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Booty Pageant
Apr 20, 2012

Bucnasti posted:

Thats why they're upgrading the sound engine.

how much more duct tape and propane do i need to throw at it to upgrade faster!!??

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ChesterJT
Dec 28, 2003

Mounty Pumper's Flying Circus

Bucnasti posted:

Thats why they're upgrading the sound engine.

They'll get right on that, after they add in the new fatigue stat for knees and elbows.

Jarf
Jun 25, 2006

PLATINUM



Bucnasti posted:

Thats why they're upgrading the sound engine.

Can't wait until I can tell which direction those footsteps are coming from. Game changer. :v:

ShowTime
Mar 28, 2005
#stayathome care packages from the devs should be in your inventory. It's nothing special, just 2 helmets, a tactical rig, a backpack, a headset, some ammo and a lonely CMS kit.

Not sure what the message they are trying to send is. It's such a random assortment of gear.

Famethrowa
Oct 5, 2012

Bucnasti posted:

Thats why they're upgrading the sound engine.

the arcade sounds in the mall really exposed how godawful the sound engine is. really cool walking by and having the bleep bloops phase in and out of existence

Jarf
Jun 25, 2006

PLATINUM



New strategy (to me) for levelling strength
https://www.youtube.com/watch?v=K9O1B4M4pUA
Fill up on throwables
Throw them all
Die
Repeat

16 grenades gets you about 2.3 points towards strength.

idiotsavant
Jun 4, 2000

Jarf posted:

New strategy (to me) for levelling strength
https://www.youtube.com/watch?v=K9O1B4M4pUA
Fill up on throwables
Throw them all
Die
Repeat

16 grenades gets you about 2.3 points towards strength.

Specifically, bring Zaryas and one RGD, i forget the most efficient number but it’s like 14-16 total. Throw all the Zaryas and drop the RGD at your feet, rinse & repeat. It’s the fastest way to get to str 3 but it’ll cost something like 1.7m. If you do it on Shoreline you can run to the nearest stash and shove it up your secure before you drop the RGD for at least a little money back.

Also nice for new players, bring a car kit or cheese kits in and get healing exp at the start of each raid.

Shannow
Aug 30, 2003

Frumious Bandersnatch

Famethrowa posted:

the arcade sounds in the mall really exposed how godawful the sound engine is. really cool walking by and having the bleep bloops phase in and out of existence

Or how the Kiba alarm, even with comtacts on is completely inaudible at the top of the escalator between mantis/brutal

Great Beer
Jul 5, 2004

I one day hope this games sound system will be as complex and useful as versions of counterstrike from 1999

Jarf
Jun 25, 2006

PLATINUM



So this new patch causes the game to crash every couple of minutes
https://www.youtube.com/watch?v=2KQ7SEggQ5I
Fun stuff

ChesterJT
Dec 28, 2003

Mounty Pumper's Flying Circus
I just tried to load up and got a 2nd patch of the day. Hoping that fixed it...

ShowTime
Mar 28, 2005
Still get stutter occasionally but this patch actually seemed to make things run a bit smoother for me. I haven't checked on my FPS or anything, it just feels better. When I do get a stutter it does seem to last a bit longer though.

ShowTime
Mar 28, 2005
Anyone know why labs keycards are going up? They used to be around Therapist price (160k) but are up to 220k now and climbing. Same thing with Intelligence Folders. They haven't gone up as much, but are up another 20k. Just inflation?

Pestily launched a video recently that showed him talking about an Interchange raid and the Ultra Storage Medical Key and that day it went up a mil. It's come back down to affordable levels, but in the run he said LedX spawns there regularly and in that same raid, got a LedX. I'm assuming people saw the video and wanted to capitalize on players finally buying it. I did see someone list 13+ of them shortly after I began to notice the price increase. The amount of people that play around on the flea market astounds me.

MasonF
Aug 22, 2005

these bitches r kicking me?wow wook wookfuk u

I do notice fluctuations in labs cards and top tier ammo. If it's really late PST (like midnight and on) labs cards, M61, and M995 go up by a lot.

ShowTime
Mar 28, 2005

MasonF posted:

I do notice fluctuations in labs cards and top tier ammo. If it's really late PST (like midnight and on) labs cards, M61, and M995 go up by a lot.

Yea, same reason not very sought after items decrease. Weekend warriors. They want the good poo poo and they want to get rid of their bad poo poo before everyone else.

