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Endorph posted:Actually another thought that just occurred to me is that if the plot's going to be changing somewhat from here on out, it makes the idea of this being two or three parts more feasible. With how indepth Midgar was and how much content they got out of a relatively small part of the game, it'd need to be like 10 parts to cover the entirety of the original FF7. If the plot's somewhat different, you're more free to clip out parts of the original, abridge things, or have multiple beats occur at once. Rocket Town is its own full disc Palmer gets run over by another manifestation of destiny shaped like a truck
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# ? Apr 8, 2020 16:05 |
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# ? May 30, 2024 14:01 |
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Calaveron posted:Rocket Town is its own full disc palmer: i think ill go on a diet *ghost eighteen wheeler appears and runs over him, pauses, reverses to run him over again*
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# ? Apr 8, 2020 16:07 |
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Calaveron posted:Rocket Town is its own full disc He presides over the thriving Shinra space program, a haunted, gin-soaked wreck of a man.
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# ? Apr 8, 2020 16:11 |
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That'd own
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# ? Apr 8, 2020 16:12 |
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I wouldn't mind that honestly.
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# ? Apr 8, 2020 16:16 |
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What I'm starting to think is that we're going to get largely the same general plot shape and character beats, but we're going to get there in different ways and they're going to use that to try to show us these characters and this world in a different light. I don't think the story's going to go veering wildly off into something totally unrecognizable, but it's definitely going to take some unexpected swerves along the way. But in the end, Aerith will still be dead, and so will Zack, and Meteor will be stopped by the Lifestream, and Tifa will help Cloud pull his identity back together, and all of that, but the way we get to those moments might be very different.
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# ? Apr 8, 2020 16:23 |
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Dandywalken posted:That'd own
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# ? Apr 8, 2020 16:24 |
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The next part's going to really increase our gameplay options, oh man. We're going to go from four playable characters to nine (adding Red XIII, Cait Sith, Yuffie, Vincent, and Cid) and I can't wait to see how they all play. Plus we'll be able to actually choose party members, presumably. It'd kick rear end if they let us change up who's in the party mid-combat like FFX and FFXII
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# ? Apr 8, 2020 16:27 |
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Kawalimus posted:I don't want them to do the same thing again. I think using alt realities and crap is a bad storytelling device and makes me less invested in what I'm into. no matter what reality, someone is going to be squashed into a very tiny cube when it comes time to summon Meteor
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# ? Apr 8, 2020 17:53 |
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It’s gonna be wild when both the non-spoiler threads follow this thread’s trajectory almost point for point when the game officially releases.
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# ? Apr 8, 2020 18:42 |
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I'm imagining the pages-long, increasingly vitriolic arguments already
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# ? Apr 8, 2020 18:48 |
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Eventually settling into “actually this is cool and good” after about 60 pages.
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# ? Apr 8, 2020 18:49 |
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HD DAD posted:Eventually settling into “actually this is cool and good” after about 60 pages. Nah it'll rage longer than that, the thread's going to be a lot more active once the game's out
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# ? Apr 8, 2020 18:52 |
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Mywhatacleanturtle posted:It’s gonna be wild when both the non-spoiler threads follow this thread’s trajectory almost point for point when the game officially releases.
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# ? Apr 8, 2020 18:56 |
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Pinterest Mom posted:I agree, but that means that FFVIIR is necessarily not its own thing. In order to reject FFVII, FFVIIR has to be about FFVII. Yes, and it's basically the only choice you can make. Into the Spider-Verse uses shorthand to reference the Toby Spider-Man movies and other works because it's so obviously there that you can't pretend it isn't. So FFVIIR doesn't pretend that FFVII isn't there. It faces it head on and destroys it. NOW you can move forward and do your thing. Every work like this is about the original in some way, nobody just "Does whatever" and doesn't draw from it. You'll never be clear, you'll never be your own work, the only thing you have control over is how active or passive you let the influence be.
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# ? Apr 8, 2020 19:01 |
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Harrow posted:I sorta hope the time ghosts don't disappear from the narrative after part 1 because I feel like that's going to be kind of awkward, especially once the whole series is done and if someone were to play it on its own without having played the original FF7. If nothing else, the time ghosts and altering timelines provide a readymade excuse for any crazy DLC they want to do. Will also be a shame if we don’t get some sort of time ghost optional superboss at some point, like a new Weapon boss or something.
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# ? Apr 8, 2020 19:02 |
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Could be fun to have some crossover optional superboss fights against protagonists from other FF games, sorta like how you can fight the Demi-Fiend in Digital Devil Saga.
