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Jill Valentine has a dodge ability and so even in the intro you're already seeing her avoiding attacks left and right before you've got control of her again.
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# ? Apr 5, 2020 03:19 |
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# ? May 25, 2024 14:22 |
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I decided to check out Beowulf on Xbox360 and quite like it's sense of leadership, even the moral choices fall into that camp of good leader or good killer, and they are purely action based, so it's not dialog trees but what you physically do that affects the flow of the story (at least as far as I got). There is a command to do a qte to spur on your troops, but it's got a musical component, kind of a series of war chants, and has a fantastic one guiding your troops in song to piss off the Grendel so that you can kill it. There are also situations where you need to use all kinds of leadership, like a room where you must seal two doors with boulders by having your men push them. The first boulder goes fairly quickly if you don't gently caress up the spurring command and you can close it before anyone shows up if you do it right, and while I'm stuck on this fight I think I've worked out the knack - the second boulder is too dangerous to use the chant on because the enemies will just knock you out of it, so you really need to just be there for your men and fight the enemies manually that are near them to give them a chance to push the rock. I just hope that there isn't a third boulder but I don't think that there is. Also on the morality system, the combat has two key methods - use the Goddess power that you have that eats your health away but makes you temporarily invulnerable, but scares your men so they aren't as effective, or ignore the power, and as you lose health the power bar fills up because it's trying to tempt you to use it so it gets hard in some fights, and use your men to their fullest, boosting their stats with a temporary buff and rescuing any that are in over their heads because if they die your max health goes down until you can revive them at the next opportunity. Also if you are low on health, just playing better will get you all your health back if you can play well enough, similarly to Bloodborne's rally system but more effective and constant as long as you land hits without getting hit yourself. It's a fun game that I'll probably put down for a bit because I'll have to play through the entire swamp again due to a checkpoint that wasn't a save point.
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# ? Apr 5, 2020 09:44 |
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I have been enjoying John Woo presents Stranglehold with its ridiculous action setpieces and crazy gunplay. But now I have just gotten to a museum level and I am almost certain it will contain a dinosaur skeleton for Chow Yun Fat to run across and destroy in slow motion. I can't wait and will report back shortly. e: gently caress yeah its tequila time Necrothatcher has a new favorite as of 12:39 on Apr 5, 2020 |
# ? Apr 5, 2020 10:06 |
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RareAcumen posted:Jill Valentine has a dodge ability and so even in the intro you're already seeing her avoiding attacks left and right before you've got control of her again. Incredible that it took three whole games and thousands dead for someone to figure out "maybe we should move away from the zombies? IDK just spitballing here."
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# ? Apr 5, 2020 12:16 |
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exquisite tea posted:Incredible that it took three whole games and thousands dead for someone to figure out "maybe we should move away from the zombies? IDK just spitballing here." Nah you just take one step back, manage to trip over the only rock in the road, fall on your rear end and then hold your arm out and scream as you sit.
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# ? Apr 5, 2020 14:45 |
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I'm really enjoying a lot of the added content to Persona 5 Royal. It doesn't feel like it was just tacked on. I think it really works with the natural flow of the game. I'm only through the second Palace, but I'm really enjoying this.
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# ? Apr 5, 2020 23:51 |
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Leavemywife posted:I'm really enjoying a lot of the added content to Persona 5 Royal. It doesn't feel like it was just tacked on. I think it really works with the natural flow of the game. I'm only through the second Palace, but I'm really enjoying this. same, there's a lot of good new stuff. the will seeds, the grappling hook, the new confidants, showtime attacks, the new area (and connected new upgrades for baton pass), disconnecting baton pass from confidant rank, the extra scenes with the twins, the mementos changes to make it less of a slog, the thieves den ... there's a lot of great stuff here. if you didn't like p5 it won't change your mind but if you did or never played it, p5r is sort of the definitive version imo
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# ? Apr 6, 2020 00:57 |
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I was kind of expecting it to be like an expansion, sort of like those for older PC games, you know what I mean? It's still Persona 5, but it's, as you said, the definitive edition. It's like this is stuff they wanted in the beginning and had trouble integrating in originally.
