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40 Proof Listerine posted:Do you have a controller connected to the PC and are the sticks sunk in slightly A 360 controller was connected, but not on. It was never the same direction. It felt like it was repeating recent key presses. I also thought it may have been tied to the matchmaking netcode, but I was playing with an AI partner. It’s apparently not an issue for anyone else, so I’ll have to try again tomorrow.
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# ? Apr 9, 2020 05:36 |
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# ? May 29, 2024 07:58 |
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Ragequit posted:A 360 controller was connected, but not on. It was never the same direction. It felt like it was repeating recent key presses. I also thought it may have been tied to the matchmaking netcode, but I was playing with an AI partner. It’s apparently not an issue for anyone else, so I’ll have to try again tomorrow. I played Youngblood with a controller and had no weird movement issues
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# ? Apr 9, 2020 06:16 |
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800peepee51doodoo posted:Speaking of No Man's Sky, does anybody have recommendations for fun space game? I'm mostly looking for a single player, exploration-focused or otherwise chill game, rather than something that's primarily constant combat. I'd been eyeballing NMS because internet people say its good now, but from comments above it seems like the main problem I had with it originally still exists, ie its lightyears wide but inches deep. Elite: Dangerous could be cool but its always online and I really don't want to deal with other goofballs ganking my dumb rear end the whole time. X4 looks janky as poo poo and even positive reviews generally seem to start with "OK, once you've put in a few dozen hours learning the systems it can be fun sometimes!" I'm not sure what else is out there that might fit the bill, if anything. It's older than airport screening, but have you tried Independence War 2: Edge of Chaos? If not it'd probably be right up your alley.
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# ? Apr 9, 2020 08:56 |
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Don't wake up and post, kids.
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# ? Apr 9, 2020 13:06 |
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sleepposting is the future
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# ? Apr 9, 2020 13:12 |
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Stickman posted:It's older than airport screening, but have you tried Independence War 2: Edge of Chaos? If not it'd probably be right up your alley.
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# ? Apr 9, 2020 13:24 |
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Oh yeah IWar2 is real cool, tho extremely Newtonian so it takes time to actually git gud at it. But you can do some cool moves because of it.
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# ? Apr 9, 2020 13:27 |
I'm gonna be the shill I always am when it comes up and say NMS is good. They've been continually improving it ever since release, turning it from a drab failure to a genuinely good game. Flying is improved, vehicles have been added, inventory management is easier, upgrades are easier to come by, multiplayer has been improved, base bulling has been expanded, ship models have been added, the universe have been made richer and they keep addressing issues. If you're set on not liking it, fine, that's you're prerogative, but I'm not gonna stop insisting that it's worth the price, that it's worth a chance and that you can get genuine joy out of not only the game as it is, but the fact that Sean Murray and his team did something unique by going "yeah we hosed up" and then just kept working and working. NMS good.
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# ? Apr 9, 2020 13:54 |
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Batman Arkham Asylum, City and Knight are on sale for 12$. Remind me: all three games are really good 3D metroidvanias with brawling segments, yeah? And Knight had its buggy release fixed too, right?
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# ? Apr 9, 2020 15:09 |
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StrixNebulosa posted:Batman Arkham Asylum, City and Knight are on sale for 12$. I’d also be interested in hearing about Arkham Knight, both its general quality and its current state.
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# ? Apr 9, 2020 15:13 |
knight still feels bloated and slightly overdone, but if you really like the other two, you're probably gonna get your money's worth. the actual broken parts are fixed. I know that I really enjoyed just zoning out and fighting stuff.
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# ? Apr 9, 2020 15:14 |
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Yes, and Sorta. AK now includes an "estimated video memory usage" bar when you change graphical settings, which is supposed to help prevent you from picking graphics options that would kill perf. I only played AK after the supposed patch, and I didn't have too many hitches-- it ran mostly at the 90fps target I set. (1440p, 980ti, 2600K) The built-in benchmark is pretty good about giving you an idea of how the game performs, so if it's terrible, just refund it. Regarding actual gameplay: Knight has the most refined/smooth combat, but it leans heavily into the 'open world' trend of that time, so it's not as tight an experience as the first game (but it's a batman game, c'mon). brain dammej fucked around with this message at 15:17 on Apr 9, 2020 |
# ? Apr 9, 2020 15:15 |
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Black Griffon posted:yeah, knight still feels bloated and slightly overdone, but if you really like the other two, you're probably gonna get your money's worth. the actual broken parts are fixed. I know that I really enjoyed just zoning out and fighting stuff. I played it on PS4 and liked it well enough. Yeah, it leans a little too heavy on the bat mobile stuff but the core gameplay is still really well done. Even the bat mobile isn’t bad, just overused.