This has been throughout the day though. I usually play in the afternoon and give it up late at night. Just a strange observation. I still scav run all the time and I don't get labs cards anymore. I've gotten one out of maybe the last 25-30 runs. I used to get them almost like clockwork every 10 raids.

Stux
Nov 17, 2006

you know how theres a massive global pandemic keeping everyone home and engaging more in indoor hobbies right now? i cant help but think they could be linked

Jarf
Jun 25, 2006

PLATINUM



Stux posted:

you know how theres a massive global pandemic keeping everyone home and engaging more in indoor hobbies right now? i cant help but think they could be linked

Is this some sort of in-game seasonal event? I can't see anything about it on their twitter.

e: whilst I'm here, I've finally got my level 3 intelligence which comes with that sweet flea market tax break. What is the best stuff to buy and resell at the moment?

Jarf fucked around with this message at 12:01 on Apr 12, 2020

Ihmemies
Oct 6, 2012

I finally got around to playing this game. I started as a scav to adjust settings, graphics, sensitivity etc.

I shot at every guy I saw, all 5 were scavs. I found a few items from a table inside a hut and took them. I hesitated with the last guy I saw so he got a few shots at me. Anyways I killed him and then 2 more guys came and killed me while my vision was blurry.

What am I supposed to do? Just shoot at everyone? Shoot only select people? Then I guess I need to haul rear end and somehow exit the zone alive before the red time reaches zero.

ShowTime
Mar 28, 2005

Ihmemies posted:

I shot at every guy I saw, all 5 were scavs. I found a few items from a table inside a hut and took them.

Then I guess I need to haul rear end and somehow exit the zone alive before the red time reaches zero.

Tarkov in a nutshell.

If you are a PMC: shoot at everyone that moves unless you are actually playing with them on comms.

If you are a scav: don't shoot NPC scavs but you definitely want to shoot player scavs if they are up close. If they are far away (or you can get to their dead body without other scavs seeing you) you can probably let them slide away. Why? NPC scavs won't shoot you until you shoot them or another scav. If a player scav shoots you first, you are clear to kill that player scav. If a player scav has shot at or killed another scav, you are clear to kill that player scav.

Basically always shoot PMCs regardless of what you are playing but be more selective about scavs when you are also a scav.

Outside of that, yea, just grab loot and make it out alive. Obviously you want to have some fights, but those will come. More loot means weapons and armor and weapons and armor mean more loot. As you start to get more and more of that loot, you start getting to play with better and better gear, like silenced weapons with thermal scopes and armor that stops the best bullets.

I'd also recommend getting on Discord and playing with people. I haven't yet, but if you are the type that likes squad play and all that, the goons are pretty friendly...


Stux posted:

you know how theres a massive global pandemic keeping everyone home and engaging more in indoor hobbies right now? i cant help but think they could be linked

...For the most part at least. Labs cards are up another 30k at 7am on a Sunday morning. Must be all the players.

Zipperelli.
Apr 3, 2011



Nap Ghost

Ihmemies posted:

I finally got around to playing this game. I started as a scav to adjust settings, graphics, sensitivity etc.

I shot at every guy I saw, all 5 were scavs. I found a few items from a table inside a hut and took them. I hesitated with the last guy I saw so he got a few shots at me. Anyways I killed him and then 2 more guys came and killed me while my vision was blurry.

What am I supposed to do? Just shoot at everyone? Shoot only select people? Then I guess I need to haul rear end and somehow exit the zone alive before the red time reaches zero.

As a new player, shooting everyone you see when you're playing on your scav is gonna make your playthroughs harder for no reason. AI scavs won't attack you unless you attack them first, so they're useful idiots to keep around if for nothing else then an early warning system for PMCs.

Also, if you do end up killing an AI scav and the others in the area are aggro'd, leave. If you put some distance between yourself and the area you were in, other scavs on the map won't attack you.

The hardest part of being a new player on scav mode is differentiating between PMCs and scavs. My best advice is to try and be sneaky and watch their movement. Scavs will move very deliberately, and also will stand stock still for decent lengths of time--something that very few players will.

Chickpea Roar
Jan 11, 2006

Merdre!

ShowTime posted:

If a player scav has shot at or killed another scav, you are clear to kill that player scav.