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# ? Apr 6, 2020 01:17 |
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What I'm liking in CataclysmDDA is after clearing out sections of town they'll slowly start to populate with wildlife. Makes things feel safe.
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# ? Apr 6, 2020 02:44 |
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Overwatch Porn posted:same, there's a lot of good new stuff. the will seeds, the grappling hook, the new confidants, showtime attacks, the new area (and connected new upgrades for baton pass), disconnecting baton pass from confidant rank, the extra scenes with the twins, the mementos changes to make it less of a slog, the thieves den ... Agree with all this (wasn't sold on the den initially but then I found Tycoon, which is great cause I used to play big 2 all the time at school) and will add my favourite small change has been the one to guns. Starting each fight with full ammo is way more fun. I assume there's been some changes to the Tower confidant to account for this.
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# ? Apr 6, 2020 10:16 |
Playing RDR2 and the world seems alive in a way that most sandbox games don't. In the Appleseed timber mill for example the foreman's hut will gradually be built. So will the buildin near Valentine if you choose to help them out.
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# ? Apr 6, 2020 13:46 |
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Prey (the 2017 one) has an enemy I really hate, called cystoids. They're radioactive little bugs that explode after homing in on you. But they have a perfect weapon to deal with them and it's a jokey little nerf gun that engineers in game made to annoy their coworkers. It also squeaks every time you move, which feels incredibly silly for such a tense game. I just love how they managed to make the joke weapon really useful on a game design level.
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# ? Apr 6, 2020 14:31 |
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That gun can also be used to push buttons and distract larger enemies. There's probably a few more uses for it too. Prey did a really good job of making its weapons useful. Hell, the first weapon they introduce to you besides the melee weapon is a gun that encases its targets in foam. When used on enemies you shoot them a bit and they get paralyzed, after which point you can deal a lot of damage to them. Or you can use it to stop hazards like pipes spraying flammable gas into your path. Or you can use it to build ad-hoc staircases and let you climb around and get into places you "shouldn't" be able to reach yet.
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# ? Apr 6, 2020 14:49 |
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Overminty posted:Agree with all this (wasn't sold on the den initially but then I found Tycoon, which is great cause I used to play big 2 all the time at school) and will add my favourite small change has been the one to guns. Starting each fight with full ammo is way more fun. I assume there's been some changes to the Tower confidant to account for this. tycoon loving rules and as soon as i found it i played it for hours to get all of the awards i could from it
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# ? Apr 6, 2020 15:42 |
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Overwatch Porn posted:tycoon loving rules and as soon as i found it i played it for hours to get all of the awards i could from it I do wish they had recorded just one or two more takes for the pass voice clips.
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# ? Apr 6, 2020 16:34 |
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Lord Lambeth posted:Prey (the 2017 one) has an enemy I really hate, called cystoids. They're radioactive little bugs that explode after homing in on you. But they have a perfect weapon to deal with them and it's a jokey little nerf gun that engineers in game made to annoy their coworkers. It also squeaks every time you move, which feels incredibly silly for such a tense game. They have magnetized tips, too, so you can use them on the touch-screen monitors! There's at least one security station where you can poke your nerf gun through a small opening and hit the big 'OPEN' button on a monitor to unlock the doors.
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# ? Apr 6, 2020 23:03 |
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Leal posted:What I'm liking in CataclysmDDA is after clearing out sections of town they'll slowly start to populate with wildlife. Makes things feel safe. drat you, now I'm going to have to go and try and figure out how to play this thing again.
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# ? Apr 7, 2020 01:03 |
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Picayune posted:They have magnetized tips, too, so you can use them on the touch-screen monitors! There's at least one security station where you can poke your nerf gun through a small opening and hit the big 'OPEN' button on a monitor to unlock the doors. With the morph power you can also become the nerf dart. you are very squeaky but also I'm pretty sure you're one of the smallest objects in the game, so it's a great way to sneak through cracks that are obscured by a big object, or a broken door.
