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I hold him against aggro when playing a deck without much early game and lots of end game (mage) and pass in the opposite scenario (rogue).
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# ? May 5, 2020 12:57 |
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# ? Jun 2, 2024 06:52 |
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Always keep Zeph unless you’re not playing highlander (because your deck draws itself so quickly). It’s the best card in the game at all points in the game. GTO posted:I hold him against aggro when playing a deck without much early game and lots of end game (mage) and pass in the opposite scenario (rogue). Yeah this works, too. Generally highlander decks are more on the slow side, so that’s why I said always keep. If your deck is already quite aggressive and you’re playing vs control, then maybe dump him.
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# ? May 5, 2020 12:58 |
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Desert Bus posted:Can anyone recommend a good base Wild Spellmage I can waste some dust on? I played a few last month with this one, it might be worth a shot: ### Wild Burn # Class: Mage # Format: Wild # # 2x (1) Arcane Missiles # 1x (1) Evocation # 1x (1) Ice Lance # 2x (1) Learn Draconic # 1x (1) Magic Trick # 2x (2) Ancient Mysteries # 2x (2) Frostbolt # 2x (2) Incanter's Flow # 2x (2) Primordial Glyph # 2x (2) Research Project # 2x (3) Arcane Intellect # 1x (3) Explosive Runes # 2x (3) Forgotten Torch # 1x (3) Ice Block # 2x (3) Netherwind Portal # 2x (4) Fireball # 2x (5) Apexis Blast # 1x (6) Aluneth # AAEBAf0EBqwBwAGP0wKi0wL/nQPFuAMMuwKrBLQElgW6FpjEArT8AvSrA/GvA8G4A8K4A4G/AwA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
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# ? May 5, 2020 14:10 |
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7-1 with highlander mage today, ending at diamond 4. Only loss came against a galakrond warlock who, as always, was able to play Zephrys and Alex before I could draw either ### ONE WITH THE VOID # Class: Mage # Format: Standard # Year of the Phoenix # # 1x (1) Arcane Breath # 1x (1) Learn Draconic # 1x (1) Ray of Frost # 1x (2) Acidic Swamp Ooze # 1x (2) Astromancer Solarian # 1x (2) Doomsayer # 1x (2) Frostbolt # 1x (2) Zephrys the Great # 1x (3) Arcane Amplifier # 1x (3) Arcane Intellect # 1x (3) Flame Ward # 1x (3) Ice Barrier # 1x (3) Imprisoned Observer # 1x (4) Bone Wraith # 1x (4) Conjurer's Calling # 1x (5) Malygos, Aspect of Magic # 1x (5) Rolling Fireball # 1x (5) Ruststeed Raider # 1x (6) Blizzard # 1x (6) Dragoncaster # 1x (6) Khartut Defender # 1x (6) Reno the Relicologist # 1x (8) Deep Freeze # 1x (8) Power of Creation # 1x (8) Tortollan Pilgrim # 1x (9) Alexstrasza # 1x (9) Dragonqueen Alexstrasza # 1x (10) Kalecgos # 1x (10) Puzzle Box of Yogg-Saron # 1x (10) The Amazing Reno # AAECAf0EHooByQOrBMUE7QSWBYoHg5YDn5sDoJsDip4DoaEDwqED/KMDi6QDkqQDv6QD8qUD+qwD7K8D8K8D8a8DkbEDiLYDjLYD4bYDw7gDjbsD3L4D3sQDAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone peer fucked around with this message at 16:29 on May 5, 2020 |
# ? May 5, 2020 14:56 |
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yikes! posted:Good, but go to heck priest I’m finding it hard not to play priest with its ability to pull off some random bs to deal with anything (other than Murloc Paladin since you can’t clear a board of divine shield murlocs before turn 9). You are kept in check by Priest mirrors though, which are completely soul crushing encounters that someone will often concede on turn 1.
