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My kingdom for a non-lovely mobile idler on iOS. Have already played spaceplan, soda dungeon, and the mobile ports of dark room, kittens, and Paperclips. Not interested in anything click heavy.
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# ? Apr 20, 2020 18:24 |
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# ? Jun 4, 2024 09:59 |
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I'm roughly mid-Evil in NGU (At least I think I'm roughly mid-Evil. I'm working my way up to Godmother V3 and Fad-Lands), and while I'm steadily making progress I feel like my EXP isn't where it could be despite not seeing any obvious way to improve it. A round of titan kills gets me roughly 1.6 million EXP and a 24 hour Fruit of Knowledge with the best Ygg equipment I can get gives me roughly 66 million EXP. Does that seem low for where I'm at or is it fine and I'm just being impatient?
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# ? Apr 20, 2020 19:37 |
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The Fool posted:My kingdom for a non-lovely mobile idler on iOS. Realm Grinder? I don't know how it's gotten since the last time I played a couple years ago but I remember enjoying it.
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# ? Apr 20, 2020 19:44 |
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JavaJesus posted:I'm roughly mid-Evil in NGU (At least I think I'm roughly mid-Evil. I'm working my way up to Godmother V3 and Fad-Lands), and while I'm steadily making progress I feel like my EXP isn't where it could be despite not seeing any obvious way to improve it. A round of titan kills gets me roughly 1.6 million EXP and a 24 hour Fruit of Knowledge with the best Ygg equipment I can get gives me roughly 66 million EXP. Does that seem low for where I'm at or is it fine and I'm just being impatient? Seems kinda low, I'm pushing my adv perk to get to godmother v1 and I'm getting 36M from 24hr FoK. Maybe push your evil NGUs? Either that or xp gain really drops off
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# ? Apr 20, 2020 20:05 |
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Super Jay Mann posted:Realm Grinder? I don't know how it's gotten since the last time I played a couple years ago but I remember enjoying it. RG is unplayable on mobile. There are no good builds that work offline at any point in the game.
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# ? Apr 20, 2020 20:37 |
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The Fool posted:My kingdom for a non-lovely mobile idler on iOS. None as far as I’ve found, sadly. Something about mobile just attracts the worst devs
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# ? Apr 21, 2020 09:32 |
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New Yorp New Yorp posted:RG is unplayable on mobile. There are no good builds that work offline at any point in the game. However he said he played through Soda Dungeon and that game has the exact same issue. So maybe he doesn't mind? A lot of idle games on mobile are mindless and super greedy unfortunately. $10 for no ads!?
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# ? Apr 21, 2020 10:26 |
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Out of curiosity, how have you guys been levelling up your energy/magic in NGU once you reach evil? Towards the end of normal, i basically shifted into a process of gathering exp every 24 hours until i had enough to double my energy power/cap/bars (in that order) before then doing the same for Magic. It's probably slower but it feels fairly low maintenance when i use the custom purchase inputs. Is that a sustainable model though or is doubling those stats just going to become un-afforable very quickly? Doubling my Energy Cap at the minute is going to cost 19.2M for example, but presumably, after that i'll cost 40M and then 80M and then 160M etc. I'm assuming my ITPOD progress is going to slow down way before that becomes a feasible approach when i'm needing things like 1.28 Billion exp to double my cap?
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# ? Apr 21, 2020 12:30 |
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Seems pretty inefficient, I just have a bulk purchase set to the 3:75k:2 ratio for both magic and energy and buy enough whenever to roughly keep them to a 3:1 ratio, tho I've been pumping up magic past that a bit to try and push for BB ygg/xp evil NGUs
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# ? Apr 21, 2020 13:04 |
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You should def be buying the three together in an even ratio not chunks of them individually.
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# ? Apr 21, 2020 13:51 |
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Kin posted:Out of curiosity, how have you guys been levelling up your energy/magic in NGU once you reach evil? Before jumping to Evil I made it so my totals would be 1:1 and quickly abandoned that when I needed Energy much more while struggling with the first zones, and then R3 99% of the time after unlocking Hacks. Must have spent XP on E/M three or four times since then, Perks and other boosts do that job just fine.
