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Herb is pronounced herb, don't let Americans trick you.
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# ? May 6, 2020 01:44 |
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# ? Jun 5, 2024 19:50 |
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Redo everything like last time or I attack Wendel
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# ? May 6, 2020 02:33 |
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Huh I accidentally picked the same trio as this LP and I'm getting near class change too. I might pick the opposite of what you do for variety!
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# ? May 6, 2020 02:45 |
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The PCs definitely have more HP than in the original. Here's Duran at level 1 in the original. Here's Duran in the remake. My Duran at level 37 in the remake has just a hair less than 100 fewer HP than my lv 50 endgame file in the Collection. Also: Duran nooooo Also also: Setting an item to a quick slot (L or R + button in the ring menu) will automatically use the item on whoever needs it most. Voting Riesz Rune Maiden, Hawkeye Ranger, and Angela Delvar.
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# ? May 6, 2020 02:55 |
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Natural 20 posted:So a few interesting party combinations: It's the same set-up as the original: the elemental jutsus use Intellect to determine damage, but are learned from a different stat (Luck; appropriate considering Luck took over a good deal of the key features of the Agility stat that weren't excised outright). Shuriken, like the trap/projectile spells, are determined by Luck vs. enemy's Defense. In general, anything that deals magic damage is now keyed to Intellect.
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# ? May 6, 2020 05:16 |
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Forgive me for being boring, but I'm gonna have to vote for Light Girls and Dark Hawkeye. Seems like the most balanced party to me.
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# ? May 6, 2020 08:49 |
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I was looking at it from the perspective of buff magic and whether you could double up on Light Hawk and Angela with a single int buff.
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# ? May 6, 2020 12:54 |
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Commander Keene posted:Voting Riesz Rune Maiden, Hawkeye Ranger, and Angela Delvar. What struck me in the last update: - Level ups seem to come and go very fast. - The game seems to go quite fast from village to village. I expected things to go a lot slower when I saw that using class strikes plays some sort of unskippable animation every time. Maybe because Nat20 only uses them sparingly? - The jarring moment when the party lands facing the camera and then magically gets switched around for optimal panty shot angle. drat it Japan! - Valsena's Hero King basing his looks on a deck of cards
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# ? May 6, 2020 13:41 |
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There's a strawpoll, we're not doing the voting in the thread.Pea posted:- The game seems to go quite fast from village to village. I expected things to go a lot slower when I saw that using class strikes plays some sort of unskippable animation every time. Maybe because Nat20 only uses them sparingly? Only your controlled character goes into locked animation mode during a class strike. The AI using class strikes happens in the background, so to speak. E: in addition the CS gauge charges somewhat slowly. Pea posted:- Valsena's Hero King basing his looks on a deck of cards Please notice me Caylus-senpai. Omobono fucked around with this message at 14:10 on May 6, 2020 |
# ? May 6, 2020 14:04 |
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Natural 20 posted:I was looking at it from the perspective of buff magic and whether you could double up on Light Hawk and Angela with a single int buff. Mental Boost only affects Poison Bubble, the jutsus, and some of the Nightblade spells. Traps/Projectiles like Spike, Arrow, Hand Axe, Shuriken, and pretty much all the Rogue spells is just straight up Luck vs. Defense so their damage can only be boosted with a defense debuff and the Crit buff spell.
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# ? May 6, 2020 14:25 |
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Ok goons I know this choice is super interesting and all but I have something much more important to discuss: I noticed the Crimson Wizard's cloak design looks like the Snapchat logo, and now you must all join Nat in being unable to unsee it so you can share his pain.
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# ? May 6, 2020 15:55 |
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# ? May 6, 2020 23:37 |
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With a day to go, voting looks like this. Leading is the party of Light Riesz, Dark Hawkeye and Light Angela, thought to be the strongest party in the game. The most hotly contested of these is the Sorceress, Light Angela against her Dark Counterpart, the Delvar. As ever, I'm happy to play anything so give me the standard or something off the beaten trail and I'll be delighted to see it.