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# ? May 5, 2020 15:50 |
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I piloted Quest Druid for about 10-6 to Diamond last night and this morning (forgot to turn on deck tracker the first few games). It took a hit without Loti and Mr. Floop, but while Bog Beam is the only AoO card in it, it pulls its weight heavily, as do Steel Beetle and Rising Winds from Galakrond's Awakening. It also has the advantage of the opponent expecting to play against Spell Druid or Big Druid and mulliganing according to that. The Druid quest is one of my favorite cards ever as it supports my preferred play style of prepare at the beginning then hit hard mid-to-late game (plus the nature theme), so if anyone else likes it, I'd at least recommend playing around with it. ### Quest Druid # Class: Druid # Format: Standard # Year of the Phoenix # # 2x (0) Innervate # 1x (1) Untapped Potential # 1x (1) Worthy Expedition # 2x (2) Crystal Merchant # 1x (2) Power of the Wild # 2x (2) Rising Winds # 2x (2) Steel Beetle # 2x (2) Wrath # 1x (2) Zephrys the Great # 2x (3) Bogbeam # 2x (4) Swipe # 2x (5) Anubisath Defender # 2x (5) Oasis Surger # 2x (5) Starfall # 2x (6) Hidden Oasis # 2x (6) Nourish # 1x (9) Cenarius # 1x (9) Ysera, Unleashed # AAECAZICBiT3A/ihA9yiA/yjA/atAwxAVl/+AcQGqaIDyKID76ID2akD+bUDxrcD7roDAA== # To use this deck, copy it to your clipboard and create a new deck in Hearthstone # Find this deck on https://hsreplay.net/decks/ayLRCfqvc4O66TpjMrhm2e/
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# ? May 5, 2020 15:59 |
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I'm really liking libram paladin, I feel if it gets just 1 or 2 good cards next expansion it'll be in a good place. I just like the style of multiple routes for buffing.
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# ? May 5, 2020 16:21 |
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Fenarisk posted:I'm really liking libram paladin, I feel if it gets just 1 or 2 good cards next expansion it'll be in a good place. I just like the style of multiple routes for buffing. It just needs another way to draw cards. People complain about Divine Favor being gone but i think even something as slow as Acolyte of Pain would have put the deck into the mix, especially since it would make a particularly juicy libram target in the mid to late game. “Oh, don’t mind this 3 mana 5/7 that draws me a card every time he gets hit, he’s not doing anything important.” edit: now I’m imagining Enrage Warrior with Acolyte and I’m glad it’s gone again
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# ? May 5, 2020 16:56 |
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TyrantWD posted:You are kept in check by Priest mirrors though, which are completely soul crushing encounters that someone will often concede on turn 1. I play a terrible control priest list in Wild right now (Highlander with a dragon package, Antonidas, and like every possible combo disruptor) and after a marathon game against a resurrect list that involved me taking out like 12 Obsidian Statues en route to pushing lethal through a stolen Mass Dispel, I queued into another Priest and just said gently caress it and conceded turn 1.
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# ? May 5, 2020 18:58 |
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I love all the random powerful turns you get these days but I find yoggs puzzle box just too random. Has anyone done stats on the likely outcome if you play it in different board states? (ie you control the board vs they do). Feels like it has lost me more games than it has won.
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# ? May 5, 2020 19:30 |
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I remember analyse on real yogg had a surprisingly high expected value. Especially over some threshold of previous spells. 5 maybe? Yogg made the end-game dumb and needed a nerf but I found the devs explanation that "he was never supposed to be actually playable" funny.
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# ? May 5, 2020 19:42 |
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GTO posted:I love all the random powerful turns you get these days but I find yoggs puzzle box just too random. Has anyone done stats on the likely outcome if you play it in different board states? (ie you control the board vs they do). Feels like it has lost me more games than it has won. you have not sufficiently praised Him
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# ? May 5, 2020 19:42 |
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GTO posted:I love all the random powerful turns you get these days but I find yoggs puzzle box just too random. Has anyone done stats on the likely outcome if you play it in different board states? (ie you control the board vs they do). Feels like it has lost me more games than it has won. You should only play it when otherwise you would lose. Sometimes it can kill you sometimes it can help you. You don't play it when you can see 1 or 2 turn lethal, that's for sure. Haven't seen it in hsreplay's high(er) tier Mage decks in a long time.
