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Spain is fun. I did the recommended tutorial my first play through and eventually just got annoyed and ignored all the pointers. Lots of opportunity for expansion. Learned something pretty dumb just now. Couldn’t for the life of me figure out where the “Imperial Administration” law was. Then I scrolled down. I think it’s the Charlemagne dlc I just newly got that switched all the laws around. Someone upthread mentioned it - I love the game, but man is it complex and opaque. I did a lot of independent googling to figure stuff out.
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# ? May 2, 2020 17:15 |
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# ? May 31, 2024 02:44 |
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Started another round of the Game of Thrones mod as Joffrey. Yikes, things do not go well for Joffrey in an alternate timeline where no one is there to check Robb or Stannis when they roll in with 10,000 dudes
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# ? May 2, 2020 17:24 |
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Arsenic Lupin posted:Trying CKII again, and holy God am I overwhelmed by the number of buttons and menus. The tutorial popups keep saying "use the Diplomacy menu" and some such. Gee, thanks. Hope CKIII is somewhat clearer. Honestly, just don't bother with the tutorial really. It was never the most stable thing in the first place, and I don't think any of the code has been touched at all in multiple expansions, so it's very outdated and buggy. I'd suggest either the classic 1066 Ireland start, or picking a vassal inside a larger blob, like the HRE or France. Then just poke around and experiment while asking for help, tips, and clarifications in here.
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# ? May 2, 2020 20:19 |
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I'd watch an episode or two of the start of somebody like Quill's less modded CK2 serieses to get an idea about game mechanics before hopping into either a vassal or tutorial island (1066 Ireland) to explore further, but yeah ignore the official tutorial. Watching a full LP is a waste, but in my opinion half an hour to an hour of spectation will save six of unfun fumbling.
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# ? May 2, 2020 20:28 |
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My Merchant Prince had cancer, but it was cool, since he was doing okay with it. And then he had the "Agh, it's all too much" event and got Stressed. No big deal - that's what being in the Hermetics is all about, I'll just brew a Potion of Euda- oh, he's dead. Well, that happened fast.
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# ? May 2, 2020 23:42 |
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I think primo or hereditary successions where you pretty much pick your heir are the best because theyre the easiest to manage inherited claims
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# ? May 3, 2020 02:47 |
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DeathChicken posted:Started another round of the Game of Thrones mod as Joffrey. Yikes, things do not go well for Joffrey in an alternate timeline where no one is there to check Robb or Stannis when they roll in with 10,000 dudes I've tried GoT mod recently and I didn't like a lot of things about it. What I did like was plotting about taking a position in a council. It probably doesn't work well with the fact that the ruler can change councilors every day, but it works with AI. Your intrigue-focused characters aren't just good at finding out cheaters but can become regents. I suspect when the regent is in power he's able to snatch the crown but I never learned it cause my Littlefinger has died from stress.
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# ? May 3, 2020 10:15 |
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Soo I have two shipyards in my realm (one in my own demesne), and I can't raise any galleys. What gives?
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# ? May 3, 2020 14:41 |
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Tias posted:Soo I have two shipyards in my realm (one in my own demesne), and I can't raise any galleys. What gives? what year is it?
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# ? May 3, 2020 14:54 |
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A couple of years in the viking age start - but if techs the barrier, then I should just be unable to build them, right?
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# ? May 3, 2020 15:15 |
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So is carousing just a trap? I’ve had a couple kings get drunk, fall down, and die - on a 10% roll. This last time started quite the succession crisis.
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# ? May 3, 2020 18:16 |
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Carousing has let me turn some important vassals into friends a few times, and been at least a bit helpful with relations besides.
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# ? May 3, 2020 18:33 |
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yeah, fair enough - I have benefitted from it, but it sure has a hard core downside.
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# ? May 3, 2020 18:42 |
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SMH if you don't ghost ride your horse around the fens and bogs blitzed on meddylglyn and dualwielding blades, recognizing that the hour of every man's doom is set already and none can escape it
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# ? May 3, 2020 18:51 |
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Tias posted:A couple of years in the viking age start - but if techs the barrier, then I should just be unable to build them, right? I don't want to make you sound stupid but are you in the navy tab of your military? if they're your shipyards it'd be your naval levy or whatever it says
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# ? May 3, 2020 18:58 |
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Tias posted:Soo I have two shipyards in my realm (one in my own demesne), and I can't raise any galleys. What gives? If you've just recently built them, your ships need to reinforce. This can take a few years.