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# ? Apr 21, 2020 15:32 |
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The Fool posted:My kingdom for a non-lovely mobile idler on iOS. Try Armory & Machine? You have the option of watching ads for increased production but they're hidden out of the way and not in intrusive pop ups. The game also didn't feel like it was balanced around them. There's a sequel nearing release as well.
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# ? Apr 21, 2020 15:41 |
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For some reason I thought A&M was android only and never even tried to find it on iOS. Thanks for that.
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# ? Apr 21, 2020 16:13 |
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Kin posted:Out of curiosity, how have you guys been levelling up your energy/magic in NGU once you reach evil? I've been doing this forever and I just got em cap cap so it works and if I'm doing it is probably dumb
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# ? Apr 21, 2020 16:15 |
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ThatBasqueGuy posted:Seems kinda low, I'm pushing my adv perk to get to godmother v1 and I'm getting 36M from 24hr FoK. Maybe push your evil NGUs? Either that or xp gain really drops off I would concur it seems low, I'm about 1.00+e019 toughnesss short of autokilling Godmother V2 and my FoK yesterday was 76m exp. Just doublecheck you have all the sources of Ygg Yield you can and work on the Ygg and Exp NGUs I suppose.
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# ? Apr 21, 2020 17:56 |
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Shadowstar posted:You should def be buying the three together in an even ratio not chunks of them individually. Why?
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# ? Apr 21, 2020 19:06 |
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I think I've hit max frustration on Cavernous. I hit 99.9 mana and then everything fell apart. I can get the area with the coal but the sync action button doesn't work as the tooltip says (my clones don't wait until all of them hit the sync action before progressing) and when I finally got a path that worked I saved it in a queue and now the queue doesn't result in the same outcome that doing it manually did (one of my clones now dies). However even assuming I could get it working properly again I'm not sure what the next steps are. The coal area opens up four iron, which isn't enough to overcome the two Hobgoblins and isn't enough to even build a steel bridge to cross to the other Chieftan (four iron gets the two bridges you need, but not the extra iron to make the steel). Actually typing this out I think that's enough to get the steel shield which might be enough to beat a Hobgoblin? Otherwise my only other option is to grind out skills so I can earn the extra 5-ish seconds I need to get the 20 gold clone. nessin fucked around with this message at 20:06 on Apr 21, 2020 |
# ? Apr 21, 2020 20:04 |
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Ineptitude posted:Why? Because there’s an optimal ratio for fueling your most important stuff (especially NGUs at that point, I think) that involves maths I don’t understand off the top of my head but it’s laid out in the new player guide on the wiki.
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# ? Apr 21, 2020 20:07 |
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Ineptitude posted:Why? Because more power improves the effect of cap, and more cap improves the effect of power. By dumping all into one at a time you're staggering your gains in a weird step graph instead of a nice quadratic curve. Also xp that isn't spent is doing zero work for you. The sooner you put it into cap/power/bars the sooner it yields improvements that, one way or another, increase your xp gain even further.
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# ? Apr 21, 2020 22:17 |
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I set up my custom buy buttons so that I can buy ratio appropriate levels of energy and magic power cap and bars all at once every 24 hours. I just got into evil and am doing 2:1 energy:magic and 2:40k:1 power:cap:bars No idea if this is even close to optimal, but it works for me and feels like It makes a difference every time I click the buy buttons.
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# ? Apr 21, 2020 22:40 |
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SynthesisAlpha posted:Also xp that isn't spent is doing zero work for you. The sooner you put it into cap/power/bars the sooner it yields improvements that, one way or another, increase your xp gain even further. this isn't true it's busy accruing so I can continue to have relatively pleasing round numbers. number must go up, but on MY terms The Fool posted:I just got into evil and am doing 2:1 energy:magic and 2:40k:1 power:cap:bars my cap/pow ratios are "same exp cost" and that's gotten me to endgame so don't sweat it. 2:1 is good around there, sometime in evil you'll go 1:1 and never go back
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# ? Apr 21, 2020 22:58 |
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How are you generating such large amounts of XP?