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# ? Apr 7, 2020 01:34 |
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Lord Lambeth posted:With the morph power you can also become the nerf dart. you are very squeaky but also I'm pretty sure you're one of the smallest objects in the game, so it's a great way to sneak through cracks that are obscured by a big object, or a broken door. Prey 2017 is the textbook definition of "any way can work" and pulls it off in such an understand manner you don't even realize how much freedom you have in the game from the start and it slowly reveals as you explore that nearly everything is open to you in one way or another. I have a series of posts of me in the Prey thread starting the game, getting my rear end kicked repeatedly, figuring it out, and finally reaching the point where I am a god of fury and power laying waste to all enemies in the game as I casually dig through every container looking for more resources.
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# ? Apr 7, 2020 04:25 |
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I am playing Resident Evil 2: Remake (first time ever) and I really, really like that there aren’t respawning enemies so the entire game is basically one big puzzlebox.
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# ? Apr 7, 2020 04:38 |
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pentyne posted:I am a god of fury and power laying waste to all enemies in the game as I casually dig through every container looking for more resources. I love that the game lets you hit this point right before hitting you with the ur-Typhon that's so powerful and alien just looking at it too hard hurts you.
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# ? Apr 7, 2020 05:27 |
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pentyne posted:Prey 2017 is the textbook definition of "any way can work" and pulls it off in such an understand manner you don't even realize how much freedom you have in the game from the start and it slowly reveals as you explore that nearly everything is open to you in one way or another. I'm always a little disappointed when people post about how they're struggling with Prey and it turns out they missed the entire arsenal of weapons that you can find for free in the first hour of gameplay if you just explore thoroughly.
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# ? Apr 7, 2020 05:56 |
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Lord Lambeth posted:Prey (the 2017 one) has an enemy I really hate, called cystoids. They're radioactive little bugs that explode after homing in on you. But they have a perfect weapon to deal with them and it's a jokey little nerf gun that engineers in game made to annoy their coworkers. It also squeaks every time you move, which feels incredibly silly for such a tense game. Reminds me of the squirt gun in Metal Gear Solid V. Seems like a joke weapon, but it can disable electronics, wake up tranquilized guards, and damage The Man on Fire
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# ? Apr 7, 2020 07:07 |
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John Murdoch posted:I'm always a little disappointed when people post about how they're struggling with Prey and it turns out they missed the entire arsenal of weapons that you can find for free in the first hour of gameplay if you just explore thoroughly. I enjoyed Prey intensely for this reason. It is one of the only games I can think of where you feel like you're cheesing the game, but are actually doing exactly what the game intends you to do. The devs 100% thought of you sequence breaking and doing dumb rear end glitchy jumps, and combat 100% is supposed to be you abusing corners and walls and poo poo to take pot shots with a shotgun.
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# ? Apr 7, 2020 12:20 |
I sucked out snake poison from guy on the road in RDR2 and didn't think much of it. Then much later I accidentally run into that man in Valentine and I get a free gun out of it.
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# ? Apr 7, 2020 12:48 |
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The Zombie Guy posted:wake up tranquilized guards Lol, still finding new stuff about that. It's such a cute thing that turns out to be super useful. I wonder how many missions you could beat, squirtgun only.
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# ? Apr 7, 2020 16:27 |
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Another Metal Gear V thing I love is that you can put posters on your cardboard box. This is a good way to create walls of porn mags, so soldiers come over, crouch, and look at them. You can also put an image of a soldier on it, stand up (in the box), and soldiers won't notice that you're in a box, but will just salute and be on their way. The devs of V really gave a poo poo with all the dumb reactive Metal Gear poo poo you can do.