I'm not sure this works correctly.
A couple of days ago I was standing completely still alt-tabbed out when an AI scav walked by me followed by a player scav.
The player stopped 1 meter beside me and started aiming at me, so I tabbed back in and then he shot me 2-3 times before I turned around and killed him.
As I was looting his corpse(scav backpack filled with more valuable loot than I've ever found in a scav run) the AI scav started shooting me.

Zipperelli.
Apr 3, 2011



Nap Ghost

ShowTime posted:

If a player scav has shot at or killed another scav, you are clear to kill that player scav.

Yeah, no this is wrong. The only scav you can kill without aggroing the AI is a p.scav that attacks you. If a p.scav attacks the AI and you kill the p.scav, the AI will still come after you.

Ihmemies
Oct 6, 2012

So the problem will be differentiating between:
- real players
- ai controlled NPC's
- human controlled NPC's

And the targets are like "black blob moving around" and I need to decide based on that knowledge wether to shoot or not... and what if it's a human controlled NPC who wants my scav loot? There's no friendl or foe identification or anything in the game.

ShowTime
Mar 28, 2005

Zipperelli. posted:

Yeah, no this is wrong. The only scav you can kill without aggroing the AI is a p.scav that attacks you. If a p.scav attacks the AI and you kill the p.scav, the AI will still come after you.

I'm not sure this is true either. I can definitely recall situations where i've killed a player scav that was in a fight with other scavs and the other scavs were neutral to me. I can also recall situations where i've killed player scavs that weren't in a fight, but other nearby scavs were neutral to me. I'm assuming that player had previously killed a scav and was marked.

Scav system is confusing. Some of this may have been affected by distance. Someone previously mentioned that if you leave the area, other scavs are cool with you. I can't recall any situation like that but i've never really examined it. Once a scav shoots at me, I go after all the scavs assuming they are just gonna kill me with their ridiculous aim.

Edit: This is on the wiki (take that as you will) and seems to confirm what i'm saying.

"When you just join a raid as a scav, you are neutral with all AI scavs. That means they will not shoot or react in any way. However, if you attack a scav (Does not matter if AI or player) you become a "traitor" and all AI scavs will become hostile.
Note: You won't become a traitor if you kill a player scav who attacked you first."

Edit 2: The only confusing part (and is probably what you are saying) is if a marked/hostile player scav can be killed by another player scav and the AI scavs remain neutral. I seem to recall situations where this has happened and the other scavs almost treated me as a scav against the traitor scav and that seems to make sense gameplay wise. Why would AI scavs shoot at another scav if that scav is shooting at a scav that is a traitor, even if they are both players? Seems like you have teams of PMC vs Scav and the only scavs other scavs kill is the ones that turn traitor. Doesn't make sense for AI scavs to shoot at player scavs that aren't hostile to AI scavs.

ShowTime fucked around with this message at 14:03 on Apr 12, 2020

ShowTime
Mar 28, 2005

Ihmemies posted:

So the problem will be differentiating between:
- real players
- ai controlled NPC's
- human controlled NPC's

And the targets are like "black blob moving around" and I need to decide based on that knowledge wether to shoot or not... and what if it's a human controlled NPC who wants my scav loot? There's no friendl or foe identification or anything in the game.

No, there isn't. This game is designed to be a military tactical simulator. As with things in the real world, there is no designator above someones head saying they are friend or foe. That's where communication becomes very important. Even if you are in a squad, there is no designation saying who someone is or where someone is. That requires communication. At best, you can buy the same color arm bands to wear and you check the arm before shooting to see if its a teammate.

Real players are either wearing no armor at all (hatchlings) or are geared to the nines with the coolest looking armor. Scavs have some armor on (usually just a vest) or what they can loot from other players. So if someone has really good armor (which shoot be pretty obvious, even as a new player. If a player looks bulky as gently caress, they are wearing some good armor) then you should always shoot them, because they are either a PMC or a player scav that killed a PMC. Even the raider scavs in this game, which are a rarer, ugpraded version of a scav (players cannot be raiders) have nice armor and you should usually shoot them too, at least while learning (I say that because the rule with scavs being friendly to other scavs applies to raiders).

There is a final tier of scav that is the boss scav, which is a scav that operates like a PMC and basically kills everyone. I think they even kill NPC scavs, but I can't be positive. These fucks are super dangerous because they have laser precision, upgraded armor and weapons and more health than even PMCs. If you see one, run. Even if you hide, they find you because they are AI with broken pathfinding. I've crept into a building before, hid in the tiniest area and can hear them running right towards me to shoot me in the face. They even throw grenades like major league pitchers.

