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DrNutt posted:Is it like mandatory that every games poster be this perpetually miserable shitlord who doesn't recall what it was like to be young and stupid or something? Or were y'all just the "smarter than everyone else" insufferable shitheads when you were that age?
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# ? May 6, 2020 21:43 |
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# ? May 30, 2024 10:37 |
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Good Soldier Svejk posted:2 is way better than TOB and it has some of the best story sequences in an FPS that is otherwise about shotgunning through Nazis This is a fairly uncommon opinion, most people were fairly down on TNC after being v pumped anticipating it
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# ? May 6, 2020 21:49 |
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I enjoyed the first one a ton, the second one had some good parts but just wasn't very fun and I never bothered finishing it. It felt like they took a lot of the power away from the player, a lot of the gunfights just had you instantly dying and forced you to play it more like a cover shooter.
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# ? May 6, 2020 21:56 |
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I felt that they didn't add much of note to Wolfie 2, the levels seemed worse and you're stuck with partial health for story reasons for a substantial portion of the game so overall it was a worse game for me. The story seemed kind of disjointed but I don't really play fps games for the story anyway so (it has cool moments but I feel like it doesn't work as a cohesive whole)
Hub Cat fucked around with this message at 22:16 on May 6, 2020 |
# ? May 6, 2020 22:04 |
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Hub Cat posted:I felt that they didn't add much of note to Wolfie 2, the levels seemed worse and you're stuck with partial health for story reasons for a substantial portion of the game so overall it was a worse game for me. The story seemed kind of disjointed but I don't really play fps games for the story anyway so (it has cool moments but I feel like it doesn't work as a cohesive whole) To be fair to the game, when you have half health you have double armor. When you regain full health you trade it for the extra armor. It’s a way of scaling the difficulty up in the second half of the game (total net hp is lower when you ditch the armor) while rewarding aggressive play (health can be overcharged.)
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# ? May 6, 2020 22:32 |
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Doom Eternal is worth purchasing. It's been awhile since I've had a big smile on my face playing a video game.The grin that doomguy has when he picks up a new weapon, that's what I had.Doom Eternal delivers more violence and more demons to kill than 2016, and has a new set of rules that make it different to play than 2016. Not even getting into the soundtrack. Holy poo poo it's good.
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# ? May 6, 2020 22:38 |
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Do you mean this soundtrack? https://www.ign.com/articles/doom-eternals-soundtrack-controversy-explained
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# ? May 6, 2020 22:39 |
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DrNutt posted:Is it like mandatory that every games poster be this perpetually miserable shitlord who doesn't recall what it was like to be young and stupid or something? Or were y'all just the "smarter than everyone else" insufferable shitheads when you were that age? I was more referring to the fact that it's set in a private boarding school for art and photography. Literally the only people are 1% failsons/daughters or passionate cool weirdo scholarship kids. Saying "hella" a lot is less annoying then rich kids treating everyone else like human scum.
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# ? May 6, 2020 22:44 |
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Imo Wolfenstein: TNC ripped and I can't wait for the next one. Genuinely funny game that actually has some understanding of fascism (and loving it up) beyond just using it as an aesthetic.
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# ? May 6, 2020 22:48 |
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The fact that BJ is characterized as fighting fascism because he sees his abusive father in it, and then having him also literally stop in the middle of escaping from a nuclear strike to visit his childhood home and whip the poo poo out of his dad, is phenomenal.
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# ? May 6, 2020 22:52 |
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Anonymous Robot posted:The fact that BJ is characterized as fighting fascism because he sees his abusive father in it
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# ? May 6, 2020 22:53 |
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Internet Explorer posted:Do you mean this soundtrack? Well that's been covered to hell in the doom thread. Mick Gordon did kinda answer truthfully but in a vague way, and that resulted in social media thinking Bethesda or Id that Mick Gordon wasn't allowed to mix the rest of the soundtrack. It took an open letter from Marty Stratton to make it clear that Mick missed several deadlines and Id software have been accommodating in every request made. He took too long so got help from the lead audio director, Chad Mossholder to mix the rest of the 49 out of 59 tracks. Social media have been trashing Chad for doing his job and that's a load of horseshit. Bottom line, marketting offered the ost as an enticing feature for the collectors edition, they wanted to contract Mick again to mix it, said he could do it, took too long (perfectionist or not) and if they couldn't release the product, they could be sued because technically by the better business bureau, they have not provided a feature that was being sold. Everybody lost something In this lovely situation. But that's the drama behind the original soundtrack. The game's in-game soundtrack is loving phenomenal and that's what I meant
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# ? May 6, 2020 22:58 |
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Oh well. At least we got Meathook. Time to strike gold a second time and reboot Quake properly and give ole Mr. Reznor a call. Altho, whoever did some of the stuff on Quake Champions ain't half bad.