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# ? Apr 7, 2020 18:33 |
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Been using my lockdown period to catch up with a few games, thought I'd give Halo Reach a go seeing as I've never owned an Xbox and only played Halo 1 PC release back in the day. I remember back then a lot of PC gaming forums decrying Halo, it was the dumbing down of shooters, baby first FPS all that sort of thing, but they just....feel right. I get the same feeling from Reach that I remember getting from the first one, there's something in the movement, the feel of the weapons, that gregorian chant soundtrack over these strange landscapes...I haven't played an FPS since the Doom reboot and Reach has been a perfect reintroduction. Halo games just feel right for some reason, it doesn't feel dumbed down, it feels kind of refined and I appreciate that. (What isn't refined is the state of the port, had to screw around with vsync for a while before I got it high fps without tearing and at points there's been some audio choppiness but nowhere near as bad as some people have it, still super playable) To those that have played the others in the series, do they all keep that same feeling? I've only seen the sequels in multiplayer snippets round friends houses but I'm really looking forward to the PC releases now.
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# ? Apr 9, 2020 05:37 |
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Alhazred posted:I sucked out snake poison from guy on the road in RDR2 and didn't think much of it. Then much later I accidentally run into that man in Valentine and I get a free gun out of it. oh is that what the kids are calling it these days
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# ? Apr 9, 2020 07:22 |
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Mazerunner posted:oh is that what the kids are calling it these days That's sucking out poison from their snake.
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# ? Apr 9, 2020 07:48 |
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The Halo series looks a bit better now that every other FPS isn't trying to copy it and the genre has been allowed to grow in different directions. It was annoying when it seemed like everyone was trying to make Halo, but outside of that context, Halo's fun and good and it's easy to see why it was such a big deal.
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# ? Apr 9, 2020 08:10 |
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RGX posted:Been using my lockdown period to catch up with a few games, thought I'd give Halo Reach a go seeing as I've never owned an Xbox and only played Halo 1 PC release back in the day. Halo Reach is easily the best Halo game made and a personal favourite. It's fairly standalone too, and just refined various things people liked in the previous games into a single package.
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# ? Apr 9, 2020 08:28 |
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Maxwell Lord posted:The Halo series looks a bit better now that every other FPS isn't trying to copy it and the genre has been allowed to grow in different directions. It was annoying when it seemed like everyone was trying to make Halo, but outside of that context, Halo's fun and good and it's easy to see why it was such a big deal. I feel the similar about the new XCom games,. They are good games and all but the fact every other turn based tactics games tries to do the same thing it did is pretty annoying.
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# ? Apr 9, 2020 08:52 |
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I'm very mixed on the whole item setup and opening the dungeon progression in Link Between Worlds, but one cute thing I do enjoy is the little animation you get when you die. All your items spill out and the merchant's weird little bird buddy shows up to yoink them away, just as you make one last weak gesture and slump over dead. It's weirdly dark and off-putting for a basically kid-friendly game, which makes it pretty entertaining.
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# ? Apr 9, 2020 18:50 |
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Epilepsy Warning (Should start at 23:38) https://www.youtube.com/watch?v=K6sluPAAKCg&t=1418s FairyNuff has a new favorite as of 02:16 on Apr 10, 2020 |
# ? Apr 10, 2020 01:37 |
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FairyNuff posted:Epilepsy Warning (Should start at 23:38) What in the gently caress
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# ? Apr 10, 2020 02:37 |
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FairyNuff posted:Epilepsy Warning (Should start at 23:38) Now that's what I expected Disco Elysium to be.
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# ? Apr 10, 2020 02:44 |
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FairyNuff posted:Epilepsy Warning (Should start at 23:38) My dealer put some potent poo poo this time god drat
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# ? Apr 10, 2020 02:50 |
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well that was one of the cooler things i've seen i really want to play this game now
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# ? Apr 10, 2020 14:53 |
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# ? May 25, 2024 14:22 |
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Well I've gotta give Battle Princess Madelyn some credit, it's nice to see a female character in full armor without heels after all of my bad choices in buying games kept making that a rarity.
RareAcumen has a new favorite as of 09:42 on Apr 12, 2020 |
# ? Apr 11, 2020 05:05 |