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Hey bandits Want to work for me for some money? Oh sorry, no I don't have 275 rougery yet How about turning you into a knight? Whats that? Like 75 skill or something
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# ? Apr 11, 2020 11:51 |
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# ? Jun 12, 2024 05:52 |
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Strudel Man posted:I confess I'm unclear on the difference. Presumably it shouldn't be happening either way, right? It certainly seems to be having untoward effects. When a program asks the OS for memory, it gets a bunch of virtual memory that can essentially be larger than the total amount of memory in the system. Only when the memory is actually touched will a memory page be pulled into actual physical memory (paged-in). This is in part working memory from the .NET M&B Bannerlord is running on, and a bunch of files mapped to memory. For the latter, the OS will constantly pull memory pages in and out of memory depending on the accesses into the file. The cache is simply keeping pages around longer or pre-fetching pages to make better use of the leftover physical memory. I'm wondering if the 'leaks' they mention in the changelogs are actual leaks as in C/C++, or leaks in JVM/CLI where it's object references being kept around needlessly so they can't be garbage collected. I wouldn't be surprised if they have a .NET layer for the scripting and game logic, and a C++ layer for the engine.
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# ? Apr 11, 2020 11:52 |
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Third World Reagan posted:Hey bandits Ha, I do have to say it's weird that bandits often turn into the 'noble' troop line.
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# ? Apr 11, 2020 11:59 |
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Genghis Cohen posted:Ha, I do have to say it's weird that bandits often turn into the 'noble' troop line. very accurate to real life The desert bandits are great since they become archers, mamuluke cav, or the noble cav. I just want that roguery option dropped down to like 50 or 100.
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# ? Apr 11, 2020 12:05 |
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I'm thinking about starting a new character, I'm a vassal of the vladians still and i've got an army of >300, roll around and just really mess stuff up (i like running through enemy territory and having 30 lords with tiny parties chase and then run away constantly) but I'm feeling a little bit bored with it, my troops generally being upgraded fairly high means I can take down an army of >500 single handedly with only a few losses at any given time. Truthfully I played M&B singleplayer way more with the floris modpack, and I'm getting concerned it'll take a large-scale overhaul like that to really maintain my interest at least in it's present state. That being said I've got like >60 hours out of it so far which is pretty fukken good value for TYOOL 2020, plenty of games that I bought recently and beat in <20 (i'm looking at you, star wars dark souls game) The thing I did the most in warband was go on multiplayer and play duels on native, I got pretty fuckin good at it too and it makes me really sad they haven't added in a duel mode yet (but it is apparently definitely in the works, just with no firm timeline for release.) The way they do classes in MP concerns me a bit since the best way to go about dueling is to go as an armor-less infantry and have a generally 2h primary weapon so without implementing a warband-like equipment selection or having a special dueling class it'll feel sorta incomplete. Part of what I liked about warband's duels was that a fight could be ended in 1-2 swings or it could drag on for minutes depending on how good you and your opponent are at parrying, chambering, feinting, etc. That necessity is negated to a degree when you're two dorks in heavy armor clinking away at each other for a few minutes at a time. Probably no secret in this thread but the combat in M&B (and by extension bannerlord) is actually really loving slick beyond glaiving people from horseback, it has a really high skill cap and a surprising amount of nuance that just ain't being taken advantage of in bannerlord yet - it would give me a sorely needed replacement for mordhau which, while mechanically fun its US community is nauseatingly awful and repulsed me from playing it - which has left me without a ye olde sword duels game. Sadly it seems like duel servers with people are an extremely rare occurrence on warband now Any advice on keeping myself entertained with this early access title I've been hotly anticipating since like 2012? I'm thinking a new game and the challenges associated with starting my own kingdom instead of supporting a pre-existing one might do the trick but I'm open to any mods/fucky gameplay ideas because even if I'm getting burned out on this character I really love this game, a lot. I also haven't tried any of the MP gamemodes beyond TDM, but siege and commander don't sound like they'll really scratch my itch for fast-paced combat.