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# ? May 3, 2020 19:18 |
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Tias posted:A couple of years in the viking age start - but if techs the barrier, then I should just be unable to build them, right? double check that you are on the viking age start - if you start at the very earliest bookmark from the charlemagne dlc then you have to wait for a viking age event to fire otherwise yeah, you may just need to wait for the boats to get built
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# ? May 3, 2020 19:27 |
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How can I get an immortal ruler to abdicate or something? He was really useful at first but got kinda chewed up in some duels lately and now I have a grandson with genius, ambitious and diligent so I think it's time to replace him.
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# ? May 4, 2020 01:20 |
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Get him depressed than have him kill himself. Heck I think if you're old enough you can always kill yourself.
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# ? May 4, 2020 01:33 |
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Any reccomendations for a good low-effort chill start in the early 1200's-ish? I'm trying to use the game to generate some alt-hist scenarios for eu4 but I'm getting tired of the bread and butter of the game with managing my council, raising heirs etc as it has gotten very repetetive almost 1800 hrs in. I would rather not use observe mode since it actually obscures a lot of information i use but i would also like to rarely have to click to keep my realm chugging along.
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# ? May 4, 2020 06:45 |
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Hellioning posted:Get him depressed than have him kill himself. Nah, gotta be depressed, or incapable - which should show up if you keep ageing long enough. Immortal characters have a different suicide tree that requires 100+ years of age and depression. The Reapers due introduces a bunch of events that can drive your regent to suicide, otherwise you have to proc depressed. Keep in mind most forms of suicide invoke -50 opinion malus of which your heir inherits -25. The best thing is to get depressed, then take war focus and challenge a dude to a duel you can then opt to lose on purpose. E: lol, I love the CKII wiki. It offers other good ways to die, like: quote:With Way of Life:
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# ? May 4, 2020 12:05 |
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Fuzzy McDoom posted:Any reccomendations for a good low-effort chill start in the early 1200's-ish? I'm trying to use the game to generate some alt-hist scenarios for eu4 but I'm getting tired of the bread and butter of the game with managing my council, raising heirs etc as it has gotten very repetetive almost 1800 hrs in. I would rather not use observe mode since it actually obscures a lot of information i use but i would also like to rarely have to click to keep my realm chugging along. I don't think the year you convert makes a real difference in EUIV, so a few times I've just set the date as late as you can and then generated a random CK2 world (with mostly historic settings) to immediately convert to EU. Better then the default EU randomizer and no time for the AI to mess up the pretty generated borders.
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# ? May 4, 2020 20:17 |
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I have 300 hours played in CK2 but it's been years since I installed it. Thanks to impulse purchases, I have all the expansions except Holy Fury and Jade Dragon. What are the fun starts these days? I see there's this Monarch's Journey highlighting certain characters - any recommendations there?
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# ? May 5, 2020 11:07 |
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You may want fun and easy Monarch Journey starts that will give you some easy to achieve goals. Harald of Norway is easy to do - maybe you won't conquer England on your first try but it's like first 5 minutes of the campaign, you can restart quickly. Another one is guy in the middle of the Byzantine Empire. Imperial gameplay was reworked some time ago. He starts easy but then it's very likely that Byzantines will fail and you'll have plenty of opportunities to go from there. Both of those characters have very straightforward MJ goals so you may quickly get a hat or two.
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# ? May 5, 2020 12:29 |
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Is it possible to play earlier monarchs journeys? I can only see Doux whatshisface in the menu right now.
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# ? May 5, 2020 13:28 |
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You can click the right arrow above the portrait to select earlier journeys.
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# ? May 5, 2020 14:03 |
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Wow, I just encountered the woes of gavelkind first-hand. I was doing the recommended Mumu start, and I had lots of kids because babies die young, amirite? (No. Not in civ they do, not at anywhere near historical rates.) I die, firstborn gets Mumu, secondborn gets a province *and is no longer part of my dynasty*, which really stings.
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# ? May 5, 2020 21:04 |
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New dev diary on map modes in CK3 https://www.crusaderkings.com/news/dev-diary-25-map-features-and-map-modes Paper map looks cute, but maybe it could be more detailed
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# ? May 5, 2020 22:10 |
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does anyone else think the normal map mode looks kinda ugly?
