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I just want to say that while I was going to pick up the remake eventually anyways, I bought it today so that I could play along with the LP, so you've already generated one sale for Squenix, Nat20.
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# ? Apr 25, 2020 05:22 |
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# ? Jun 5, 2024 07:50 |
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Different party but I am currently playing as well. I am also blind, having not even played the original for more than a few hours.
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# ? Apr 25, 2020 06:04 |
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I am also playing this for the first time, and following along with the SD3 hard mode LP from the archive as I go. It's kind of wild to me just how much the enemies look exactly like the old sprites.
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# ? Apr 25, 2020 17:33 |
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Egadsman posted:I am also playing this for the first time, and following along with the SD3 hard mode LP from the archive as I go. It's kind of wild to me just how much the enemies look exactly like the old sprites. Yeah they've done a great job adapting some stuff.
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# ? Apr 25, 2020 18:40 |
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A double bill to start us off! If you've seen the Riesz intro episode then feel free to skip to Episode 2 to dodge ground that I've already covered! Otherwise we begin our amazing quest at the Castle of Laurent.
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# ? Apr 27, 2020 23:24 |
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I was hoping Duran would make a comeback because (spoiler for an optional boss we won't be seeing) but Riesz and Hawk will also be fun. Also, the amazon leotards are a lot more ridiculous now that they're not tiny snes sprites. As is the merchant dance, but in the best of ways.
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# ? Apr 28, 2020 00:40 |
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It appears in all paths now
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# ? Apr 28, 2020 00:48 |
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gandlethorpe posted:It appears in all paths now Oh? Well then, fun times ahead. Uh. Far ahead.
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# ? Apr 28, 2020 00:59 |
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I continue to contend that 'benevodon' is the dumbest loving word and whoever chose it for this game needs to be fired. Out of a cannon. In to the sun.
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# ? Apr 28, 2020 04:17 |
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Apparently they're good in other games, which were translated first
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# ? Apr 28, 2020 04:33 |
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gently caress I love SD3. This game is so full of love and care, it's a treat to play. It helps that the trash enemies are legitimately dangerous and also not hp sponges.
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# ? Apr 28, 2020 05:31 |
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Yeah, one of the games I only got halfway through apparently had Malevodons and their good counterparts, Benevodons, The Benes were the guys who show up in this game. So the name was kinda locked in.
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# ? Apr 28, 2020 06:18 |
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Bruceski posted:Yeah, one of the games I only got halfway through apparently had Malevodons and their good counterparts, Benevodons, The Benes were the guys who show up in this game. So the name was kinda locked in. Some sort of comment from Faerie about "people used to call them Benevodons, but they seem pretty malevolent to me!" would have tied that bow up pretty well imo.
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# ? Apr 28, 2020 13:01 |
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I forget, did they use Benevodons in Legend, or did that start in Children?
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# ? Apr 28, 2020 15:27 |
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Nice to see the LP properly start. Beat the game myself already, and man, this game is good. Shoenin posted:I forget, did they use Benevodons in Legend, or did that start in Children? I don't think they're even mentioned in Legend.
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# ? Apr 28, 2020 16:24 |
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1. It was highly disturbing how you ignored the shiny in the bush for several minutes. 2. What are those pauldrons attached to? She's wearing a shoulderless dress... 3. The graphics programmer in me is wondering if the outline shader is keyed off the depth buffer or (sub)object ids.
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# ? Apr 28, 2020 18:54 |
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# ? Apr 28, 2020 22:56 |
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Training points do not affect stats on their own, just whatever you get at threshold levels.
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# ? Apr 28, 2020 23:15 |
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For as irritating as Charlotte's voice is, I think I prefer it to Riesz's completely flat line reads.
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# ? Apr 29, 2020 00:03 |
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Egadsman posted:For as irritating as Charlotte's voice is, I think I prefer it to Riesz's completely flat line reads. Riesz is odd because some of her delivery is great and some is deadpan. I don't know if the voice actress was hungover one time or the sound crew had "let your kid direct the recording" day or what. Everyone else, good bad or weird, is at least consistent.
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# ? Apr 29, 2020 01:25 |
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I will admit this game's dub is kind of... hit or miss... but it's an endearing kind of hit-or-miss, like old anime dubs from the 90s.
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# ? Apr 29, 2020 01:28 |
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Man, all the remixes of songs in this game are making me nostalgic.Egadsman posted:For as irritating as Charlotte's voice is, I think I prefer it to Riesz's completely flat line reads. Haha, ouch. But yeah, it seems like Riesz's VA was told to keep it prim and proper to suit a high class lady like a princess, but it ended up a little bland. (I still definitely prefer it to Charlotte) I am glad that Kevin's lines flow a little better. The SNES fan translation went waaaaay too far in the "caveman" direction. Now it reads more like a really shy guy with a bit of a speech impediment, which is really fitting.