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# ? May 6, 2020 23:18 |
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Givin posted:Altho, whoever did some of the stuff on Quake Champions ain't half bad. lol guess who that was
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# ? May 6, 2020 23:25 |
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The Joe Man posted:lol guess who that was
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# ? May 6, 2020 23:41 |
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Awesome! posted:
Just played the demo of this and good lord they need some serious work and a whole lot of rethinking. Each of your creature cards can only be summoned once per battle, meaning it's entirely possible to just... run out of monsters entirely and have nothing left to defend with. This is compounded by the fact that any enemy you don't kill in one turn can just go ahead and walk right up to the next level of your train. Nothing your 3-4 monsters that are right there can do to stop them. HP is absolutely atrocious on the enemies. I went through 3 levels, and the strongest monster I ever got has a whole 60 HP and I was routinely facing multiple enemies per wave with HP of 240. Couple this with the bullshit where they can just walk past your monsters, and I was having a lot of trouble actually loving killing anything, because I only had a single turn to somehow do 240 HP worth of damage, when my guys are hitting for like 10 max, and my only damage spell hits for 2. Then come the bosses. The bosses get a special mode where any combat they're in just goes until everything on one side is dead. And they have even more HP and attack power, so they just come in and cream every single monster between them and your train heart thing. I fought 3 and every last one was only stopped by the 20 odd damage my train heart dealt when it was struck. Literally every single boss was able to reach my HP pool, I could not possibly stop them beforehand. It's a good thing this demo is a pre beta, because holy poo poo this game desperately needs to go back to the drawing board.
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# ? May 6, 2020 23:42 |
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I think I'm remembering the stuff Chris Vrenna (old NIN drummer) did from way back.
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# ? May 6, 2020 23:42 |
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Anonymous Robot posted:To be fair to the game, when you have half health you have double armor. When you regain full health you trade it for the extra armor. It’s a way of scaling the difficulty up in the second half of the game (total net hp is lower when you ditch the armor) while rewarding aggressive play (health can be overcharged.) That's fair it's been a while since I played it, I remember being frustrated with the combat in the earlier sections but reading through some reviews it seems like it might have been other issues(like damage feedback) with the lowered health thing sticking in my mind for whatever reason, the intro feeling section definitely ran a bit long though. It felt like a step back from TNO and incomplete although its hard to tell how much of my negative opinion is the result of overhype after the surprise success of TNO. Hub Cat fucked around with this message at 00:29 on May 7, 2020 |
# ? May 6, 2020 23:49 |
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Samuringa posted:I went way too hard into Shadowverse a couple of weeks ago so I feel ya. Eventually, I got to the point where I'd have to actually pay for card packs or keep eating poo poo 9/10 matches and it really ticked me off how the AI in the campaign would keep 'thinking' in its turns and make the play last much longer than it should, but for three or four days I was either playing card games or thinking about playing card games. Runeterra however, is like the game of my dreams: Having interactions & stack like MTG - Check. Incredibly skill-based like Duelyst - Check. Much more generous than even Eternal/Gwent - Check. No mana screw/flood unlike MTG - Check. No filler cards for draft unlike MTG - Check. Pretty much draw 2 per turn like old Duelyst - Check. Made for digital so buffs/nerfs instead of bans - Check. Can directly buy any cards you want - Check. Mobile version with minimal battery/data usage - Check. The draft is also at incredibly high power level, it feels like you are actually building Constructed decks - no more draft chaffs and the like. And that's not even going into the ridiculously innovative Champion system. The only thing that is not available is a Best-Of-3/sideboarding system, but so far the feeling of RNG influencing my games are very, very low. Going first/second almost didn't matter, and games are won and lost almost purely based on skill. To be fair I'm barely a week in now playing this game, so I may just actually be in the "honeymoon phase". But drat this game is good.