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# ? Apr 9, 2020 15:16 |
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Knight's good. There's too much car stuff, especially w.r.t. bosses, but the brawling and the predator sections are the best of the series, and it's still unbelievably nice to look at five years on. The Season of Infamy DLC is also pretty good, I think that's included in that link.
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# ? Apr 9, 2020 15:17 |
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I can't speak for the status of the PC port, but Arkham Knight is make or break on how much you enjoy the batmobile. There are going to be several mandatory sequences, including 'boss fights', where you have to use it and there's no tricks or shortcuts. Aside from that, its another Arkham game with some new minor additions. Its the one I enjoyed the most but there's not a lot to say, its a very repetitive series overall. StrixNebulosa posted:Batman Arkham Asylum, City and Knight are on sale for 12$. Asylum is the closest one to being a vania, the rest are more like Ubi's open-world fare.
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# ? Apr 9, 2020 15:18 |
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StrixNebulosa posted:Batman Arkham Asylum, City and Knight are on sale for 12$. Yeah, it's a good series. There's a lot of small flaws but nothing too terrible. The writing can get a bit too dark and edgy every now and then. Knight had some sporadic performance issues (it ran fine most of the time) with my brand new $1700 computer when I played it in January.
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# ? Apr 9, 2020 15:20 |
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Samuringa posted:I can't speak for the status of the PC port, but Arkham Knight is make or break on how much you enjoy the batmobile. There are going to be several mandatory sequences, including 'boss fights', where you have to use it and there's no tricks or shortcuts. I'll add the big problem with the batmobile is that your talent points are shared between batman and batmobile so if you avoid putting points into the thing you will have a real hard time during the mandatory sequences. The batmobile was generally cool until those parts where you wish you had put in a few more talent points. If they had just made the talent point pools separate so your batmobile couldnt help but being upgraded over the game I think that would've solved a lot of the complaining about the game whenever it comes up.
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# ? Apr 9, 2020 15:22 |
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No Man's Sky does an extremely lovely job of making you feel like an explorer in never-before-seen worlds, because every single world is populated with aliens and robots who got there ages ago and you're discovering jack poo poo, but an excellent job making you feel like a space redneck cooking space meth out of the back of your lovely trailer, ripping off neighbors with scam deals for your lovely clunker cars and shooting the space cops when they come to shut the whole operation down before getting out of dodge and starting all over
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# ? Apr 9, 2020 15:25 |
RBA Starblade posted:No Man's Sky does an extremely lovely job of making you feel like an explorer in never-before-seen worlds, because every single world is populated with aliens and robots who got there ages ago and you're discovering jack poo poo, but an excellent job making you feel like a space redneck cooking space meth out of the back of your lovely trailer, ripping off neighbors with scam deals for your lovely clunker cars and shooting the space cops when they come to shut the whole operation down before getting out of dodge and starting all over I want to like NMS so much more than I actually do Like I want it to be walking around on 60s sci-fi book covers but it's just a grind on the same planet shooting the same laser at the same plants running from the same robots
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# ? Apr 9, 2020 15:28 |
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Good Soldier Svejk posted:I want to like NMS so much more than I actually do Procedural generation should not be a main gameplay feature. Implement it to make things less repetitive on additional playthroughs to increase replay value, but if it's the whole crux of your game... it's not a good game. And I say this as someone who did enjoy NMS when it came out. Not to say that being a bad game is necessarily a bad thing, a lot of my favorites are "diamonds in the rough." Macichne Leainig fucked around with this message at 15:46 on Apr 9, 2020 |
# ? Apr 9, 2020 15:37 |
StrixNebulosa posted:Batman Arkham Asylum, City and Knight are on sale for 12$.
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# ? Apr 9, 2020 15:44 |
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Okay, the content to cost ratio on getting all three Batman games for 13$ is stupid, almost as bad as AssCreed Odyssey for 17$ My current gaming line-up: starting with the stuff I actually focus on and play, usually with headphones on and the world tuned out: - AssCreed Origin/Odyssey - Far Cry 5/Primal - State of Decay 2 - Batman And then my chill "I just want something to do while I podcast" - Solitaire / Spider / Free Cell / Klondike - Jewel Match Solitaire - Yeah no it's solitaire, Grim Dawn is out, solitaire is in
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# ? Apr 9, 2020 16:01 |
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Odyssey is also good for that, if you choose not to fast-travel everywhere. Just pick a location, jump on your horse, tell it to go the map marker, and watch the pretty Hellenic landscape go by. It can even make your horse go places you've never been yet.