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# ? Apr 29, 2020 01:30 |
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I'm curious how this version will handle the more risque elements given the original could be ridiculous at times, but I guess it could get away with it due to using one hundred percent sprite art as opposed to fully rendered 3D models here. I'm pretty there was a topless woman wandering around Wendel in the original, and then there's Angela.
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# ? Apr 29, 2020 02:30 |
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Have to say that the ally AI looks... awful. He's like maybe doing 1 attack on an enemy for every 4-5 of yours.
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# ? Apr 29, 2020 03:35 |
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Keldulas posted:Have to say that the ally AI looks... awful. He's like maybe doing 1 attack on an enemy for every 4-5 of yours. I'm not sure how Natural 20 has his team set, but I had little issue with how the AI was set by default. There were a few bosses, namely the Machine Golems, where I changed their AI to target the same enemy as I did, and towards the end I lifted Angela's MP restriction and she had a tendency to cast Ancient Curse as the battle was ending but the way I built her by the end meant MP wasn't an issue anyways so I found it more hilarious than anything. They will unleash their super attacks on a whim, but I found those were best to use Sailor Moon style anyways. For the record though, my team was Duran, Angela, and Kevin. That team is gonna wreck some face no matter how you build it
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# ? Apr 29, 2020 04:09 |
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# ? Apr 29, 2020 23:43 |
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Carlie doesn't show up again like that on everyone else's adventures in the original does she? If she did then fine, but if not, I'm starting to worry we're gonna see some her over and over again in some forced comic relief role.
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# ? Apr 30, 2020 00:53 |
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Shitenshi posted:Carlie doesn't show up again like that on everyone else's adventures in the original does she? If she did then fine, but if not, I'm starting to worry we're gonna see some her over and over again in some forced comic relief role. Don't worry, she does AND it isn't the last time.
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# ? Apr 30, 2020 01:05 |
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In the original the only character you don't get forced into interacting with at some point is Angela, although I think she's pretty high in the order of people who bust you out of Jadd if you already have a full party
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# ? Apr 30, 2020 01:11 |
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You people almost voted her onto the team, in this game where characters never stop talking.
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# ? Apr 30, 2020 03:02 |
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magikid posted:You people almost voted her onto the team, in this game where characters never stop talking. In the remake (and probably the original, since the remake is extremely faithful in regard to dialogue) it's mostly your main and secondary characters doing the talking in conversations. Since you usually take Carlie as the third character (to have a full party earlier), she won't contribute much outside of specific character dialogue you always get (e.g. when you meet her first) and the stuff the remake added (combat dialogue, random banter). Shitenshi posted:I'm curious how this version will handle the more risque elements I don't know about that npc you mentioned, but they stuck closely to the original outfit artwork. Original Magus Artwork: https://mana.fandom.com/wiki/Angela?file=Angela_Magus.png Remake Magus Outfit: https://mana.fandom.com/wiki/Angela?file=ToM-Angela_%28Magus%29.png
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# ? Apr 30, 2020 09:22 |
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This game's story is exquisitely campy, and I don't understand anyone who doesn't
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# ? Apr 30, 2020 09:30 |
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gandlethorpe posted:This game's story is exquisitely campy, and I don't understand anyone who doesn't Indeed. Gotta wove chawwotte.
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# ? Apr 30, 2020 09:55 |
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I'm pretty sure Astoria has separate maps for before and after it's destroyed, so you didn't miss the chest there the first time and AFAIK they don't respawn.
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# ? Apr 30, 2020 12:00 |
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Cyflan posted:Indeed. Gotta be wowwied about all the stubbown meanies here.
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# ? Apr 30, 2020 12:51 |
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gandlethorpe posted:This game's story is exquisitely campy, and I don't understand anyone who doesn't It's hard to read. I don't mind it spoken but trying to read and parse it can be annoying.
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# ? Apr 30, 2020 13:31 |
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Kyrosiris posted:It's hard to read. I don't mind it spoken but trying to read and parse it can be annoying. Yeah, this. I don’t love the spoken accent, and the VA seems to fall out of it from time to time, but it’s tolerable. The w infestation on the subtitles makes my eyes bleed. I’m glad we didn’t go with Kevin, I understand what they were going for but having him quietly Shatner it up all the time would be grating.
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# ? Apr 30, 2020 17:25 |
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Ayndin posted:Yeah, this. I don’t love the spoken accent, and the VA seems to fall out of it from time to time, but it’s tolerable. The w infestation on the subtitles makes my eyes bleed. Agreed, it directly fights the purpose of subtitles.
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# ? Apr 30, 2020 21:17 |
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# ? Apr 30, 2020 23:04 |
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# ? Jun 5, 2024 07:50 |
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If you played the Demo, this vid is where the new stuff starts
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# ? Apr 30, 2020 23:33 |