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# ? May 6, 2020 23:51 |
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ShootaBoy posted:the strongest monster I ever got has a whole 60 HP and I was routinely facing multiple enemies per wave with HP of 240. Couple this with the bullshit where they can just walk past your monsters, and I was having a lot of trouble actually loving killing anything, because I only had a single turn to somehow do 240 HP worth of damage, when my guys are hitting for like 10 max, and my only damage spell hits for 2.
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# ? May 6, 2020 23:54 |
Cinara posted:I enjoyed the first one a ton, the second one had some good parts but just wasn't very fun and I never bothered finishing it. It felt like they took a lot of the power away from the player, a lot of the gunfights just had you instantly dying and forced you to play it more like a cover shooter. This my major gripe with it too. Way too many of those mech soliders that forced me to creep around
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# ? May 7, 2020 00:00 |
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Volte posted:Andrew Hulshult?
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# ? May 7, 2020 00:10 |
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Long shot here: anyone know how I can move my Battle Chef Brigade save file from Xbox Gamepass PC to Steam? I don’t know where XBGP stores the save file for it.
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# ? May 7, 2020 00:29 |
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ShootaBoy posted:Just played the demo of this and good lord they need some serious work and a whole lot of rethinking. Each of your creature cards can only be summoned once per battle, meaning it's entirely possible to just... run out of monsters entirely and have nothing left to defend with. This is compounded by the fact that any enemy you don't kill in one turn can just go ahead and walk right up to the next level of your train. Nothing your 3-4 monsters that are right there can do to stop them. yeah it felt like i wanted to prioritize getting more minions over most other things. i assume it is intended for your heart to take some hits since it deals 20 damage itself and a game like this where you dont use your life as a resource would be weird. some things definitely felt a little overtuned though.
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# ? May 7, 2020 00:29 |
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Anonymous Robot posted:Long shot here: anyone know how I can move my Battle Chef Brigade save file from Xbox Gamepass PC to Steam? I don’t know where XBGP stores the save file for it. Nothing in the My Documents/My Games folder(s)? Appdata is another place where they might store things. Maybe Username > Saved Games > Battlechef.
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# ? May 7, 2020 00:31 |
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Awesome! posted:yeah it felt like i wanted to prioritize getting more minions over most other things. i assume it is intended for your heart to take some hits since it deals 20 damage itself and a game like this where you dont use your life as a resource would be weird. some things definitely felt a little overtuned though. Usually that happens when you consciously make the choice to give up some HP, like getting hit in Slay the Spire so you can use that energy to kill another enemy. But here I had exactly 0 input on things getting to my heart, because they either killed all my monsters, or just walked right past them.
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# ? May 7, 2020 00:47 |
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If you like Peggle and roguelikes, I'm happy to report that Roundguard is super fun and addictive and the perfect game for loving around with on Zoom meetings or between matches while playing something else.
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# ? May 7, 2020 00:47 |
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The Joe Man posted:Mick Gordon also did the Quake Champions soundtrack.
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# ? May 7, 2020 00:48 |
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Jamfrost posted:Nothing in the My Documents/My Games folder(s)? Appdata is another place where they might store things. Appdata has a large number of Game Pass titles, but not BCB. Users folder has Prey and Wolfenstein, oddly, but not BCB.
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# ? May 7, 2020 00:49 |
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Sloppy posted:If you like Peggle and roguelikes, I'm happy to report that Roundguard is super fun and addictive and the perfect game for loving around with on Zoom meetings or between matches while playing something else. And on Apple Arcade too!
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# ? May 7, 2020 00:55 |
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ShootaBoy posted:Literally every single boss was able to reach my HP pool, I could not possibly stop them beforehand. FYI, this means you hosed up bad. Monster Train doesn't want you to load your deck with minions, because when the bosses blow through you're not going to get the chance to place new ones. Monster Train wants you to make a handful of really strong broke-rear end minions with like 5 attacks at 20 rage per turn, mainly by picking good upgrades between battles. If you're using the red deck as your primary, for example, your #1 priority is to keep your champion alive all the way to the boss because he's got silly multistrikes and can get up to sillier rage levels. You can easily tank for him with demon armorers or those big green ball-construct things, especially if you upgrade them. The game definitely still needs some tuning, because you have to plan for both one-off battles against tough groups AND battles to the death with giant bosses, with very little input from you in between. That doesn't leave a whole lot of room for different strategies, but there are strategies that work and it doesn't sound like you've caught on to any of them yet.