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# ? Apr 9, 2020 16:07 |
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Cardiovorax posted:Odyssey is also good for that, if you choose not to fast-travel everywhere. Just pick a location, jump on your horse, tell it to go the map marker, and watch the pretty Hellenic landscape go by. It can even make your horse go places you've never been yet. In that vein, State of Decay 2 also works as a great game to listen to music to on normal difficulty (once you're good at the game) as driving along splatting zombies is really soothing. Also AC Origins when Bayek's going through the desert on his camel... But yeah, typically when I boot the top list up I've got a drink and headphones and I just walked my dog so I can drop an hour or two and get really absorbed in what I'm doing.
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# ? Apr 9, 2020 16:10 |
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RBA Starblade posted:No Man's Sky does an extremely lovely job of making you feel like an explorer in never-before-seen worlds, because every single world is populated with aliens and robots who got there ages ago and you're discovering jack poo poo, but an excellent job making you feel like a space redneck cooking space meth out of the back of your lovely trailer, ripping off neighbors with scam deals for your lovely clunker cars and shooting the space cops when they come to shut the whole operation down before getting out of dodge and starting all over No! Man's Sky!
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# ? Apr 9, 2020 16:12 |
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StrixNebulosa posted:In that vein, State of Decay 2 also works as a great game to listen to music to on normal difficulty (once you're good at the game) as driving along splatting zombies is really soothing. Did they fix the emergent escort missions from the original, where any time you helped one of your people out they'd go "thanks, well I've taken up enough of your time!" *ironic wink* and just run in a straight line towards the base no matter what's in the way (it's zombies, lots of them) I think if you got out of the area quickly enough the game would stop tracking what's happening and just assume they got home safely, but most of the time you had to follow those buttheads all the way home, kind of a downer because the atmos is great otherwise
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# ? Apr 9, 2020 16:18 |
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StrixNebulosa posted:Batman Arkham Asylum, City and Knight are on sale for 12$. Oh ya, thats a lot of great gaming for $12. All three of those batman games r fantastic, tho im sure there r ppl itt that soured on Knight. Asylum is a more standard but solid metroidvania while the other 2 r open world games. City does not have the batmobile, u just glide/grapple everywhere. Ive played through Knight on 2 different computers now so its probably fine, but it did launch in a rough state. Knight is actually my favorite of all the batman games. It has the best combat and i really enjoyed tooling around Gotham with the batmobile. I also really liked how they handled some story elements, though overall, the story is a bit weak. Asylum is actually pretty short. I replayed it a year ago in just 1 day so u might finish it. All the games r full of cool little details and have a lot of side stuff u can hunt for extra lore bits. The series does feel like a love letter to batman fans
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# ? Apr 9, 2020 16:18 |
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hello, this launched today and i checked it out and it's a really cute crusader kings-lite with a novel pigeon-based combat system and absurdly charming playing card(?) aesthetic. https://store.steampowered.com/app/334310/Plebby_Quest_The_Crusades/ the devs have a 'live' stream up and running (it's a loop of a recorded live stream) to show it off. i played for 90 minutes and really enjoyed it. i only played the initial scenario which has a number of events, and i don't think freeplay contains anything like crusader king's inventory of story beats or depth of intrigue, but i kind of actually knew what i was doing by the end of the tutorial and the turns just ticked along while weird little characters made amusing faces and references.
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# ? Apr 9, 2020 16:22 |
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StrixNebulosa posted:Batman Arkham Asylum, City and Knight are on sale for 12$. Thanks for posting about this. This is a great deal. I played through Asylum back in the day and put some hours into City, but this is a great time to get the cape back on. These titles show real appreciation to the source material and the atmosphere is wonderful.
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# ? Apr 9, 2020 16:26 |
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baka kaba posted:Did they fix the emergent escort missions from the original, where any time you helped one of your people out they'd go "thanks, well I've taken up enough of your time!" *ironic wink* and just run in a straight line towards the base no matter what's in the way (it's zombies, lots of them) I have never run into that problem in SoD 2. Your people don't leave the base unless you recruit them as a follower and generally while you can dismiss them as a follower and watch them run off, I have never gotten one dead because of that. They despawn one you leave them and reappear at base. I put 2-3 hours into SoD 1 and didn't really get into it, but SoD 2 is a near-perfect experience if you get into it. Such a fantastic gameplay loop - and even better, it's relatively bugless. I've only run into a handful of bugs in 50+ hours of play.
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# ? Apr 9, 2020 16:30 |
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StrixNebulosa posted:I have never run into that problem in SoD 2. Your people don't leave the base unless you recruit them as a follower and generally while you can dismiss them as a follower and watch them run off, I have never gotten one dead because of that. They despawn one you leave them and reappear at base. I heard less than positive things about SoD 2 when it came out which was a bummer because I loved the first. I think your posts have helped me decide to give SoD 2 a fair shot.
