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Munin posted:Natch, one day away from being ready to be blown up again. By investigating a faction's location at the resistance ring they automatically grant you a free unit from their faction. If one of them gets blown up or killed you can get one more by doing another mission at the resistance ring. If a chosen bar maxes out they get a chance to shoot down the avenger with a gigantic fuckoff cannon and you get to send out 12 dudes to blow up a whole bunch of enemies, some alien vehicles, the giant gun and the chosen who shot you down... It's fun!
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# ? Apr 19, 2020 16:02 |
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# ? Jun 3, 2024 16:13 |
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Crazy Achmed posted:Knowing even less about XCOM2 than the previous game, what could (in hindsight obviously) have been done better with a sharpshooter here? Honestly, the sight lines in the underground maps are wonky enough that there really isn't an optimal strategy for sniper play. Sometimes you can post them at a corner that lets them hold down a long tunnel, but that wasn't the case here unless you tucked the sniper on top of the VIP room and let them take potshots at whichever troopers end up in half cover. I might have brought another specialists or a rookie just so I had another magnetic rifle to take shots.
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# ? Apr 19, 2020 18:00 |
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Sharpshooters are very feast or famine in this game. Sometimes you get a map where you can stick them on a hill and have them stand there clicking heads all mission long. Other times they're an empty spot on the team. They're aided enormously by having spotters, especially a ranger with Phantom, or a Reaper.
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# ? Apr 19, 2020 18:44 |
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It's counterintuitive, but in timed missions I tend to use sharpshooters as the point soldier before contact is made. (If a reaper isn't available.) The rationale is that when you make a blue scouting move with any unit, the followup is likely going to be a another reactionary move anyway. Either you see nothing, and push forward to a hard cover likely to be a good position, or you see or trigger something and fall back a bit into a good position. When the sharpshooter is doing the scouting, the fact that a blue move removes most of their combat effectiveness is minimized. The natural scouting moves tend to be good moves for finding a position for the sharpshooter as well.
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# ? Apr 19, 2020 18:56 |
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I'm surprised you didn't go for that Resistance Order. This early in the game Double AP is godly, especially since it applies to the AP you gain from killing Chosen letting you get a pretty nutty amount of XCOM AP really fast. EDIT: Oh sick I'm a Reaper!
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# ? Apr 19, 2020 20:00 |
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reapers look really weird without the face mask imo but I think I just really like the aesthetic they're going for e: if Vahlen was still here we'd get an ability that let us scanners-explode advent officers in the field Tygan has no taste for war crimes! Grapplejack fucked around with this message at 20:24 on Apr 19, 2020 |
# ? Apr 19, 2020 20:19 |
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# ? Apr 19, 2020 20:59 |
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Oh boy we're getting to the non-basic enemies now
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# ? Apr 19, 2020 21:29 |
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Oh my god. Not gonna lie dude I really appreciate you getting me out of there when you did. I don't think we've ever seen you so panicked, it seemed like you were putting in actions without thinking, kind of flailing around a bit as things got worse and worse. That was rough. I don't blame you for getting frantic. You're usually so calm in your playstyle, it felt wrong to see you starting to lose it a bit. RIP guys, was an honour to serve with you
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# ? Apr 19, 2020 21:42 |
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Tough mission. Yeah, you could've played better but you pointed out where you should have. Legendary XCOM2 really isn't loving around. This mission being a prime example of the value of the alpha strike and deleting a pod, and of why the Assassin is the worst of the Chosen.
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# ? Apr 19, 2020 22:45 |
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There is no way I could be harder on you here than you were on yourself. I hope the next one goes better for you, if you do decide to pick up extra soldiers and I'm on the draw feel free to spec me out as a grenadier or a ranger since it looks like we're gonna need those.
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# ? Apr 19, 2020 23:08 |
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This is fine. xcom will recover, the aliens just get to live for another day.
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# ? Apr 19, 2020 23:12 |
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The missed shots were rubbish though. That was like a combined 10% chance of all those shots missing.
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# ? Apr 19, 2020 23:24 |
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sincx fucked around with this message at 06:02 on Mar 23, 2021 |
# ? Apr 20, 2020 00:16 |
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Poison lasts 3-5 turns FYI, sokw0134 posted:The missed shots were rubbish though. That was like a combined 10% chance of all those shots missing.