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# ? Apr 8, 2020 19:03 |
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Hidingo Kojimba posted:If nothing else, the time ghosts and altering timelines provide a readymade excuse for any crazy DLC they want to do. Will also be a shame if we don’t get some sort of time ghost optional superboss at some point, like a new Weapon boss or something. I mean, I'd 100% bet on Emerald and Ruby coming back Harrow posted:The next part's going to really increase our gameplay options, oh man. We're going to go from four playable characters to nine (adding Red XIII, Cait Sith, Yuffie, Vincent, and Cid) and I can't wait to see how they all play. Plus we'll be able to actually choose party members, presumably. I'm not confident we'll get to Cid before the end of part 2
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# ? Apr 8, 2020 19:05 |
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Aerith just comes back as a Weapon.
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# ? Apr 8, 2020 19:05 |
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HD DAD posted:Aerith just comes back as a Weapon. The Planet uses her as the core of a Weapon and we have to kill her again so her spirit can go back into the Lifestream, and she's the final boss of one of the parts
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# ? Apr 8, 2020 19:09 |
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Gonna be real hosed up when the "change of fate" winds up being that Cloud just beats Aeris to death at the temple
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# ? Apr 8, 2020 19:14 |
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Don't worry though, Cait Sith Mk. II will still show up in the middle of it so you know the fan favorite character didn't really die.
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# ? Apr 8, 2020 19:17 |
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My absolute favorite spoiler that I've seen, bar none and by a long shot, is that Cait Sith gets a small scene after the plate falls where he just falls to his knees in emotional pain, and that is apparently the only time he shows up in the game, or at least the main story. From how it was described it has the exact same energy as when he shows up in the middle of Cloud beating Aeris, where it's like "really, you chose THIS time to introduce him?"
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# ? Apr 8, 2020 19:21 |
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Can’t Sith II assumes Aerith’s place as the planet’s savior, including getting impaled. Then Cait Sith III waddles into the scene before sephiroth even leaves.
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# ? Apr 8, 2020 19:36 |
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I love the implication that Reeves has a back-up Cait Sith following the party just out of sight at all times, just in case.
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# ? Apr 8, 2020 19:45 |
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Or it’s Future Reeve sending Cait Siths back to the points where they were destroyed.
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# ? Apr 8, 2020 19:46 |
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The part of Dirge of Cerberus where Reeve made a robot copy of himself with his robot cat avatar inside that he was controlling remotely was something special.
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# ? Apr 8, 2020 19:51 |
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The version of the J-E-N-O-V-A theme on the OST is
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# ? Apr 8, 2020 21:19 |
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So I'm trying to piece together from the footage I've seen, is the time/fate business and preserving the events of the original only specified by the enemy descriptions of the fate monsters in the endgame? Aeris talks about the ghostly crossroads of destiny in terms of breaking free of fate to an uncertain future, and Sephiroth at the edge of creation talks about breaking free of destiny, and then at the end, they literally flash text up promising an unknown journey. (OH and Red literally sees the ending of the original and says "this is what happens if we don't fight fate rn") But it seems like they play it very vague (by SE standards) on expositing that the timeghosts are protecting the original timeline. Am I missing any key scenes or do they actually expect people to...infer things?! VagueRant fucked around with this message at 21:38 on Apr 8, 2020 |
# ? Apr 8, 2020 21:35 |
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VagueRant posted:So I'm trying to piece together from the footage I've seen, is the time/fate business and preserving the events of the original only specified by the enemy descriptions of the fate monsters in the endgame? There are parts where events are about to happen that would wildly change the story and the time ghosts intervene to make sure things go the way they're "supposed" to.