You'll learn the more you play though. For now i'd just play and be sneaky, watching what other players or npcs on the map are doing and kind of testing the waters. Eventually you'll learn what players do that npcs never do and can spot the little differences that make it obvious.

Wallrod
Sep 27, 2004
Stupid Baby Picture

Ihmemies posted:

I finally got around to playing this game. I started as a scav to adjust settings, graphics, sensitivity etc.

I shot at every guy I saw, all 5 were scavs. I found a few items from a table inside a hut and took them. I hesitated with the last guy I saw so he got a few shots at me. Anyways I killed him and then 2 more guys came and killed me while my vision was blurry.

What am I supposed to do? Just shoot at everyone? Shoot only select people? Then I guess I need to haul rear end and somehow exit the zone alive before the red time reaches zero.
The discord will fill you in on stuff if you're asking or getting sherpa-ed, but you can waste a bunch of effort if you don't check wikis and guides - when you're new it's very useful to have a map in a browser window with marked exits, and to check the requirements for certain exits, which the game doesn't inform you of until you're standing right next to them. Don't bother trying to search for quest objects yourself, because the directions that the traders give you are outright jibberish most of the time and it's nice to not have to noisily shuffle around a bush somewhere looking for a key that is somewhere else entirely. You might want to do a few offline run-arounds on a few maps to get a sense of where exits and things are, too. You're generally given exits that are on the far side of the map from you, so it can help you get your bearings quicker on large maps.

edit: some other crap:
Ammo types are pretty important for dealing with armour, there are useful graphs out there for reference. Some ammo types are really expensive and worth keeping hold of just to sell, usually things with good armour piercing stats. The game doesn't actually tell you useful info about the ammo because of course it doesn't
Regardless of ammo type, if a player's limb took enough damage to reach 0 on the health tab, the damage that takes gets spread out to every other body part, and can lead to a kill - so if you've got lovely ammo or a really armoured enemy, spam at their unarmoured limbs
The health system is kind of weird but mostly logical outside of the above, but there are various important effects that have nonsensical icons that you need to get used to for quick reference. Some medpacks will heal bleeding for a portion of their total points. You can recover blacked-out limbs using an expensive Surv12 kit or cheaper CMS kit, but it takes a long time.
There are some guns that look exactly like a 7.62mm AK, but actually fire .366TKM, and use the same magazines. Don't get fooled by picking up an AK mag and assuming it's got the ammo you want in it. Also don't bother with .366TKM if you have other options, it's butthole fart garbage for piss goblins that like poo poo (a pretty bad rifle caliber but better than a pistol)

Wallrod fucked around with this message at 14:12 on Apr 12, 2020

Stux
Nov 17, 2006

youll learn the difference in how pmcs and scavs look with a bit of time, with differentiating player scavs stuff like behavior will tip it off, but a big one is if you see someone with a gun in their hands and a gun on their back, thats a player. non-boss ai scavs spawn with a single weapon and will never pick up another one. this also means that anyone looting is also a player and not ai.

Ihmemies
Oct 6, 2012

Thanks. I will just shoot at everyone unless I have time to evaluate the situation, until I learn better. I went to factory, hesitated and got killed. Rip. I would like to get at least one or two scav runs done, since I have 20k rubles left after upgrading bunker. And realizing I need fuel but I have none..

ShowTime
Mar 28, 2005

Stux posted:

youll learn the difference in how pmcs and scavs look with a bit of time, with differentiating player scavs stuff like behavior will tip it off, but a big one is if you see someone with a gun in their hands and a gun on their back, thats a player. non-boss ai scavs spawn with a single weapon and will never pick up another one. this also means that anyone looting is also a player and not ai.

These are good, obvious tips. AI don't roll with multiple weapons and don't loot. Only players do that. AI doesn't jump, only players do. They also don't heal or fix themselves up. So if you see/hear someone doing that, it's a player (I don't think even boss scavs do, or at least i've never seen/heard them doing it even though they carry med kits) AI also don't roam around the edges of the map (outside of a single spot on Interchange I can think of). If someone is walking around the border of the map, it's a player. Scavs also tend to patrol a single area, so if someone is leaving that area, it's a player.

Some other less obvious ones are running. Raiders/Bosses do that and only when aggroed on something. All scavs can crouch, but only when they are being fired at or a nearby ally is. Raiders and Bosses can even go prone, but normal scavs won't.