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# ? Apr 20, 2020 00:30 |
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It is testing every ounce of my willpower not to get this game on PS4 and go ham. I have it on PC but my laptop gets hot. Scary hot. I got about this far into WOTC before deciding never to play it again until I upgrade. The Viper King appeared on my first supply raid, which was about my 3rd mission same as this campaign, so good times. Must finish FFVIIR first. Then I can xcom. PS thanks for changing my voice, it's perfect (said through a ventilator against doctor's orders)
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# ? Apr 20, 2020 00:50 |
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Wow, that sucked. Ricky was just a few days away from earning his wings, too. But hey, on the bright side, they didn't take down the get-well balloons in Apples' hospital room yet, so they can re-use them.
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# ? Apr 20, 2020 01:18 |
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"Rating: fair" I'll take that. (Does this mean we know what our first few robots are going to be called?) [edit]Wait, that's what the first number in the video titles is for? I thought it was just a way of dividing the campaign up by major plot events or something Crazy Achmed fucked around with this message at 02:33 on Apr 20, 2020 |
# ? Apr 20, 2020 02:14 |
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Well, I'm surprised that didn't end with me in ADVENT jail somewhere. You know it's a good mission when "I was only dead for a little while" is one of the better outcomes, though... Oh, edit: That specialist needs a nickname like Solo or something referencing him personally winning that last stand in a one-on-two. Akratic Method fucked around with this message at 05:35 on Apr 20, 2020 |
# ? Apr 20, 2020 03:32 |
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It's alright to be human sometimes. Mistakes happen. It'd be a boring LP if everything went swimmingly all the time anyways.Crazy Achmed posted:[edit]Wait, that's what the first number in the video titles is for? I thought it was just a way of dividing the campaign up by major plot events or something Something is completely going over my head if it was referenced in the video or a comment. I assumed it was because considering the high probability of failure in the early game there might be multiple runs? Chuu fucked around with this message at 04:06 on Apr 20, 2020 |
# ? Apr 20, 2020 04:04 |
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kw0134 posted:The missed shots were rubbish though. That was like a combined 10% chance of all those shots missing. Well, we did say the luck from the last mission was going to turn. I didn't expect it to turn that quickly though...
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# ? Apr 20, 2020 05:31 |
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Oh hey, I was a Reaper!
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# ? Apr 20, 2020 06:04 |
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drat, that mission name was too on the nose. I'd like to enlist if it's still possible. Name: W.T. Fits Gender: Male General appearance: Short, dark brown hair; keep the face concealed; sleeveless armor colored dark blue, with a camouflage pattern if possible. American voice. Soldier class: Ranger
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# ? Apr 20, 2020 06:23 |
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Ouch. Get 'em next mission! I'm more worried about what this mission does to your strategic game. Thinning the roster like that greatly increases the chances of a wound/fatigue spiral, and robots are really expensive. On a semi-related note, I almost always fight through the first haven assault, even if it means a soldier dying or getting kidnapped by the chosen. The reason: you get at least one Faceless corpse. You need one for the autopsy, and another from the second retaliation for the mimic beacon, which is key for Ironman runs. It might be worth switching research to experimental weapons for the frost bomb, which has similar effects. eating only apples posted:The Viper King appeared on my first supply raid, which was about my 3rd mission same as this campaign, so good times. Dead Reckoning fucked around with this message at 06:54 on Apr 20, 2020 |
# ? Apr 20, 2020 06:51 |
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kw0134 posted:The missed shots were rubbish though. That was like a combined 10% chance of all those shots missing. As said above, that's XCOM. In XCOM, a plan that involves taking a bunch of 80ish% shots and hoping one lands is less of a plan than a prayer. Dead Reckoning posted:
Alien Hunters is fine, some people just don't like the rulers, even though there a ton of ways to mitigate them. He should definitely research the frost bomb asap, except I think you will also need to build a Foundry to actually make one. Peachfart fucked around with this message at 07:07 on Apr 20, 2020 |
# ? Apr 20, 2020 07:03 |
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from nerfnow: This is the fate of all species that exist on earth.
