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Typically i just have a shitton of storage for it and one dude with a trader backpack who's sole job outside of moving poo poo is to go collect everything and melt it down.
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# ? Mar 5, 2020 11:21 |
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# ? Jun 7, 2024 16:10 |
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Can the trader dude be automated? I tried shift-clicking a few things, but the best workflow I've gotten is manually running the dude back and forth and clicking on a shitzillion iron clubs. It's not the worst thing in the world, but it's a little goofy.
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# ? Mar 5, 2020 12:41 |
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Nah, the reason for the massive backpack and the tons of storages is so it only takes a couple of minutes every time i actually look at the base.
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# ? Mar 5, 2020 12:43 |
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Carcer posted:Obviously you should settle in Gut. Is that your Gut feeling talking? Btw, I love how you can knock people out without their companions noticing and make a long train of unconcious and robbed people across the desert sands
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# ? Mar 5, 2020 17:42 |
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I tried this game, mutiples times, and always bounced off of it. I think something finally clicked into place, however, and I want to play more. I have a couple of questions, though. First is about mods. I downloaded some mods from Steam Workshop, but how do I organize them? I'm familiar with modding from Bethesda games, but is there any third party program to modify the load order? The Mods tab in the game seems to only show me the list and I'm worried I've got some that conflict or are overwirting each other in the wrong order. The mods are mostly things like "items stack" and some craftable training dummies. Second, I started on the "you're a slave" start and got my two dudes pranking the guards left and right. I found out there are training dummies in the big central tower and managed to sneak one of them up there to train. Anything more I should be doing with that? His Melee attack went up a little over time but that's about it. Had him loaded with shackles and wearing armor. Also nabbed a guard's heavy weapon but training with it didn't seem to help anything. Last, tried importing the previously mentioned slave game into a new, fresh slave start but it popped me out near the mines and not in them. I assume this is typical? There's so goddamn much to this game and I'm eager to dig deeper. It feels like a game I should have played as a kid back in the late 90s or something. Got a weird nostalgia that for something that I never played before, but that could just be me.
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# ? Mar 5, 2020 20:40 |
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HoboTech posted:I tried this game, mutiples times, and always bounced off of it. I think something finally clicked into place, however, and I want to play more. I have a couple of questions, though. As far as I can tell, the launcher allows you to change the load order just fine before to proceed into the actual game? I would set a load order and then use the Save Config button, just to be sure, but it seems to work fine for me.
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# ? Mar 5, 2020 23:47 |
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Bofast posted:As far as I can tell, the launcher allows you to change the load order just fine before to proceed into the actual game? I would set a load order and then use the Save Config button, just to be sure, but it seems to work fine for me. I must have gone temporarily blind when I looked around because I missed whatever options those are. I'll go back and look again tonight, Thank you! edit: Well goddamn, there's tab for mods. HoboTech fucked around with this message at 04:00 on Mar 6, 2020 |
# ? Mar 6, 2020 00:39 |
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Hmm, I'm at the point where my squad of badasses can effortlessly obliterate fogmen and beak things (70-90 in str/dex, high 50s/low 60s in melee skills and heavy weapons), but still get their crap pushed in by the spider guards in deadlands ruins. Is there a stepping stone area I should be adventuring in, or is the solution to turn my squad of 3 badasses into a squad of 10 badasses?
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# ? Mar 6, 2020 06:25 |
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3 squads of 10 badasses, 2 of them equipped with crossbows
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# ? Mar 6, 2020 06:28 |
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Wowzer, that's doable... when you say 2 of them, do you mean "Six guys total, two per squad," or do you mean "Ten swords, twenty bows"? Because that second thing sounds hilarious and fun.
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# ? Mar 6, 2020 06:40 |
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I mean 10 melees 20 shooters, and yeah it's pretty funny. Having one or two guys with bows you think "gosh these are rear end" and never use them again, having 20 of them ... changes that a bit e: don't even bother with the lovely bows for training, might as well go straight to the good stuff
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# ? Mar 6, 2020 06:42 |
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That actually sounds awesome, especially since the training will be *way* easier when I don't have to wait for 20 extra guys to sleep off their vicious Bandit Beatdowns every 30 seconds- thanks for the tip!
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# ? Mar 6, 2020 06:59 |
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Flesh Forge posted:e: don't even bother with the lovely bows for training, might as well go straight to the good stuff Might as well let them get their start manning harpoons
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# ? Mar 6, 2020 07:21 |
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The Lone Badger posted:Might as well let them get their start manning harpoons You know what's weird? When I was building my Shem base I was under constant, nonstop attack by like 5 different bandit groups, but now that the walls are nice & tidy I've only had, like, 1-2 tiny raids that were easily resolved by one angry dude with a giant sword- harpooning mans never even came up. (I'm sure that'll change once I get bored and start a second outpost in Gut or somewhere.)
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# ? Mar 6, 2020 08:05 |
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Gut is unlikely to be any more exciting. Beak Things offer little challenge at that level, but the AI doesn't know to spread out when fighting them so you'll be seeing a lot of raiding parties get murdered on the way to you.
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# ? Mar 6, 2020 09:56 |
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It's actually a legitimate advantage. I used to make bases in the Vain simply to exploit the fact that all the Baka Things are basically free security that you don't have to feed. Make sure that they can't see your mens from outside your walls and they'll never attack you themselves, but any raids that get held up at your gate basically become an all-you-can buffet for the surrounding wildlife.
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# ? Mar 6, 2020 10:07 |
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Is AI pathfinding still broken by double gates? I tried a double gate setup a few versions ago but dismantled it after it became apparent that I was never going to get attacked as the AI didn't understand how to attack the first gate and then the second.