ShowTime
Mar 28, 2005

Ihmemies posted:

Thanks. I will just shoot at everyone unless I have time to evaluate the situation, until I learn better. I went to factory, hesitated and got killed. Rip. I would like to get at least one or two scav runs done, since I have 20k rubles left after upgrading bunker. And realizing I need fuel but I have none..

How upgraded is your hideout? I didn't start rolling fuel in my hideout until it was actually producing something. Sure, the benefits are nice and if you can afford it, sure. But I wouldn't sweat keeping your bunker fueled until you are rolling. Scav runs are the best way to make money as a new player. Do it as soon as the timer is over. Reserves is also really good for scavs and getting money. I'd go into a reserve raid offline a couple times and just get a feel for the map and extracts. Then go in as a scav and just loot as much poo poo as you want before getting out. I think Reserves has the best scav spawns and extractions in the game, because there are so many areas you can spawn in and safely make it out of. Loot as much as you can on the way from spawn to extract, which could be anywhere from 100k to a million of stuff, plus whatever gear you spawned with.

I can slide you some money if it helps. Easiest way would be to have you list something cheap on the fleamarket for a stupid price and i'll buy it. Throw something up for a mil and let me know what it is and what your in-game name is.

Edit: Actually that will probably cost you too much in tax. We'll have to go into a raid together and i'll drop some bitcoins or something.

ShowTime fucked around with this message at 14:19 on Apr 12, 2020

Phobeste
Apr 9, 2006

never, like, count out Touchdown Tom, man

Ihmemies posted:

Thanks. I will just shoot at everyone unless I have time to evaluate the situation, until I learn better. I went to factory, hesitated and got killed. Rip. I would like to get at least one or two scav runs done, since I have 20k rubles left after upgrading bunker. And realizing I need fuel but I have none..

Factory is a tight quarters hardcore shoot loving everything experience imo, maybe not the best place to start. Try out reserve or interchange stash running or something

Ihmemies
Oct 6, 2012

Yes also I need level 10 to access the market. I am level 1 and I just bought stuff to my bunker out of curiosity. I actually don't need fuel, even the lights are candles and heating is some trash in an oil barrel.

Anyways, it is a Bad idea to press "Back" while in queue. I decided to flip my portrait monitor so I could use it for maps. So I pressed back, now I guess I'll wait till the raid ends until I can do anything.

Hazdoc
Nov 8, 2012

Muscovy Ducks are a large tropical breed, famous for their lean and extremely flavorful meat.

Hazduck!

~SMcD
I'm pretty sure I've had normal scavs dropshot me before. A good rule of thumb if you're a player scav, if you've shot at somebody, assume all AI scavs are hostile to you now, regardless of what happened. And don't gently caress around in the train area of reserve, some of the scavs will be guards or Gluhar, who WILL aggro on you for no reason (as they are supposed to), and you won't know it happened until they've dropped 4 grenades at your feet and then headshot you.

ShowTime
Mar 28, 2005

Hazdoc posted:

I'm pretty sure I've had normal scavs dropshot me before. A good rule of thumb if you're a player scav, if you've shot at somebody, assume all AI scavs are hostile to you now, regardless of what happened. And don't gently caress around in the train area of reserve, some of the scavs will be guards or Gluhar, who WILL aggro on you for no reason (as they are supposed to), and you won't know it happened until they've dropped 4 grenades at your feet and then headshot you.

I gently caress around in the trainyards of Reserve specifically because most people don't. Tons of great loot there and near so many extracts. You can even rat some good corpses when someone else has come through and killed the boss. I still remember the first scav run I ever did on Reserves earned me a Reap-IR from the tiny weapons case in that area. There is a really good technical loot junkbox there that always has good poo poo, plus one of the big weapons crates that can spawn a Red Rebel. I've found as many as 3 water filters in one spawn location there.

As a new player without money, sure, avoid the train yards. You might die and as a new player, any amount of loot you can get out of a raid is worth it. If you are an experienced scav and want a good chance at making half a mil quick, hit the train yards up and grab all the fuel containers, water filters, silicon tubes and weapon attachments you can grab before hitting up the heating pipe, bunker hermetic door or depot hermetic door extract.