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# ? May 5, 2020 20:13 |
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GTO posted:I love all the random powerful turns you get these days but I find yoggs puzzle box just too random. Has anyone done stats on the likely outcome if you play it in different board states? (ie you control the board vs they do). Feels like it has lost me more games than it has won. If you’re ahead you’re better off just developing your game plan because a known moderately good outcome is better than flipping the board over. If you’re neutral you should probably only play it if you otherwise don’t have anything else that can meaningfully contest their next turn or two. If you’re behind and nothing else can catch you up or you suspect they’ve been setting you up for lethal, gently caress it let’s gamble.
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# ? May 5, 2020 21:18 |
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disregard the above. always box. dragoncaster into box. pilgrim into box board state is illusory. trust in the heart of the box peer fucked around with this message at 21:24 on May 5, 2020 |
# ? May 5, 2020 21:22 |
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Correct, give in to your fear. You are a pawn. Praise Yogg-Saron.
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# ? May 5, 2020 21:25 |
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GTO posted:I love all the random powerful turns you get these days but I find yoggs puzzle box just too random. Has anyone done stats on the likely outcome if you play it in different board states? (ie you control the board vs they do). Feels like it has lost me more games than it has won. Funnily enough, yes. When Yogg was first revealed, someone made a "Yogg Testing Site". With the average Yogg of 10 spells, same as Puzzle Box, on an average board (the site had you with one River Croc and your opponent had one Yeti) it was estimated that Yogg would be favourable to you 60% of the time. Favourable ranged widly from "Overall you dealt 2 to Yogg and your face, but you Siphon Soul'ed their 4/5" to "You Call of the Wild'ed twice, cast Bloodlust seven times, and Pyroblast'ed their face". Now that was back when Old Gods was released, and cards have gotten stronger since then. I wouldn't be shocked if it's about 65% now. Also, World War Mammories posted:you have not sufficiently praised Him
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# ? May 5, 2020 21:58 |
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GTO posted:I love all the random powerful turns you get these days but I find yoggs puzzle box just too random. Has anyone done stats on the likely outcome if you play it in different board states? (ie you control the board vs they do). Feels like it has lost me more games than it has won. It’s best used as a board clear, there’s too high of a chance to destroy your own minions otherwise.
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# ? May 5, 2020 22:16 |
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The puzzle box giveth and the puzzle box taketh away
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# ? May 5, 2020 22:39 |
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If you follow through on your sacrificial duties, the box is great and will do what you need. A more perfect card has not been made. Except Yogg-Saron himself. Bow down to the God of Death.
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# ? May 5, 2020 23:26 |
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I’ve been finding that board clears are a bit down from classic Yogg, but card draw and card generation are way up. The chances that you finish with a full hand and burn your next card are like 98%
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# ? May 5, 2020 23:32 |
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Anybody want to let me spectate a win (it counts against the Innkeeper) in exchange for 80 gold? Carcass#11432 if so. EDIT: Claimed. fanny packrat fucked around with this message at 00:22 on May 6, 2020 |
# ? May 5, 2020 23:44 |
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It's weird to me how I feel like I'm losing the whole game playing spell druid until there's suddenly a winning board state
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# ? May 6, 2020 04:34 |