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# ? Apr 11, 2020 12:19 |
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COMPLAINT WARNING Yeah, skill reqs for stuff seem insane. I will never see a skill above 200 in the span of a campaign based on growth speed. poo poo, getting riding to 90 is hard enough even with playing cav the entire game. I really hope they do something different with the system, because it just doesn't feel good.
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# ? Apr 11, 2020 12:21 |
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i found a solution to my bandit army
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# ? Apr 11, 2020 12:47 |
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Sandwich Anarchist posted:COMPLAINT WARNING I have one of the mods that lets you put a global experience modifier and even x20 will stall out later on. It is literally insane.
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# ? Apr 11, 2020 12:48 |
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Third World Reagan posted:I have one of the mods that lets you put a global experience modifier and even x20 will stall out later on. Which one? The tweaks mod keeps crashing for me.
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# ? Apr 11, 2020 13:20 |
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At extremely low skill levels you still get classic style skill gains where you get 3 levels for couched-lancing a looter in the face for 500 damage. Once you hit like 50 skill it completely craters though. Having perks that require like 250 skill seems insane.
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# ? Apr 11, 2020 13:59 |
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OGS-Remix posted:Fake Edit: Also, did they fix the mercenary contract length/leaving bugs? Yeah, you can now leave without any penalties
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# ? Apr 11, 2020 14:03 |
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Nosre posted:Apparently you can go through the encyclopedia, sort for all the villages in a given culture, and then the ones with Powerful landlords will have noble recruits. Can you effect landlords power? Like does succeeding in their quests boost them?
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# ? Apr 11, 2020 14:07 |
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Telltolin posted:I'm thinking about starting a new character, I'm a vassal of the vladians still and i've got an army of >300, roll around and just really mess stuff up (i like running through enemy territory and having 30 lords with tiny parties chase and then run away constantly) but I'm feeling a little bit bored with it, my troops generally being upgraded fairly high means I can take down an army of >500 single handedly with only a few losses at any given time. Lmao my dude you got sixty hours out of the early access. I remember playing M&B version .451 and just putting the game down after a few decent sessions then coming back to version .600 and getting blown away by the additional mods and native content.
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# ? Apr 11, 2020 14:32 |
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OGS-Remix posted:I finally got a longer game going and I picked up one of those Executioner Axes. If you're sticking to horseback, throw that piece of poo poo away and get a rhomphalia. And yes, 2-3 patches back.
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# ? Apr 11, 2020 14:34 |
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I'm a big fan of the oversized menavlion
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# ? Apr 11, 2020 14:54 |
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There is a new e1.1.0 patch available as an opt-in beta branch. Its pretty sizeable. So I'm not quoting. But they're fixing the dumb expressions, not sure if I'm happy about that. Oh and no more boosted XP for simulated battles instead of fighting them. HOWEVER: quote:Level 1 characters now start with 120 skill points. Galaga Galaxian fucked around with this message at 16:08 on Apr 11, 2020 |
# ? Apr 11, 2020 16:02 |
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wow the long glaive is cheaper than i though consider the hype for it itt, ill try it out for a bit i guess *3 battles later* https://www.youtube.com/watch?v=uBBVPSsFCUc
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# ? Apr 11, 2020 16:05 |
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I'm curious how the troop upgrade boost will pan out. I have a lot of low-tier troops in my garrison and they just don't seem to be upgrading like I thought they would, even with a level three training field. Do I need a governor in place for them to train?
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# ? Apr 11, 2020 16:22 |
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hell yeah they fixed the asiatic lion banner
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# ? Apr 11, 2020 16:36 |
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Dang, looks like it is time for a restart. Those are some meaty changes.
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# ? Apr 11, 2020 16:43 |
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quote:Overhauled all of the NPC faces to reduce asymmetry, tone down exaggerations and create culturally appropriate and appealing phenotypes. BOO! >:[
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# ? Apr 11, 2020 16:46 |
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Cognac McCarthy posted:I'm curious how the troop upgrade boost will pan out. I have a lot of low-tier troops in my garrison and they just don't seem to be upgrading like I thought they would, even with a level three training field. Do I need a governor in place for them to train? Garrison upgrades are essentially busted. Even a low level upgrade takes 700 xp, and they gain 3xp twice a day on the highest level training field. I'm also pretty sure they only gain xp per troop-type, not per actual soldier, so if you have 100 recruits its still only one upgraded soldier every half a year or so.