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# ? Apr 8, 2020 21:42 |
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Hidingo Kojimba posted:If nothing else, the time ghosts and altering timelines provide a readymade excuse for any crazy DLC they want to do. Will also be a shame if we don’t get some sort of time ghost optional superboss at some point, like a new Weapon boss or something. Sapphire Weapon boss fight would be cool, it got chumped in the original
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# ? Apr 8, 2020 21:49 |
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Ok, I just watched some segments of the game, including the sector 7 plate fall, the shinra building and the ending. There are parts that are really really REALLY good like the whole redesign of the sector 7 plate fall part. They incorporate the "Whispers" in a really cool and creepy way during that segment. But I really really really HATE the ending. God all that you had to do was add a Sephiroth/Jenova fight at the end of the bridge, so as to build up his threat. That was all. Instead we get an over the top anime fight that makes animes look realistic. You fight a big giant blob of DOOOOM and DEAAATH in the middle of a time travelling entropy purple vortex of chaos with buildings going swish swooosh all over the place while the big giant blob tears the fabric of reality and opens literal black holes. And then you get Advent Children fight but that's not enough!!!! It's the Advent Children fight in SPAAAAAACE. Just an hour ago you were struggling to fight a bunch of robots and helicopters and bishonen pistol-fu businessman, and now your party is dealing with all this bullshit. And if the story continues following the original the next boss fight you'll get into is a big snake and how is that supposed to be intimidating at all when you just broke the escalating villain progression curve over it's back. Oh and also Biggs is alive, and also Zack? maybe, because there's no longer tragedy or consequences in this game. They almost had it but in the last hour they did every single thing I was afraid they'd do to the point that it feels like someone hijacked the game production during the final stages. lezard_valeth fucked around with this message at 22:59 on Apr 8, 2020 |
# ? Apr 8, 2020 22:56 |
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lezard_valeth posted:Oh and also Biggs is alive, and also Zack? maybe, because there's no longer tragedy or consequences in this game. I wouldn't say there's no longer any tragedy or consequences. Remember we're still in part 1. Wedge and Jessie might well be dead. Thousands still died when the plate fell. And for all we know we're being set up for an even bigger fall as all this defying destiny makes things much, much worse than it otherwise would've been. Maybe Zack isn't alive and Jenova's using his corpse as a puppet. Maybe he is and his survival causes conflict that otherwise wouldn't be there and leads to more tragedy down the line. Basically I think it's too early to declare it all wish-fulfillment fanfiction, and though I admit I'm skeptical they'll execute all of this well in the long run, I'm not yet ready to write it all off.
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# ? Apr 8, 2020 23:01 |
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Harrow posted:I wouldn't say there's no longer any tragedy or consequences. Remember we're still in part 1. Wedge and Jessie might well be dead. Thousands still died when the plate fell. And for all we know we're being set up for an even bigger fall as all this defying destiny makes things much, much worse than it otherwise would've been. Maybe Zack isn't alive and Jenova's using his corpse as a puppet. Maybe he is and his survival causes conflict that otherwise wouldn't be there and leads to more tragedy down the line. Didn't the (EVA spoilers): Rebuild of Evangelion basically do the exact same thing? Shinji mans up, averts one tragedy, but causes an even bigger one?
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# ? Apr 8, 2020 23:29 |
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The Bee posted:Didn't the (EVA spoilers): Rebuild of Evangelion basically do the exact same thing? Shinji mans up, averts one tragedy, but causes an even bigger one? Maybe? He causes a huge amount of people to die... but like compared to what happens in the original that he stops it might be an improvement? Now in universe no one knows that so he's just the guy that got 99% of humanity killed.
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# ? Apr 8, 2020 23:44 |
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Why can't Nomura just stay in his Kingdom Hearts box and not ruin other stuff? Literally everything that was subtle and that made the original game the classic it is is gone. The scene in the original where Jenova is missing and a trail of blood leads to the president's corpse is so so well done in the original, and so loving dumb in the remake with a trail of "shadow power" or whatever leadinng to... the president hanging off the ledge. The stuff that was remimagined from the old game was so good but the disjoint when you see one of the new fanfic OC donut steel monsters is so jarring it's ridiculous. The visuals, aside from the 640x480 resolution skyboxes, and the music/audio is amazing, but gently caress I am so disappointed in everything else. And I'm not even talking about the "alternative new story" or whatever, that could be an interesting approach to remaking the game. It's just extremely poorly made and told and thrown in your face like a literal book. Foxhound fucked around with this message at 00:06 on Apr 9, 2020 |
# ? Apr 9, 2020 00:00 |
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Foxhound posted:Why can't Nomura just stay in his Kingdom Hearts box and not ruin other stuff? Yeah my thoughts exactly. While in Kingdom Hearts it's fun to see what crazy bullshit he'll pull out of his rear end, seeing him doing the same crap in other games has become annoying.
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# ? Apr 9, 2020 00:12 |
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I'm sorry final fantasy vii is ruined now
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# ? Apr 9, 2020 00:13 |
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Same. Oh well it happens.
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# ? Apr 9, 2020 00:15 |
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# ? May 30, 2024 14:01 |
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It had a good run.
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# ? Apr 9, 2020 00:18 |