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So Highlander Mage has been bumming me out with all of its disappointing filler that lead up to payoff cards which simply don’t seem to do enough anymore so I decided to make a straight up simple Mage dragon control deck. Removal Suite: 2x (1) Arcane Breath 2x (2) Frostbolt 2x (3) Scalerider 2x (3) Imprisoned Observer 2x (4) Fireball 2x (5) Rolling Fireball I tried to key my cheap removal around 2 health for I think obvious reasons. Scalerider is loving bonkers right now and any dragon deck that isn’t running as many as possible is doing it wrong. Imprisoned Observer is great but with the slight caveat that if you just jam it out on turn 3 against an aggressive opponent who’s been developing well the first few turns then it’s probably going to be a turn too slow. One of my favorite plays with this deck is to coin out Scalerider on (2) then following up with Imprisoned Observer on (3). It’s almost game winning by itself against aggro/tempo decks. She’ll contest the board just enough to keep the opponent from punishing you too much for playing the Observer on curve. I’ve been waffling back and forth between Ray of Frost and Frostbolt, but I think I’m settling on Frostbolt. I want there to be some flexibility in my early removal as far as damage output goes, and I think having a 3 damage option before Fireball comes online is important. Also being able to hit face for lethal or even just freeze their weapon for a turn can be worthwhile. Dragons: 2x (4) Twilight Drake 2x (5) Big Ol’ Whelp 1x (5) Malygos, Aspect of Magic 1x (9) Alexstrasza 1x (10) Kalecgos 7 Dragons seems to be the sweet spot. The only real debate here is if Whelps or Cobalt Spellkin are better in the (5) slot. Personally, I think while almost all of Mage’s (1) spells are good, the extra 2 points of attack and drawing a card from my own deck are more valuable. By the time I’ve weathered the early storm, I’m looking to turn up the pressure and making them respect my 5 drop counts for a lot here. Malygos is surprisingly mediocre because usually I have better things to do in the mid game, but sometimes it’ll keep you alive in a pinch. Big Swing Stuff: 1x (2) Astromancer Solarian 2x (6) Dragoncaster 1x (8) Deep Freeze 2x (8) Power of Creation 1x (10) Puzzle Box of Yogg-Saron 1x (10) The Amazing Reno Arcane Breath and Scalerider are good early game payoffs for running the dragon package, but Dragoncaster is the real deal. Stabilizing on (5), putting an absurd amount of stats on the board on (6), then attacking/Fireballing for tons of damage on (7) are how this deck ends games relatively quickly. Power of Creation is better in most situations just because of the flexibility, so I’m favoring it over Deep Freeze. Solarian Prime is an amazing play pretty much any time, she usually helps when behind and locks things up when ahead. Puzzle Box and Reno of course are great ways to get yourself out of sticky situations. Tech/misc.: 1x (2) Acidic Swamp Ooze 2x (3) Arcane Intellect Acidic Swamp Ooze is just a really good tech card right now, almost all of the top decks in the meta run weapons of some sort. The Arcane Intellects are the worst cards in the deck, frequently I never have time to play them or never have the need to. I’m thinking of swapping them out for some combination of Bloodmage Thalnos, Evocation, and Conjurer’s Calling. Overall, this deck has really surpassed my expectations since usually decks I make myself don’t really do that well but it seems to be holding its ground in the D5 tier against all the try-hards. Solid early game defense, big mid game punch, and enough gas to keep going in a long slog. AAECAc2xAgjFBIoHip4DwqEDjLYD4bYDjbsD3sQDC7sCqwSWBY0IoJsD+qwD7K8D8K8D57ADh7EDw7gDAA== Promoted Pawn fucked around with this message at 07:25 on May 6, 2020 |
# ? May 6, 2020 07:22 |
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Promoted Pawn posted:So Highlander Mage has been bumming me out with all of its disappointing filler that lead up to payoff cards which simply don’t seem to do enough anymore so I decided to make a straight up simple Mage dragon control deck. I like this post. Dragon mag was my pre-rotation deck, but I swapped to tryout spell mage. Good to s imprisoned observer in a deck. My question is, what about the explorer dragon? Not necessary to get more dragons with a kinda soft taunt?
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# ? May 6, 2020 11:56 |
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Goddamn, I can't believe it but this is super cool. Usually hunter is boring and just face and whatnot, but this one feels so much different. Like a late game hunter or something. Been playing it for a bit now and not only is it fun, it works insane well, too. Stomping Resurrect priests even in late game is a very satisfying feeling. Biggest challenge so far were other hunters, almost anything else gets hosed sideways with this. It's complex, if offers variety, it's more than just face, it's probably the first hunter deck I really enjoy. Time to level this class to 60, because it should mean something that it's not already there despite me playing this game for so long.