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# ? May 7, 2020 00:02 |
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You may have overlooked a cactus in Palo Port.
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# ? May 7, 2020 01:22 |
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Bliss Authority posted:You may have overlooked a cactus in Palo Port. Well, to be fair, I don't think 20 ever claimed to be particularly observant. Though walking straight past the cactus more than once, even looking right at it, and still missing it... is still pretty bad.
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# ? May 7, 2020 03:21 |
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Bliss Authority posted:You may have overlooked a cactus in Palo Port. It's probably down to us spectators not having to focus on controlling the characters, which makes it easier to spot things in the background which may get filtered out when you're playing the game yourself. Other things Nat20 missed: - a chest on the road to Wendel (next to a tree on the left, after leaving the cave) - ran straight past Duran in Valsena castle to get to the Machine Golem boss fight in the next room - he also missed a chest in the town of Valsena. Unless he got it in the latest update? (It was under an overhang of one of the houses bordering the square with the statue of Hero King) - Wondering if there's a way to get to a chest when the minimap showed another route to get there. The list will only get longer as the LP goes on but that's ok. Showing off the game as if we were playing ourselves is more interesting in my opinion than watching Nat20 hunt for every item in the game. Half of them will probably go unused anyway.
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# ? May 7, 2020 10:01 |
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IIRC, the merchant town is called Byzel in the fan translation. The official localization in the Collection uses the same names as the remake, obviously.CptWedgie posted:Well, to be fair, I don't think 20 ever claimed to be particularly observant. Though walking straight past the cactus more than once, even looking right at it, and still missing it... is still pretty bad.
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# ? May 7, 2020 11:34 |
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There's a really good reason that I LP alongside Yorkshire Tea! In all seriousness, talking whilst you're playing takes a fair bit of concentration so it can be easy, especially if you're thinking about what you're going to say to just not really observe things. If the cactus 100% reward is spectacular then I'll go and get them all offscreen.
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# ? May 7, 2020 13:35 |
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You also missed a shiny in the flower patch.
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# ? May 7, 2020 17:47 |
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Natural 20 posted:There's a really good reason that I LP alongside Yorkshire Tea! Some of the cactus things are nice QoL rewards (you can see them all on the cactus screen if you hit... some button that's in the tooltips at the bottom). The 100% one is a Chain Skill ability and ring that boost CS generation such that you can pretty much just wipe every trash group as soon as you engage, but you can't get it until just before the end boss. If you're trying to gauge how much you should care, I'd say keep looking and don't ignore chests, but you don't have to get everything. unless you're trying to show it off for the LP. Bruceski fucked around with this message at 20:35 on May 7, 2020 |
# ? May 7, 2020 20:32 |
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Bruceski posted:Where he had to re-zone? It's a bug. Normally you leave combat mode when you flee. Never seen that happen and I run plenty. I was referring to more how you can't immediately run away from a battle. You have to wait a little while until the bar fills up, then you can leave a combat situation. It's not like the original, where you can bail at any time, no questions asked.
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# ? May 7, 2020 20:36 |
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People posted:You missed a thing, Natural 20. On another note: It seems a bit cynical to have the party mention that fighting low level enemies is a waste of their time. Especialy given how level grinding is needed in quite a few JRPGs. Perhaps they implemented the bonus xp to avert this? Or was this present in the original SNES game as well?
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# ? May 7, 2020 20:49 |
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Pea posted:This answers the question in the thread title, I suppose. Generally didn't need to grind in the original either. The level curve has been tweaked though, so that you hit your first class up about when you reach the first place you CAN class up, and you get the level for your second just before when you can start farming the seeds for it. Basically they eliminated the two spots where someone might mistakenly think they NEED to stay there and gain more levels.
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# ? May 7, 2020 21:06 |
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Episode 10 - Speciesist Art will be up shortly.
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# ? May 7, 2020 23:19 |
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Yes, you could multi-target level 1 elemental spells in the original, but only after the first class change. So there's something to look forward to for you, very soon. Your party is level 16 after all already. Also "these are somnosa flowers". What did you expect when you traveled to the "somnosa meadow", Riesz? Anybody else curious where the koropokkur women are?