But yes, I also die there to Gluhar and his buds quite a bit. They have a knack for running right at you in that area. The "CLANG CLANG CLANG" of feet on metal is terrifying in that zone, because you just know its a guard coming to gently caress you up.

causticBeet
Mar 2, 2010

BIG VINCE COMIN FOR YOU

Ihmemies posted:

Yes also I need level 10 to access the market. I am level 1 and I just bought stuff to my bunker out of curiosity. I actually don't need fuel, even the lights are candles and heating is some trash in an oil barrel.

Anyways, it is a Bad idea to press "Back" while in queue. I decided to flip my portrait monitor so I could use it for maps. So I pressed back, now I guess I'll wait till the raid ends until I can do anything.

Scav runs are a great way to learn and they can make you stupid money because they have a chance to spawn with decent gear (level 4 armor, meds, good guns like the mosin, hunter, FAL) and have a small chance to spawn with a rare/expensive item (sometimes even up to >1 mil roubles worth).

Factory is a tough map at times because it’s close quarters, but I would recommend playing your scav runs there as a new player for two reasons:

1. It’s small so it’s easier to learn the layout and the extracts.
2. It’s really easy to run through - if you spawn in with a good kit or some items you want to save for your PMC, you can just dip out and keep the inventory. You won’t be able to make a ton of money until you’re level 10 and can flea market things, but save any keys you find that are purple, have “labs”, “RB”, of “Sanitation” in the title to price check on the market once it unlocks.

The first time I played this game I bounced off it super hard trying to focus on PMC and getting frustrated by getting owned. When I came back to it I exclusively did factory scavs for a while until I got a hang of the shooting and what AI vs. player scav vs. PMC look like.

Lemon
May 22, 2003

I'm by no means a good player, I'm only about lvl 15 or so, but I'd say that when you're just starting out you might want to be killing other scavs if you can get away with it. Take advantage of the fact they are non-hostile, get up close and make sure there aren't any others around, then drop them. At early levels, looting another weapon and more gear makes a big difference when you're grinding up. Also they are a good source of things like keys.

If you've got a weapon you don't want to use, unload and disassemble it, don't sell it as one piece. Sell all the parts you can to Skier, then the parts he won't buy to Prapor.

Do quests early on, they're a good way to earn XP and get you towards level 10 and unlocking the flea market. If it's a quest for an item and it doesn't say "find in raid" you can buy it from Fence. You'll need to refresh his stock and be quick on the buy button, also you'll pay over the odds, but it's an option if you don't feel like doing the farming.

You can make decent early-level money by doing scav runs on Interchange. There is a cluster of offices in OLI that has 9 PCs you can loot for parts and these almost always get completley ignored by the other players who are making runs on the tech stores, and it's very close to an extract. This was my most consistent money-making method up until level 10, leaving OLI with a backpack full of HDDs & DVDs and selling them to Therapist.

OLI is really good in general early on, you can find quest items like Gas Analysers on the shelves, and fuel for your hideout.

Lemon fucked around with this message at 15:43 on Apr 12, 2020

Ihmemies
Oct 6, 2012

Well I finally found a player in Woods I got drop on with my SKS! I didn't take it too seriously because all the other guys (scavs) I've shot at have died easily. Well that motherfucker just ate/dodged my SKS bullets, I went in for a kill with a shotgun but he didn't still drop! Of course I just suddendly got worse when facing a real player :v:

Chickpea Roar
Jan 11, 2006

Merdre!
For anyone new I'd recommend doing Shoreline.
It's the easiest map to learn, imo, and also the easiest to avoid other players as long as you don't enter the resort or gas station area.

Lemon
May 22, 2003

Ihmemies posted:

Well I finally found a player in Woods I got drop on with my SKS! I didn't take it too seriously because all the other guys (scavs) I've shot at have died easily. Well that motherfucker just ate/dodged my SKS bullets, I went in for a kill with a shotgun but he didn't still drop! Of course I just suddendly got worse when facing a real player :v:

What ammo did you have in both? You didn't necessarily get worse, depending on his armor he could have easily tanked a few shots.

This is a good chart for seeing what ammo is good against armor. Unfortunately, until you unlock the flea market your options are limited in what you can buy.

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Ihmemies
Oct 6, 2012

Well I bought a Mosin and went in with my PMC. I also got a jump on the guy, he didn't die from the first bullet. I died. I used whatever ammo I had (I forgot what since I bought only 20 rounds).

I guess if the enemy doesn't die, it's time to get the gently caress away as a newbie. Now I have 10k rubles and my guy is physically broken, slowly healing in the Tier ½ bunker :v:

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