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# ? Apr 20, 2020 09:28 |
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Seraphic Neoman posted:Oh hey, I was a Reaper! Maybe you will appear again as a mighty immortal robot
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# ? Apr 20, 2020 13:22 |
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I consider the thing you get from faceless to be cheating and don’t use it. It’s not cheating, mind you. But it trivializes any challenge the game had, and does so at a point where you haven’t earned it. Makes me not enjoy it. As you might imagine, killing the chosen assassin gets you her gun and her hanzo steel. They’re really strong, but I feel like it’s earned because she’s incredibly challenging. Shooting some goo guys early on...less so.
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# ? Apr 20, 2020 13:22 |
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What?! No it isn't, it helps a great deal! Especially when/ if you end up facing folks not having upgraded your armaments as much/been startled by civilians and crappy pod placement.
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# ? Apr 20, 2020 15:31 |
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Josef bugman posted:What?! I mean...I said in my post that it's not cheating. It's my personal viewpoint. Not an uncommon sentiment, mind you, though I'm definitely in the minority and I don't begrudge someone else using them. They're just not for me. THERE ARE DOZENS OF US! DOZENS!
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# ? Apr 20, 2020 15:46 |
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Dremel posted:Supplemental log 23-B
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# ? Apr 20, 2020 17:22 |
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Qwezz posted:
oh my god I think I completely missed creating your dude. I was really pleased with myself because I thought EVERYONE in the thread was contributing at some point in the campaign. I'll name a faction soldier after you eventually.
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# ? Apr 20, 2020 18:15 |
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FairGame posted:I mean...I said in my post that it's not cheating. It's my personal viewpoint. Not an uncommon sentiment, mind you, though I'm definitely in the minority and I don't begrudge someone else using them. They're just not for me. I'd put them in the category of the Shadow Device except with a different failure mode as once it's blasted, it's over and now everyone's a target again. The HP it has should scale though rather than be a fixed number since it makes it more powerful in the early game and then decreases as enemy firepower goes up. And as they take up a slot, they still have to compete with other things like Grenades, Special Ammo, Medkits, and so on
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# ? Apr 20, 2020 18:16 |
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FairGame posted:oh my god I think I completely missed creating your dude. I was really pleased with myself because I thought EVERYONE in the thread was contributing at some point in the campaign. I'll name a faction soldier after you eventually. no no keep me on the resistance ring as engineer. or at least try to keep me there. I did specify I also wanted to be a VIP if needed, so engineer responsible of 'the resistance ring' is VIP. I'm still helpful there even if not on the battlefield. keep going Fairgame.
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# ? Apr 20, 2020 18:35 |
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My goodness. Ah, well. Can you add me to the end of the list for a second chance? Potentially as a SPARK or Psi-Operative? The last bits of my consciousness, etc. etc. Edit: Thread title suggestions!
TravelLog fucked around with this message at 18:46 on Apr 20, 2020 |
# ? Apr 20, 2020 18:36 |
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FairGame posted:I mean...I said in my post that it's not cheating. It's my personal viewpoint. Not an uncommon sentiment, mind you, though I'm definitely in the minority and I don't begrudge someone else using them. They're just not for me. It's a lot better since they nerfed the everloving gently caress out of them. They don't get cover and aliens have a 100% chance to hit them, so they'll burn through the 12 HP pretty quickly. Mimic beacons are basically your 'oh poo poo' button, one per mission
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# ? Apr 20, 2020 18:39 |
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At the end of the video there, when you were gearing up for the new mission, if you were wondering what happened to your Medkit, your Skirmisher still had it when you sent her off on that Covert Op. (Spoilered for people who haven't seen the video yet.) TravelLog. It takes a special kind of bad luck to burn to death while standing in a river.
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# ? Apr 20, 2020 20:02 |
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Peachfart posted:Alien Hunters is fine, some people just don't like the rulers, even though there a ton of ways to mitigate them. He should definitely research the frost bomb asap, except I think you will also need to build a Foundry to actually make one. FairGame posted:I mean...I said in my post that it's not cheating. It's my personal viewpoint. Not an uncommon sentiment, mind you, though I'm definitely in the minority and I don't begrudge someone else using them. They're just not for me.
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# ? Apr 20, 2020 20:09 |
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Don't worry, we won't be using that other unbalanced item after a while, either.
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# ? Apr 20, 2020 20:31 |
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sincx fucked around with this message at 06:02 on Mar 23, 2021 |
# ? Apr 20, 2020 20:41 |