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# ? May 5, 2020 22:22 |
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Arsenic Lupin posted:Wow, I just encountered the woes of gavelkind first-hand. I was doing the recommended Mumu start, and I had lots of kids because babies die young, amirite? (No. Not in civ they do, not at anywhere near historical rates.) I die, firstborn gets Mumu, secondborn gets a province *and is no longer part of my dynasty*, which really stings. He's still part of your dynasty so you get to bask a little in secondhand prestige from him and his descendants and you still get points for them having power. But on the other hand points don't matter and if he should happen to end up dead or dispossessed.....
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# ? May 5, 2020 22:52 |
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luxury handset posted:double check that you are on the viking age start - if you start at the very earliest bookmark from the charlemagne dlc then you have to wait for a viking age event to fire My favourite play is to start in 769 and drop my spymaster into Constantinople to research tech, then unlock level 1 shipbuilding. I've been up and raiding the English coast as early as the late 770's on my luckier runs.
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# ? May 6, 2020 02:53 |
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Look Sir Droids posted:What's the preferred way to handle having a beneficiary? I always picked a female relative and made the beneficiary receive any land, just to keep the Pope happy. But the Pope usually low key hated me anyway, so maybe I should have just kept it for myself? Several times my beneficiary died young or childless, so those lands reverted to me anyway though. Generally speaking by the time I'm winning crusades without cheesing siege mechanics I'm getting pretty bored with the game, so I'll usually pick a character to inherit and then switch to them. This has the fun side effect of the AI taking over your carefully constructed empire and burning it to ash within a few generations.
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# ? May 6, 2020 04:46 |
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Dwesa posted:New dev diary on map modes in CK3 lookin nice my secret dream for CK3 that will never come true is that they get rid of ugly 3D models for armies and replace them with cool tokens / icons / figurines. Or at least get rid of 3D models for councillors out on jobs.
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# ? May 6, 2020 16:22 |
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CK3 purports to be more moddable, so that might be something a mod could do.
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# ? May 6, 2020 17:12 |
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I know I'm looking at a work-in-progress, but I'm left cold by the interface, art direction, and skill trees. It's like some unholy mash-up of The Sims + Europa Universalis done by some ex-soviet country instead of a sequel to CK2.
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# ? May 6, 2020 17:38 |
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Honestly all the Paradox games seem like they could be much more easily and readibly represented by entirely flat graphics, but they desperately need to justify their big fancy overpowered graphics engines. I guess they're embarrassed that while most games have their hardware demands come from graphics and physics engines, CK2's performance issues come from maintaining lists of thousands of people that the AI has to constantly browse through. Full 3D scenes for rulers is a fancy embellishment for giving players another thing to obsess about for their own appearance, but I feel like pushing towards photorealism is a mistake, since the main use of character appearances isn't the player preening over their current character, it's the ability to quickly and easily identify random NPCs at a glance, and when you're not fully zoomed in on these people, you can't even see their eyeballs. Maybe it looks better when you're playing the game and they're animated and wiggling around, but it feels like they need to be more stylized. Even if it can be "fixed" by mods, it feels like a mistake of creative direction. Also one of the things that has bugged me about their UI graphics is that there's low-contrast grey text on dark backgrounds, so if the zoomed-out map screen totally flips the white balance (and has some low-contrast between the white ocean and the white HRE), that'll do weird things to your eyeballs if you're playing the game in the dark. I do otherwise like the look of that flat map though.
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# ? May 7, 2020 14:30 |
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personally i think i'd recognize NPCs by sight better if they were 3d rather than 2d, and we can use things like full body clothing and height to offset lack of detail in face. you could even include posture and gesture!
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# ? May 7, 2020 14:50 |
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I like the move to 3D portraits (I'm still not sure they will actually be animated) but agreed that they should err towards being a bit stylised / cartoony (Sims style?) rather than realistic to make them more recognisable.
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# ? May 7, 2020 15:03 |
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I just hope they don't end up like Oblivion characters. By now, the CK2 portraits look pretty good with all the face packs, in my opinion. Jank generated potato people will be a step down.
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# ? May 7, 2020 16:58 |
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# ? May 31, 2024 02:44 |
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I still kind of have a soft spot for CK1's rather period-appropriate portraits in profile. Not saying they should come back but I do think I'd prefer something stylised over the Straight Outta Poser deal we have in the dev diaries right now.
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# ? May 7, 2020 17:12 |