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# ? Mar 6, 2020 10:12 |
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Does anyone have a non-Steam download for the Baka Things mod? I have the GOG version and I didn't see anything on the nexusmods site.
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# ? Mar 6, 2020 14:37 |
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Kenshi is No-Joke a breath of janky fresh air and I, I have fallen in love, also really easy to mod, although that ease might bite you in the nuts as I managed to make everything recruitable if I imprision them, however, that took away the traders dialogue. for those who run a few mods like tame beasties and stackable bullshi and also Genmod but find that only some of your crap stacks, or only some of your farmyard fuckdolls accept food bags or animal nutrucksacks or whatever tf. pop open the forgottern cockchuffer and select all yo items like, select the first, slide tf down to the bottom and shift clack the last, there you go, you awesome champion, next right click on that blue line, and choose "select field" slide down to stackable and pop a number that seems reasonable to you, say, 100, as that's what your ore storage uses, for instance. next, for your beastly chums, do the same with animals, under races, right click, again, yeah, select bag, rucksack, i forget, and choose your animal lunch bag, now your bonedog alpha or whatever does not need so much micromanagement., also, if you go to the bag properties, you can embiggen them to fit limbs, maybe that will work? who knows.
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# ? Mar 23, 2020 18:26 |
Just picked this up two days ago after never having heard about it before someone mentioned it in conversation about M&B Bannerlord. Holy poo poo do I kinda love this game. Love the world, it kinda reminds me of Dark Sun meets Dwarf Fortress Adventurer Mode. In the 48 hours I've owned it, I've spent 14 of them playing. And I haven't even really... done much? Did the Empire Citizen start, decided I wanted to start a farm for some "passive" income (lol no). Went outside town, set up a storm house, a cactus farm, and a still, and started pumping out cactus rum. Got a Hiver companion from the bar who specializes in farming, starting to set up a nice little operation... though with a lot of micromanaging / running away from skimmers and vagrants and slavers occasionally. Made the mistake of building walls too soon, now I'm constantly getting either raids or droves of starving vagrants tearing my poo poo down, beating me up, and taking over my distillery. Extremely worth the 27 eurobucks imo.
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# ? Apr 7, 2020 20:50 |
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Hell yeah!
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# ? Apr 7, 2020 20:59 |
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I am continually being assaulted by ninjas.
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# ? Apr 7, 2020 20:59 |
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# ? Apr 7, 2020 21:01 |
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Random ninja assaults are just one of those things that happen. Think of it as a type of inclement weather.
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# ? Apr 7, 2020 21:02 |
Also is it normal to try to approach this game as guide- and spoiler-free as possible? I just want to soak in this world and everything in it immersively. The game is conducive to that, right? Assuming I'm a sim/strategy gaming masochist who is okay with countless hours of suffering, I mean.
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# ? Apr 7, 2020 21:17 |
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Drone posted:Also is it normal to try to approach this game as guide- and spoiler-free as possible? I just want to soak in this world and everything in it immersively. The game is conducive to that, right?
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# ? Apr 7, 2020 21:22 |
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Yeah, there's not really a plot exactly so nothing you really need a guide for. The only real "guide" that's worth knowing going in are pretty obvious things like "you need to use skills to improve them". Other than that all of the places you absolutely should not go are always a joy to discover for the first time on your own
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# ? Apr 7, 2020 21:35 |
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Is there a combat guide? Or is it literally "get beat up until you win"?
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# ? Apr 7, 2020 22:27 |
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Schwza posted:Is there a combat guide? Or is it literally "get beat up until you win"?
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# ? Apr 7, 2020 22:33 |
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Yes, just listen to some Chumbawamba
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# ? Apr 7, 2020 22:43 |
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Just be careful, because some enemies will kidnap you to eat you. Or if they're carnivorous beasts, eat you on the spot.
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# ? Apr 7, 2020 22:45 |
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Azhais posted:Yes, just listen to some Chumbawamba unfortunately you cannot in fact drink the various alcoholic beverages in-game without mods, so the pre-chorus is impossible
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# ? Apr 7, 2020 23:12 |
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Can't walk five steps without being forced to murder 20 red sabres and 15 band of bones and 32 Baka things and a slaver caravan and some UC bitches who don't like when I turn their slaver bros into red paste
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# ? Apr 8, 2020 00:30 |
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Playing solo as a martial artist is a long rear end grind, but then you become Ken Shiro, Fist of the Motherfucking North Star, unleashing flying double knee strikes while taking on entire groups at a time. Now that's satisfaction.
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# ? Apr 8, 2020 00:55 |
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Turpitude posted:Can't walk five steps without being forced to murder 20 red sabres and 15 band of bones and 32 Baka things and a slaver caravan and some UC bitches who don't like when I turn their slaver bros into red paste
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# ? Apr 8, 2020 01:03 |
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Starting as a slave and turning slavers into a thin red mist via devastating kung fu is an excellent time
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# ? Apr 8, 2020 16:30 |
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Improbable Lobster posted:Starting as a slave and turning slavers into a thin red mist via devastating kung fu is an excellent time If you fight with your first, you are never truly disarmed* * does not include dismemberment
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# ? Apr 8, 2020 17:25 |
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Improbable Lobster posted:Starting as a slave and turning slavers into a thin red mist via devastating kung fu is an excellent time The slave start is the most game-breaking start because your dude(s) can end up with high levels of stealth, assassination, lockpick, and martial arts. Rebirth is more a ninja training ground than a slave camp.
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# ? Apr 8, 2020 18:34 |
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HoboTech posted:Rebirth is more a ninja training ground than a slave camp.
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# ? Apr 8, 2020 18:37 |
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# ? Jun 7, 2024 16:10 |
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soo ive owned this forever but never really fired it up. decided to learn it since it seems super unique. off to a good start
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# ? Apr 8, 2020 18:40 |