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# ? May 8, 2020 07:23 |
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Torrannor posted:Anybody else curious where the koropokkur women are? I'm more disappointed they didn't put a big Lil' Cactus in there.
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# ? May 8, 2020 07:48 |
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Bruceski posted:I'm more disappointed they didn't put a big Lil' Cactus in there. Yeah, I think this is my biggest letdown. They missed a golden opportunity there.
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# ? May 8, 2020 08:48 |
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# ? May 8, 2020 23:09 |
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The final choices are: Riesz as a Valkyrie Hawk as a Ninja And Angela as a tie between Delvar and Sorceress. Goddamnit goons. I'll be making my choice on Angela in the heat of the moment, so look forward to that!
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# ? May 9, 2020 00:01 |
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Was that one group of 4 zombies around a harpy deliberately laying a damsel in distress style trap?
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# ? May 9, 2020 00:21 |
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Harcy Pete sounds like a hot sauce brand.
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# ? May 9, 2020 00:25 |
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Slightly belated since I fell behind a bit on the videos, but... You'd think the Laurent soldiers would comment on Hawkeye's presence, since he's from Nevarl.
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# ? May 9, 2020 02:30 |
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# ? May 11, 2020 23:42 |
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Angela's designs are all aggressively horny
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# ? May 12, 2020 00:26 |
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Keep in mind that even though Angela's spells are scattered all over her stats, you're gaining levels much faster than in the original version (I'm almost ready for the second class change and I'm about to head into the Mana Holyland for the first time), so it's not as big of a deal. You can also respec your points in the Night Market, so if you know you're going to need a specific elemental's spells for upcoming battles, you can do that. I notice you're not using the lock-on (press in the right analog stick). Is that a personal choice, or were you not aware of that option? It's not essential for most random encounters, but I found it useful on bosses (where you only have one big thing to keep track of) or if there was a specific enemy I wanted to focus down.
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# ? May 12, 2020 01:37 |
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I've played a bit with rogue-rune knight- sorceress now and it's making for an interesting challenge so far. Didn't help I hadn't put anything into spirit for reisz since I assumed it'd be like the original which maxed out your stats before class change...
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# ? May 12, 2020 02:29 |
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Episode 13 - WHAT? Art will be up shortly.
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# ? May 12, 2020 23:18 |
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You should change the character you control occasionally. Angela and Hawkeye are both fun to play. Angela, because you can hotkey your spells to the right bumper+facebutton for quick access, so you don't have to pause to fiddle with the spell menu, and can recharge your mana by bludgeoning enemies in melee with reclaim (mp from heavy attacks) from strength 6/12 or victory mp boost (mp from kills) from spirit 4. Also her melee combos have her swinging her stick like a street punk would swing a golf club or baseball bat and it's hilarious beacause it looks so amateurish, unprincesslike and absolutely in character for her, while still being decently effective from a gameplay perspective. In my opinion she's the character with the best melee animations just out of sheer personality, even if they aren't as devastating as Kevin's or flashy as Hawkeye's. And Hawkeye is a fun melee/ranged hybrid between his spells, flashy multihit melee combos (his running light attack is this floaty horizontal jump charge pirouette thing and it's great) and quickslotting a stack of thrown weapons (darts are cheap on the night market and scale off of luck). Riesz is relatively boring to main by comparison, though she has good class strikes and enough cs regen abilities to use them often.
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# ? May 12, 2020 23:46 |
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Genova/Zehnoa was A TON harder in the remake than the OG. It was the only fight in the game i burned through all my available Grails. Fun as hell tho!
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# ? May 12, 2020 23:48 |
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# ? Jun 5, 2024 19:50 |
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Natural 20 posted:WHAT? You and everyone else who has played this game. Zenova's fine until the moment you start losing control of the fight, and then B&B are a hoot. As for avoiding ninja attacks, you have a dodge button. Probably better to learn how to use it sooner rather than later.
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# ? May 12, 2020 23:52 |