearted attempts at remembering when Paper Mario was good.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



It's weird to think that the best Mario RPG is basically a multi-hour vore tribute, now that you mention it.

Nostradingus
Jul 13, 2009

BioEnchanted posted:

I enjoyed the game up til this point, but world 6 on Yoshi's Wooly World sucks. Kamek's Last Ditch Flyby in particular is bad because it's all bouncing on enemies to get higher like a romhack. I hate this loving level. The other levels in world 6 had cute ideas, but some of them were really annoying like I've always hated ghost houses in these games, and the spiderwebs in 6-1 were a nightmare to try to drop off of. It's all the worst gimmicks right at the end of the game.

Turn on assist mode.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I probably will, I've also spent the whole game not using badges so I may look into those too.

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.
I've been playing the tower defense Kingdom Rush games that were given away for free on mobile devices in the last few days and they have extremely badly designed boss stages. The way they work is, you play as usual for 99% of the length of the stage, building your towers and holding down waves, and then after all of them are over you get one with the Boss with a large health pool and high defenses walking towards the goal and if they cross it, you lose, no matter how well you had done so far, no second try unless you play it all over again. Feels like losing a roulette at the end of a Mario Party match and the CPU getting enough Stars to beat you.

Hel
Oct 9, 2012

Jokatgulm is tedium.
Jokatgulm is pain.
Jokatgulm is suffering.

The best dad game is the first Kane and Lynch because in the end it turns out that you can't just murder your way back into your daughter's heart. Your two options for endings are prove your daughter right in that you are an irredeemable piece of poo poo and end the game with everyone being either dead or hating you, including the second player character or try to redeem yourself and fail leaving only the two player characters alive and everyone else using their dying words to hate you. . The thing dragging the game down is that outside of some pretty interesting thematic and narrative bits, it's a pretty mediocre tactical shooter bugged down by the standards of it's time.

Byzantine
Sep 1, 2007

Hel posted:

The best dad game is the first Kane and Lynch because in the end it turns out that you can't just murder your way back into your daughter's heart.

Kratos would disagree

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I've started watching an LP of Yoshi's Crafted World but the graphics are physically painful for me to look at. The coins are so bright it kind of hurts my eyes, they have a very severe glint. The out of focus background bothers me as well. It's like going without my glasses and it kind of gives me a headache.

oldpainless
Oct 30, 2009

This 📆 post brought to you by RAID💥: SHADOW LEGENDS👥.
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Stop watching

SubNat
Nov 27, 2008

John Murdoch posted:

There actually are a fair few instances where you can go off-script and do things out of order in HR, IIRC.

Yeah, I ended up stumbling into one or two later on. So fair, I guess.
I just wish it applied to the cases where they literally insert quest related stuff the moment you accept the quest.
(Especially since the game isn't shy about only unlocking certain doors/areas for the main quest itself.)

Also I guess, a way way bigger 'dragging it down' that I had kind of forgotten about (especially since I only played the game at launch.) is how every single boss battle so far just drops you into an arena with aggroed enemies.
It's kind of frustrating to do a ghost run just to stumble into a cinematic and yet another boss gauntlet where you -can- do other stuff (atleast after they expanded on the boss fights post-launch, as I understand it?) but you're better off just slapping them in the face with emp and frag mines/grenades than trying to actually skitter around and do anything.

I kinda prefer the dialogue battles you encounter occasionally far more than the actual bossfights.
They're a pretty neat concept, and it's pretty rare to have larger dialogue trees with characters, even nowadays.

Mechanical dialogues in games tend to just be hardcoded behind unlocking a specific quest flag/evidence, or locked behind a skill or whatever.
So it's neat having to push back and forth on something to convince them to tell you what you want to know.

Leal
Oct 2, 2009

Byzantine posted:

Kratos would disagree

*Rips a head off a minotaur* Do you love me know dad boy?!

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muscles like this!
Jan 17, 2005


RareAcumen posted:

That said, I would love to play a third-person game about a mom with the incomparable superhuman strength they summon when their kid's in trouble.

Like, imagine your kid gets kidnapped and you catch the people and stop them from running by tearing a tree out of the ground and blocking the street with it. I think there's some potential if you take it far enough to be real fun and not just believable superhuman strength like pulling a truck. Really off the wall stuff. Pippi Longstocking lifting a piano level of exaggerated.

So you basically want to play as Yor from Spy x Family.

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