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# ? Apr 22, 2020 03:37 |
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Pope Guilty posted:How are you generating such large amounts of XP? 24 hour fok + first harvest + fok sucks + compounding magic ngus for exp and ygg
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# ? Apr 22, 2020 03:49 |
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SynthesisAlpha posted:Because more power improves the effect of cap, and more cap improves the effect of power. I interpreted his statement as "spend the same amount on energy, magic and r3"
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# ? Apr 22, 2020 08:36 |
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Chakan posted:mousing over the production of a resource shows the various bonuses and maluses it has, like morale and mastery. You get .25% mastery for every achievement, and each achievement can be done with restrictions that give you a better “star” for it, up to gold. Mastery scales with the star level as well, gold star achievements give 1.25% mastery. Thanks!
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# ? Apr 22, 2020 14:29 |
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Eldercain posted:this isn't true it's busy accruing so I can continue to have relatively pleasing round numbers. number must go up, but on MY terms okay cool but your terms have to align with maximum efficiency or the idle game police will come for you. You're going to number jail. Ineptitude posted:I interpreted his statement as "spend the same amount on energy, magic and r3" That probably makes more sense. In that case yeah, all the stats are like critical services in your city of NumberGoUp. Don't underfund your magic department. Even if you're like "I'm dumping into energy because I need my energy-fueled NGUs to go up!", well magic = time machine = gold = gold diggers = better energy NGU digger! Basically the same principle applies from the cap-power relationship. You should always be looking for the largest relative bang for your xp buck, which pretty much means spending evenly over everything.
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# ? Apr 22, 2020 20:43 |
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# ? Apr 22, 2020 20:50 |
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generally speaking upgrading power first and then catching up with capacity/bars will provide more bang for your buck in practical terms
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# ? Apr 22, 2020 21:15 |
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# ? Apr 23, 2020 00:05 |
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my god
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# ? Apr 23, 2020 00:25 |
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Gotta watch out for that SCUD launcher on the back.
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# ? Apr 23, 2020 00:44 |
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explosivo posted:Gotta watch out for that CRUD launcher on the back. ftfy
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# ? Apr 23, 2020 01:01 |
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Warhammer 42069
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# ? Apr 23, 2020 01:16 |
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I’m digging wizard idle
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# ? Apr 23, 2020 02:25 |
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I've been fiddling with Incremental Epic Hero on Kongregate for the past couple of days, has a decent ramp up in its main mechanics while other systems that have been tacked on in its actively developing state have been marginally ineffective and/or costs go exponential too quickly. Word of advice, either take Warrior or Angel first and dealing loads of damage is far better than defense or sustains.
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# ? Apr 23, 2020 02:46 |
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Sage Grimm posted:I've been fiddling with Incremental Epic Hero on Kongregate for the past couple of days, has a decent ramp up in its main mechanics while other systems that have been tacked on in its actively developing state have been marginally ineffective and/or costs go exponential too quickly. Word of advice, either take Warrior or Angel first and dealing loads of damage is far better than defense or sustains. This applies for a while but I can't possibly progress without way more defenses now. Be warned that there's only a couple days worth of content before the forevergrinds for incremental gains set in.
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# ? Apr 23, 2020 03:01 |
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NGU is the best idle game ever made, 4G is a genius, and Musluk is a master artist. Message ends.
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# ? Apr 23, 2020 03:06 |
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I couldn’t get into ngu, I found it too busy and there’s more jokes than my small brain can handle
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# ? Apr 23, 2020 03:09 |
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I've been wanting to get back into NGU but I have the same issue I have with all other actively developed idlers that if I stop partway through I feel like I've fallen too far behind by the time I want to get back to it
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# ? Apr 23, 2020 03:09 |
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# ? Jun 4, 2024 09:59 |
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Being behind in NGU is great, it means you progress real fast because you can take advantage of new features that weren't added yet when that content was originally added. It's far better than some other idle games where your progress is actually slower if you get to content late, because the developer nerfed the best way to get through it, and you don't unlock any new stuff to compensate for that nerf until after you've beaten the current obstacle.
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# ? Apr 23, 2020 03:20 |