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# ? May 6, 2020 12:04 |
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The biggest yogg box low roll has rotated out of standard now as well (myras) so I feel a lot better using it nowadays. Statistically so will it be good for the caster in any board state most of the time but you will usually remember the low rolls more.
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# ? May 6, 2020 13:20 |
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e: nm I need to not post before I fully wake up
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# ? May 6, 2020 14:11 |
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The thing about old yogg is that the power level is waaaay higher now in general. Clearing a board and summoning a few minions and drawing a card was absolutely devastating back then, you actually couldn't do it on 10 mana without yogg.
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# ? May 6, 2020 14:59 |
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No Wave posted:The thing about old yogg is that the power level is waaaay higher now in general. Clearing a board and summoning a few minions and drawing a card was absolutely devastating back then, you actually couldn't do it on 10 mana without yogg. Your avatar betrays that you're just a Yogg Saron cultist disseminating his propaganda.
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# ? May 6, 2020 15:13 |
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Amoeba102 posted:I like this post. Dragon mag was my pre-rotation deck, but I swapped to tryout spell mage. Good to s imprisoned observer in a deck. Spell damage +2 is nice, but a (4) is just too much for a 2/3 in my opinion. This deck already has plenty of value generators, if I’m spending (4) on a play I’d rather play a Twilight Drake.
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# ? May 6, 2020 21:35 |
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I appreciate this week's tavern brawl being tongue in cheek about the unwashed hordes (myself included) liking "random" brawls.
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# ? May 6, 2020 21:52 |
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Dr. Mantis Toboggan posted:Hit Legend for the first time tonight (entered at rank 1614 on Americas)! Climbed from Platinum 10 to Legend with Highlander Hunter with the following deck: This deck looks really fun but it is not a cheap deck by any means. I've run into a few more people playing it though on ladder.
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# ? May 7, 2020 01:02 |
Highlander decks by their nature always cost a ton of dust. I love Flik'ing a combo hunter's stonetusk boar. Cuntellectual fucked around with this message at 01:42 on May 7, 2020 |
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# ? May 7, 2020 01:29 |
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Is there any deck in existence that uses Bulwark of Azzinoth? I feel so sad that it's my first golden legendary draw in like, two expansions and no one ever uses it ever in any deck.
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# ? May 7, 2020 02:13 |
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Goons Are Great posted:Is there any deck in existence that uses Bulwark of Azzinoth? I like shields and am a huge fan of it, but as this DH and lackey-heavy meta goes, there's too much pinging damage for it to be useful. I'd hold on to it though, it may end up being useful some day. I hope.
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# ? May 7, 2020 02:26 |
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Goons Are Great posted:Is there any deck in existence that uses Bulwark of Azzinoth? Dane did a video where he went infinite in Wild with Bulwark, Dead Man's Hand, Upgrade and Wondrous Wand from Zizek's treasure chest there aren't really any OTK decks about that do massive damage in one hit, plus there's a load of weapon hate around because of DH
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# ? May 7, 2020 02:29 |
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Goons Are Great posted:Is there any deck in existence that uses Bulwark of Azzinoth? Yes, I have played against a fatigue warrior in wild that used it. This is basically what they were playing, +/- a couple cards. https://www.hearthpwn.com/decks/1335267-dmh AAEBAQcG/ASRBp/TAsC5A+2+A/nCAwxLigH4B/8H+wzGwwLfxAKOzgKb8wLyqAPosAO4uQMA
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# ? May 7, 2020 02:30 |
Julio Cruz posted:Zizek's ...Who?
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# ? May 7, 2020 03:03 |
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# ? Jun 2, 2024 06:52 |
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Cuntellectual posted:...Who? wtf I've no idea how I did that Marin the Fox is who I meant
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# ? May 7, 2020 03:08 |