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# ? Apr 9, 2020 16:33 |
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Crusader Kings but adorable and simpler sounds like my jam, that's going on the wishlist. Protocol7 posted:I heard less than positive things about SoD 2 when it came out which was a bummer because I loved the first. I think your posts have helped me decide to give SoD 2 a fair shot. I didn't buy it with the intent to go on a one-woman crusade to sell SoD 2 to others, but I have had so much good fun with it that it hurts to see it with mixed reviews on steam. For a relatively small indie team (60~ people) it's one hell of an awesome game.
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# ? Apr 9, 2020 16:38 |
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Ancient Enemy, the latest game from the people behind Regency Solitaire and Shadowhand is out!quote:Ancient Enemy is a strategic RPG card game in which you make interesting tactical decisions as you battle distorted enemies and overcome challenging puzzles. Face a horde of deadly enemies, each one emerging from a world in which evil has already triumphed. You must not only endure, but also rebuild your powers to vanquish evil and fight one last duel against your monstrous nemesis!
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# ? Apr 9, 2020 16:49 |
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StrixNebulosa posted:I didn't buy it with the intent to go on a one-woman crusade to sell SoD 2 to others, but I have had so much good fun with it that it hurts to see it with mixed reviews on steam. For a relatively small indie team (60~ people) it's one hell of an awesome game. Like I said before, I like games that I consider diamonds in the rough, and games that are typically met with mixed reviews usually fall into that category. Plus who doesn't want to kill zombies? Some people are sick of zombie games but I guess I can't get enough of them. Especially zombie survival. That's like, my gaming heroin.
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# ? Apr 9, 2020 16:52 |
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StrixNebulosa posted:I have never run into that problem in SoD 2. Your people don't leave the base unless you recruit them as a follower and generally while you can dismiss them as a follower and watch them run off, I have never gotten one dead because of that. They despawn one you leave them and reappear at base what if they run off into a nearby pack of zombies though? that's what I'm talking about, they get mobbed and then there's the "help I'm about to die" popup and you have to go save them, and then they run into the next lot if you're unlucky, especially later in the game where there's packs of them everywhere it's a shame because having people going out to do their own thing and asking for help, or running to you to pick up supplies you can't carry, it does make things feel alive - there's just no AI involved in the first game's pathfinding, but everything else is neat
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# ? Apr 9, 2020 16:55 |
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Trials of Mana looks kinda ugly but it feels pretty good. SD3 is one of my favorite games so I'm looking forward to that one.
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# ? Apr 9, 2020 16:57 |
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baka kaba posted:what if they run off into a nearby pack of zombies though? that's what I'm talking about, they get mobbed and then there's the "help I'm about to die" popup and you have to go save them, and then they run into the next lot if you're unlucky, especially later in the game where there's packs of them everywhere In SoD 2, your community members will never show up out in the field needing help. It will always be folks from other Enclaves, so if they say "thanks for the rescue!" and then run off into a horde, that's not your problem. You also can't call your people to help you pick up supplies anymore, either. But, if you have a follower from your community, you can give them a rucksack to carry, and switch between characters if someone gets a full inventory. You might cancel a mission if it was for the first character, but those will come back eventually, so you're not missing anything. Also, 2 doesn't have any of the "game time progresses while you're not playing" that the first game did, either the extended pre-patch one or the 3-day limit from later in the game's life. So if that was a concern about 2, don't worry! The game stops when you stop playing it. Fifty Farts fucked around with this message at 17:05 on Apr 9, 2020 |
# ? Apr 9, 2020 17:02 |
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StrixNebulosa posted:Ancient Enemy, the latest game from the people behind Regency Solitaire and Shadowhand is out!
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# ? Apr 9, 2020 17:07 |
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aww I always felt bad for the other enclave people, especially since it usually went 1. help new friends - small trust achieved, we'll become good buddies! 2. log out 3. log in some other day 4. enclave has collapsed! that's cool though, if it's a case of taking out stuff that doesn't work and adding in more content to make the world more interesting, that's a good tradeoff
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# ? Apr 9, 2020 17:10 |
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# ? May 29, 2024 07:58 |
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SelenicMartian posted:How badly random is it? Facing the first chapter boss now, and I like the changes to combat a lot. Enemies no longer play cards - they clearly telegraph what they will do next, and it's a race to master the board - it's very generous with card-clearing stuff like wildcards - and play the right guard moves on the right turns before on the next unleashing massive combos for damage. It feels like Shadowhand 2 - completely different plot, but way refined gameplay in the same style. e: For example I can see that the boss is about to guard, so I should get in damage this turn... or I could deem it safe to refresh the board, or heal. The choice is mine. StrixNebulosa fucked around with this message at 17:22 on Apr 9, 2020 |
# ? Apr 9, 2020 17:19 |