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# ? Apr 11, 2020 16:53 |
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Do I have a stupid mod on --- Azerai recruits T1 seem to have simple javelins and that's it.
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# ? Apr 11, 2020 17:09 |
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Genghis Cohen posted:Ha, I do have to say it's weird that bandits often turn into the 'noble' troop line. Are you familiar with the documentary "The Pirates of Penzance"
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# ? Apr 11, 2020 17:18 |
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Hey they’re adding an option to disable controller vibration I never thought I’d see the day
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# ? Apr 11, 2020 17:34 |
quote:Reviewed about a third of the quest issues, improving dialogues and persuasion: Hopefully good, those were both obnoxious/frequently broken
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# ? Apr 11, 2020 17:47 |
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give the family feud questline an option to just kill both families and have their land redistributed to
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# ? Apr 11, 2020 17:54 |
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Rhomphalia has correctly gone from a few grand to 166k or so. Buy one before you update!
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# ? Apr 11, 2020 18:04 |
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also square formations is good as hell against cavalry. they get bogged down in it a lot easier than circle for some reason.
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# ? Apr 11, 2020 18:06 |
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Well, I did a couple quick custom battles to test and 1000 man battles are much better for me performancewise.
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# ? Apr 11, 2020 18:10 |
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The new xp system overhaul seem pretty extensive, I loaded up my save from yesterday and a was immediately granted a bunch of skill levels
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# ? Apr 11, 2020 18:13 |
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Agean90 posted:also square formations is good as hell against cavalry. they get bogged down in it a lot easier than circle for some reason. Circle is too shallow for cavalry. Circle is good if you're getting overwhelmed by infantry
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# ? Apr 11, 2020 18:16 |
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Look at this veteran glaring at my pathetic, malnourished build. e1.1.0 Beta Branch: Suddenly everyone in Calradia is a chunky beefcake lathered in fat and muscle.
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# ? Apr 11, 2020 18:43 |
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Anthony Fantano is echoing in my brain.
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# ? Apr 11, 2020 18:45 |
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Bows seem much more reasonably priced now. A Steppe War Bow used to cost six figures, now its 18k. My Executioner's axe is now massively priced though! a Regular one is 14k and the Heavy Execution's axe is 59k. Yikes. RIP getting my favorite weapon in a reasonable timeframe. Seems like high tier two-handers are much more expensive overall. [edit] Holy poo poo a falx is 168k.... [edit] Oh gently caress, they spiked the prices on throwing weapons too. Harpoons used to cost 350, now they're 37k lol. I'd hate to see the prices of Jareeds now. Galaga Galaxian fucked around with this message at 19:27 on Apr 11, 2020 |
# ? Apr 11, 2020 19:18 |
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Galaga Galaxian posted:Look at this veteran glaring at my pathetic, malnourished build. lol you weren't kidding (from reddit)
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# ? Apr 11, 2020 19:20 |
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Get beefy calradia
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# ? Apr 11, 2020 19:24 |
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Speaking of absurd skill requirements: I put the xp tweak mod to 50x and I've found that most of the 125+ skills for every skill I've raised so far just... does not work. So I'm thinking maybe the skill leveling is intentionally tweaked down to hide the unimplemented ones.
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# ? Apr 11, 2020 19:24 |
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Galaga Galaxian posted:Bows seem much more reasonably priced now. A Steppe War Bow used to cost six figures, now its 18k. Love too throw 8000 denars at peasants to kill them
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# ? Apr 11, 2020 19:31 |
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# ? Jun 12, 2024 05:52 |
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So now they've basically guaranteed that a factions gonna control like half the map before you can afford to kit yourself out? Sweet.
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# ? Apr 11, 2020 19:32 |