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# ? May 7, 2020 01:01 |
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srulz posted:To be fair I'm barely a week in now playing this game, so I may just actually be in the "honeymoon phase". But drat this game is good. I've been playing since it went into beta months ago and I'm still loving it for the same reasons you mentioned. Got a little tired of the same old decks so I stopped playing for a while before 1.0, but the new cards are really fun and there seems to be a huge diversity of playable decks. Really, really solid card game, and thanks to the turn structure etc it feels really different than Hearthstone or Magic.
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# ? May 7, 2020 01:01 |
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Lord Lambeth posted:I liked Doom 2016 because it kind of felt like Platinum Games made a first person shooter. I dunno if Doom Eternal strikes that same feeling. I felt it kinda doubled down on that if anything.
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# ? May 7, 2020 01:09 |
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I got in touch with a Microsoft rep last night who swore up and down the new Windows 10 version would solve my issue - now it just throws up a blank screen right away. Talked to somebody else and he basically had no clue what the issue could be. I would definitely not recommend getting Game Pass after this unless you really like troubleshooting errors that give no explanation.
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# ? May 7, 2020 01:16 |
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That's Microsoft support for you. Not defending them, but it is still beta and that's also why it's stupid cheap.
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# ? May 7, 2020 01:23 |
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Anonymous Robot posted:Appdata has a large number of Game Pass titles, but not BCB. Users folder has Prey and Wolfenstein, oddly, but not BCB. Did you check the game directory? That's where the gog version keeps the saves.
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# ? May 7, 2020 01:31 |
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pentyne posted:I was more referring to the fact that it's set in a private boarding school for art and photography. "Guillotine" is lot more understandable in that context lol. But I think the writers did an awesome job if making what could have been really lovely stereotypes into actual 3 dimensional characters, and it was amazing to even be able to feel empathy for the mean girl and the lovely rich kid.
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# ? May 7, 2020 01:32 |
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Too Shy Guy posted:FYI, this means you hosed up bad. Monster Train doesn't want you to load your deck with minions, because when the bosses blow through you're not going to get the chance to place new ones. Monster Train wants you to make a handful of really strong broke-rear end minions with like 5 attacks at 20 rage per turn, mainly by picking good upgrades between battles. If you're using the red deck as your primary, for example, your #1 priority is to keep your champion alive all the way to the boss because he's got silly multistrikes and can get up to sillier rage levels. You can easily tank for him with demon armorers or those big green ball-construct things, especially if you upgrade them. The random card drops didn't give me much of a choice. I got about 2 spells beyond the stuff I started with, and I rarely drew them. I tried to use the buff-y monsters I got, but they were all little bonuses, like drawing an extra card or giving a floor an extra 5 armour, nothing that actually helped me chew through the dudes with hundreds of HP in the single turn that they give you. As long as they keep the single round combat and the ability for enemies to just stroll right on past your guys, it's not a game I ever want to play again, because those features loving suck.
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# ? May 7, 2020 01:47 |
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Sloppy posted:If you like Peggle and roguelikes, I'm happy to report that Roundguard is super fun and addictive and the perfect game for loving around with on Zoom meetings or between matches while playing something else. Roundguard is really fun and chill. Thanks for the recommendation - I was looking at this last night and couldnt see how it would be worth the price for peggle. Its a great level of engagement. I finally stopped bouncing off Spirits Abyss https://store.steampowered.com/app/1078200/Spirits_Abyss/ . I really wanted to like it but kept getting mashed cos of the scan-lined NES style graphics, playing it in a window in crt-tube mode (yes really) I can actually get the gist of whats happening. It's great to play a Spelunky style game that is it's own entity, this is several of its own entities. It's really obtuse but looking forward to it opening up even more I unlocked a separate card-battle game/mode already ...
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# ? May 7, 2020 09:40 |
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# ? May 30, 2024 10:37 |
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DrNutt posted:I guess if nothing else you can have a couple points for not describing it as "twee" Also: https://www.youtube.com/watch?v=SAH9MlJZQlg
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# ? May 7, 2020 10:45 |